using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LitJson2; using UnityEngine; using UnityEngine.Audio; using YourModNamespace; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("BalrondFurnitureReborn")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("BalrondFurnitureReborn")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("cde312a0-cf19-4264-8616-e1c74774beed")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace YourModNamespace { public class RingingBell : MonoBehaviour, Hoverable, Interactable { public string m_name = "Bell"; public float m_cooldown = 2f; public bool m_checkGuardStone = true; public Animator m_animator; public string m_triggerName = "ring"; public string m_ringClipName = "bell_ring"; public float m_soundEventTime = 0.12f; public EffectList m_ringEffects = new EffectList(); private ZNetView m_nview; private Piece m_piece; private int m_triggerHash; private static readonly int s_lastRingHash = "last_ring_time".GetHashCode(); private bool m_eventInjected; private void Awake() { m_nview = ((Component)this).GetComponent(); if ((Object)(object)m_animator == (Object)null) { m_animator = ((Component)this).GetComponent(); } if ((Object)(object)m_piece == (Object)null) { m_piece = ((Component)this).GetComponent(); if ((Object)(object)m_piece != (Object)null) { m_name = m_piece.m_name; } } m_triggerHash = Animator.StringToHash(m_triggerName); InjectAnimationEvent(); if ((Object)(object)m_nview != (Object)null && m_nview.GetZDO() != null) { m_nview.Register("RPC_RingBell", (Action)RPC_RingBell); } } private void InjectAnimationEvent() { //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Expected O, but got Unknown if (m_eventInjected || (Object)(object)m_animator == (Object)null || (Object)(object)m_animator.runtimeAnimatorController == (Object)null) { return; } AnimationClip val = null; AnimationClip[] animationClips = m_animator.runtimeAnimatorController.animationClips; for (int i = 0; i < animationClips.Length; i++) { if ((Object)(object)animationClips[i] != (Object)null && string.Equals(((Object)animationClips[i]).name, m_ringClipName, StringComparison.OrdinalIgnoreCase)) { val = animationClips[i]; break; } } if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("[RingingBell] Could not find animation clip: " + m_ringClipName)); return; } AnimationEvent[] events = val.events; for (int j = 0; j < events.Length; j++) { if (events[j] != null && events[j].functionName == "PlayBellSound") { m_eventInjected = true; return; } } AnimationEvent val2 = new AnimationEvent(); val2.time = m_soundEventTime; val2.functionName = "PlayBellSound"; val.AddEvent(val2); m_eventInjected = true; } public void PlayBellSound() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) m_ringEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); } public string GetHoverName() { return m_name; } public string GetHoverText() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return Localization.instance.Localize(m_name); } if (m_checkGuardStone && !PrivateArea.CheckAccess(((Component)this).transform.position, 0f, false, false)) { return Localization.instance.Localize(m_name + "\n$piece_noaccess"); } return Localization.instance.Localize(m_name + "\n[$KEY_Use] $piece_use"); } public bool Interact(Humanoid user, bool hold, bool alt) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (hold || (Object)(object)user == (Object)null || (Object)(object)user != (Object)(object)Player.m_localPlayer) { return false; } if (m_checkGuardStone && !PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return true; } if (OnCooldown()) { return false; } if ((Object)(object)m_nview != (Object)null && m_nview.IsValid()) { m_nview.InvokeRPC("RPC_RingBell", Array.Empty()); } else { TriggerRing(); } return true; } public bool UseItem(Humanoid user, ItemData item) { return false; } private void RPC_RingBell(long sender) { if ((Object)(object)m_nview != (Object)null && m_nview.GetZDO() != null && (Object)(object)ZNet.instance != (Object)null) { long ticks = ZNet.instance.GetTime().Ticks; long @long = m_nview.GetZDO().GetLong(s_lastRingHash, 0L); if ((double)(ticks - @long) / 10000000.0 < (double)m_cooldown) { return; } m_nview.GetZDO().Set(s_lastRingHash, ticks); } TriggerRing(); } private void TriggerRing() { if ((Object)(object)m_animator != (Object)null) { m_animator.ResetTrigger(m_triggerHash); m_animator.SetTrigger(m_triggerHash); } } private bool OnCooldown() { if ((Object)(object)m_nview == (Object)null || m_nview.GetZDO() == null || (Object)(object)ZNet.instance == (Object)null) { return false; } long @long = m_nview.GetZDO().GetLong(s_lastRingHash, 0L); if (@long == 0) { return false; } return (double)(ZNet.instance.GetTime().Ticks - @long) / 10000000.0 < (double)m_cooldown; } } } namespace BalrondFurnitureReborn { public class BalrondPlanter : MonoBehaviour, Interactable, Hoverable { private const string ZDO_FlowerKey = "BalrondPlanterName"; private const string UseItemText = "$tag_plantherbseed_bal"; public EffectList m_openEffects = new EffectList(); public EffectList m_closeEffects = new EffectList(); public bool m_checkGuardStone = true; public string m_name = "$tag_plantherb_bal"; public GameObject m_toggle; private Dictionary m_flowerObjects; private ZNetView m_nview; private string currentFlowerName = string.Empty; private static readonly string[] flowerList = new string[30] { "Carrot", "CarrotSeeds", "Onion", "OnionSeeds", "Snowleaf_bal", "Moss_bal", "Cabbage_bal", "CabbageSeeds_bal", "CabbageLeaf_bal", "Yarrow_bal", "Plantain_bal", "Lavender_bal", "Sage_bal", "Dandelion", "Thistle", "EnrichedSoil_bal", "Mint_bal", "Garlic", "GarlicSeeds_bal", "Apple", "AppleSeeds", "AcaiSeeds_bal", "CypressSeeds_bal", "PoplarSeeds_bal", "YggTreeSeed_bal", "StrawSeeds_bal", "Straw_bal", "SwampTreeSeeds_bal", "WillowSeeds_bal", "BirchSeeds" }; private void Awake() { m_nview = ((Component)this).GetComponent(); if (!((Object)(object)m_nview == (Object)null) && m_nview.IsValid()) { if ((Object)(object)m_toggle == (Object)null) { ZLog.LogWarning((object)("BalrondPlanter: Missing m_toggle object on " + ((Object)((Component)this).gameObject).name)); return; } m_nview.Register("RequestTogglePlant", (Action)RPC_RequestTogglePlant); m_name = ((Component)this).GetComponent().m_name; currentFlowerName = m_nview.GetZDO().GetString("BalrondPlanterName", string.Empty); CacheFlowerObjects(); ((MonoBehaviour)this).InvokeRepeating("UpdateUseVisual", 0f, 5f); } } private void CacheFlowerObjects() { m_flowerObjects = new Dictionary(StringComparer.Ordinal); string[] array = flowerList; foreach (string text in array) { Transform val = m_toggle.transform.Find(text); if ((Object)(object)val != (Object)null) { m_flowerObjects[text] = ((Component)val).gameObject; ((Component)val).gameObject.SetActive(false); } } } private void RPC_RequestTogglePlant(long sender, string plantName) { ZLog.Log((object)$"BalrondPlanter: RPC_RequestTogglePlant by {sender}, plant={plantName}"); if (!m_nview.IsOwner()) { ZLog.Log((object)"RPC_RequestTogglePlant: Not owner, aborting."); return; } if (!HasAccess()) { ZLog.Log((object)"RPC_RequestTogglePlant: No access."); return; } m_nview.GetZDO().SetOwner(sender); SetToggle(plantName); } public void SetToggle(string plantName) { if (m_nview.IsOwner()) { currentFlowerName = plantName ?? string.Empty; m_nview.GetZDO().Set("BalrondPlanterName", currentFlowerName); UpdateUseVisual(); } } private bool HasAccess() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) return !m_checkGuardStone || PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false); } private void UpdateUseVisual() { foreach (KeyValuePair flowerObject in m_flowerObjects) { flowerObject.Value.SetActive(flowerObject.Key == currentFlowerName); } } private string L(string key) { return (Localization.instance != null) ? Localization.instance.Localize(key) : key; } private string GetLocalizedPlantName(string prefabName) { if (string.IsNullOrEmpty(prefabName)) { return string.Empty; } GameObject val = (((Object)(object)ObjectDB.instance != (Object)null) ? ObjectDB.instance.GetItemPrefab(prefabName) : null); if ((Object)(object)val == (Object)null) { return prefabName; } ItemDrop component = val.GetComponent(); if ((Object)(object)component == (Object)null || component.m_itemData == null || component.m_itemData.m_shared == null) { return prefabName; } string name = component.m_itemData.m_shared.m_name; return string.IsNullOrEmpty(name) ? prefabName : L(name); } public string GetHoverText() { if (!m_nview.IsValid()) { return string.Empty; } string text = L(m_name); if (!HasAccess()) { return text + "\n" + L("$piece_noaccess"); } string text2 = L("$tag_plantherbseed_bal"); string text3 = L("$tag_currentflower_bal"); string text4 = L("$tag_clearplanter_bal"); string value = L("$tag_nothingplanted_bal"); string text5 = L("$KEY_Use"); StringBuilder stringBuilder = new StringBuilder(); stringBuilder.AppendLine(text); stringBuilder.AppendLine("[1-8] " + text2); if (!string.IsNullOrEmpty(currentFlowerName) && currentFlowerName != "EnrichedSoil_bal") { stringBuilder.AppendLine("[" + text3 + "] " + GetLocalizedPlantName(currentFlowerName)); stringBuilder.AppendLine("[" + text5 + "] " + text4); } else { stringBuilder.AppendLine(value); } return stringBuilder.ToString(); } public string GetHoverName() { return L(m_name); } public bool Interact(Humanoid character, bool hold, bool alt) { if (hold) { return false; } if (!HasAccess()) { return true; } if (string.IsNullOrEmpty(currentFlowerName) || currentFlowerName == "EnrichedSoil_bal") { ((Character)character).Message((MessageType)2, L("$tag_nothingtoclear_bal"), 0, (Sprite)null); return true; } ((Character)character).Message((MessageType)2, L("$tag_plantedcleared_bal"), 0, (Sprite)null); m_nview.InvokeRPC("RequestTogglePlant", new object[1] { "EnrichedSoil_bal" }); return true; } public bool UseItem(Humanoid user, ItemData item) { if (!HasAccess()) { return true; } if (item == null || (Object)(object)item.m_dropPrefab == (Object)null) { return false; } if (flowerList.Contains(((Object)item.m_dropPrefab).name)) { string text = L("$tag_planted_bal"); string text2 = ((item.m_shared != null) ? L(item.m_shared.m_name) : ((Object)item.m_dropPrefab).name); ((Character)user).Message((MessageType)2, text + ": " + text2, 0, (Sprite)null); m_nview.InvokeRPC("RequestTogglePlant", new object[1] { ((Object)item.m_dropPrefab).name }); return true; } ((Character)user).Message((MessageType)2, L("$msg_wrongitem"), 0, (Sprite)null); return false; } } public class BalrondToggle : MonoBehaviour, Interactable, Hoverable { public EffectList m_openEffects = new EffectList(); public EffectList m_closeEffects = new EffectList(); public bool isActive = false; public bool m_checkGuardStone = true; public string m_name = "toggle shelfs"; public GameObject m_toggle; private ZNetView m_nview; private void Awake() { m_nview = ((Component)this).GetComponent(); if (m_nview.GetZDO() == null) { return; } if ((Object)(object)m_toggle == (Object)null) { ZLog.Log((object)("Missing Toggle object: " + ((Object)((Component)this).gameObject).name)); return; } if (Object.op_Implicit((Object)(object)m_nview) && (Object)(object)m_toggle != (Object)null) { m_nview.Register("RequestToggle", (Action)RPC_RequestToggle); } ((MonoBehaviour)this).InvokeRepeating("UpdateUseVisual", 0f, 1f); } private void RPC_RequestToggle(long uid, long playerID) { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) ZLog.Log((object)("Player " + uid + " wants to toggle " + ((Object)((Component)this).gameObject).name + " im: " + ZDOMan.GetSessionID())); if (!m_nview.IsOwner()) { ZLog.Log((object)" but im not the owner"); return; } if (m_checkGuardStone && !PrivateArea.CheckAccess(((Component)this).transform.position, 0f, false, false)) { ZLog.Log((object)" not yours"); return; } ZDOMan.instance.ForceSendZDO(uid, m_nview.GetZDO().m_uid); m_nview.GetZDO().SetOwner(uid); SetToggle(!isActive); } public void SetToggle(bool inUse) { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (m_nview.IsOwner() && isActive != inUse) { isActive = inUse; UpdateUseVisual(); if (inUse) { m_openEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); } else { m_closeEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); } } } private void UpdateUseVisual() { bool active; if (m_nview.IsOwner()) { active = isActive; m_nview.GetZDO().Set(ZDOVars.s_inUse, isActive ? 1 : 0, false); } else { active = m_nview.GetZDO().GetInt(ZDOVars.s_inUse, 0) == 1; } m_toggle.SetActive(active); } public string GetHoverText() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) if (!m_nview.IsValid()) { return ""; } if (m_checkGuardStone && !PrivateArea.CheckAccess(((Component)this).transform.position, 0f, false, false)) { return Localization.instance.Localize(m_name + "\n$piece_noaccess"); } return Localization.instance.Localize("Shelfs\n[$KEY_Use] " + m_name); } public string GetHoverName() { return m_name; } public bool Interact(Humanoid character, bool hold, bool alt) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) if (hold) { return false; } if (m_checkGuardStone && !PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false)) { return true; } long playerID = Game.instance.GetPlayerProfile().GetPlayerID(); m_nview.InvokeRPC("RequestToggle", new object[1] { playerID }); return true; } public bool UseItem(Humanoid user, ItemData item) { return false; } } public class BalrondTranslator { public static Dictionary> translations = new Dictionary>(); public static Dictionary getLanguage(string language) { Dictionary result = null; try { result = translations[language]; } catch (Exception) { } return result; } } internal class BuildPieceList { public static string[] buildPieces = new string[146] { "core_wood_bed_bal", "piece_bed03_bal", "bed_noble_bal", "black_carpet_end_bal", "black_carpet_mid_bal", "elegant_carpet_bal", "linen_carpet_bal", "rug_balrond_bal", "rug_fenring_bal", "rug_fox_bal", "rug_habrok_bal", "rug_leatherscrap_bal", "rug_neck_bal", "rug_troll_bal", "rug_vigvisir_bal", "torn_carpet_bal", "clutter_bookset1_bal", "clutter_bookset2_bal", "clutter_bookset3_bal", "clutter_bottleset_bal", "clutter_clothset1_bal", "clutter_clothset2_bal", "clutter_cupset_bal", "clutter_cupset2_bal", "clutter_deskknife_bal", "clutter_ropepile_bal", "clutter_tableset_bal", "dvergr_bed_bal", "dvergr_cabinet_bal", "dvergr_cabinet_high_bal", "dvergr_cabinet_small_bal", "dvergr_cabinet_small_drawer_bal", "dvergr_cabinet_small_wall_bal", "dvergr_cabinet_wall_bal", "dvergr_chair_bal", "dvergr_chest_bal", "dvergr_shelf_bal", "dvergr_shelf_high_bal", "dvergr_shelf_wall_bal", "dvergr_shelf_wall_small_bal", "dvergr_stool_bal", "dvergr_table_bal", "hildir_table_bal", "piece_cartographytable_small_bal", "piece_table_drakkar_bal", "piece_table_round_noble_bal", "piece_table_round_small_bal", "corewood_stool_bal", "piece_darkwood_bench_bal", "piece_elegant_bench2_bal", "piece_emberwood_stool_bal", "piece_emberwoodchair_bal", "piece_sofa_bal", "piece_sofa_reverse_bal", "piece_elegant_bench_bal", "gabro_fireplace_bal", "Hearth_1x3_bal", "Hearth_2x2_bal", "Hearth_2x3_bal", "piece_ashwood_echandelier_bal", "piece_brazier_green_bal", "piece_brazierceiling_blue_bal", "piece_brazierceiling_green_bal", "piece_braziercolumn_bal", "piece_brazierstone_bal", "piece_candlechandelier_bal", "piece_crystal_walltorch_bal", "piece_crystalchandelier_bal", "piece_lantern_ceiling_bal", "runefire_bal", "charred_chest_bal", "corewood_crate_bal", "hardwood_crate_bal", "piece_chest_bronze_bal", "piece_chest_jewelbox_bal", "piece_chest_private_bal", "piece_chest_stone_bal", "piece_clamChest_bal", "piece_clamChestSmall_bal", "wood_shelf_wall_bal", "bookcabinet_bal", "scarecrow_bal", "wallrulescroll_bal", "flowergirland4m_bal", "HangingJute_bal", "HangingMedalions_bal", "piece_banner10_bal", "piece_banner11_bal", "piece_banner12_bal", "piece_banner13_bal", "piece_banner_balrond_bal", "piece_banner_black1_bal", "piece_banner_black2_bal", "piece_banner_black3_bal", "piece_banner_black4_bal", "piece_banner_metal1_bal", "piece_banner_metal1_long_bal", "piece_banner_metal2_bal", "piece_banner_metal2_long_bal", "piece_banner_metal3_bal", "piece_banner_metal3_long_bal", "piece_banner_metal4_bal", "piece_banner_metal4_long_bal", "piece_bannerLong_bal", "piece_curtain_big_bal", "piece_curtain_side_bal", "piece_flagBalrond_bal", "piece_flagDark_bal", "piece_flagRed_bal", "piece_flagStyle1_bal", "piece_flagTorn_bal", "blackmarble_runestone1_bal", "blackmarble_sarcophagus_bal", "bone_pile_bal", "BustStand_bal", "piece_bell_brass_bal", "piece_bell_iron_bal", "piece_chicken_nest_bal", "piece_deco_planter1x1_bal", "piece_mosscrown_bal", "side_wall_decor_bal", "simple_brasschain_bal", "simple_ironchain_bal", "StatueEagle_bal", "StatueFace_bal", "StatueOdin_bal", "StatueRaven_bal", "StatueThor_bal", "StatueWolf_bal", "StatueWood_bal", "stone_wolf_head_floor_bal", "stone_wolf_head_wall_bal", "WeaponDecor01_bal", "ground_spike_trap_bal", "herb_ladder_bal", "hook_itemstand_bal", "itemstand26_inner_bal", "itemstand26_outer_bal", "itemstand45_inner_bal", "itemstand45_outer_bal", "ladder_wood_2m_bal", "ladder_wood_4m_bal", "rostrum_itemstand_bal", "tabelcloth1_bal", "wagon_static_bal", "tombstone_bal" }; } public class BalrondWindControler : MonoBehaviour { public bool m_windDirection = false; public bool m_northdirection = false; public bool m_ = false; private float m_cover; public AudioSource[] m_sfxLoops; public float m_bomRotationSpeed = 200f; public float m_propellerRotationSpeed = -600f; public float m_minWindSpeed = 0.1f; public float m_minPitch = 1f; public float m_maxPitch = 1.5f; public float m_maxPitchVel = 1f; public float m_maxVol = 0.01f; public float m_maxVolVel = 0.5f; public float m_audioChangeSpeed = 2f; public Transform m_bom; public Transform m_kompas; public Transform m_propeller; private float m_propAngle; private Quaternion currentRotation = default(Quaternion); private void Start() { ((MonoBehaviour)this).InvokeRepeating("CheckCover", 0.1f, 5f); } private void Update() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) float powerOutput = GetPowerOutput(); Vector3 val = EnvMan.instance.GetWindDir(); if ((Object)(object)m_propeller != (Object)null) { val = -EnvMan.instance.GetWindDir(); } if ((Object)(object)m_bom != (Object)null) { Quaternion val2 = Quaternion.LookRotation(val); m_bom.rotation = Quaternion.RotateTowards(m_bom.rotation, val2, m_bomRotationSpeed * powerOutput * Time.deltaTime); } if ((Object)(object)m_kompas != (Object)null) { Vector3 forward = Vector3.forward; Quaternion val3 = Quaternion.LookRotation(forward, Vector3.up); m_kompas.rotation = Quaternion.RotateTowards(m_kompas.rotation, val3, m_bomRotationSpeed * powerOutput * Time.deltaTime); } if ((Object)(object)m_propeller != (Object)null) { float num = powerOutput * m_propellerRotationSpeed; m_propAngle += num * Time.deltaTime; m_propeller.localRotation = Quaternion.Euler(0f, 0f, m_propAngle); } if (Quaternion.Angle(currentRotation, m_bom.rotation) >= 0.1f) { UpdateAudio(Time.deltaTime); currentRotation = m_bom.rotation; } } public float GetPowerOutput() { return (1f - m_cover) * Utils.LerpStep(m_minWindSpeed, 1f, EnvMan.instance.GetWindIntensity()); } private void CheckCover() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) bool flag = default(bool); Cover.GetCoverForPoint(((Component)m_bom).transform.position, ref m_cover, ref flag, 0.5f); } private void UpdateAudio(float dt) { float powerOutput = GetPowerOutput(); float num = Mathf.Lerp(m_minPitch, m_maxPitch, Mathf.Clamp01(powerOutput / m_maxPitchVel)); float num2 = m_maxVol * Mathf.Clamp01(powerOutput / m_maxVolVel); AudioSource[] sfxLoops = m_sfxLoops; foreach (AudioSource val in sfxLoops) { val.volume = Mathf.MoveTowards(val.volume, num2, m_audioChangeSpeed * dt); val.pitch = Mathf.MoveTowards(val.pitch, num, m_audioChangeSpeed * dt); } } } public class DatabaseAddMethods { public void AddItems(List items) { foreach (GameObject item in items) { AddItem(item); } } public void AddRecipes(List recipes) { foreach (Recipe recipe in recipes) { AddRecipe(recipe); } } public void AddStatuseffects(List statusEffects) { foreach (StatusEffect statusEffect in statusEffects) { AddStatus(statusEffect); } } private bool IsObjectDBValid() { return (Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items.Count != 0 && ObjectDB.instance.m_recipes.Count != 0 && (Object)(object)ObjectDB.instance.GetItemPrefab("Amber") != (Object)null; } private void AddStatus(StatusEffect status) { if (!IsObjectDBValid()) { return; } if ((Object)(object)status != (Object)null) { if ((Object)(object)ObjectDB.instance.GetStatusEffect(status.m_nameHash) == (Object)null) { ObjectDB.instance.m_StatusEffects.Add(status); } else { Debug.Log((object)(Launch.projectName + ": " + ((Object)status).name + " - Status already in the game")); } } else { Debug.LogError((object)(Launch.projectName + ": " + ((Object)status).name + " - Status not found")); } } private void AddRecipe(Recipe recipe) { if (!IsObjectDBValid()) { return; } if ((Object)(object)recipe != (Object)null) { if ((Object)(object)ObjectDB.instance.m_recipes.Find((Recipe x) => ((Object)x).name == ((Object)recipe).name) == (Object)null) { if ((Object)(object)recipe.m_item != (Object)null) { ObjectDB.instance.m_recipes.Add(recipe); } } else { Debug.Log((object)(Launch.projectName + ": " + ((Object)recipe).name + " - Recipe with this name already in the Game")); } } else { Debug.LogError((object)(Launch.projectName + ": " + ((Object)recipe).name + " - Recipe not found")); } } private void AddItem(GameObject newPrefab) { if (!IsObjectDBValid()) { return; } ItemDrop component = newPrefab.GetComponent(); if ((Object)(object)component != (Object)null) { if ((Object)(object)ObjectDB.instance.GetItemPrefab(((Object)newPrefab).name) == (Object)null) { ObjectDB.instance.m_items.Add(newPrefab); Dictionary dictionary = (Dictionary)typeof(ObjectDB).GetField("m_itemByHash", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(ObjectDB.instance); dictionary[((Object)newPrefab).name.GetHashCode()] = newPrefab; } else { Debug.LogWarning((object)(Launch.projectName + ": " + ((Object)newPrefab).name + " - ItemDrop already exist")); } } else { Debug.LogError((object)(Launch.projectName + ": " + ((Object)newPrefab).name + " - ItemDrop not found on prefab")); } } } public class ModResourceLoader { public AssetBundle assetBundle; public List buildPrefabs = new List(); public List plantPrefabs = new List(); public List itemPrefabs = new List(); public List monsterPrefabs = new List(); public List vegetationPrefabs = new List(); public List clutterPrefabs = new List(); public List locationPrefabs = new List(); public List roomPrefabs = new List(); public List vfxPrefabs = new List(); public List recipes = new List(); public List statusEffects = new List(); public StatusEffect newBarleyStatus = null; public ShaderReplacment shaderReplacment = new ShaderReplacment(); public Sprite newLogo = null; public void loadAssets() { assetBundle = GetAssetBundleFromResources("furniturereborn_bal"); string basePath = "Assets/Custom/BalrondFurniture/"; loadPieces(basePath); loadOther(basePath); } public void AddPrefabsToZnetScene(ZNetScene zNetScene) { zNetScene.m_prefabs.AddRange(vegetationPrefabs); foreach (GameObject gm2 in buildPrefabs) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == ((Object)gm2).name); if ((Object)(object)val == (Object)null) { zNetScene.m_prefabs.Add(gm2); } } foreach (GameObject gm3 in vfxPrefabs) { GameObject val2 = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == ((Object)gm3).name); if ((Object)(object)val2 == (Object)null) { zNetScene.m_prefabs.Add(gm3); } } zNetScene.m_prefabs.RemoveAll((GameObject x) => (Object)(object)x == (Object)null); addPlantstoCultivator(zNetScene); setBalrondWindControler(zNetScene); setBalrondBell(zNetScene); setupBuildPiecesList(zNetScene); addBalrondShelfToggle(zNetScene); addBalrondPlanter(zNetScene); } private void setupBuildPiecesList(ZNetScene zNetScene) { string[] array = new string[4] { "Hammer", "HammerIron", "HammerDverger", "HammerBlackmetal" }; GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "Hammer"); PieceTable buildPieces = val.GetComponent().m_itemData.m_shared.m_buildPieces; string[] array2 = array; foreach (string name in array2) { addBuildpiecesToOtherHammer(name, buildPieces, zNetScene); } List pieces = buildPieces.m_pieces; foreach (GameObject buildPrefab in buildPrefabs) { setupRavenGuide(buildPrefab, zNetScene.m_prefabs); AddToBuildList(buildPrefab, pieces); } } private void addBuildpiecesToOtherHammer(string name, PieceTable pieceTable, ZNetScene zNetScene) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == name); if (!((Object)(object)val == (Object)null)) { val.GetComponent().m_itemData.m_shared.m_buildPieces = pieceTable; } } public void setupRavenGuide(GameObject gameObject, List gameObjects) { GameObject val = null; Transform val2 = gameObject.transform.Find("GuidePoint"); if ((Object)(object)val2 == (Object)null) { return; } GameObject val3 = gameObjects.Find((GameObject x) => ((Object)x).name == "piece_workbench"); if ((Object)(object)val3 != (Object)null) { GameObject gameObject2 = ((Component)val3.transform.Find("GuidePoint")).gameObject; if ((Object)(object)gameObject2 != (Object)null) { GuidePoint component = gameObject2.GetComponent(); if ((Object)(object)component != (Object)null) { val = component.m_ravenPrefab; } } } if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)"Ravens not found"); } else { ((Component)val2).GetComponent().m_ravenPrefab = val; } } public void setupBuildPiecesListDB() { GameObject val = ObjectDB.instance.m_items.Find((GameObject x) => ((Object)x).name == "Hammer"); List pieces = val.GetComponent().m_itemData.m_shared.m_buildPieces.m_pieces; foreach (GameObject buildPrefab in buildPrefabs) { AddToBuildList(buildPrefab, pieces); } } private void AddToBuildList(GameObject prefab, List buildPieces) { if ((Object)(object)buildPieces.Find((GameObject x) => ((Object)x).name == ((Object)prefab).name) == (Object)null) { buildPieces.Add(prefab); } } private void addPlantstoCultivator(ZNetScene zNetScene) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "Cultivator"); PieceTable buildPieces = val.GetComponent().m_itemData.m_shared.m_buildPieces; List pieces = buildPieces.m_pieces; foreach (GameObject plantPrefab in plantPrefabs) { pieces.Add(plantPrefab); } } private void loadStatusFromPotion() { string[] source = new string[0]; foreach (GameObject itemPrefab in itemPrefabs) { if (source.Contains(((Object)itemPrefab).name)) { ItemDrop component = itemPrefab.GetComponent(); SharedData shared = component.m_itemData.m_shared; checkForStatus(shared.m_consumeStatusEffect); checkForStatus(shared.m_setStatusEffect); checkForStatus(shared.m_equipStatusEffect); checkForStatus(shared.m_attackStatusEffect); } } Debug.Log((object)("Loaded Potion status: " + statusEffects.Count)); } private void checkForStatus(StatusEffect status) { if ((Object)(object)status != (Object)null) { statusEffects.Add(status); } } private AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void loadPlants(string basePath) { string text = basePath + "Plants/"; string[] array = new string[0]; string[] array2 = array; foreach (string text2 in array2) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find plant with name: " + text2)); continue; } ShaderReplacment.Replace(val); plantPrefabs.Add(val); } } private void loadPieces(string basePath) { string text = basePath + "Pieces/"; string[] buildPieces = BuildPieceList.buildPieces; string[] array = buildPieces; foreach (string text2 in array) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find piece with name: " + text2)); continue; } ShaderReplacment.Replace(val); buildPrefabs.Add(val); } } private void loadItems(string basePath) { string text = basePath + "Items/"; string[] array = new string[0]; string[] array2 = array; foreach (string text2 in array2) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find item with name: " + text2)); continue; } ShaderReplacment.Replace(val); itemPrefabs.Add(val); } } private void loadVegetation(string basePath) { string text = basePath + "Vegetation/"; string[] array = new string[0]; string[] array2 = array; foreach (string text2 in array2) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find vegegation with name: " + text2)); continue; } ShaderReplacment.Replace(val); vegetationPrefabs.Add(val); } } private void loadOther(string basePath) { string text = basePath + "Other/"; string[] array = new string[2] { "sfx_bell_hit_bal", "vfx_tunes_bal" }; string[] array2 = array; foreach (string text2 in array2) { GameObject val = assetBundle.LoadAsset(text + text2 + ".prefab"); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Could not find object with name: " + text2)); continue; } ShaderReplacment.Replace(val); vfxPrefabs.Add(val); } } private DropData createDrop(ZNetScene zNetScene, string name, int min, int max, float chance) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) DropData result = default(DropData); result.m_stackMin = min; result.m_stackMax = max; result.m_weight = chance; result.m_item = getItem(zNetScene, name); return result; } private GameObject getItem(ZNetScene zNetScene, string name) { return zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == name); } public static void addBalrondPlanter(ZNetScene zNetScene) { string[] array = new string[1] { "piece_deco_planter1x1_bal" }; string[] array2 = array; foreach (string planterName in array2) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == planterName); BalrondPlanter balrondPlanter = val.GetComponent(); if ((Object)(object)balrondPlanter == (Object)null) { balrondPlanter = val.AddComponent(); } balrondPlanter.m_toggle = ((Component)val.transform.Find("flowers")).gameObject; } } public void setBalrondBell(ZNetScene zNetScene) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "piece_bell_brass_bal"); if ((Object)(object)val.GetComponent() == (Object)null) { trasnformRingBell(val, zNetScene); } GameObject val2 = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == "piece_bell_iron_bal"); if ((Object)(object)val2.GetComponent() == (Object)null) { trasnformRingBell(val2, zNetScene); } } public void setBalrondWindControler(ZNetScene zNetScene) { string[] array = new string[5] { "piece_flagBalrond_bal", "piece_flagRed_bal", "piece_flagDark_bal", "piece_flagStyle1_bal", "piece_flagTorn_bal" }; string[] array2 = array; foreach (string flagName in array2) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == flagName); if (!((Object)(object)val == (Object)null) && (Object)(object)val.GetComponent() == (Object)null) { transferWindmilToControler(val, zNetScene); } } } private void trasnformRingBell(GameObject gameObject, ZNetScene zNetScene) { NpcTalk component = gameObject.GetComponent(); if (!((Object)(object)component == (Object)null)) { RingingBell ringingBell = gameObject.GetComponent(); if ((Object)(object)ringingBell == (Object)null) { ringingBell = gameObject.AddComponent(); } ringingBell.m_ringEffects = component.m_randomTalkFX; Object.DestroyImmediate((Object)(object)component); } } private void transferWindmilToControler(GameObject gameObject, ZNetScene zNetScene) { Windmill component = gameObject.GetComponent(); if (!((Object)(object)component == (Object)null)) { BalrondWindControler balrondWindControler = gameObject.GetComponent(); if ((Object)(object)balrondWindControler == (Object)null) { balrondWindControler = gameObject.AddComponent(); } balrondWindControler.m_propeller = component.m_propeller; balrondWindControler.m_bom = component.m_bom; balrondWindControler.m_kompas = component.m_grindstone; balrondWindControler.m_sfxLoops = component.m_sfxLoops; if (((Object)gameObject).name == "weathervane_bal") { balrondWindControler.m_windDirection = true; } Object.DestroyImmediate((Object)(object)component); } } public static void addBalrondShelfToggle(ZNetScene zNetScene) { string[] array = new string[3] { "dvergr_shelf_wall_bal", "dvergr_shelf_high_bal", "dvergr_shelf_bal" }; string[] array2 = array; foreach (string shelfName in array2) { GameObject val = zNetScene.m_prefabs.Find((GameObject x) => ((Object)x).name == shelfName); if ((Object)(object)val != (Object)null) { Container component = val.GetComponent(); BalrondToggle balrondToggle = val.GetComponent(); if ((Object)(object)balrondToggle == (Object)null) { balrondToggle = val.AddComponent(); } balrondToggle.m_toggle = ((Component)val.transform.Find("toggle")).gameObject; if ((Object)(object)component != (Object)null) { balrondToggle.m_openEffects = component.m_openEffects; balrondToggle.m_closeEffects = component.m_closeEffects; Object.DestroyImmediate((Object)(object)component); } } } } } public class ShaderReplacment { public static List prefabsToReplaceShader = new List(); public static List materialsInPrefabs = new List(); public string[] shaderlist = new string[49] { "Custom/AlphaParticle", "Custom/Blob", "Custom/Bonemass", "Custom/Clouds", "Custom/Creature", "Custom/Decal", "Custom/Distortion", "Custom/Flow", "Custom/FlowOpaque", "Custom/Grass", "Custom/GuiScroll", "Custom/Heightmap", "Custom/icon", "Custom/InteriorSide", "Custom/LitGui", "Custom/LitParticles", "Custom/mapshader", "Custom/ParticleDecal", "Custom/Piece", "Custom/Player", "Custom/Rug", "Custom/ShadowBlob", "Custom/SkyboxProcedural", "Custom/SkyObject", "Custom/StaticRock", "Custom/Tar", "Custom/Trilinearmap", "Custom/UI/BGBlur", "Custom/Vegetation", "Custom/Water", "Custom/WaterBottom", "Custom/WaterMask", "Custom/Yggdrasil", "Custom/Yggdrasil/root", "Hidden/BlitCopyHDRTonemap", "Hidden/Dof/DepthOfFieldHdr", "Hidden/Dof/DX11Dof", "Hidden/Internal-Loading", "Hidden/Internal-UIRDefaultWorld", "Hidden/SimpleClear", "Hidden/SunShaftsComposite", "Lux Lit Particles/ Bumped", "Lux Lit Particles/ Tess Bumped", "Particles/Standard Surface2", "Particles/Standard Unlit2", "Standard TwoSided", "ToonDeferredShading2017", "Unlit/DepthWrite", "Unlit/Lighting" }; public static List shaders = new List(); private static readonly HashSet CachedShaders = new HashSet(); public static bool debug = true; public static Shader findShader(string name) { Shader[] array = Resources.FindObjectsOfTypeAll(); if (array.Length == 0) { return null; } if (debug) { } return shaders.Find((Shader x) => ((Object)x).name == name); } public static Shader GetShaderByName(string name) { return shaders.Find((Shader x) => ((Object)x).name == name.Trim()); } public static void debugShaderList(List shadersRes) { foreach (Shader shadersRe in shadersRes) { Debug.LogWarning((object)("SHADER NAME IS: " + ((Object)shadersRe).name)); } debug = false; } public static void Replace(GameObject gameObject) { prefabsToReplaceShader.Add(gameObject); GetMaterialsInPrefab(gameObject); } public static void GetMaterialsInPrefab(GameObject gameObject) { Renderer[] componentsInChildren = gameObject.GetComponentsInChildren(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials; if (sharedMaterials == null || sharedMaterials.Length == 0) { continue; } Material[] array2 = sharedMaterials; foreach (Material val2 in array2) { if ((Object)(object)val2 != (Object)null) { materialsInPrefabs.Add(val2); } } } } public static void getMeShaders() { AssetBundle[] array = Resources.FindObjectsOfTypeAll(); AssetBundle[] array2 = array; foreach (AssetBundle val in array2) { IEnumerable enumerable3; try { IEnumerable enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable enumerable = val.LoadAllAssets(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable)val.GetAllAssetNames()).Select((Func)val.LoadAsset) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item in enumerable3) { CachedShaders.Add(item); } } } public static void runMaterialFix() { getMeShaders(); shaders.AddRange(CachedShaders); foreach (Material materialsInPrefab in materialsInPrefabs) { Shader shader = materialsInPrefab.shader; if (!((Object)(object)shader == (Object)null)) { string name = ((Object)shader).name; if (!(name == "Standard") && name.Contains("Balrond")) { setProperValue(materialsInPrefab, name); } } } } private static void setProperValue(Material material, string shaderName) { string name = shaderName.Replace("Balrond", "Custom"); name = checkNaming(name); Shader shaderByName = GetShaderByName(name); if (!((Object)(object)shaderByName == (Object)null)) { material.shader = shaderByName; } } private static string checkNaming(string name) { string result = name; if (name.Contains("Bumped")) { result = name.Replace("Custom", "Lux Lit Particles"); } if (name.Contains("Tess Bumped")) { result = name.Replace("Custom", "Lux Lit Particles"); } if (name.Contains("Standard Surface")) { result = name.Replace("Custom", "Particles"); result = result.Replace("Standard Surface2", "Standard Surface"); } if (name.Contains("Standard Unlit")) { result = name.Replace("Custom", "Particles"); result = result.Replace("Standard Unlit", "Standard Unlit2"); result = result.Replace("Standard Unlit22", "Standard Unlit2"); } return result; } } public class TableMapper { public static CraftingStation cauldron; public static CraftingStation workbench; public static CraftingStation heavyWorkbench; public static CraftingStation forge; public static CraftingStation ironworks; public static CraftingStation blackforge; public static CraftingStation stoneCutter; public static CraftingStation artisian; public static CraftingStation magetable; public static CraftingStation runeforge; public static CraftingStation tannery; public static CraftingStation fletcher; public static CraftingStation grill; public static CraftingStation alchemylab; public static List pieces = new List(); public static void setupTables(List list) { pieces = list; prepareTables(); } private static CraftingStation FindStation(List list, string name, CraftingStation alt = null) { GameObject val = list.Find((GameObject x) => ((Object)x).name == name); if ((Object)(object)val != (Object)null) { return val.GetComponent(); } Debug.LogWarning((object)("TableMapper - Station not found: " + name + " using: " + ((Object)alt).name)); if ((Object)(object)alt != (Object)null) { return alt; } return null; } private static void prepareTables() { cauldron = FindStation(pieces, "piece_cauldron"); workbench = FindStation(pieces, "piece_workbench"); heavyWorkbench = FindStation(pieces, "piece_heavy_workbench_bal", workbench); forge = FindStation(pieces, "forge"); ironworks = FindStation(pieces, "piece_metalworks_bal", forge); blackforge = FindStation(pieces, "blackforge"); stoneCutter = FindStation(pieces, "piece_stonecutter"); artisian = FindStation(pieces, "piece_artisanstation"); runeforge = FindStation(pieces, "piece_runeforge_bal", blackforge); magetable = FindStation(pieces, "piece_magetable"); fletcher = FindStation(pieces, "piece_fletcher_bal", workbench); } } public class JsonLoader { public string defaultPath = string.Empty; public void loadJson() { LoadTranslations(); justDefaultPath(); } public void justDefaultPath() { string configPath = Paths.ConfigPath; string text = Path.Combine(configPath, "BalrondFurnitureReborn-translation/"); defaultPath = text; } public void createDefaultPath() { string configPath = Paths.ConfigPath; string path = Path.Combine(configPath, "BalrondFurnitureReborn-translation/"); if (!Directory.Exists(path)) { CreateFolder(path); } defaultPath = path; } private string[] jsonFilePath(string folderName, string extension) { string configPath = Paths.ConfigPath; string path = Path.Combine(configPath, "BalrondFurnitureReborn-translation/"); if (!Directory.Exists(path)) { CreateFolder(path); } return Directory.GetFiles(path, extension); } private static void CreateFolder(string path) { try { Directory.CreateDirectory(path); } catch (Exception ex) { Debug.Log((object)("BalrondFurnitureReborn: Error creating folder: " + ex.Message)); } } private void LoadTranslations() { int num = 0; string[] array = jsonFilePath("Translation", "*.json"); foreach (string text in array) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text); string json = File.ReadAllText(text); JsonData jsonData = JsonMapper.ToObject(json); Dictionary dictionary = new Dictionary(); foreach (string key in jsonData.Keys) { dictionary[key] = jsonData[key].ToString(); } if (dictionary != null) { BalrondTranslator.translations.Add(fileNameWithoutExtension, dictionary); num++; } else { Debug.LogError((object)("BalrondFurnitureReborn: Loading FAILED file: " + text)); } } } } [BepInPlugin("balrond.astafaraios.BalrondFurnitureReborn", "BalrondFurnitureReborn", "1.2.5")] public class Launch : BaseUnityPlugin { [HarmonyPatch(typeof(FejdStartup), "SetupGui")] private static class FejdStartup_SetupGUI { private static void Postfix() { try { if (Localization.instance != null) { string selectedLanguage = Localization.instance.GetSelectedLanguage(); Dictionary translations = GetTranslations(selectedLanguage); AddTranslations(translations); } } catch (Exception ex) { if (Log != null) { Log.LogError((object)("FejdStartup.SetupGui Postfix failed: " + ex)); } } } } [HarmonyPriority(800)] [HarmonyPatch(typeof(Localization), "SetupLanguage")] private static class Translation_SetupLanguage { private static void Prefix(Localization __instance, string language) { try { Dictionary translations = GetTranslations(language); AddTranslations(translations, __instance); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("Localization.SetupLanguage Prefix failed: " + ex)); } } } } [HarmonyPriority(800)] [HarmonyPatch(typeof(Localization), "LoadCSV")] private static class Translation_LoadCSV { private static void Prefix(Localization __instance, string language) { try { Dictionary translations = GetTranslations(language); AddTranslations(translations, __instance); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("Localization.LoadCSV Prefix failed: " + ex)); } } } } [HarmonyPatch(typeof(AudioMan), "Awake")] private static class AudioMan_Awake_Patch { private static void Postfix(AudioMan __instance) { try { if ((Object)(object)__instance == (Object)null || (Object)(object)__instance.m_masterMixer == (Object)null) { return; } AudioMixerGroup outputAudioMixerGroup = __instance.m_masterMixer.outputAudioMixerGroup; if ((Object)(object)outputAudioMixerGroup == (Object)null) { return; } foreach (List allPrefabGroup in GetAllPrefabGroups()) { if (allPrefabGroup == null) { continue; } foreach (GameObject item in allPrefabGroup) { if ((Object)(object)item == (Object)null) { continue; } AudioSource[] componentsInChildren; try { componentsInChildren = item.GetComponentsInChildren(true); } catch { continue; } if (componentsInChildren == null || componentsInChildren.Length == 0) { continue; } AudioSource[] array = componentsInChildren; foreach (AudioSource val in array) { if (!((Object)(object)val == (Object)null)) { val.outputAudioMixerGroup = outputAudioMixerGroup; } } } } } catch (Exception ex) { if (Log != null) { Log.LogError((object)("AudioMan.Awake Postfix failed: " + ex)); } } } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] public static class Object_CopyOtherDB_Path { public static void Postfix() { try { SafeSetupDatabaseContent(); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("ObjectDB.CopyOtherDB Postfix failed: " + ex)); } } } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDB_Awake_Path { public static void Postfix() { try { SafeSetupDatabaseContent(); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("ObjectDB.Awake Postfix failed: " + ex)); } } } } [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Path { public static bool hasSpawned; public static void Prefix(ZNetScene __instance) { if ((Object)(object)__instance == (Object)null) { Debug.LogWarning((object)(projectName + ": No ZNetScene found")); return; } try { modResourceLoader.AddPrefabsToZnetScene(__instance); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("AddPrefabsToZnetScene failed: " + ex)); } } if (Launch.hasSpawned) { return; } try { buildPieceBuilder.SetupBuildPieces(__instance); } catch (Exception ex2) { if (Log != null) { Log.LogError((object)("SetupBuildPieces failed: " + ex2)); } } if (IsDedicatedServer()) { return; } try { ShaderReplacment.runMaterialFix(); } catch (Exception ex3) { if (Log != null) { Log.LogError((object)("runMaterialFix failed: " + ex3)); } } Launch.hasSpawned = true; hasSpawned = true; } } public const string PluginGUID = "balrond.astafaraios.BalrondFurnitureReborn"; public const string PluginName = "BalrondFurnitureReborn"; public const string PluginVersion = "1.2.5"; private static Harmony _harmony; internal static ManualLogSource Log; public static readonly ModResourceLoader modResourceLoader = new ModResourceLoader(); public static readonly DatabaseAddMethods databaseAddMethods = new DatabaseAddMethods(); public static readonly BuildPieceBuilder buildPieceBuilder = new BuildPieceBuilder(); public static readonly JsonLoader jsonLoader = new JsonLoader(); public static GameObject gui; public static GameObject gui2; public static string projectName = "BalrondFurnitureReborn"; public static GameObject RootObject; public static GameObject PrefabContainer; public static bool hasSpawned = false; private void Awake() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; try { SafeLoadJson(); SafeLoadAssets(); if (_harmony == null) { _harmony = new Harmony("balrond.astafaraios.BalrondFurnitureReborn"); } _harmony.PatchAll(); Log.LogInfo((object)"BalrondFurnitureReborn loaded successfully."); } catch (Exception ex) { Log.LogError((object)("Error during Awake: " + ex)); } } private void OnDestroy() { try { if (_harmony != null) { _harmony.UnpatchSelf(); } } catch (Exception ex) { if (Log != null) { Log.LogError((object)("Error during OnDestroy: " + ex)); } } } private static void SafeLoadJson() { try { jsonLoader.loadJson(); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("Failed to load JSON data: " + ex)); } } } private static void SafeLoadAssets() { try { modResourceLoader.loadAssets(); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("Failed to load assets: " + ex)); } } } private static bool IsObjectDBValid() { try { if ((Object)(object)ObjectDB.instance == (Object)null) { return false; } if (ObjectDB.instance.m_items == null || ObjectDB.instance.m_items.Count == 0) { return false; } if (ObjectDB.instance.m_recipes == null || ObjectDB.instance.m_recipes.Count == 0) { return false; } return (Object)(object)ObjectDB.instance.GetItemPrefab("Amber") != (Object)null; } catch (Exception ex) { if (Log != null) { Log.LogWarning((object)("IsObjectDBValid failed: " + ex)); } return false; } } private static bool IsDedicatedServer() { try { return (Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsDedicated(); } catch (Exception ex) { if (Log != null) { Log.LogWarning((object)("Dedicated server check failed: " + ex)); } return false; } } private static Dictionary GetTranslations(string language) { try { Dictionary result = BalrondTranslator.getLanguage("English"); if (!string.IsNullOrEmpty(language) && !string.Equals(language, "English", StringComparison.OrdinalIgnoreCase)) { Dictionary language2 = BalrondTranslator.getLanguage(language); if (language2 != null) { result = language2; } else { Debug.Log((object)("BalrondFurnitureReborn: Did not find translation file for '" + language + "', loading English")); } } return result; } catch (Exception ex) { if (Log != null) { Log.LogError((object)("Failed to get translations for language '" + language + "': " + ex)); } return null; } } private static void AddTranslations(Dictionary translations, Localization localizationInstance = null) { if (translations == null || translations.Count == 0) { Debug.LogWarning((object)"BalrondFurnitureReborn: No translation file found or translation set is empty."); return; } try { Localization val = localizationInstance ?? Localization.instance; if (val == null) { Debug.LogWarning((object)"BalrondFurnitureReborn: Localization instance is null."); return; } foreach (KeyValuePair translation in translations) { if (!string.IsNullOrEmpty(translation.Key)) { val.AddWord(translation.Key, translation.Value ?? string.Empty); } } } catch (Exception ex) { if (Log != null) { Log.LogError((object)("Failed to add translations: " + ex)); } } } private static void SafeSetupDatabaseContent() { if (!IsObjectDBValid()) { return; } try { modResourceLoader.setupBuildPiecesListDB(); } catch (Exception ex) { if (Log != null) { Log.LogError((object)("setupBuildPiecesListDB failed: " + ex)); } } try { if (modResourceLoader.itemPrefabs != null) { databaseAddMethods.AddItems(modResourceLoader.itemPrefabs); } } catch (Exception ex2) { if (Log != null) { Log.LogError((object)("AddItems failed: " + ex2)); } } try { if (modResourceLoader.statusEffects != null) { databaseAddMethods.AddStatuseffects(modResourceLoader.statusEffects); } } catch (Exception ex3) { if (Log != null) { Log.LogError((object)("AddStatuseffects failed: " + ex3)); } } try { if (modResourceLoader.recipes != null) { databaseAddMethods.AddRecipes(modResourceLoader.recipes); } } catch (Exception ex4) { if (Log != null) { Log.LogError((object)("AddRecipes failed: " + ex4)); } } } private static IEnumerable> GetAllPrefabGroups() { if (modResourceLoader != null) { if (modResourceLoader.itemPrefabs != null) { yield return modResourceLoader.itemPrefabs; } if (modResourceLoader.buildPrefabs != null) { yield return modResourceLoader.buildPrefabs; } if (modResourceLoader.monsterPrefabs != null) { yield return modResourceLoader.monsterPrefabs; } if (modResourceLoader.vfxPrefabs != null) { yield return modResourceLoader.vfxPrefabs; } if (modResourceLoader.vegetationPrefabs != null) { yield return modResourceLoader.vegetationPrefabs; } } } } public class BuildPieceBuilder { private List list; private string[] piecesNames = BuildPieceList.buildPieces; public void SetupBuildPieces(ZNetScene zNetScene) { TableMapper.setupTables(zNetScene.m_prefabs); list = zNetScene.m_prefabs; string[] array = piecesNames; foreach (string name in array) { GameObject val = list.Find((GameObject x) => ((Object)x).name == name); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Cant find buildpiece with name: " + name)); } else { EditBuildPiece(val); } } } private void EditBuildPiece(GameObject gameObject) { //IL_2cff: Unknown result type (might be due to invalid IL or missing references) //IL_32fa: Unknown result type (might be due to invalid IL or missing references) //IL_2365: Unknown result type (might be due to invalid IL or missing references) //IL_1aaf: Unknown result type (might be due to invalid IL or missing references) //IL_40eb: Unknown result type (might be due to invalid IL or missing references) //IL_2a09: Unknown result type (might be due to invalid IL or missing references) //IL_31d3: Unknown result type (might be due to invalid IL or missing references) //IL_38fe: Unknown result type (might be due to invalid IL or missing references) //IL_1ea8: Unknown result type (might be due to invalid IL or missing references) //IL_3d3f: Unknown result type (might be due to invalid IL or missing references) //IL_3d9b: Unknown result type (might be due to invalid IL or missing references) //IL_24b2: Unknown result type (might be due to invalid IL or missing references) //IL_4255: Unknown result type (might be due to invalid IL or missing references) //IL_367e: Unknown result type (might be due to invalid IL or missing references) //IL_28b5: Unknown result type (might be due to invalid IL or missing references) //IL_3e84: Unknown result type (might be due to invalid IL or missing references) //IL_3fa3: Unknown result type (might be due to invalid IL or missing references) //IL_3101: Unknown result type (might be due to invalid IL or missing references) //IL_2f0d: Unknown result type (might be due to invalid IL or missing references) //IL_22f0: Unknown result type (might be due to invalid IL or missing references) //IL_2e3b: Unknown result type (might be due to invalid IL or missing references) //IL_2079: Unknown result type (might be due to invalid IL or missing references) //IL_2ab3: Unknown result type (might be due to invalid IL or missing references) //IL_168b: Unknown result type (might be due to invalid IL or missing references) //IL_1a2c: Unknown result type (might be due to invalid IL or missing references) //IL_189d: Unknown result type (might be due to invalid IL or missing references) //IL_323c: Unknown result type (might be due to invalid IL or missing references) //IL_21ab: Unknown result type (might be due to invalid IL or missing references) //IL_2614: Unknown result type (might be due to invalid IL or missing references) //IL_2760: Unknown result type (might be due to invalid IL or missing references) //IL_29b4: Unknown result type (might be due to invalid IL or missing references) //IL_264e: Unknown result type (might be due to invalid IL or missing references) //IL_3572: Unknown result type (might be due to invalid IL or missing references) //IL_1bae: Unknown result type (might be due to invalid IL or missing references) //IL_252a: Unknown result type (might be due to invalid IL or missing references) //IL_1b45: Unknown result type (might be due to invalid IL or missing references) //IL_3a16: Unknown result type (might be due to invalid IL or missing references) //IL_295f: Unknown result type (might be due to invalid IL or missing references) //IL_3852: Unknown result type (might be due to invalid IL or missing references) //IL_3435: Unknown result type (might be due to invalid IL or missing references) //IL_1fe3: Unknown result type (might be due to invalid IL or missing references) //IL_194d: Unknown result type (might be due to invalid IL or missing references) //IL_3a6b: Unknown result type (might be due to invalid IL or missing references) //IL_4012: Unknown result type (might be due to invalid IL or missing references) //IL_2688: Unknown result type (might be due to invalid IL or missing references) //IL_27b5: Unknown result type (might be due to invalid IL or missing references) //IL_2038: Unknown result type (might be due to invalid IL or missing references) //IL_3363: Unknown result type (might be due to invalid IL or missing references) //IL_2d4c: Unknown result type (might be due to invalid IL or missing references) //IL_1cf0: Unknown result type (might be due to invalid IL or missing references) //IL_407c: Unknown result type (might be due to invalid IL or missing references) //IL_280b: Unknown result type (might be due to invalid IL or missing references) //IL_2100: Unknown result type (might be due to invalid IL or missing references) //IL_35b3: Unknown result type (might be due to invalid IL or missing references) //IL_42aa: Unknown result type (might be due to invalid IL or missing references) //IL_1dd6: Unknown result type (might be due to invalid IL or missing references) //IL_3291: Unknown result type (might be due to invalid IL or missing references) //IL_2f76: Unknown result type (might be due to invalid IL or missing references) //IL_1c6d: Unknown result type (might be due to invalid IL or missing references) //IL_16e0: Unknown result type (might be due to invalid IL or missing references) //IL_1913: Unknown result type (might be due to invalid IL or missing references) //IL_39e9: Unknown result type (might be due to invalid IL or missing references) //IL_42ff: Unknown result type (might be due to invalid IL or missing references) //IL_2bf3: Unknown result type (might be due to invalid IL or missing references) //IL_2a5e: Unknown result type (might be due to invalid IL or missing references) //IL_2b28: Unknown result type (might be due to invalid IL or missing references) //IL_2860: Unknown result type (might be due to invalid IL or missing references) //IL_2b1c: Unknown result type (might be due to invalid IL or missing references) //IL_3fd0: Unknown result type (might be due to invalid IL or missing references) //IL_222f: Unknown result type (might be due to invalid IL or missing references) //IL_178a: Unknown result type (might be due to invalid IL or missing references) //IL_37e7: Unknown result type (might be due to invalid IL or missing references) //IL_33cc: Unknown result type (might be due to invalid IL or missing references) //IL_4351: Unknown result type (might be due to invalid IL or missing references) //IL_349e: Unknown result type (might be due to invalid IL or missing references) //IL_1efd: Unknown result type (might be due to invalid IL or missing references) //IL_185c: Unknown result type (might be due to invalid IL or missing references) //IL_3507: Unknown result type (might be due to invalid IL or missing references) //IL_2284: Unknown result type (might be due to invalid IL or missing references) //IL_17df: Unknown result type (might be due to invalid IL or missing references) //IL_23dc: Unknown result type (might be due to invalid IL or missing references) //IL_197a: Unknown result type (might be due to invalid IL or missing references) //IL_26eb: Unknown result type (might be due to invalid IL or missing references) //IL_216a: Unknown result type (might be due to invalid IL or missing references) //IL_3f34: Unknown result type (might be due to invalid IL or missing references) //IL_2e22: Unknown result type (might be due to invalid IL or missing references) //IL_1f7a: Unknown result type (might be due to invalid IL or missing references) //IL_3f76: Unknown result type (might be due to invalid IL or missing references) //IL_377c: Unknown result type (might be due to invalid IL or missing references) //IL_40a9: Unknown result type (might be due to invalid IL or missing references) //IL_3ec6: Unknown result type (might be due to invalid IL or missing references) //IL_36f3: Unknown result type (might be due to invalid IL or missing references) //IL_3de9: Unknown result type (might be due to invalid IL or missing references) //IL_35e1: Unknown result type (might be due to invalid IL or missing references) //IL_1d6d: Unknown result type (might be due to invalid IL or missing references) //IL_4140: Unknown result type (might be due to invalid IL or missing references) //IL_2dc1: Unknown result type (might be due to invalid IL or missing references) //IL_25da: Unknown result type (might be due to invalid IL or missing references) //IL_3e37: Unknown result type (might be due to invalid IL or missing references) //IL_2c48: Unknown result type (might be due to invalid IL or missing references) //IL_258c: Unknown result type (might be due to invalid IL or missing references) //IL_19d4: Unknown result type (might be due to invalid IL or missing references) //IL_1b04: Unknown result type (might be due to invalid IL or missing references) //IL_3953: Unknown result type (might be due to invalid IL or missing references) //IL_316a: Unknown result type (might be due to invalid IL or missing references) //IL_1cae: Unknown result type (might be due to invalid IL or missing references) //IL_302f: Unknown result type (might be due to invalid IL or missing references) //IL_39bc: Unknown result type (might be due to invalid IL or missing references) //IL_21ed: Unknown result type (might be due to invalid IL or missing references) //IL_41ff: Unknown result type (might be due to invalid IL or missing references) //IL_19a7: Unknown result type (might be due to invalid IL or missing references) //IL_38a8: Unknown result type (might be due to invalid IL or missing references) //IL_4196: Unknown result type (might be due to invalid IL or missing references) //IL_3f07: Unknown result type (might be due to invalid IL or missing references) //IL_1e3f: Unknown result type (might be due to invalid IL or missing references) //IL_1c2b: Unknown result type (might be due to invalid IL or missing references) //IL_290a: Unknown result type (might be due to invalid IL or missing references) //IL_1735: Unknown result type (might be due to invalid IL or missing references) //IL_3098: Unknown result type (might be due to invalid IL or missing references) //IL_1a6d: Unknown result type (might be due to invalid IL or missing references) //IL_2ea4: Unknown result type (might be due to invalid IL or missing references) //IL_243d: Unknown result type (might be due to invalid IL or missing references) //IL_2cb1: Unknown result type (might be due to invalid IL or missing references) Piece component = gameObject.gameObject.GetComponent(); SetStation(component, TableMapper.workbench); component.m_resources = (Requirement[])(object)new Requirement[0]; switch (((Object)gameObject).name) { case "piece_flagRed_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "DyeKit_bal", 2, "Raspberry", 3); AddResources(component, "LinenThread", 3); AddResources(component, "Wood", 1); break; case "piece_flagDark_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "DyeKit_bal", 2, "Coal", 3); AddResources(component, "LinenThread", 3); AddResources(component, "Wood", 1); break; case "piece_flagStyle1_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "DyeKit_bal", 2, "Cloudberry", 2); AddResources(component, "LinenThread", 3); AddResources(component, "Wood", 1); break; case "piece_flagTorn_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "DyeKit_bal", 2, "Bloodbag", 1); AddResources(component, "LinenThread", 3); AddResources(component, "Wood", 1); break; case "piece_banner_balrond_bal": case "piece_flagBalrond_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "DyeKit_bal", 1, "Cloudberry", 1); AddResources(component, "DyeKit_bal", 1, "Blueberries", 1); AddResources(component, "DyeKit_bal", 1, "Raspberry", 1); AddResources(component, "LinenThread", 3); AddResources(component, "Wood", 1); break; case "rug_leatherscrap_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "LeatherScraps", 4); AddResources(component, "StrawThread_bal", 3, "LeatherScraps", 4); break; case "rug_balrond_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "DyeKit_bal", 1, "Cloudberry", 2); AddResources(component, "DyeKit_bal", 1, "Blueberries", 2); AddResources(component, "DyeKit_bal", 1, "Raspberry", 2); AddResources(component, "LinenThread", 6); break; case "piece_bell_brass_bal": SetStation(component, TableMapper.forge); SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "BellMetal_bal", 2); break; case "piece_bell_iron_bal": SetStation(component, TableMapper.forge); SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "Iron", 2); break; case "simple_ironchain_bal": SetStation(component, TableMapper.forge); component.m_category = (PieceCategory)3; AddResources(component, "Chain", 1); break; case "simple_brasschain_bal": SetStation(component, TableMapper.forge); component.m_category = (PieceCategory)3; AddResources(component, "BrassChain_bal", 1, "Chain", 1); break; case "piece_table_drakkar_bal": SetStation(component, TableMapper.blackforge); component.m_category = (PieceCategory)4; AddResources(component, "YggdrasilWood", 20); AddResources(component, "CeramicPlate", 20); AddResources(component, "BronzeNails", 100); break; case "piece_clamChestSmall_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "BoneFragments", 5); AddResources(component, "AmberPearl", 1); break; case "piece_clamChest_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "BoneFragments", 10); AddResources(component, "SeaPearl_bal", 1, "AmberPearl", 1); break; case "piece_lantern_ceiling_bal": SetStation(component, TableMapper.blackforge); component.m_category = (PieceCategory)4; AddResources(component, "BrassChain_bal", 1, "Chain", 1); AddResources(component, "Lantern", 1); AddResources(component, "Copper", 1); break; case "tabelcloth1_bal": SetStation(component, TableMapper.workbench); component.m_category = (PieceCategory)4; AddResources(component, "JuteThread_bal", 1, "LeatherScraps", 5); AddResources(component, "StrawThread_bal", 2, "LinenThread", 1); break; case "clutter_clothset1_bal": case "clutter_clothset2_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "FineWood", 2); AddResources(component, "StrawThread_bal", 4, "LinenThread", 2); AddResources(component, "JuteBlue", 1); AddResources(component, "JuteRed", 1); break; case "flowergirland4m_bal": SetStation(component, TableMapper.workbench); component.m_category = (PieceCategory)4; AddResources(component, "Wood", 1); AddResources(component, "Moss_bal", 3, "Thistle", 1); AddResources(component, "Dandelion", 2); break; case "WeaponDecor01_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 2); AddResources(component, "Stone", 4); component.m_category = (PieceCategory)4; break; case "wagon_static_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 3); AddResources(component, "FineWood", 15); component.m_category = (PieceCategory)0; break; case "hildir_table_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "FineWood", 8); component.m_category = (PieceCategory)4; break; case "piece_chest_bronze_bal": SetStation(component, TableMapper.forge); AddResources(component, "Bronze", 2); AddResources(component, "FineWood", 10); component.m_category = (PieceCategory)4; break; case "gabro_fireplace_bal": SetStation(component, TableMapper.stoneCutter); setFireplaceFuelItem(component, "Wood"); AddResources(component, "Wood", 5); AddResources(component, "FineWood", 4); AddResources(component, "Gabro_bal", 4); AddResources(component, "Stone", 2); component.m_category = (PieceCategory)4; break; case "piece_brazier_green_bal": SetStation(component, TableMapper.forge); setFireplaceFuelItem(component, "Guck"); AddResources(component, "Bronze", 5); AddResources(component, "Guck", 3); AddResources(component, "WolfClaw", 3); component.m_category = (PieceCategory)4; break; case "piece_brazierceiling_blue_bal": SetStation(component, TableMapper.forge); setFireplaceFuelItem(component, "GreydwarfEye"); AddResources(component, "Bronze", 3); AddResources(component, "GreydwarfEye", 5); AddResources(component, "BrassChain_bal", 1, "Chain", 1); component.m_category = (PieceCategory)4; break; case "piece_brazierceiling_green_bal": SetStation(component, TableMapper.forge); setFireplaceFuelItem(component, "Guck"); AddResources(component, "Bronze", 3); AddResources(component, "Guck", 3); AddResources(component, "BrassChain_bal", 1, "Chain", 1); component.m_category = (PieceCategory)4; break; case "BustStand_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "RoundLog", 2); AddResources(component, "CarvedWood_bal", 2, "RoundLog", 2); AddResources(component, "FineWood", 2); component.m_category = (PieceCategory)4; break; case "piece_brazierstone_bal": SetStation(component, TableMapper.forge); setFireplaceFuelItem(component, "Coal"); AddResources(component, "RoundLog", 2); AddResources(component, "Coal", 2); AddResources(component, "Iron", 3); AddResources(component, "Stone", 4); component.m_category = (PieceCategory)4; break; case "herb_ladder_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "RoundLog", 2); AddResources(component, "Straw_bal", 2, "Wood", 1); AddResources(component, "Dandelion", 2); AddResources(component, "FreshSeaweed", 2); component.m_category = (PieceCategory)4; break; case "clutter_bookset1_bal": case "clutter_bookset2_bal": case "clutter_bookset3_bal": SetStation(component, TableMapper.artisian); AddResources(component, "StrawThread_bal", 1); AddResources(component, "LeatherScraps", 1); AddResources(component, "Coal", 1); component.m_category = (PieceCategory)0; break; case "clutter_deskknife_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "Flint", 1); AddResources(component, "FineWood", 1); component.m_category = (PieceCategory)0; break; case "itemstand26_inner_bal": case "itemstand26_outer_bal": case "itemstand45_inner_bal": case "itemstand45_outer_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "CarvedWood_bal", 2, "RoundLog", 1); AddResources(component, "WoodNails_bal", 2, "Wood", 1); break; case "clutter_bottleset_bal": case "clutter_cupset_bal": case "clutter_cupset2_bal": case "clutter_tableset_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "ClayBrick_bal", 1, "Wood", 2); AddResources(component, "FineWood", 1); component.m_category = (PieceCategory)0; break; case "piece_braziercolumn_bal": setFireplaceFuelItem(component, "Coal"); SetStation(component, TableMapper.stoneCutter); AddResources(component, "Stone", 12); AddResources(component, "Coal", 2); AddResources(component, "Iron", 1); component.m_category = (PieceCategory)0; break; case "Hearth_1x3_bal": setFireplaceFuelItem(component, "Wood"); SetStation(component, TableMapper.stoneCutter); AddResources(component, "Stone", 6); component.m_category = (PieceCategory)0; break; case "Hearth_2x3_bal": setFireplaceFuelItem(component, "Wood"); SetStation(component, TableMapper.stoneCutter); AddResources(component, "Stone", 12); component.m_category = (PieceCategory)0; break; case "Hearth_2x2_bal": setFireplaceFuelItem(component, "Wood"); SetStation(component, TableMapper.stoneCutter); AddResources(component, "Stone", 9); component.m_category = (PieceCategory)0; break; case "rostrum_itemstand_bal": SetStation(component, TableMapper.stoneCutter); AddResources(component, "Stone", 5); AddResources(component, "CarvedWood_bal", 3, "FineWood", 2); AddResources(component, "Resin", 2); component.m_category = (PieceCategory)4; break; case "charred_chest_bal": SetStation(component, TableMapper.magetable); AddResources(component, "CharredBone", 50); AddResources(component, "FlametalNew", 30); AddResources(component, "MorgenHeart", 2); AddResources(component, "Blackwood", 30); component.m_category = (PieceCategory)4; break; case "HangingMedalions_bal": SetStation(component, TableMapper.forge); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "JuteRed", 1); AddResources(component, "FineWood", 2); AddResources(component, "GreydwarfEye", 2); AddResources(component, "IronNails", 2); component.m_category = (PieceCategory)0; break; case "piece_ashwood_echandelier_bal": SetStation(component, TableMapper.blackforge); setFireplaceFuelItem(component, "Resin"); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Flametal", 4); AddResources(component, "Blackwood", 10); AddResources(component, "Resin", 20); component.m_category = (PieceCategory)4; break; case "HangingJute_bal": SetStation(component, TableMapper.forge); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "JuteThread_bal", 1, "JuteRed", 1); AddResources(component, "Bloodbag", 1); AddResources(component, "IronNails", 1); component.m_category = (PieceCategory)0; break; case "piece_deco_planter1x1_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "CarvedWood_bal", 1, "FineWood", 1); AddResources(component, "Stone", 1); AddResources(component, "WoodBucketWater_bal", 1, "Wood", 2); AddResources(component, "EnrichedSoil_bal", 2, "Flint", 1); component.m_category = (PieceCategory)0; break; case "blackmarble_sarcophagus_bal": SetStation(component, TableMapper.stoneCutter); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "BlackMarble", 25); AddResources(component, "BoneFragments", 25); AddResources(component, "GreydwarfEye", 10); AddResources(component, "DvergrKeyFragment", 1); component.m_category = (PieceCategory)4; break; case "StatueOdin_bal": SetStation(component, TableMapper.stoneCutter); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "BlackMarble", 15); AddResources(component, "Stone", 5); AddResources(component, "Opal_bal", 1, "Ruby", 1); component.m_category = (PieceCategory)0; break; case "StatueFace_bal": SetStation(component, TableMapper.stoneCutter); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Stone", 10); AddResources(component, "Sapphire_bal", 1, "Ruby", 1); component.m_category = (PieceCategory)0; break; case "StatueEagle_bal": SetStation(component, TableMapper.stoneCutter); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Stone", 20); component.m_category = (PieceCategory)0; break; case "StatueRaven_bal": SetStation(component, TableMapper.stoneCutter); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Stone", 20); component.m_category = (PieceCategory)0; break; case "StatueWolf_bal": SetStation(component, TableMapper.stoneCutter); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Stone", 50); component.m_category = (PieceCategory)0; break; case "StatueThor_bal": SetStation(component, TableMapper.stoneCutter); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "BlackMarble", 25); AddResources(component, "Stone", 10); AddResources(component, "Sapphire_bal", 2, "Ruby", 2); component.m_category = (PieceCategory)0; break; case "dvergr_bed_bal": SetStation(component, TableMapper.forge); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Wood", 2); AddResources(component, "ScaleHide", 2); AddResources(component, "YggdrasilWood", 2); AddResources(component, "Copper", 2); component.m_category = (PieceCategory)4; break; case "dvergr_chair_bal": SetStation(component, TableMapper.forge); AddResources(component, "LeatherScraps", 2); AddResources(component, "YggdrasilWood", 2); AddResources(component, "Copper", 2); component.m_category = (PieceCategory)4; break; case "dvergr_chest_bal": SetStation(component, TableMapper.forge); AddResources(component, "BronzeNails", 12); AddResources(component, "YggdrasilWood", 5); AddResources(component, "Copper", 5); component.m_category = (PieceCategory)4; break; case "dvergr_shelf_bal": SetStation(component, TableMapper.forge); AddResources(component, "Wood", 2); AddResources(component, "YggdrasilWood", 1); AddResources(component, "Copper", 1); component.m_category = (PieceCategory)4; break; case "wood_shelf_wall_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "CarvedWood_bal", 2, "RoundLog", 1); AddResources(component, "FineWood", 1); AddResources(component, "WoodNails_bal", 2, "Wood", 1); component.m_category = (PieceCategory)4; break; case "dvergr_shelf_high_bal": SetStation(component, TableMapper.forge); AddResources(component, "Wood", 3); AddResources(component, "YggdrasilWood", 2); AddResources(component, "Copper", 1); component.m_category = (PieceCategory)4; break; case "dvergr_shelf_wall_bal": SetStation(component, TableMapper.forge); AddResources(component, "Wood", 2); AddResources(component, "YggdrasilWood", 1); AddResources(component, "Copper", 1); component.m_category = (PieceCategory)4; break; case "dvergr_shelf_wall_small_bal": SetStation(component, TableMapper.forge); AddResources(component, "Wood", 1); AddResources(component, "YggdrasilWood", 1); AddResources(component, "Copper", 1); component.m_category = (PieceCategory)4; break; case "dvergr_cabinet_small_wall_bal": case "dvergr_cabinet_small_drawer_bal": case "dvergr_cabinet_small_bal": SetStation(component, TableMapper.forge); AddResources(component, "Wood", 2); AddResources(component, "YggdrasilWood", 2); AddResources(component, "Copper", 2); component.m_category = (PieceCategory)4; break; case "dvergr_cabinet_high_bal": case "dvergr_cabinet_bal": case "dvergr_cabinet_wall_bal": SetStation(component, TableMapper.forge); AddResources(component, "Wood", 4); AddResources(component, "YggdrasilWood", 3); AddResources(component, "Copper", 3); component.m_category = (PieceCategory)4; break; case "dvergr_stool_bal": SetStation(component, TableMapper.forge); AddResources(component, "Wood", 2); AddResources(component, "YggdrasilWood", 2); AddResources(component, "Copper", 2); component.m_category = (PieceCategory)4; break; case "dvergr_table_bal": SetStation(component, TableMapper.forge); AddResources(component, "IronNails", 8); AddResources(component, "Wood", 2); AddResources(component, "YggdrasilWood", 2); AddResources(component, "Copper", 2); component.m_category = (PieceCategory)4; break; case "piece_chest_private_bal": component.m_category = (PieceCategory)4; SetStation(component, TableMapper.magetable); AddResources(component, "BronzeNails", 40); AddResources(component, "YggdrasilWood", 25); AddResources(component, "DvergrKeyFragment", 1); AddResources(component, "Sap", 10); break; case "bed_noble_bal": SetStation(component, TableMapper.forge); AddResources(component, "FlametalNew", 2); AddResources(component, "Blackwood", 15); AddResources(component, "JuteRed", 4); AddResources(component, "LinenThread", 10); component.m_category = (PieceCategory)4; break; case "black_carpet_end_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "AskHide", 1); AddResources(component, "LinenThread", 2); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "black_carpet_mid_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "AskHide", 2); AddResources(component, "LinenThread", 8); AddResources(component, "Coal", 4); AddResources(component, "JuteRed", 1); component.m_category = (PieceCategory)4; break; case "bone_pile_bal": SetStation(component, TableMapper.workbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "BoneFragments", 20); AddResources(component, "TrophySkeleton", 5); component.m_category = (PieceCategory)0; break; case "piece_mosscrown_bal": SetStation(component, TableMapper.workbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Moss_bal", 5, "Dandelion", 2); AddResources(component, "Wood", 3); component.m_category = (PieceCategory)4; break; case "core_wood_bed_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "TrollHide", 2); AddResources(component, "Straw_bal", 3, "Dandelion", 2); AddResources(component, "RoundLog", 5); AddResources(component, "Wood", 3); component.m_category = (PieceCategory)4; break; case "ground_spike_trap_bal": SetStation(component, TableMapper.workbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Root", 2); AddResources(component, "Straw_bal", 2, "Wood", 1); AddResources(component, "BoneFragments", 5); component.m_category = (PieceCategory)0; break; case "piece_banner10_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "FineWood", 2); AddResources(component, "DyeKit_bal", 1, "Cloudberry", 2); AddResources(component, "LeatherScraps", 3); AddResources(component, "StrawThread_bal", 3, "Wood", 2); break; case "piece_banner11_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "FineWood", 2); AddResources(component, "DyeKit_bal", 1, "Blueberries", 3); AddResources(component, "LeatherScraps", 3); AddResources(component, "StrawThread_bal", 3, "Wood", 2); break; case "piece_banner12_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "FineWood", 2); AddResources(component, "DyeKit_bal", 1, "Bloodbag", 1); AddResources(component, "JuteRed", 1); AddResources(component, "StrawThread_bal", 3, "Wood", 2); break; case "piece_banner13_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_category = (PieceCategory)4; AddResources(component, "Blackwood", 1); AddResources(component, "DyeKit_bal", 1, "Bloodbag", 1); AddResources(component, "JuteRed", 1); AddResources(component, "StrawThread_bal", 3, "Wood", 2); break; case "piece_banner_metal1_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 1); AddResources(component, "DyeKit_bal", 1, "Cloudberry", 2); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_metal1_long_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 2); AddResources(component, "DyeKit_bal", 2, "Cloudberry", 4); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_metal2_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 1); AddResources(component, "DyeKit_bal", 1, "Raspberry", 2); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_metal2_long_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 2); AddResources(component, "DyeKit_bal", 2, "Raspberry", 4); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_metal4_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 1); AddResources(component, "DyeKit_bal", 1, "Blueberries", 2); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_metal4_long_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 2); AddResources(component, "DyeKit_bal", 2, "Blueberries", 4); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_darkwood_bench_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "ElderBark", 5); AddResources(component, "IronNails", 4); AddResources(component, "FineWood", 3); component.m_category = (PieceCategory)4; break; case "piece_banner_metal3_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 1); AddResources(component, "DyeKit_bal", 1, "Guck", 2); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_metal3_long_bal": SetStation(component, TableMapper.forge); AddResources(component, "Iron", 1); AddResources(component, "LinenThread", 2); AddResources(component, "DyeKit_bal", 2, "Guck", 4); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_black1_bal": SetStation(component, TableMapper.forge); AddResources(component, "HardWood_bal", 1, "FineWood", 2); AddResources(component, "LeatherScraps", 4); AddResources(component, "DyeKit_bal", 2, "Blueberries", 3); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_black2_bal": SetStation(component, TableMapper.forge); AddResources(component, "HardWood_bal", 1, "FineWood", 2); AddResources(component, "LeatherScraps", 4); AddResources(component, "DyeKit_bal", 2, "Resin", 3); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_black3_bal": SetStation(component, TableMapper.forge); AddResources(component, "HardWood_bal", 1, "FineWood", 2); AddResources(component, "LeatherScraps", 4); AddResources(component, "DyeKit_bal", 2, "Guck", 1); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_banner_black4_bal": SetStation(component, TableMapper.forge); AddResources(component, "HardWood_bal", 1, "FineWood", 2); AddResources(component, "LeatherScraps", 4); AddResources(component, "DyeKit_bal", 2, "Bloodbag", 1); AddResources(component, "Coal", 2); component.m_category = (PieceCategory)4; break; case "piece_bed03_bal": SetStation(component, TableMapper.workbench); AddResources(component, "JuteRed", 2); AddResources(component, "JuteBlue", 4); AddResources(component, "Coal", 10); AddResources(component, "YggdrasilWood", 20); component.m_category = (PieceCategory)4; break; case "piece_chicken_nest_bal": SetStation(component, TableMapper.workbench); AddResources(component, "Straw_bal", 5, "Dandelion", 2); AddResources(component, "Wood", 1); component.m_category = (PieceCategory)4; break; case "clutter_ropepile_bal": SetStation(component, TableMapper.workbench); AddResources(component, "StrawThread_bal", 10, "LinenThread", 2); component.m_category = (PieceCategory)0; break; case "piece_candlechandelier_bal": SetStation(component, TableMapper.forge); setFireplaceFuelItem(component, "Honey"); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Honey", 4); AddResources(component, "Resin", 8); AddResources(component, "Chain", 1); AddResources(component, "Iron", 4); AddResources(component, "BronzeNails", 8); component.m_category = (PieceCategory)4; break; case "piece_crystal_walltorch_bal": SetStation(component, TableMapper.forge); setFireplaceFuelItem(component, "Crystal"); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Crystal", 2); AddResources(component, "Iron", 3); AddResources(component, "BronzeNails", 4); component.m_category = (PieceCategory)4; break; case "piece_crystalchandelier_bal": SetStation(component, TableMapper.forge); setFireplaceFuelItem(component, "Crystal"); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Crystal", 5); AddResources(component, "Iron", 6); AddResources(component, "Chain", 1); AddResources(component, "BronzeNails", 8); component.m_category = (PieceCategory)4; break; case "piece_chest_jewelbox_bal": SetStation(component, TableMapper.forge); AddResources(component, "BronzeNails", 20); AddResources(component, "FineWood", 10); AddResources(component, "HardAntler", 1); AddResources(component, "TrollHide", 2); component.m_category = (PieceCategory)4; break; case "piece_chest_stone_bal": SetStation(component, TableMapper.stoneCutter); AddResources(component, "Stone", 30); AddResources(component, "Flint", 10); AddResources(component, "SharpeningStone", 4); AddResources(component, "IronScrap", 8); component.m_category = (PieceCategory)4; break; case "blackmarble_runestone1_bal": SetStation(component, TableMapper.stoneCutter); AddResources(component, "BlackMarble", 9); AddResources(component, "Flint", 3); AddResources(component, "GreydwarfEye", 3); component.m_category = (PieceCategory)0; break; case "stone_wolf_head_floor_bal": case "stone_wolf_head_wall_bal": SetStation(component, TableMapper.stoneCutter); AddResources(component, "Stone", 9); AddResources(component, "Flint", 3); AddResources(component, "WolfFang", 3); component.m_category = (PieceCategory)4; break; case "piece_curtain_big_bal": SetStation(component, TableMapper.forge); AddResources(component, "FlametalNew", 4); AddResources(component, "JuteRed", 4); AddResources(component, "IronNails", 8); component.m_category = (PieceCategory)4; break; case "piece_cartographytable_small_bal": SetStation(component, TableMapper.forge); AddResources(component, "FineWood", 6); AddResources(component, "Iron", 2); AddResources(component, "LeatherScraps", 4); AddResources(component, "DyeKit_bal", 2, "Raspberry", 3); component.m_category = (PieceCategory)0; break; case "corewood_stool_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "RoundLog", 2); component.m_category = (PieceCategory)4; break; case "piece_table_round_small_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "RoundLog", 4); component.m_category = (PieceCategory)4; break; case "piece_curtain_side_bal": SetStation(component, TableMapper.forge); AddResources(component, "Silver", 1); AddResources(component, "JuteThread_bal", 4, "JuteBlue", 2); AddResources(component, "IronNails", 4); component.m_category = (PieceCategory)4; break; case "piece_elegant_bench_bal": SetStation(component, TableMapper.forge); AddResources(component, "FlametalNew", 3); AddResources(component, "Blackwood", 15); AddResources(component, "JuteRed", 2); AddResources(component, "IronNails", 8); break; case "piece_elegant_bench2_bal": SetStation(component, TableMapper.forge); AddResources(component, "FlametalNew", 4); AddResources(component, "Blackwood", 20); AddResources(component, "JuteRed", 2); AddResources(component, "IronNails", 8); break; case "piece_emberwood_stool_bal": SetStation(component, TableMapper.forge); AddResources(component, "FlametalNew", 1); AddResources(component, "Blackwood", 10); AddResources(component, "JuteRed", 1); AddResources(component, "IronNails", 4); break; case "piece_emberwoodchair_bal": SetStation(component, TableMapper.forge); AddResources(component, "FlametalNew", 4); AddResources(component, "Blackwood", 15); AddResources(component, "JuteRed", 2); AddResources(component, "IronNails", 20); break; case "piece_sofa_reverse_bal": case "piece_sofa_bal": SetStation(component, TableMapper.forge); AddResources(component, "JuteRed", 4); AddResources(component, "JuteBlue", 1); AddResources(component, "HardWood_bal", 5, "FineWood", 9); AddResources(component, "IronNails", 20); break; case "piece_table_round_noble_bal": SetStation(component, TableMapper.forge); AddResources(component, "FlametalNew", 4); AddResources(component, "Blackwood", 20); AddResources(component, "JuteRed", 3); AddResources(component, "IronNails", 8); break; case "runefire_bal": setFireplaceFuelItem(component, "Ectoplasm"); SetStation(component, TableMapper.stoneCutter); AddResources(component, "HardWood_bal", 10, "FineWood", 14); AddResources(component, "Thunderstone", 2); AddResources(component, "Ectoplasm", 5, "Guck"); AddResources(component, "Flint", 10); component.m_category = (PieceCategory)0; break; case "piece_bannerLong_bal": AddResources(component, "DyeKit_bal", 3, "Coal", 6); AddResources(component, "FineWood", 3); AddResources(component, "LinenThread", 8); AddResources(component, "LeatherScraps", 6); component.m_category = (PieceCategory)4; break; case "corewood_crate_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "RoundLog", 6); AddResources(component, "BronzeNails", 16); component.m_category = (PieceCategory)4; break; case "hardwood_crate_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "HardWood_bal", 6, "FineWood", 9); AddResources(component, "IronNails", 8); component.m_category = (PieceCategory)4; break; case "hook_itemstand_bal": SetStation(component, TableMapper.heavyWorkbench); component.m_resources = (Requirement[])(object)new Requirement[0]; AddResources(component, "Chain", 1); AddResources(component, "Iron", 2); component.m_category = (PieceCategory)4; break; case "rug_habrok_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "HabrokHide_bal", 3, "LeatherScraps", 20); AddResources(component, "StrawThread_bal", 4, "LinenTHread", 1); component.m_category = (PieceCategory)4; break; case "rug_neck_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "NeckSkin_bal", 3, "TrophyNeck", 1); AddResources(component, "LeatherScraps", 6); component.m_category = (PieceCategory)4; break; case "side_wall_decor_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "FineWood", 2); component.m_category = (PieceCategory)2; break; case "StatueWood_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "RoundLog", 10); AddResources(component, "Ruby", 1); component.m_category = (PieceCategory)0; break; case "ladder_wood_2m_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "Wood", 5); component.m_category = (PieceCategory)0; break; case "ladder_wood_4m_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "Wood", 4); component.m_category = (PieceCategory)0; break; case "linen_carpet_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "Bloodbag", 2); AddResources(component, "LinenThread", 10); component.m_category = (PieceCategory)4; break; case "torn_carpet_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "Bloodbag", 3); AddResources(component, "LinenThread", 9); AddResources(component, "JuteRed", 3); AddResources(component, "Coal", 3); component.m_category = (PieceCategory)4; break; case "rug_troll_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "TrollHide", 5); component.m_category = (PieceCategory)4; break; case "rug_fox_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "FoxFur_bal", 2, "LeatherScraps", 30); AddResources(component, "StrawThread_bal", 4, "LinenThread", 1); component.m_category = (PieceCategory)4; break; case "rug_fenring_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "WolfHairBundle", 3); AddResources(component, "WolfPelt", 1); AddResources(component, "StrawThread_bal", 2, "Wood", 1); component.m_category = (PieceCategory)4; break; case "elegant_carpet_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "Coal", 6); AddResources(component, "JuteRed", 5); AddResources(component, "LinenThread", 12); component.m_category = (PieceCategory)4; break; case "rug_vigvisir_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "Coal", 4); AddResources(component, "JuteRed", 4); AddResources(component, "StrawThread_bal", 8, "Wood", 3); AddResources(component, "Bloodbag", 1); component.m_category = (PieceCategory)4; break; case "bookcabinet_bal": SetStation(component, TableMapper.heavyWorkbench); AddResources(component, "FineWood", 8); AddResources(component, "LeatherScraps", 10); AddResources(component, "LinenThread", 5); component.m_category = (PieceCategory)4; break; case "scarecrow_bal": SetStation(component, TableMapper.workbench); AddResources(component, "Wood", 2); AddResources(component, "LeatherScraps", 5); AddResources(component, "Straw", 8, "LinenThread", 3); component.m_category = (PieceCategory)4; break; case "wallrulescroll_bal": SetStation(component, TableMapper.stoneCutter); AddResources(component, "Wood", 1); AddResources(component, "LinenThread", 2); AddResources(component, "Bloodbag", 1); component.m_category = (PieceCategory)4; break; case "tombstone_bal": SetStation(component, TableMapper.stoneCutter); AddResources(component, "Coal", 4); AddResources(component, "Stone", 6); AddResources(component, "Bloodbag", 1); component.m_category = (PieceCategory)0; break; default: Debug.LogWarning((object)("Missing recipe for " + ((Object)component).name)); break; } } private void setFireplaceFuelItem(Piece piece, string name, int startFuel = -1, int maxFuel = -1, float secPerFuel = -1f) { Fireplace component = ((Component)piece).GetComponent(); component.m_fuelItem = FindItem(list, name).GetComponent(); component.m_startFuel = ((startFuel != -1) ? ((float)startFuel) : component.m_startFuel); component.m_maxFuel = ((maxFuel != -1) ? ((float)maxFuel) : component.m_maxFuel); component.m_secPerFuel = ((secPerFuel != -1f) ? secPerFuel : component.m_secPerFuel); } private void SetStation(Piece piece, CraftingStation station) { piece.m_craftingStation = station; } private void AddResources(Piece piece, string itemName, int amount, string altItem = "", int altAmount = 0) { List list = new List(); list.AddRange(piece.m_resources); Requirement item = createReq(itemName, amount, altItem, altAmount); list.Add(item); piece.m_resources = list.ToArray(); } private Requirement createReq(string name, int amount, string altItem = "", int altAmount = 0) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown Requirement val = new Requirement(); val.m_recover = true; GameObject val2 = FindItem(list, name); if ((Object)(object)val2 != (Object)null) { ItemDrop component = val2.GetComponent(); val.m_amount = amount; val.m_amountPerLevel = 0; val.m_resItem = component; } else { val2 = FindItem(list, altItem); if ((Object)(object)val2 == (Object)null) { val2 = list.Find((GameObject x) => ((Object)x).name == "Wood"); Debug.LogWarning((object)(Launch.projectName + ": Item Not Found - " + name + "/" + altItem + ", Replaced With Wood")); } ItemDrop component2 = val2.GetComponent(); val.m_amount = altAmount; val.m_amountPerLevel = 0; val.m_resItem = component2; } return val; } private bool itemExists(string name) { GameObject val = list.Find((GameObject x) => ((Object)x).name == name); if ((Object)(object)val != (Object)null) { return true; } return false; } private GameObject FindItem(List list, string name, bool isStation = false) { GameObject val = list.Find((GameObject x) => ((Object)x).name == name); if ((Object)(object)val != (Object)null) { return val; } if ((Object)(object)val == (Object)null && isStation) { return null; } return null; } } public class Resource { public int amount = 1; public int amountPerLevel = 0; public bool recovery = true; public ItemDrop itemDrop; public Requirement pieceConfig; public string item = "Wood"; public Resource() { } public Resource(string item, int amount, int amountPerLevel = 0, bool recovery = true) { this.item = item; this.amount = amount; this.amountPerLevel = amountPerLevel; this.recovery = recovery; } public void setItemDrop(GameObject prefab) { if ((Object)(object)prefab.GetComponent() != (Object)null) { itemDrop = prefab.GetComponent(); } } public Requirement getPieceConfig() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_003e: Expected O, but got Unknown Requirement val = new Requirement { m_resItem = itemDrop, m_amount = amount, m_amountPerLevel = amountPerLevel, m_recover = recovery }; Requirement result = val; pieceConfig = val; return result; } } } namespace LitJson2 { internal enum JsonType { None, Object, Array, String, Int, Long, Double, Boolean } internal interface IJsonWrapper : IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable { bool IsArray { get; } bool IsBoolean { get; } bool IsDouble { get; } bool IsInt { get; } bool IsLong { get; } bool IsObject { get; } bool IsString { get; } bool GetBoolean(); double GetDouble(); int GetInt(); JsonType GetJsonType(); long GetLong(); string GetString(); void SetBoolean(bool val); void SetDouble(double val); void SetInt(int val); void SetJsonType(JsonType type); void SetLong(long val); void SetString(string val); string ToJson(); void ToJson(JsonWriter writer); } internal class JsonData : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable, IEquatable { private IList inst_array; private bool inst_boolean; private double inst_double; private int inst_int; private long inst_long; private IDictionary inst_object; private string inst_string; private string json; private JsonType type; private IList> object_list; public int Count => EnsureCollection().Count; public bool IsArray => type == JsonType.Array; public bool IsBoolean => type == JsonType.Boolean; public bool IsDouble => type == JsonType.Double; public bool IsInt => type == JsonType.Int; public bool IsLong => type == JsonType.Long; public bool IsObject => type == JsonType.Object; public bool IsString => type == JsonType.String; public ICollection Keys { get { EnsureDictionary(); return inst_object.Keys; } } int ICollection.Count => Count; bool ICollection.IsSynchronized => EnsureCollection().IsSynchronized; object ICollection.SyncRoot => EnsureCollection().SyncRoot; bool IDictionary.IsFixedSize => EnsureDictionary().IsFixedSize; bool IDictionary.IsReadOnly => EnsureDictionary().IsReadOnly; ICollection IDictionary.Keys { get { EnsureDictionary(); IList list = new List(); foreach (KeyValuePair item in object_list) { list.Add(item.Key); } return (ICollection)list; } } ICollection IDictionary.Values { get { EnsureDictionary(); IList list = new List(); foreach (KeyValuePair item in object_list) { list.Add(item.Value); } return (ICollection)list; } } bool IJsonWrapper.IsArray => IsArray; bool IJsonWrapper.IsBoolean => IsBoolean; bool IJsonWrapper.IsDouble => IsDouble; bool IJsonWrapper.IsInt => IsInt; bool IJsonWrapper.IsLong => IsLong; bool IJsonWrapper.IsObject => IsObject; bool IJsonWrapper.IsString => IsString; bool IList.IsFixedSize => EnsureList().IsFixedSize; bool IList.IsReadOnly => EnsureList().IsReadOnly; object IDictionary.this[object key] { get { return EnsureDictionary()[key]; } set { if (!(key is string)) { throw new ArgumentException("The key has to be a string"); } JsonData value2 = ToJsonData(value); this[(string)key] = value2; } } object IOrderedDictionary.this[int idx] { get { EnsureDictionary(); return object_list[idx].Value; } set { EnsureDictionary(); JsonData value2 = ToJsonData(value); KeyValuePair keyValuePair = object_list[idx]; inst_object[keyValuePair.Key] = value2; KeyValuePair value3 = new KeyValuePair(keyValuePair.Key, value2); object_list[idx] = value3; } } object IList.this[int index] { get { return EnsureList()[index]; } set { EnsureList(); JsonData value2 = ToJsonData(value); this[index] = value2; } } public JsonData this[string prop_name] { get { EnsureDictionary(); return inst_object[prop_name]; } set { EnsureDictionary(); KeyValuePair keyValuePair = new KeyValuePair(prop_name, value); if (inst_object.ContainsKey(prop_name)) { for (int i = 0; i < object_list.Count; i++) { if (object_list[i].Key == prop_name) { object_list[i] = keyValuePair; break; } } } else { object_list.Add(keyValuePair); } inst_object[prop_name] = value; json = null; } } public JsonData this[int index] { get { EnsureCollection(); if (type == JsonType.Array) { return inst_array[index]; } return object_list[index].Value; } set { EnsureCollection(); if (type == JsonType.Array) { inst_array[index] = value; } else { KeyValuePair keyValuePair = object_list[index]; KeyValuePair value2 = new KeyValuePair(keyValuePair.Key, value); object_list[index] = value2; inst_object[keyValuePair.Key] = value; } json = null; } } public JsonData() { } public JsonData(bool boolean) { type = JsonType.Boolean; inst_boolean = boolean; } public JsonData(double number) { type = JsonType.Double; inst_double = number; } public JsonData(int number) { type = JsonType.Int; inst_int = number; } public JsonData(long number) { type = JsonType.Long; inst_long = number; } public JsonData(object obj) { if (obj is bool) { type = JsonType.Boolean; inst_boolean = (bool)obj; return; } if (obj is double) { type = JsonType.Double; inst_double = (double)obj; return; } if (obj is int) { type = JsonType.Int; inst_int = (int)obj; return; } if (obj is long) { type = JsonType.Long; inst_long = (long)obj; return; } if (obj is string) { type = JsonType.String; inst_string = (string)obj; return; } throw new ArgumentException("Unable to wrap the given object with JsonData"); } public JsonData(string str) { type = JsonType.String; inst_string = str; } public static implicit operator JsonData(bool data) { return new JsonData(data); } public static implicit operator JsonData(double data) { return new JsonData(data); } public static implicit operator JsonData(int data) { return new JsonData(data); } public static implicit operator JsonData(long data) { return new JsonData(data); } public static implicit operator JsonData(string data) { return new JsonData(data); } public static explicit operator bool(JsonData data) { if (data.type != JsonType.Boolean) { throw new InvalidCastException("Instance of JsonData doesn't hold a double"); } return data.inst_boolean; } public static explicit operator double(JsonData data) { if (data.type != JsonType.Double) { throw new InvalidCastException("Instance of JsonData doesn't hold a double"); } return data.inst_double; } public static explicit operator int(JsonData data) { if (data.type != JsonType.Int) { throw new InvalidCastException("Instance of JsonData doesn't hold an int"); } return data.inst_int; } public static explicit operator long(JsonData data) { if (data.type != JsonType.Long) { throw new InvalidCastException("Instance of JsonData doesn't hold an int"); } return data.inst_long; } public static explicit operator string(JsonData data) { if (data.type != JsonType.String) { throw new InvalidCastException("Instance of JsonData doesn't hold a string"); } return data.inst_string; } void ICollection.CopyTo(Array array, int index) { EnsureCollection().CopyTo(array, index); } void IDictionary.Add(object key, object value) { JsonData value2 = ToJsonData(value); EnsureDictionary().Add(key, value2); KeyValuePair item = new KeyValuePair((string)key, value2); object_list.Add(item); json = null; } void IDictionary.Clear() { EnsureDictionary().Clear(); object_list.Clear(); json = null; } bool IDictionary.Contains(object key) { return EnsureDictionary().Contains(key); } IDictionaryEnumerator IDictionary.GetEnumerator() { return ((IOrderedDictionary)this).GetEnumerator(); } void IDictionary.Remove(object key) { EnsureDictionary().Remove(key); for (int i = 0; i < object_list.Count; i++) { if (object_list[i].Key == (string)key) { object_list.RemoveAt(i); break; } } json = null; } IEnumerator IEnumerable.GetEnumerator() { return EnsureCollection().GetEnumerator(); } bool IJsonWrapper.GetBoolean() { if (type != JsonType.Boolean) { throw new InvalidOperationException("JsonData instance doesn't hold a boolean"); } return inst_boolean; } double IJsonWrapper.GetDouble() { if (type != JsonType.Double) { throw new InvalidOperationException("JsonData instance doesn't hold a double"); } return inst_double; } int IJsonWrapper.GetInt() { if (type != JsonType.Int) { throw new InvalidOperationException("JsonData instance doesn't hold an int"); } return inst_int; } long IJsonWrapper.GetLong() { if (type != JsonType.Long) { throw new InvalidOperationException("JsonData instance doesn't hold a long"); } return inst_long; } string IJsonWrapper.GetString() { if (type != JsonType.String) { throw new InvalidOperationException("JsonData instance doesn't hold a string"); } return inst_string; } void IJsonWrapper.SetBoolean(bool val) { type = JsonType.Boolean; inst_boolean = val; json = null; } void IJsonWrapper.SetDouble(double val) { type = JsonType.Double; inst_double = val; json = null; } void IJsonWrapper.SetInt(int val) { type = JsonType.Int; inst_int = val; json = null; } void IJsonWrapper.SetLong(long val) { type = JsonType.Long; inst_long = val; json = null; } void IJsonWrapper.SetString(string val) { type = JsonType.String; inst_string = val; json = null; } string IJsonWrapper.ToJson() { return ToJson(); } void IJsonWrapper.ToJson(JsonWriter writer) { ToJson(writer); } int IList.Add(object value) { return Add(value); } void IList.Clear() { EnsureList().Clear(); json = null; } bool IList.Contains(object value) { return EnsureList().Contains(value); } int IList.IndexOf(object value) { return EnsureList().IndexOf(value); } void IList.Insert(int index, object value) { EnsureList().Insert(index, value); json = null; } void IList.Remove(object value) { EnsureList().Remove(value); json = null; } void IList.RemoveAt(int index) { EnsureList().RemoveAt(index); json = null; } IDictionaryEnumerator IOrderedDictionary.GetEnumerator() { EnsureDictionary(); return new OrderedDictionaryEnumerator(object_list.GetEnumerator()); } void IOrderedDictionary.Insert(int idx, object key, object value) { string text = (string)key; JsonData value2 = (this[text] = ToJsonData(value)); KeyValuePair item = new KeyValuePair(text, value2); object_list.Insert(idx, item); } void IOrderedDictionary.RemoveAt(int idx) { EnsureDictionary(); inst_object.Remove(object_list[idx].Key); object_list.RemoveAt(idx); } private ICollection EnsureCollection() { if (type == JsonType.Array) { return (ICollection)inst_array; } if (type == JsonType.Object) { return (ICollection)inst_object; } throw new InvalidOperationException("The JsonData instance has to be initialized first"); } private IDictionary EnsureDictionary() { if (type == JsonType.Object) { return (IDictionary)inst_object; } if (type != 0) { throw new InvalidOperationException("Instance of JsonData is not a dictionary"); } type = JsonType.Object; inst_object = new Dictionary(); object_list = new List>(); return (IDictionary)inst_object; } private IList EnsureList() { if (type == JsonType.Array) { return (IList)inst_array; } if (type != 0) { throw new InvalidOperationException("Instance of JsonData is not a list"); } type = JsonType.Array; inst_array = new List(); return (IList)inst_array; } private JsonData ToJsonData(object obj) { if (obj == null) { return null; } if (obj is JsonData) { return (JsonData)obj; } return new JsonData(obj); } private static void WriteJson(IJsonWrapper obj, JsonWriter writer) { if (obj == null) { writer.Write(null); } else if (obj.IsString) { writer.Write(obj.GetString()); } else if (obj.IsBoolean) { writer.Write(obj.GetBoolean()); } else if (obj.IsDouble) { writer.Write(obj.GetDouble()); } else if (obj.IsInt) { writer.Write(obj.GetInt()); } else if (obj.IsLong) { writer.Write(obj.GetLong()); } else if (obj.IsArray) { writer.WriteArrayStart(); foreach (object item in (IEnumerable)obj) { WriteJson((JsonData)item, writer); } writer.WriteArrayEnd(); } else { if (!obj.IsObject) { return; } writer.WriteObjectStart(); foreach (DictionaryEntry item2 in (IDictionary)obj) { writer.WritePropertyName((string)item2.Key); WriteJson((JsonData)item2.Value, writer); } writer.WriteObjectEnd(); } } public int Add(object value) { JsonData value2 = ToJsonData(value); json = null; return EnsureList().Add(value2); } public void Clear() { if (IsObject) { ((IDictionary)this).Clear(); } else if (IsArray) { ((IList)this).Clear(); } } public bool Equals(JsonData x) { if (x == null) { return false; } if (x.type != type) { return false; } return type switch { JsonType.None => true, JsonType.Object => inst_object.Equals(x.inst_object), JsonType.Array => inst_array.Equals(x.inst_array), JsonType.String => inst_string.Equals(x.inst_string), JsonType.Int => inst_int.Equals(x.inst_int), JsonType.Long => inst_long.Equals(x.inst_long), JsonType.Double => inst_double.Equals(x.inst_double), JsonType.Boolean => inst_boolean.Equals(x.inst_boolean), _ => false, }; } public JsonType GetJsonType() { return type; } public void SetJsonType(JsonType type) { if (this.type != type) { switch (type) { case JsonType.Object: inst_object = new Dictionary(); object_list = new List>(); break; case JsonType.Array: inst_array = new List(); break; case JsonType.String: inst_string = null; break; case JsonType.Int: inst_int = 0; break; case JsonType.Long: inst_long = 0L; break; case JsonType.Double: inst_double = 0.0; break; case JsonType.Boolean: inst_boolean = false; break; } this.type = type; } } public string ToJson() { if (json != null) { return json; } StringWriter stringWriter = new StringWriter(); JsonWriter jsonWriter = new JsonWriter(stringWriter); jsonWriter.Validate = false; WriteJson(this, jsonWriter); json = stringWriter.ToString(); return json; } public void ToJson(JsonWriter writer) { bool validate = writer.Validate; writer.Validate = false; WriteJson(this, writer); writer.Validate = validate; } public override string ToString() { return type switch { JsonType.Array => "JsonData array", JsonType.Boolean => inst_boolean.ToString(), JsonType.Double => inst_double.ToString(), JsonType.Int => inst_int.ToString(), JsonType.Long => inst_long.ToString(), JsonType.Object => "JsonData object", JsonType.String => inst_string, _ => "Uninitialized JsonData", }; } } internal class OrderedDictionaryEnumerator : IDictionaryEnumerator, IEnumerator { private IEnumerator> list_enumerator; public object Current => Entry; public DictionaryEntry Entry { get { KeyValuePair current = list_enumerator.Current; return new DictionaryEntry(current.Key, current.Value); } } public object Key => list_enumerator.Current.Key; public object Value => list_enumerator.Current.Value; public OrderedDictionaryEnumerator(IEnumerator> enumerator) { list_enumerator = enumerator; } public bool MoveNext() { return list_enumerator.MoveNext(); } public void Reset() { list_enumerator.Reset(); } } internal class JsonException : ApplicationException { public JsonException() { } internal JsonException(ParserToken token) : base($"Invalid token '{token}' in input string") { } internal JsonException(ParserToken token, Exception inner_exception) : base($"Invalid token '{token}' in input string", inner_exception) { } internal JsonException(int c) : base($"Invalid character '{(char)c}' in input string") { } internal JsonException(int c, Exception inner_exception) : base($"Invalid character '{(char)c}' in input string", inner_exception) { } public JsonException(string message) : base(message) { } public JsonException(string message, Exception inner_exception) : base(message, inner_exception) { } } internal struct PropertyMetadata { public MemberInfo Info; public bool IsField; public Type Type; } internal struct ArrayMetadata { private Type element_type; private bool is_array; private bool is_list; public Type ElementType { get { if (element_type == null) { return typeof(JsonData); } return element_type; } set { element_type = value; } } public bool IsArray { get { return is_array; } set { is_array = value; } } public bool IsList { get { return is_list; } set { is_list = value; } } } internal struct ObjectMetadata { private Type element_type; private bool is_dictionary; private IDictionary properties; public Type ElementType { get { if (element_type == null) { return typeof(JsonData); } return element_type; } set { element_type = value; } } public bool IsDictionary { get { return is_dictionary; } set { is_dictionary = value; } } public IDictionary Properties { get { return properties; } set { properties = value; } } } internal delegate void ExporterFunc(object obj, JsonWriter writer); internal delegate void ExporterFunc(T obj, JsonWriter writer); internal delegate object ImporterFunc(object input); internal delegate TValue ImporterFunc(TJson input); internal delegate IJsonWrapper WrapperFactory(); internal class JsonMapper { private static int max_nesting_depth; private static IFormatProvider datetime_format; private static IDictionary base_exporters_table; private static IDictionary custom_exporters_table; private static IDictionary> base_importers_table; private static IDictionary> custom_importers_table; private static IDictionary array_metadata; private static readonly object array_metadata_lock; private static IDictionary> conv_ops; private static readonly object conv_ops_lock; private static IDictionary object_metadata; private static readonly object object_metadata_lock; private static IDictionary> type_properties; private static readonly object type_properties_lock; private static JsonWriter static_writer; private static readonly object static_writer_lock; static JsonMapper() { array_metadata_lock = new object(); conv_ops_lock = new object(); object_metadata_lock = new object(); type_properties_lock = new object(); static_writer_lock = new object(); max_nesting_depth = 100; array_metadata = new Dictionary(); conv_ops = new Dictionary>(); object_metadata = new Dictionary(); type_properties = new Dictionary>(); static_writer = new JsonWriter(); datetime_format = DateTimeFormatInfo.InvariantInfo; base_exporters_table = new Dictionary(); custom_exporters_table = new Dictionary(); base_importers_table = new Dictionary>(); custom_importers_table = new Dictionary>(); RegisterBaseExporters(); RegisterBaseImporters(); } private static void AddArrayMetadata(Type type) { if (array_metadata.ContainsKey(type)) { return; } ArrayMetadata value = default(ArrayMetadata); value.IsArray = type.IsArray; if (type.GetInterface("System.Collections.IList") != null) { value.IsList = true; } PropertyInfo[] properties = type.GetProperties(); foreach (PropertyInfo propertyInfo in properties) { if (!(propertyInfo.Name != "Item")) { ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters(); if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(int)) { value.ElementType = propertyInfo.PropertyType; } } } lock (array_metadata_lock) { try { array_metadata.Add(type, value); } catch (ArgumentException) { } } } private static void AddObjectMetadata(Type type) { if (object_metadata.ContainsKey(type)) { return; } ObjectMetadata value = default(ObjectMetadata); if (type.GetInterface("System.Collections.IDictionary") != null) { value.IsDictionary = true; } value.Properties = new Dictionary(); PropertyInfo[] properties = type.GetProperties(); foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.Name == "Item") { ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters(); if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(string)) { value.ElementType = propertyInfo.PropertyType; } } else { PropertyMetadata value2 = default(PropertyMetadata); value2.Info = propertyInfo; value2.Type = propertyInfo.PropertyType; value.Properties.Add(propertyInfo.Name, value2); } } FieldInfo[] fields = type.GetFields(); foreach (FieldInfo fieldInfo in fields) { PropertyMetadata value3 = default(PropertyMetadata); value3.Info = fieldInfo; value3.IsField = true; value3.Type = fieldInfo.FieldType; value.Properties.Add(fieldInfo.Name, value3); } lock (object_metadata_lock) { try { object_metadata.Add(type, value); } catch (ArgumentException) { } } } private static void AddTypeProperties(Type type) { if (type_properties.ContainsKey(type)) { return; } IList list = new List(); PropertyInfo[] properties = type.GetProperties(); foreach (PropertyInfo propertyInfo in properties) { if (!(propertyInfo.Name == "Item")) { PropertyMetadata item = default(PropertyMetadata); item.Info = propertyInfo; item.IsField = false; list.Add(item); } } FieldInfo[] fields = type.GetFields(); foreach (FieldInfo info in fields) { PropertyMetadata item2 = default(PropertyMetadata); item2.Info = info; item2.IsField = true; list.Add(item2); } lock (type_properties_lock) { try { type_properties.Add(type, list); } catch (ArgumentException) { } } } private static MethodInfo GetConvOp(Type t1, Type t2) { lock (conv_ops_lock) { if (!conv_ops.ContainsKey(t1)) { conv_ops.Add(t1, new Dictionary()); } } if (conv_ops[t1].ContainsKey(t2)) { return conv_ops[t1][t2]; } MethodInfo method = t1.GetMethod("op_Implicit", new Type[1] { t2 }); lock (conv_ops_lock) { try { conv_ops[t1].Add(t2, method); return method; } catch (ArgumentException) { return conv_ops[t1][t2]; } } } private static object ReadValue(Type inst_type, JsonReader reader) { reader.Read(); if (reader.Token == JsonToken.ArrayEnd) { return null; } Type underlyingType = Nullable.GetUnderlyingType(inst_type); Type type = underlyingType ?? inst_type; if (reader.Token == JsonToken.Null) { if (inst_type.IsClass || underlyingType != null) { return null; } throw new JsonException($"Can't assign null to an instance of type {inst_type}"); } if (reader.Token == JsonToken.Double || reader.Token == JsonToken.Int || reader.Token == JsonToken.Long || reader.Token == JsonToken.String || reader.Token == JsonToken.Boolean) { Type type2 = reader.Value.GetType(); if (type.IsAssignableFrom(type2)) { return reader.Value; } if (custom_importers_table.ContainsKey(type2) && custom_importers_table[type2].ContainsKey(type)) { ImporterFunc importerFunc = custom_importers_table[type2][type]; return importerFunc(reader.Value); } if (base_importers_table.ContainsKey(type2) && base_importers_table[type2].ContainsKey(type)) { ImporterFunc importerFunc2 = base_importers_table[type2][type]; return importerFunc2(reader.Value); } if (type.IsEnum) { return Enum.ToObject(type, reader.Value); } MethodInfo convOp = GetConvOp(type, type2); if (convOp != null) { return convOp.Invoke(null, new object[1] { reader.Value }); } throw new JsonException($"Can't assign value '{reader.Value}' (type {type2}) to type {inst_type}"); } object obj = null; if (reader.Token == JsonToken.ArrayStart) { AddArrayMetadata(inst_type); ArrayMetadata arrayMetadata = array_metadata[inst_type]; if (!arrayMetadata.IsArray && !arrayMetadata.IsList) { throw new JsonException($"Type {inst_type} can't act as an array"); } IList list; Type elementType; if (!arrayMetadata.IsArray) { list = (IList)Activator.CreateInstance(inst_type); elementType = arrayMetadata.ElementType; } else { list = new ArrayList(); elementType = inst_type.GetElementType(); } while (true) { object obj2 = ReadValue(elementType, reader); if (obj2 == null && reader.Token == JsonToken.ArrayEnd) { break; } list.Add(obj2); } if (arrayMetadata.IsArray) { int count = list.Count; obj = Array.CreateInstance(elementType, count); for (int i = 0; i < count; i++) { ((Array)obj).SetValue(list[i], i); } } else { obj = list; } } else if (reader.Token == JsonToken.ObjectStart) { AddObjectMetadata(type); ObjectMetadata objectMetadata = object_metadata[type]; obj = Activator.CreateInstance(type); while (true) { reader.Read(); if (reader.Token == JsonToken.ObjectEnd) { break; } string text = (string)reader.Value; if (objectMetadata.Properties.ContainsKey(text)) { PropertyMetadata propertyMetadata = objectMetadata.Properties[text]; if (propertyMetadata.IsField) { ((FieldInfo)propertyMetadata.Info).SetValue(obj, ReadValue(propertyMetadata.Type, reader)); continue; } PropertyInfo propertyInfo = (PropertyInfo)propertyMetadata.Info; if (propertyInfo.CanWrite) { propertyInfo.SetValue(obj, ReadValue(propertyMetadata.Type, reader), null); } else { ReadValue(propertyMetadata.Type, reader); } } else if (!objectMetadata.IsDictionary) { if (!reader.SkipNonMembers) { throw new JsonException($"The type {inst_type} doesn't have the property '{text}'"); } ReadSkip(reader); } else { ((IDictionary)obj).Add(text, ReadValue(objectMetadata.ElementType, reader)); } } } return obj; } private static IJsonWrapper ReadValue(WrapperFactory factory, JsonReader reader) { reader.Read(); if (reader.Token == JsonToken.ArrayEnd || reader.Token == JsonToken.Null) { return null; } IJsonWrapper jsonWrapper = factory(); if (reader.Token == JsonToken.String) { jsonWrapper.SetString((string)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Double) { jsonWrapper.SetDouble((double)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Int) { jsonWrapper.SetInt((int)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Long) { jsonWrapper.SetLong((long)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.Boolean) { jsonWrapper.SetBoolean((bool)reader.Value); return jsonWrapper; } if (reader.Token == JsonToken.ArrayStart) { jsonWrapper.SetJsonType(JsonType.Array); while (true) { IJsonWrapper jsonWrapper2 = ReadValue(factory, reader); if (jsonWrapper2 == null && reader.Token == JsonToken.ArrayEnd) { break; } jsonWrapper.Add(jsonWrapper2); } } else if (reader.Token == JsonToken.ObjectStart) { jsonWrapper.SetJsonType(JsonType.Object); while (true) { reader.Read(); if (reader.Token == JsonToken.ObjectEnd) { break; } string key = (string)reader.Value; jsonWrapper[key] = ReadValue(factory, reader); } } return jsonWrapper; } private static void ReadSkip(JsonReader reader) { ToWrapper(() => new JsonMockWrapper(), reader); } private static void RegisterBaseExporters() { base_exporters_table[typeof(byte)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((byte)obj)); }; base_exporters_table[typeof(char)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToString((char)obj)); }; base_exporters_table[typeof(DateTime)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToString((DateTime)obj, datetime_format)); }; base_exporters_table[typeof(decimal)] = delegate(object obj, JsonWriter writer) { writer.Write((decimal)obj); }; base_exporters_table[typeof(sbyte)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((sbyte)obj)); }; base_exporters_table[typeof(short)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((short)obj)); }; base_exporters_table[typeof(ushort)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToInt32((ushort)obj)); }; base_exporters_table[typeof(uint)] = delegate(object obj, JsonWriter writer) { writer.Write(Convert.ToUInt64((uint)obj)); }; base_exporters_table[typeof(ulong)] = delegate(object obj, JsonWriter writer) { writer.Write((ulong)obj); }; } private static void RegisterBaseImporters() { ImporterFunc importer = (object input) => Convert.ToByte((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(byte), importer); importer = (object input) => Convert.ToUInt64((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(ulong), importer); importer = (object input) => Convert.ToSByte((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(sbyte), importer); importer = (object input) => Convert.ToInt16((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(short), importer); importer = (object input) => Convert.ToUInt16((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(ushort), importer); importer = (object input) => Convert.ToUInt32((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(uint), importer); importer = (object input) => Convert.ToSingle((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(float), importer); importer = (object input) => Convert.ToDouble((int)input); RegisterImporter(base_importers_table, typeof(int), typeof(double), importer); importer = (object input) => Convert.ToDecimal((double)input); RegisterImporter(base_importers_table, typeof(double), typeof(decimal), importer); importer = (object input) => Convert.ToUInt32((long)input); RegisterImporter(base_importers_table, typeof(long), typeof(uint), importer); importer = (object input) => Convert.ToChar((string)input); RegisterImporter(base_importers_table, typeof(string), typeof(char), importer); importer = (object input) => Convert.ToDateTime((string)input, datetime_format); RegisterImporter(base_importers_table, typeof(string), typeof(DateTime), importer); } private static void RegisterImporter(IDictionary> table, Type json_type, Type value_type, ImporterFunc importer) { if (!table.ContainsKey(json_type)) { table.Add(json_type, new Dictionary()); } table[json_type][value_type] = importer; } private static void WriteValue(object obj, JsonWriter writer, bool writer_is_private, int depth) { if (depth > max_nesting_depth) { throw new JsonException($"Max allowed object depth reached while trying to export from type {obj.GetType()}"); } if (obj == null) { writer.Write(null); return; } if (obj is IJsonWrapper) { if (writer_is_private) { writer.TextWriter.Write(((IJsonWrapper)obj).ToJson()); } else { ((IJsonWrapper)obj).ToJson(writer); } return; } if (obj is string) { writer.Write((string)obj); return; } if (obj is double) { writer.Write((double)obj); return; } if (obj is int) { writer.Write((int)obj); return; } if (obj is bool) { writer.Write((bool)obj); return; } if (obj is long) { writer.Write((long)obj); return; } if (obj is Array) { writer.WriteArrayStart(); foreach (object item in (Array)obj) { WriteValue(item, writer, writer_is_private, depth + 1); } writer.WriteArrayEnd(); return; } if (obj is IList) { writer.WriteArrayStart(); foreach (object item2 in (IList)obj) { WriteValue(item2, writer, writer_is_private, depth + 1); } writer.WriteArrayEnd(); return; } if (obj is IDictionary) { writer.WriteObjectStart(); foreach (DictionaryEntry item3 in (IDictionary)obj) { writer.WritePropertyName((string)item3.Key); WriteValue(item3.Value, writer, writer_is_private, depth + 1); } writer.WriteObjectEnd(); return; } Type type = obj.GetType(); if (custom_exporters_table.ContainsKey(type)) { ExporterFunc exporterFunc = custom_exporters_table[type]; exporterFunc(obj, writer); return; } if (base_exporters_table.ContainsKey(type)) { ExporterFunc exporterFunc2 = base_exporters_table[type]; exporterFunc2(obj, writer); return; } if (obj is Enum) { Type underlyingType = Enum.GetUnderlyingType(type); if (underlyingType == typeof(long) || underlyingType == typeof(uint) || underlyingType == typeof(ulong)) { writer.Write((ulong)obj); } else { writer.Write((int)obj); } return; } AddTypeProperties(type); IList list = type_properties[type]; writer.WriteObjectStart(); foreach (PropertyMetadata item4 in list) { if (item4.IsField) { writer.WritePropertyName(item4.Info.Name); WriteValue(((FieldInfo)item4.Info).GetValue(obj), writer, writer_is_private, depth + 1); continue; } PropertyInfo propertyInfo = (PropertyInfo)item4.Info; if (propertyInfo.CanRead) { writer.WritePropertyName(item4.Info.Name); WriteValue(propertyInfo.GetValue(obj, null), writer, writer_is_private, depth + 1); } } writer.WriteObjectEnd(); } public static string ToJson(object obj) { lock (static_writer_lock) { static_writer.Reset(); WriteValue(obj, static_writer, writer_is_private: true, 0); return static_writer.ToString(); } } public static void ToJson(object obj, JsonWriter writer) { WriteValue(obj, writer, writer_is_private: false, 0); } public static JsonData ToObject(JsonReader reader) { return (JsonData)ToWrapper(() => new JsonData(), reader); } public static JsonData ToObject(TextReader reader) { JsonReader reader2 = new JsonReader(reader); return (JsonData)ToWrapper(() => new JsonData(), reader2); } public static JsonData ToObject(string json) { return (JsonData)ToWrapper(() => new JsonData(), json); } public static T ToObject(JsonReader reader) { return (T)ReadValue(typeof(T), reader); } public static T ToObject(TextReader reader) { JsonReader reader2 = new JsonReader(reader); return (T)ReadValue(typeof(T), reader2); } public static T ToObject(string json) { JsonReader reader = new JsonReader(json); return (T)ReadValue(typeof(T), reader); } public static IJsonWrapper ToWrapper(WrapperFactory factory, JsonReader reader) { return ReadValue(factory, reader); } public static IJsonWrapper ToWrapper(WrapperFactory factory, string json) { JsonReader reader = new JsonReader(json); return ReadValue(factory, reader); } public static void RegisterExporter(ExporterFunc exporter) { ExporterFunc value = delegate(object obj, JsonWriter writer) { exporter((T)obj, writer); }; custom_exporters_table[typeof(T)] = value; } public static void RegisterImporter(ImporterFunc importer) { ImporterFunc importer2 = (object input) => importer((TJson)input); RegisterImporter(custom_importers_table, typeof(TJson), typeof(TValue), importer2); } public static void UnregisterExporters() { custom_exporters_table.Clear(); } public static void UnregisterImporters() { custom_importers_table.Clear(); } } internal class JsonMockWrapper : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable { public bool IsArray => false; public bool IsBoolean => false; public bool IsDouble => false; public bool IsInt => false; public bool IsLong => false; public bool IsObject => false; public bool IsString => false; bool IList.IsFixedSize => true; bool IList.IsReadOnly => true; object IList.this[int index] { get { return null; } set { } } int ICollection.Count => 0; bool ICollection.IsSynchronized => false; object ICollection.SyncRoot => null; bool IDictionary.IsFixedSize => true; bool IDictionary.IsReadOnly => true; ICollection IDictionary.Keys => null; ICollection IDictionary.Values => null; object IDictionary.this[object key] { get { return null; } set { } } object IOrderedDictionary.this[int idx] { get { return null; } set { } } public bool GetBoolean() { return false; } public double GetDouble() { return 0.0; } public int GetInt() { return 0; } public JsonType GetJsonType() { return JsonType.None; } public long GetLong() { return 0L; } public string GetString() { return ""; } public void SetBoolean(bool val) { } public void SetDouble(double val) { } public void SetInt(int val) { } public void SetJsonType(JsonType type) { } public void SetLong(long val) { } public void SetString(string val) { } public string ToJson() { return ""; } public void ToJson(JsonWriter writer) { } int IList.Add(object value) { return 0; } void IList.Clear() { } bool IList.Contains(object value) { return false; } int IList.IndexOf(object value) { return -1; } void IList.Insert(int i, object v) { } void IList.Remove(object value) { } void IList.RemoveAt(int index) { } void ICollection.CopyTo(Array array, int index) { } IEnumerator IEnumerable.GetEnumerator() { return null; } void IDictionary.Add(object k, object v) { } void IDictionary.Clear() { } bool IDictionary.Contains(object key) { return false; } void IDictionary.Remove(object key) { } IDictionaryEnumerator IDictionary.GetEnumerator() { return null; } IDictionaryEnumerator IOrderedDictionary.GetEnumerator() { return null; } void IOrderedDictionary.Insert(int i, object k, object v) { } void IOrderedDictionary.RemoveAt(int i) { } } internal enum JsonToken { None, ObjectStart, PropertyName, ObjectEnd, ArrayStart, ArrayEnd, Int, Long, Double, String, Boolean, Null } internal class JsonReader { private static IDictionary> parse_table; private Stack automaton_stack; private int current_input; private int current_symbol; private bool end_of_json; private bool end_of_input; private Lexer lexer; private bool parser_in_string; private bool parser_return; private bool read_started; private TextReader reader; private bool reader_is_owned; private bool skip_non_members; private object token_value; private JsonToken token; public bool AllowComments { get { return lexer.AllowComments; } set { lexer.AllowComments = value; } } public bool AllowSingleQuotedStrings { get { return lexer.AllowSingleQuotedStrings; } set { lexer.AllowSingleQuotedStrings = value; } } public bool SkipNonMembers { get { return skip_non_members; } set { skip_non_members = value; } } public bool EndOfInput => end_of_input; public bool EndOfJson => end_of_json; public JsonToken Token => token; public object Value => token_value; static JsonReader() { PopulateParseTable(); } public JsonReader(string json_text) : this(new StringReader(json_text), owned: true) { } public JsonReader(TextReader reader) : this(reader, owned: false) { } private JsonReader(TextReader reader, bool owned) { if (reader == null) { throw new ArgumentNullException("reader"); } parser_in_string = false; parser_return = false; read_started = false; automaton_stack = new Stack(); automaton_stack.Push(65553); automaton_stack.Push(65543); lexer = new Lexer(reader); end_of_input = false; end_of_json = false; skip_non_members = true; this.reader = reader; reader_is_owned = owned; } private static void PopulateParseTable() { parse_table = new Dictionary>(); TableAddRow(ParserToken.Array); TableAddCol(ParserToken.Array, 91, 91, 65549); TableAddRow(ParserToken.ArrayPrime); TableAddCol(ParserToken.ArrayPrime, 34, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 91, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 93, 93); TableAddCol(ParserToken.ArrayPrime, 123, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65537, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65538, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65539, 65550, 65551, 93); TableAddCol(ParserToken.ArrayPrime, 65540, 65550, 65551, 93); TableAddRow(ParserToken.Object); TableAddCol(ParserToken.Object, 123, 123, 65545); TableAddRow(ParserToken.ObjectPrime); TableAddCol(ParserToken.ObjectPrime, 34, 65546, 65547, 125); TableAddCol(ParserToken.ObjectPrime, 125, 125); TableAddRow(ParserToken.Pair); TableAddCol(ParserToken.Pair, 34, 65552, 58, 65550); TableAddRow(ParserToken.PairRest); TableAddCol(ParserToken.PairRest, 44, 44, 65546, 65547); TableAddCol(ParserToken.PairRest, 125, 65554); TableAddRow(ParserToken.String); TableAddCol(ParserToken.String, 34, 34, 65541, 34); TableAddRow(ParserToken.Text); TableAddCol(ParserToken.Text, 91, 65548); TableAddCol(ParserToken.Text, 123, 65544); TableAddRow(ParserToken.Value); TableAddCol(ParserToken.Value, 34, 65552); TableAddCol(ParserToken.Value, 91, 65548); TableAddCol(ParserToken.Value, 123, 65544); TableAddCol(ParserToken.Value, 65537, 65537); TableAddCol(ParserToken.Value, 65538, 65538); TableAddCol(ParserToken.Value, 65539, 65539); TableAddCol(ParserToken.Value, 65540, 65540); TableAddRow(ParserToken.ValueRest); TableAddCol(ParserToken.ValueRest, 44, 44, 65550, 65551); TableAddCol(ParserToken.ValueRest, 93, 65554); } private static void TableAddCol(ParserToken row, int col, params int[] symbols) { parse_table[(int)row].Add(col, symbols); } private static void TableAddRow(ParserToken rule) { parse_table.Add((int)rule, new Dictionary()); } private void ProcessNumber(string number) { int result2; long result3; ulong result4; if ((number.IndexOf('.') != -1 || number.IndexOf('e') != -1 || number.IndexOf('E') != -1) && double.TryParse(number, out var result)) { token = JsonToken.Double; token_value = result; } else if (int.TryParse(number, out result2)) { token = JsonToken.Int; token_value = result2; } else if (long.TryParse(number, out result3)) { token = JsonToken.Long; token_value = result3; } else if (ulong.TryParse(number, out result4)) { token = JsonToken.Long; token_value = result4; } else { token = JsonToken.Int; token_value = 0; } } private void ProcessSymbol() { if (current_symbol == 91) { token = JsonToken.ArrayStart; parser_return = true; } else if (current_symbol == 93) { token = JsonToken.ArrayEnd; parser_return = true; } else if (current_symbol == 123) { token = JsonToken.ObjectStart; parser_return = true; } else if (current_symbol == 125) { token = JsonToken.ObjectEnd; parser_return = true; } else if (current_symbol == 34) { if (parser_in_string) { parser_in_string = false; parser_return = true; return; } if (token == JsonToken.None) { token = JsonToken.String; } parser_in_string = true; } else if (current_symbol == 65541) { token_value = lexer.StringValue; } else if (current_symbol == 65539) { token = JsonToken.Boolean; token_value = false; parser_return = true; } else if (current_symbol == 65540) { token = JsonToken.Null; parser_return = true; } else if (current_symbol == 65537) { ProcessNumber(lexer.StringValue); parser_return = true; } else if (current_symbol == 65546) { token = JsonToken.PropertyName; } else if (current_symbol == 65538) { token = JsonToken.Boolean; token_value = true; parser_return = true; } } private bool ReadToken() { if (end_of_input) { return false; } lexer.NextToken(); if (lexer.EndOfInput) { Close(); return false; } current_input = lexer.Token; return true; } public void Close() { if (!end_of_input) { end_of_input = true; end_of_json = true; if (reader_is_owned) { reader.Close(); } reader = null; } } public bool Read() { if (end_of_input) { return false; } if (end_of_json) { end_of_json = false; automaton_stack.Clear(); automaton_stack.Push(65553); automaton_stack.Push(65543); } parser_in_string = false; parser_return = false; token = JsonToken.None; token_value = null; if (!read_started) { read_started = true; if (!ReadToken()) { return false; } } while (true) { if (parser_return) { if (automaton_stack.Peek() == 65553) { end_of_json = true; } return true; } current_symbol = automaton_stack.Pop(); ProcessSymbol(); if (current_symbol == current_input) { if (!ReadToken()) { break; } continue; } int[] array; try { array = parse_table[current_symbol][current_input]; } catch (KeyNotFoundException inner_exception) { throw new JsonException((ParserToken)current_input, inner_exception); } if (array[0] != 65554) { for (int num = array.Length - 1; num >= 0; num--) { automaton_stack.Push(array[num]); } } } if (automaton_stack.Peek() != 65553) { throw new JsonException("Input doesn't evaluate to proper JSON text"); } if (parser_return) { return true; } return false; } } internal enum Condition { InArray, InObject, NotAProperty, Property, Value } internal class WriterContext { public int Count; public bool InArray; public bool InObject; public bool ExpectingValue; public int Padding; } internal class JsonWriter { private static NumberFormatInfo number_format; private WriterContext context; private Stack ctx_stack; private bool has_reached_end; private char[] hex_seq; private int indentation; private int indent_value; private StringBuilder inst_string_builder; private bool pretty_print; private bool validate; private TextWriter writer; public int IndentValue { get { return indent_value; } set { indentation = indentation / indent_value * value; indent_value = value; } } public bool PrettyPrint { get { return pretty_print; } set { pretty_print = value; } } public TextWriter TextWriter => writer; public bool Validate { get { return validate; } set { validate = value; } } static JsonWriter() { number_format = NumberFormatInfo.InvariantInfo; } public JsonWriter() { inst_string_builder = new StringBuilder(); writer = new StringWriter(inst_string_builder); Init(); } public JsonWriter(StringBuilder sb) : this(new StringWriter(sb)) { } public JsonWriter(TextWriter writer) { if (writer == null) { throw new ArgumentNullException("writer"); } this.writer = writer; Init(); } private void DoValidation(Condition cond) { if (!context.ExpectingValue) { context.Count++; } if (!validate) { return; } if (has_reached_end) { throw new JsonException("A complete JSON symbol has already been written"); } switch (cond) { case Condition.InArray: if (!context.InArray) { throw new JsonException("Can't close an array here"); } break; case Condition.InObject: if (!context.InObject || context.ExpectingValue) { throw new JsonException("Can't close an object here"); } break; case Condition.NotAProperty: if (context.InObject && !context.ExpectingValue) { throw new JsonException("Expected a property"); } break; case Condition.Property: if (!context.InObject || context.ExpectingValue) { throw new JsonException("Can't add a property here"); } break; case Condition.Value: if (!context.InArray && (!context.InObject || !context.ExpectingValue)) { throw new JsonException("Can't add a value here"); } break; } } private void Init() { has_reached_end = false; hex_seq = new char[4]; indentation = 0; indent_value = 4; pretty_print = false; validate = true; ctx_stack = new Stack(); context = new WriterContext(); ctx_stack.Push(context); } private static void IntToHex(int n, char[] hex) { for (int i = 0; i < 4; i++) { int num = n % 16; if (num < 10) { hex[3 - i] = (char)(48 + num); } else { hex[3 - i] = (char)(65 + (num - 10)); } n >>= 4; } } private void Indent() { if (pretty_print) { indentation += indent_value; } } private void Put(string str) { if (pretty_print && !context.ExpectingValue) { for (int i = 0; i < indentation; i++) { writer.Write(' '); } } writer.Write(str); } private void PutNewline() { PutNewline(add_comma: true); } private void PutNewline(bool add_comma) { if (add_comma && !context.ExpectingValue && context.Count > 1) { writer.Write(','); } if (pretty_print && !context.ExpectingValue) { writer.Write('\n'); } } private void PutString(string str) { Put(string.Empty); writer.Write('"'); int length = str.Length; for (int i = 0; i < length; i++) { switch (str[i]) { case '\n': writer.Write("\\n"); continue; case '\r': writer.Write("\\r"); continue; case '\t': writer.Write("\\t"); continue; case '"': case '\\': writer.Write('\\'); writer.Write(str[i]); continue; case '\f': writer.Write("\\f"); continue; case '\b': writer.Write("\\b"); continue; } if (str[i] >= ' ' && str[i] <= '~') { writer.Write(str[i]); continue; } IntToHex(str[i], hex_seq); writer.Write("\\u"); writer.Write(hex_seq); } writer.Write('"'); } private void Unindent() { if (pretty_print) { indentation -= indent_value; } } public override string ToString() { if (inst_string_builder == null) { return string.Empty; } return inst_string_builder.ToString(); } public void Reset() { has_reached_end = false; ctx_stack.Clear(); context = new WriterContext(); ctx_stack.Push(context); if (inst_string_builder != null) { inst_string_builder.Remove(0, inst_string_builder.Length); } } public void Write(bool boolean) { DoValidation(Condition.Value); PutNewline(); Put(boolean ? "true" : "false"); context.ExpectingValue = false; } public void Write(decimal number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void Write(double number) { DoValidation(Condition.Value); PutNewline(); string text = Convert.ToString(number, number_format); Put(text); if (text.IndexOf('.') == -1 && text.IndexOf('E') == -1) { writer.Write(".0"); } context.ExpectingValue = false; } public void Write(int number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void Write(long number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void Write(string str) { DoValidation(Condition.Value); PutNewline(); if (str == null) { Put("null"); } else { PutString(str); } context.ExpectingValue = false; } [CLSCompliant(false)] public void Write(ulong number) { DoValidation(Condition.Value); PutNewline(); Put(Convert.ToString(number, number_format)); context.ExpectingValue = false; } public void WriteArrayEnd() { DoValidation(Condition.InArray); PutNewline(add_comma: false); ctx_stack.Pop(); if (ctx_stack.Count == 1) { has_reached_end = true; } else { context = ctx_stack.Peek(); context.ExpectingValue = false; } Unindent(); Put("]"); } public void WriteArrayStart() { DoValidation(Condition.NotAProperty); PutNewline(); Put("["); context = new WriterContext(); context.InArray = true; ctx_stack.Push(context); Indent(); } public void WriteObjectEnd() { DoValidation(Condition.InObject); PutNewline(add_comma: false); ctx_stack.Pop(); if (ctx_stack.Count == 1) { has_reached_end = true; } else { context = ctx_stack.Peek(); context.ExpectingValue = false; } Unindent(); Put("}"); } public void WriteObjectStart() { DoValidation(Condition.NotAProperty); PutNewline(); Put("{"); context = new WriterContext(); context.InObject = true; ctx_stack.Push(context); Indent(); } public void WritePropertyName(string property_name) { DoValidation(Condition.Property); PutNewline(); PutString(property_name); if (pretty_print) { if (property_name.Length > context.Padding) { context.Padding = property_name.Length; } for (int num = context.Padding - property_name.Length; num >= 0; num--) { writer.Write(' '); } writer.Write(": "); } else { writer.Write(':'); } context.ExpectingValue = true; } } internal class FsmContext { public bool Return; public int NextState; public Lexer L; public int StateStack; } internal class Lexer { private delegate bool StateHandler(FsmContext ctx); private static int[] fsm_return_table; private static StateHandler[] fsm_handler_table; private bool allow_comments; private bool allow_single_quoted_strings; private bool end_of_input; private FsmContext fsm_context; private int input_buffer; private int input_char; private TextReader reader; private int state; private StringBuilder string_buffer; private string string_value; private int token; private int unichar; public bool AllowComments { get { return allow_comments; } set { allow_comments = value; } } public bool AllowSingleQuotedStrings { get { return allow_single_quoted_strings; } set { allow_single_quoted_strings = value; } } public bool EndOfInput => end_of_input; public int Token => token; public string StringValue => string_value; static Lexer() { PopulateFsmTables(); } public Lexer(TextReader reader) { allow_comments = true; allow_single_quoted_strings = true; input_buffer = 0; string_buffer = new StringBuilder(128); state = 1; end_of_input = false; this.reader = reader; fsm_context = new FsmContext(); fsm_context.L = this; } private static int HexValue(int digit) { switch (digit) { case 65: case 97: return 10; case 66: case 98: return 11; case 67: case 99: return 12; case 68: case 100: return 13; case 69: case 101: return 14; case 70: case 102: return 15; default: return digit - 48; } } private static void PopulateFsmTables() { fsm_handler_table = new StateHandler[28] { State1, State2, State3, State4, State5, State6, State7, State8, State9, State10, State11, State12, State13, State14, State15, State16, State17, State18, State19, State20, State21, State22, State23, State24, State25, State26, State27, State28 }; fsm_return_table = new int[28] { 65542, 0, 65537, 65537, 0, 65537, 0, 65537, 0, 0, 65538, 0, 0, 0, 65539, 0, 0, 65540, 65541, 65542, 0, 0, 65541, 65542, 0, 0, 0, 0 }; } private static char ProcessEscChar(int esc_char) { switch (esc_char) { case 34: case 39: case 47: case 92: return Convert.ToChar(esc_char); case 110: return '\n'; case 116: return '\t'; case 114: return '\r'; case 98: return '\b'; case 102: return '\f'; default: return '?'; } } private static bool State1(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { continue; } if (ctx.L.input_char >= 49 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 3; return true; } switch (ctx.L.input_char) { case 34: ctx.NextState = 19; ctx.Return = true; return true; case 44: case 58: case 91: case 93: case 123: case 125: ctx.NextState = 1; ctx.Return = true; return true; case 45: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 2; return true; case 48: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 4; return true; case 102: ctx.NextState = 12; return true; case 110: ctx.NextState = 16; return true; case 116: ctx.NextState = 9; return true; case 39: if (!ctx.L.allow_single_quoted_strings) { return false; } ctx.L.input_char = 34; ctx.NextState = 23; ctx.Return = true; return true; case 47: if (!ctx.L.allow_comments) { return false; } ctx.NextState = 25; return true; default: return false; } } return true; } private static bool State2(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char >= 49 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 3; return true; } int num = ctx.L.input_char; if (num == 48) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 4; return true; } return false; } private static bool State3(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); continue; } if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } switch (ctx.L.input_char) { case 44: case 93: case 125: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; case 46: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 5; return true; case 69: case 101: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 7; return true; default: return false; } } return true; } private static bool State4(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } switch (ctx.L.input_char) { case 44: case 93: case 125: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; case 46: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 5; return true; case 69: case 101: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 7; return true; default: return false; } } private static bool State5(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 6; return true; } return false; } private static bool State6(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); continue; } if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } switch (ctx.L.input_char) { case 44: case 93: case 125: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; case 69: case 101: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 7; return true; default: return false; } } return true; } private static bool State7(FsmContext ctx) { ctx.L.GetChar(); if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 8; return true; } switch (ctx.L.input_char) { case 43: case 45: ctx.L.string_buffer.Append((char)ctx.L.input_char); ctx.NextState = 8; return true; default: return false; } } private static bool State8(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57) { ctx.L.string_buffer.Append((char)ctx.L.input_char); continue; } if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13)) { ctx.Return = true; ctx.NextState = 1; return true; } int num = ctx.L.input_char; if (num == 44 || num == 93 || num == 125) { ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 1; return true; } return false; } return true; } private static bool State9(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 114) { ctx.NextState = 10; return true; } return false; } private static bool State10(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 117) { ctx.NextState = 11; return true; } return false; } private static bool State11(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 101) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State12(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 97) { ctx.NextState = 13; return true; } return false; } private static bool State13(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 108) { ctx.NextState = 14; return true; } return false; } private static bool State14(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 115) { ctx.NextState = 15; return true; } return false; } private static bool State15(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 101) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State16(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 117) { ctx.NextState = 17; return true; } return false; } private static bool State17(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 108) { ctx.NextState = 18; return true; } return false; } private static bool State18(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 108) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State19(FsmContext ctx) { while (ctx.L.GetChar()) { switch (ctx.L.input_char) { case 34: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 20; return true; case 92: ctx.StateStack = 19; ctx.NextState = 21; return true; } ctx.L.string_buffer.Append((char)ctx.L.input_char); } return true; } private static bool State20(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 34) { ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State21(FsmContext ctx) { ctx.L.GetChar(); switch (ctx.L.input_char) { case 117: ctx.NextState = 22; return true; case 34: case 39: case 47: case 92: case 98: case 102: case 110: case 114: case 116: ctx.L.string_buffer.Append(ProcessEscChar(ctx.L.input_char)); ctx.NextState = ctx.StateStack; return true; default: return false; } } private static bool State22(FsmContext ctx) { int num = 0; int num2 = 4096; ctx.L.unichar = 0; while (ctx.L.GetChar()) { if ((ctx.L.input_char >= 48 && ctx.L.input_char <= 57) || (ctx.L.input_char >= 65 && ctx.L.input_char <= 70) || (ctx.L.input_char >= 97 && ctx.L.input_char <= 102)) { ctx.L.unichar += HexValue(ctx.L.input_char) * num2; num++; num2 /= 16; if (num == 4) { ctx.L.string_buffer.Append(Convert.ToChar(ctx.L.unichar)); ctx.NextState = ctx.StateStack; return true; } continue; } return false; } return true; } private static bool State23(FsmContext ctx) { while (ctx.L.GetChar()) { switch (ctx.L.input_char) { case 39: ctx.L.UngetChar(); ctx.Return = true; ctx.NextState = 24; return true; case 92: ctx.StateStack = 23; ctx.NextState = 21; return true; } ctx.L.string_buffer.Append((char)ctx.L.input_char); } return true; } private static bool State24(FsmContext ctx) { ctx.L.GetChar(); int num = ctx.L.input_char; if (num == 39) { ctx.L.input_char = 34; ctx.Return = true; ctx.NextState = 1; return true; } return false; } private static bool State25(FsmContext ctx) { ctx.L.GetChar(); switch (ctx.L.input_char) { case 42: ctx.NextState = 27; return true; case 47: ctx.NextState = 26; return true; default: return false; } } private static bool State26(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char == 10) { ctx.NextState = 1; return true; } } return true; } private static bool State27(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char == 42) { ctx.NextState = 28; return true; } } return true; } private static bool State28(FsmContext ctx) { while (ctx.L.GetChar()) { if (ctx.L.input_char != 42) { if (ctx.L.input_char == 47) { ctx.NextState = 1; return true; } ctx.NextState = 27; return true; } } return true; } private bool GetChar() { if ((input_char = NextChar()) != -1) { return true; } end_of_input = true; return false; } private int NextChar() { if (input_buffer != 0) { int result = input_buffer; input_buffer = 0; return result; } return reader.Read(); } public bool NextToken() { fsm_context.Return = false; while (true) { StateHandler stateHandler = fsm_handler_table[state - 1]; if (!stateHandler(fsm_context)) { throw new JsonException(input_char); } if (end_of_input) { return false; } if (fsm_context.Return) { break; } state = fsm_context.NextState; } string_value = string_buffer.ToString(); string_buffer.Remove(0, string_buffer.Length); token = fsm_return_table[state - 1]; if (token == 65542) { token = input_char; } state = fsm_context.NextState; return true; } private void UngetChar() { input_buffer = input_char; } } internal enum ParserToken { None = 65536, Number, True, False, Null, CharSeq, Char, Text, Object, ObjectPrime, Pair, PairRest, Array, ArrayPrime, Value, ValueRest, String, End, Epsilon } }