using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Garn47Pack")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Garn47Pack")] [assembly: AssemblyTitle("Garn47Pack")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRKEEPS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KEEPS"; return Assets.MainAssetBundle.LoadAsset(text); } } public class MRCOOLNEWSCAT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CoolNewsCat"; return Assets.MainAssetBundle.LoadAsset(text); } } public class MRNEWGARN47 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NewGarn47"; return Assets.MainAssetBundle.LoadAsset(text); } } public class MRLD : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LD"; return Assets.MainAssetBundle.LoadAsset(text); } } public class Keeps_Slippy : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KeepMeSafe2"; return Assets.MainAssetBundle.LoadAsset(text); } } [BepInPlugin("Com.Gearmaster.Garn47SuitPack", "Garn47 Suit pack", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Car0", typeof(MRCOOLNEWSCAT)); ModelReplacementAPI.RegisterSuitModelReplacement("Keeps", typeof(MRKEEPS)); ModelReplacementAPI.RegisterSuitModelReplacement("Garn47", typeof(MRNEWGARN47)); ModelReplacementAPI.RegisterSuitModelReplacement("LD", typeof(MRLD)); ModelReplacementAPI.RegisterSuitModelReplacement("Keeps (Slippy)", typeof(Keeps_Slippy)); Harmony val = new Harmony("Com.Gearmaster.Garn47SuitPack"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Com.Gearmaster.Garn47SuitPack is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "templatebundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }