using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Unity.IL2CPP; using HarmonyLib; using Microsoft.CodeAnalysis; using Mirror; using Mirror.Authenticators; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("BigPass")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BigPass")] [assembly: AssemblyTitle("BigPass")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace walkonin { [BepInPlugin("bayturtleking.walkonin", "Walk-On-In", "1.0.0")] public class nopasswordmod : BasePlugin { public override void Load() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("bayturtleking.walkonin").PatchAll(); ((BasePlugin)this).Log.LogInfo((object)"turtle's awesome walk on in mod loaded. anyone who joins your lobby will no longer need a password."); } } [HarmonyPatch(typeof(HouseAuthenticator), "OnPasswordResponseMessage")] internal static class stopsayingpasswordsguys { [HarmonyPrefix] private static void prefix(HouseAuthenticator __instance, NetworkConnectionToClient conn, PasswordResponseMessage msg) { if (!((Object)(object)__instance == (Object)null)) { msg.authPassword = __instance.password; } } } }