using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BubbetsItems; using HarmonyLib; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("VoidLunarLunarCoins")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("VoidLunarLunarCoins")] [assembly: AssemblyTitle("VoidLunarLunarCoins")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace VoidLunarLunarCoins { [BepInPlugin("com.yourname.voidlunarcoins", "Void Lunar Coins", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.yourname.voidlunarcoins").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Void Lunar Coins loaded!"); } } [HarmonyPatch(typeof(VoidLunarShopController), "SceneLoaded")] public static class ShopPatch { private static void Postfix() { if (!((Object)(object)VoidLunarShopController.ShopInstance == (Object)null)) { PurchaseInteraction[] componentsInChildren = VoidLunarShopController.ShopInstance.GetComponentsInChildren(true); PurchaseInteraction[] array = componentsInChildren; foreach (PurchaseInteraction val in array) { val.cost = 1; val.NetworkcostType = (CostTypeIndex)3; } } } } }