using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("BucketPourFurther")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BucketPourFurther")] [assembly: AssemblyTitle("BucketPourFurther")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BucketPourFurther { [BepInPlugin("com.DogEggz.BucketPourFurther", "BucketPourFurther", "1.0.0")] public sealed class Plugin : BaseUnityPlugin { private const string PluginGuid = "com.DogEggz.BucketPourFurther"; private const string PluginName = "BucketPourFurther"; private const string PluginVersion = "1.0.0"; private Harmony harmony; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown harmony = new Harmony("com.DogEggz.BucketPourFurther"); harmony.PatchAll(Assembly.GetExecutingAssembly()); ((BaseUnityPlugin)this).Logger.LogInfo((object)"BucketPourFurther 1.0.0 loaded."); } private void OnDestroy() { Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } } [HarmonyPatch(typeof(Mug), "Spill")] internal static class MugSpillPatch { private const float VanillaPourOffset = 0.3f; private static readonly FieldInfo BottleField = AccessTools.Field(typeof(Mug), "bottle"); private static readonly MethodInfo VectorMultiplyMethod = AccessTools.Method(typeof(Vector3), "op_Multiply", new Type[2] { typeof(Vector3), typeof(float) }, (Type[])null); private static readonly MethodInfo SelectPourOffsetMethod = AccessTools.Method(typeof(MugSpillPatch), "SelectPourOffset", (Type[])null, (Type[])null); private static IEnumerable Transpiler(IEnumerable instructions) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown List list = new List(instructions); for (int i = 0; i < list.Count - 1; i++) { if (LoadsVanillaPourOffset(list[i]) && object.Equals(list[i + 1].operand, VectorMultiplyMethod)) { CodeInstruction val = list[i]; CodeInstruction val2 = new CodeInstruction(OpCodes.Ldarg_0, (object)null); val2.labels.AddRange(val.labels); val2.blocks.AddRange(val.blocks); list[i] = val2; list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)SelectPourOffsetMethod)); return list; } } Debug.LogError((object)"[BucketPourFurther] Could not find the vanilla Mug.Spill pour offset."); return list; } private static float SelectPourOffset(Mug mug) { if (!IsSeaWaterBucket(mug)) { return 0.3f; } return 0.6f; } private static bool IsSeaWaterBucket(Mug mug) { ShipItemBottle val = (ShipItemBottle)(((Object)(object)mug == (Object)null || BottleField == null) ? null : /*isinst with value type is only supported in some contexts*/); if ((Object)(object)val != (Object)null && val.GetCapacity() == 9f) { return ((ShipItem)val).amount == 9f; } return false; } private static bool LoadsVanillaPourOffset(CodeInstruction instruction) { if (instruction.opcode == OpCodes.Ldc_R4 && instruction.operand is float num) { return num == 0.3f; } return false; } } }