using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Bindings; using UnityEngine.Internal; using UnityEngine.Scripting; [assembly: InternalsVisibleTo("UnityEngine.Purchasing")] [assembly: InternalsVisibleTo("UnityEngine.TestRunner")] [assembly: InternalsVisibleTo("Unity.Automation")] [assembly: InternalsVisibleTo("Unity.Burst")] [assembly: InternalsVisibleTo("Unity.Burst.Editor")] [assembly: InternalsVisibleTo("Unity.DeploymentTests.Services")] [assembly: InternalsVisibleTo("Unity.IntegrationTests")] [assembly: InternalsVisibleTo("Unity.IntegrationTests.UnityAnalytics")] [assembly: InternalsVisibleTo("Unity.IntegrationTests.Timeline")] [assembly: InternalsVisibleTo("Unity.IntegrationTests.Framework")] [assembly: InternalsVisibleTo("Unity.RuntimeTests.Framework")] [assembly: InternalsVisibleTo("UnityEngine.Advertisements")] [assembly: InternalsVisibleTo("Unity.RuntimeTests.Framework.Tests")] [assembly: InternalsVisibleTo("Unity.PerformanceTests.RuntimeTestRunner.Tests")] [assembly: InternalsVisibleTo("Unity.RuntimeTests.AllIn1Runner")] [assembly: InternalsVisibleTo("Unity.Timeline")] [assembly: InternalsVisibleTo("Assembly-CSharp-testable")] [assembly: InternalsVisibleTo("Assembly-CSharp-firstpass-testable")] [assembly: InternalsVisibleTo("UnityEngine.SpatialTracking")] [assembly: InternalsVisibleTo("GoogleAR.UnityNative")] [assembly: InternalsVisibleTo("Unity.WindowsMRAutomation")] [assembly: InternalsVisibleTo("Unity.RuntimeTests")] [assembly: InternalsVisibleTo("UnityEngine.UnityAnalyticsCommon")] [assembly: InternalsVisibleTo("UnityEngine.Analytics")] [assembly: InternalsVisibleTo("Unity.Analytics")] [assembly: InternalsVisibleTo("UnityEngine.UnityTestProtocolModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestAssetBundleModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestAudioModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestTextureModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestWWWModule")] [assembly: InternalsVisibleTo("UnityEngine.VehiclesModule")] [assembly: InternalsVisibleTo("UnityEngine.VFXModule")] [assembly: InternalsVisibleTo("UnityEngine.VideoModule")] [assembly: InternalsVisibleTo("UnityEngine.VirtualTexturingModule")] [assembly: InternalsVisibleTo("UnityEngine.XRModule")] [assembly: InternalsVisibleTo("UnityEngine.VRModule")] [assembly: InternalsVisibleTo("UnityEngine.WindModule")] [assembly: InternalsVisibleTo("UnityEngine.SwitchModule")] [assembly: InternalsVisibleTo("UnityEngine.XboxOneModule")] [assembly: InternalsVisibleTo("UnityEngine.PS4Module")] [assembly: InternalsVisibleTo("UnityEngine.PS4VRModule")] [assembly: InternalsVisibleTo("UnityEngine.PS5Module")] [assembly: InternalsVisibleTo("UnityEngine.PS5VRModule")] [assembly: InternalsVisibleTo("UnityEngine.Networking")] [assembly: InternalsVisibleTo("UnityEngine.Cloud")] [assembly: InternalsVisibleTo("UnityEngine.Cloud.Service")] [assembly: InternalsVisibleTo("Unity.2D.Sprite.Editor")] [assembly: InternalsVisibleTo("Unity.2D.Sprite.EditorTests")] [assembly: InternalsVisibleTo("Unity.UI.Builder.Editor")] [assembly: InternalsVisibleTo("UnityEditor.UIBuilderModule")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.010")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.011")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.012")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.013")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.014")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.015")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.016")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.017")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.018")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.019")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.020")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.021")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.022")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.023")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.024")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.001")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.002")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.003")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.004")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridgeDev.005")] [assembly: InternalsVisibleTo("Unity.Subsystem.Registration")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.009")] [assembly: InternalsVisibleTo("UnityEngine.UnityCurlModule")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.008")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.006")] [assembly: InternalsVisibleTo("Unity.UI.Builder.EditorTests")] [assembly: InternalsVisibleTo("Unity.UIElements")] [assembly: InternalsVisibleTo("UnityEngine.UIElementsGameObjectsModule")] [assembly: InternalsVisibleTo("Unity.UIElements.Editor")] [assembly: InternalsVisibleTo("Unity.UIElements.PlayModeTests")] [assembly: InternalsVisibleTo("Unity.UIElements.EditorTests")] [assembly: InternalsVisibleTo("UnityEngine.UI")] [assembly: InternalsVisibleTo("Unity.Networking.Transport")] [assembly: InternalsVisibleTo("Unity.ucg.QoS")] [assembly: InternalsVisibleTo("Unity.Services.QoS")] [assembly: InternalsVisibleTo("Unity.Logging")] [assembly: InternalsVisibleTo("Unity.Entities")] [assembly: InternalsVisibleTo("Unity.Entities.Tests")] [assembly: InternalsVisibleTo("Unity.Collections")] [assembly: InternalsVisibleTo("Unity.Runtime")] [assembly: InternalsVisibleTo("Unity.Core")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.001")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.002")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.003")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.004")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.005")] [assembly: InternalsVisibleTo("Unity.InternalAPIEngineBridge.007")] [assembly: InternalsVisibleTo("UnityEngine.UNETModule")] [assembly: InternalsVisibleTo("UnityEngine.UIElementsModule")] [assembly: UnityEngineModuleAssembly] [assembly: InternalsVisibleTo("UnityEngine.UnityAnalyticsModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityWebRequestModule")] [assembly: InternalsVisibleTo("UnityEngine.TLSModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityAnalyticsCommonModule")] [assembly: InternalsVisibleTo("UnityEngine.UnityConnectModule")] [assembly: InternalsVisibleTo("UnityEngine.ClusterRendererModule")] [assembly: InternalsVisibleTo("UnityEngine.ClusterInputModule")] [assembly: InternalsVisibleTo("UnityEngine.ClothModule")] [assembly: InternalsVisibleTo("UnityEngine.AudioModule")] [assembly: InternalsVisibleTo("UnityEngine.AssetBundleModule")] [assembly: InternalsVisibleTo("UnityEngine.HotReloadModule")] [assembly: InternalsVisibleTo("UnityEngine.ARModule")] [assembly: InternalsVisibleTo("UnityEngine.InputModule")] [assembly: InternalsVisibleTo("UnityEngine.JSONSerializeModule")] [assembly: InternalsVisibleTo("UnityEngine.PhysicsModule")] [assembly: InternalsVisibleTo("UnityEngine.AnimationModule")] [assembly: InternalsVisibleTo("UnityEngine.AndroidJNIModule")] [assembly: InternalsVisibleTo("UnityEngine.AIModule")] [assembly: InternalsVisibleTo("UnityEngine.UmbraModule")] [assembly: InternalsVisibleTo("UnityEngine.CoreModule")] [assembly: InternalsVisibleTo("UnityEngine.SharedInternalsModule")] [assembly: InternalsVisibleTo("UnityEngine")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: InternalsVisibleTo("UnityEngine.CrashReportingModule")] [assembly: InternalsVisibleTo("UnityEngine.DirectorModule")] [assembly: InternalsVisibleTo("UnityEngine.AccessibilityModule")] [assembly: InternalsVisibleTo("UnityEngine.ImageConversionModule")] [assembly: InternalsVisibleTo("UnityEngine.UIElementsNativeModule")] [assembly: InternalsVisibleTo("UnityEngine.UIModule")] [assembly: InternalsVisibleTo("UnityEngine.TilemapModule")] [assembly: InternalsVisibleTo("UnityEngine.TextCoreTextEngineModule")] [assembly: InternalsVisibleTo("UnityEngine.TextCoreFontEngineModule")] [assembly: InternalsVisibleTo("UnityEngine.TerrainPhysicsModule")] [assembly: InternalsVisibleTo("UnityEngine.TerrainModule")] [assembly: InternalsVisibleTo("UnityEngine.SubsystemsModule")] [assembly: InternalsVisibleTo("UnityEngine.SubstanceModule")] [assembly: InternalsVisibleTo("UnityEngine.StreamingModule")] [assembly: InternalsVisibleTo("UnityEngine.SpriteShapeModule")] [assembly: InternalsVisibleTo("UnityEngine.ScreenCaptureModule")] [assembly: InternalsVisibleTo("UnityEngine.SpriteMaskModule")] [assembly: InternalsVisibleTo("UnityEngine.ProfilerModule")] [assembly: InternalsVisibleTo("UnityEngine.GameCenterModule")] [assembly: InternalsVisibleTo("UnityEngine.GIModule")] [assembly: InternalsVisibleTo("UnityEngine.GridModule")] [assembly: InternalsVisibleTo("UnityEngine.TextRenderingModule")] [assembly: InternalsVisibleTo("UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule")] [assembly: InternalsVisibleTo("UnityEngine.IMGUIModule")] [assembly: InternalsVisibleTo("UnityEngine.InputLegacyModule")] [assembly: InternalsVisibleTo("UnityEngine.NVIDIAModule")] [assembly: InternalsVisibleTo("UnityEngine.ParticleSystemModule")] [assembly: InternalsVisibleTo("UnityEngine.PerformanceReportingModule")] [assembly: InternalsVisibleTo("UnityEngine.Physics2DModule")] [assembly: InternalsVisibleTo("UnityEngine.LocalizationModule")] [assembly: InternalsVisibleTo("UnityEngine.DSPGraphModule")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [Embedded] [CompilerGenerated] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] internal sealed class IsReadOnlyAttribute : Attribute { } } namespace UnityEngine { [NativeHeader("Modules/Cloth/Cloth.h")] [UsedByNativeCode] public struct ClothSphereColliderPair { public SphereCollider first { get; set; } public SphereCollider second { get; set; } public ClothSphereColliderPair(SphereCollider a) { first = a; second = null; } public ClothSphereColliderPair(SphereCollider a, SphereCollider b) { first = a; second = b; } } [UsedByNativeCode] public struct ClothSkinningCoefficient { public float maxDistance; public float collisionSphereDistance; } [RequireComponent(typeof(Transform), typeof(SkinnedMeshRenderer))] [NativeHeader("Modules/Cloth/Cloth.h")] [NativeClass("Unity::Cloth")] public sealed class Cloth : Component { public extern Vector3[] vertices { [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("GetPositions")] get; } public extern Vector3[] normals { [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("GetNormals")] get; } public extern ClothSkinningCoefficient[] coefficients { [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("GetCoefficients")] get; [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("SetCoefficients")] set; } public extern CapsuleCollider[] capsuleColliders { [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("GetCapsuleColliders")] get; [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("SetCapsuleColliders")] set; } public extern ClothSphereColliderPair[] sphereColliders { [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("GetSphereColliders")] get; [MethodImpl(MethodImplOptions.InternalCall)] [NativeName("SetSphereColliders")] set; } public extern float sleepThreshold { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float bendingStiffness { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float stretchingStiffness { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float damping { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public Vector3 externalAcceleration { get { //IL_0008: Unknown result type (might be due to invalid IL or missing references) get_externalAcceleration_Injected(out var ret); return ret; } set { set_externalAcceleration_Injected(ref value); } } public Vector3 randomAcceleration { get { //IL_0008: Unknown result type (might be due to invalid IL or missing references) get_randomAcceleration_Injected(out var ret); return ret; } set { set_randomAcceleration_Injected(ref value); } } public extern bool useGravity { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern bool enabled { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float friction { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float collisionMassScale { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern bool enableContinuousCollision { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float useVirtualParticles { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float worldVelocityScale { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float worldAccelerationScale { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float clothSolverFrequency { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } [Obsolete("Parameter solverFrequency is obsolete and no longer supported. Please use clothSolverFrequency instead.")] public bool solverFrequency { get { return clothSolverFrequency > 0f; } set { clothSolverFrequency = (value ? 120f : 0f); } } public extern bool useTethers { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float stiffnessFrequency { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float selfCollisionDistance { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } public extern float selfCollisionStiffness { [MethodImpl(MethodImplOptions.InternalCall)] get; [MethodImpl(MethodImplOptions.InternalCall)] set; } [Obsolete("useContinuousCollision is no longer supported, use enableContinuousCollision instead")] public float useContinuousCollision { get; set; } [Obsolete("Deprecated.Cloth.selfCollisions is no longer supported since Unity 5.0.", true)] public bool selfCollision { get; } [MethodImpl(MethodImplOptions.InternalCall)] public extern void ClearTransformMotion(); [MethodImpl(MethodImplOptions.InternalCall)] public extern void GetSelfAndInterCollisionIndices([NotNull("ArgumentNullException")] List indices); [MethodImpl(MethodImplOptions.InternalCall)] public extern void SetSelfAndInterCollisionIndices([NotNull("ArgumentNullException")] List indices); [MethodImpl(MethodImplOptions.InternalCall)] public extern void GetVirtualParticleIndices([NotNull("ArgumentNullException")] List indicesOutList); [MethodImpl(MethodImplOptions.InternalCall)] public extern void SetVirtualParticleIndices([NotNull("ArgumentNullException")] List indicesIn); [MethodImpl(MethodImplOptions.InternalCall)] public extern void GetVirtualParticleWeights([NotNull("ArgumentNullException")] List weightsOutList); [MethodImpl(MethodImplOptions.InternalCall)] public extern void SetVirtualParticleWeights([NotNull("ArgumentNullException")] List weights); [MethodImpl(MethodImplOptions.InternalCall)] public extern void SetEnabledFading(bool enabled, float interpolationTime); [ExcludeFromDocs] public void SetEnabledFading(bool enabled) { SetEnabledFading(enabled, 0.5f); } internal RaycastHit Raycast(Ray ray, float maxDistance, ref bool hasHit) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) Raycast_Injected(ref ray, maxDistance, ref hasHit, out var ret); return ret; } [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void get_externalAcceleration_Injected(out Vector3 ret); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void set_externalAcceleration_Injected(ref Vector3 value); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void get_randomAcceleration_Injected(out Vector3 ret); [MethodImpl(MethodImplOptions.InternalCall)] [SpecialName] private extern void set_randomAcceleration_Injected(ref Vector3 value); [MethodImpl(MethodImplOptions.InternalCall)] private extern void Raycast_Injected(ref Ray ray, float maxDistance, ref bool hasHit, out RaycastHit ret); } }