using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using ComputerysModdingUtilities; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: StraftatMod(true)] [assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")] [assembly: AssemblyCompany("CNOOPS")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("6.9.4.20")] [assembly: AssemblyInformationalVersion("6.9.4.20")] [assembly: AssemblyProduct("debugPlgn")] [assembly: AssemblyTitle("CNOOPS")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("6.9.4.20")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace STRAFMOD { public static class MyPluginInfo { public const string PLUGIN_GUID = "CNOOPS"; public const string PLUGIN_NAME = "debugPlgn"; public const string PLUGIN_VERSION = "6.9.4.20"; } } namespace STRAFTATMod { [BepInPlugin("dimolade.fixes.cnoops", "CNOOPS", "1.1.0.0")] public class Loader : BaseUnityPlugin { [HarmonyPatch(typeof(ItemBehaviour))] private static class ItemBehaviourPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void AddNames(ItemBehaviour __instance) { string name = ((Object)((Component)__instance).gameObject).name; string text = name; if (text == "DF_GodSword") { string item = "OPSWORD"; m_renamedItems.Add(__instance, (__instance.weaponName, item)); } } [HarmonyPatch("OnFocus")] [HarmonyPrefix] private static void GainFocus(ItemBehaviour __instance) { if (m_renamedItems.TryGetValue(__instance, out (string, string) value)) { __instance.weaponName = value.Item2; } } [HarmonyPatch("OnLoseFocus")] [HarmonyPrefix] private static void LoseFocus(ItemBehaviour __instance) { if (m_renamedItems.TryGetValue(__instance, out (string, string) value)) { (__instance.weaponName, _) = value; } } } private static Dictionary m_renamedItems = new Dictionary(); private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("dimolade.fixes.cnoops"); val.PatchAll(); } } }