using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using LocalizationManager; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using TMPro; using UnityEngine; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Glitnir_Eternium_Armor")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("Glitnir_Eternium_Armor")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("1.0.2")] [assembly: AssemblyCompany("Glitnir")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<5dfa96f1-4e21-4b3e-b184-09b31bd56f9a>Embedded] internal sealed class <5dfa96f1-4e21-4b3e-b184-09b31bd56f9a>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<5dfa96f1-4e21-4b3e-b184-09b31bd56f9a>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [<5dfa96f1-4e21-4b3e-b184-09b31bd56f9a>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <714f3f19-f703-441c-85f1-ebb687e73bec>NullableContextAttribute : Attribute { public readonly byte Flag; public <714f3f19-f703-441c-85f1-ebb687e73bec>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Glitnir_Eternium_Armor { [Nullable(0)] [BepInPlugin("Glitnir.Glitnir_Eternium_Armor", "Glitnir_Eternium_Armor", "1.0.2")] [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] public class Glitnir_Eternium_ArmorPlugin : BaseUnityPlugin { [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [Nullable(2)] [UsedImplicitly] public string Category; [UsedImplicitly] [Nullable(new byte[] { 2, 1 })] public Action CustomDrawer; } internal const string ModName = "Glitnir_Eternium_Armor"; internal const string ModVersion = "1.0.2"; internal const string Author = "Glitnir"; private const string ModGUID = "Glitnir.Glitnir_Eternium_Armor"; private static string ConfigFileName = "Glitnir.Glitnir_Eternium_Armor.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Glitnir.Glitnir_Eternium_Armor"); public static readonly ManualLogSource Glitnir_Eternium_ArmorLogger; private static readonly ConfigSync ConfigSync; private static ConfigEntry _serverConfigLocked; private static ConfigEntry _recipeIsActiveConfig; public void Awake() { Localizer.Load(); _serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry(_serverConfigLocked); Item item = new Item("glitnir_eternium", "ArmorEterniumChestGlitnir"); item.Crafting.Add(CraftingTable.Workbench, 1); item.RequiredItems.Add("Stone", 1); item.RequiredUpgradeItems.Add("Stone", 1); item.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item2 = new Item("glitnir_eternium", "ArmorEterniumLegsGlitnir"); item2.Crafting.Add(CraftingTable.Workbench, 1); item2.RequiredItems.Add("Stone", 1); item2.RequiredUpgradeItems.Add("Stone", 1); item2.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item2.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item3 = new Item("glitnir_eternium", "ArmorEterniumHelmetGlitnir"); item3.Crafting.Add(CraftingTable.Workbench, 1); item3.RequiredItems.Add("Stone", 1); item3.RequiredUpgradeItems.Add("Stone", 1); item3.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item3.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item4 = new Item("glitnir_eternium", "ArmorEterniumCapeGlitnir"); item4.Crafting.Add(CraftingTable.Workbench, 1); item4.RequiredItems.Add("Stone", 1); item4.RequiredUpgradeItems.Add("Stone", 1); item4.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item4.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item5 = new Item("glitnir_eternium", "ArmorEterniumBeltGlitnir"); item5.Crafting.Add(CraftingTable.Workbench, 1); item5.RequiredItems.Add("Stone", 1); item5.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item5.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item6 = new Item("glitnir_eternium", "BowEterniumGlitnir"); item6.Crafting.Add(CraftingTable.Workbench, 1); item6.RequiredItems.Add("Stone", 1); item6.RequiredUpgradeItems.Add("Stone", 1); item6.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item6.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item7 = new Item("glitnir_eternium", "StaffEterniumGlitnir"); item7.Crafting.Add(CraftingTable.Workbench, 1); item7.RequiredItems.Add("Stone", 1); item7.RequiredUpgradeItems.Add("Stone", 1); item7.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item7.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item8 = new Item("glitnir_eternium", "SwordEterniumGlitnir"); item8.Crafting.Add(CraftingTable.Workbench, 1); item8.RequiredItems.Add("Stone", 1); item8.RequiredUpgradeItems.Add("Stone", 1); item8.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item8.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item9 = new Item("glitnir_eternium", "ShieldEterniumGlitnir"); item9.Crafting.Add(CraftingTable.Workbench, 1); item9.RequiredItems.Add("Stone", 1); item9.RequiredUpgradeItems.Add("Stone", 1); item9.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item9.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item10 = new Item("glitnir_eternium", "ArmorMeadowsChestGlitnir"); item10.Crafting.Add(CraftingTable.Workbench, 1); item10.RequiredItems.Add("Stone", 1); item10.RequiredUpgradeItems.Add("Stone", 1); item10.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item10.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item11 = new Item("glitnir_eternium", "ArmorMeadowsLegsGlitnir"); item11.Crafting.Add(CraftingTable.Workbench, 1); item11.RequiredItems.Add("Stone", 1); item11.RequiredUpgradeItems.Add("Stone", 1); item11.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item11.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item12 = new Item("glitnir_eternium", "ArmorMeadowsHelmetGlitnir"); item12.Crafting.Add(CraftingTable.Workbench, 1); item12.RequiredItems.Add("Stone", 1); item12.RequiredUpgradeItems.Add("Stone", 1); item12.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item12.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item13 = new Item("glitnir_eternium", "BastardMeadowsGlitnir"); item13.Crafting.Add(CraftingTable.Workbench, 1); item13.RequiredItems.Add("Stone", 1); item13.RequiredUpgradeItems.Add("Stone", 1); item13.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item13.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item14 = new Item("glitnir_eternium", "ArmorCrusaderChestDO"); item14.Crafting.Add(CraftingTable.Workbench, 1); item14.RequiredItems.Add("Stone", 1); item14.RequiredUpgradeItems.Add("Stone", 1); item14.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item14.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item15 = new Item("glitnir_eternium", "ArmorCrusaderLegsDO"); item15.Crafting.Add(CraftingTable.Workbench, 1); item15.RequiredItems.Add("Stone", 1); item15.RequiredUpgradeItems.Add("Stone", 1); item15.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item15.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item16 = new Item("glitnir_eternium", "ArmorCrusaderHelmetDO"); item16.Crafting.Add(CraftingTable.Workbench, 1); item16.RequiredItems.Add("Stone", 1); item16.RequiredUpgradeItems.Add("Stone", 1); item16.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item16.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item17 = new Item("glitnir_eternium", "ArmorCrusaderCapeDO"); item17.Crafting.Add(CraftingTable.Workbench, 1); item17.RequiredItems.Add("Stone", 1); item17.RequiredUpgradeItems.Add("Stone", 1); item17.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item17.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item18 = new Item("glitnir_eternium", "ArmorCrusaderBeltDO"); item18.Crafting.Add(CraftingTable.Workbench, 1); item18.RequiredItems.Add("Stone", 1); item18.RequiredUpgradeItems.Add("Stone", 1); item18.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item18.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item19 = new Item("glitnir_eternium", "ArmorStormcallerChestDO"); item19.Crafting.Add(CraftingTable.Workbench, 1); item19.RequiredItems.Add("Stone", 1); item19.RequiredUpgradeItems.Add("Stone", 1); item19.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item19.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item20 = new Item("glitnir_eternium", "ArmorStormcallerLegsDO"); item20.Crafting.Add(CraftingTable.Workbench, 1); item20.RequiredItems.Add("Stone", 1); item20.RequiredUpgradeItems.Add("Stone", 1); item20.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item20.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item21 = new Item("glitnir_eternium", "ArmorStormcallerHelmetDO"); item21.Crafting.Add(CraftingTable.Workbench, 1); item21.RequiredItems.Add("Stone", 1); item21.RequiredUpgradeItems.Add("Stone", 1); item21.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item21.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item22 = new Item("glitnir_eternium", "ArmorStormcallerCapeDO"); item22.Crafting.Add(CraftingTable.Workbench, 1); item22.RequiredItems.Add("Stone", 1); item22.RequiredUpgradeItems.Add("Stone", 1); item22.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item22.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item23 = new Item("glitnir_eternium", "ArmorStormcallerBeltDO"); item23.Crafting.Add(CraftingTable.Workbench, 1); item23.RequiredItems.Add("Stone", 1); item23.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item23.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item24 = new Item("glitnir_eternium", "ArmorNocturneBladeChestDO"); item24.Crafting.Add(CraftingTable.Workbench, 1); item24.RequiredItems.Add("Stone", 1); item24.RequiredUpgradeItems.Add("Stone", 1); item24.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item24.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item25 = new Item("glitnir_eternium", "ArmorNocturneBladeLegsDO"); item25.Crafting.Add(CraftingTable.Workbench, 1); item25.RequiredItems.Add("Stone", 1); item25.RequiredUpgradeItems.Add("Stone", 1); item25.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item25.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item26 = new Item("glitnir_eternium", "ArmorNocturneBladeHelmetDO"); item26.Crafting.Add(CraftingTable.Workbench, 1); item26.RequiredItems.Add("Stone", 1); item26.RequiredUpgradeItems.Add("Stone", 1); item26.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item26.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item27 = new Item("glitnir_eternium", "ArmorNocturneBladeCapeDO"); item27.Crafting.Add(CraftingTable.Workbench, 1); item27.RequiredItems.Add("Stone", 1); item27.RequiredUpgradeItems.Add("Stone", 1); item27.CraftAmount = 1; MaterialReplacer.RegisterGameObjectForShaderSwap(item27.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { Glitnir_Eternium_ArmorLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { Glitnir_Eternium_ArmorLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); Glitnir_Eternium_ArmorLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry config<[Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry val2 = ((BaseUnityPlugin)this).Config.Bind(group, name, value, val); ConfigSync.AddConfigEntry(val2).SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry config<[Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty()), synchronizedSetting); } static Glitnir_Eternium_ArmorPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; Glitnir_Eternium_ArmorLogger = Logger.CreateLogSource("Glitnir_Eternium_Armor"); ConfigSync = new ConfigSync("Glitnir.Glitnir_Eternium_Armor") { DisplayName = "Glitnir_Eternium_Armor", CurrentVersion = "1.0.2", MinimumRequiredVersion = "1.0.2" }; _serverConfigLocked = null; _recipeIsActiveConfig = null; } } public static class KeyboardExtensions { public static bool IsKeyDown(this KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey)) { return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func)Input.GetKey); } return false; } public static bool IsKeyHeld(this KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey)) { return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func)Input.GetKey); } return false; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register("Glitnir_Eternium_Armor_VersionCheck", (Action)RpcHandlers.RPC_Glitnir_Eternium_Armor_Version); Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogInfo((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.0.2"); peer.m_rpc.Invoke("Glitnir_Eternium_Armor_VersionCheck", new object[1] { val }); } } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [Nullable(0)] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "Glitnir_Eternium_ArmorRequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + Glitnir_Eternium_ArmorPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [Nullable(0)] public static class RpcHandlers { public static readonly List ValidatedPeers = new List(); public static void RPC_Glitnir_Eternium_Armor_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogInfo((object)("Version check, local: 1.0.2, remote: " + text)); if (text != "1.0.2") { Glitnir_Eternium_ArmorPlugin.ConnectionError = "Glitnir_Eternium_Armor Installed: 1.0.2\n Needed: " + text; if (ZNet.instance.IsServer()) { Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogInfo((object)"Received same version from server!"); } else { Glitnir_Eternium_ArmorPlugin.Glitnir_Eternium_ArmorLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } public static string ComputeHashForMod() { using SHA256 sHA = SHA256.Create(); byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location)); StringBuilder stringBuilder = new StringBuilder(); byte[] array2 = array; foreach (byte b in array2) { stringBuilder.Append(b.ToString("X2")); } return stringBuilder.ToString(); } } } namespace PieceManager { [PublicAPI] [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [Nullable(0)] public static class MaterialReplacer { [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary ObjectToSwap; private static readonly Dictionary OriginalMaterials; private static readonly Dictionary ObjectsForShaderReplace; private static readonly HashSet CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown CachedShaders = new HashSet(); hasRun = false; OriginalMaterials = new Dictionary(); ObjectToSwap = new Dictionary(); ObjectsForShaderReplace = new Dictionary(); new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll(); foreach (AssetBundle val in array) { IEnumerable enumerable3; try { IEnumerable enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable enumerable = val.LoadAllAssets(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable)val.GetAllAssetNames()).Select((Func)val.LoadAsset) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren(true); foreach (Renderer obj in componentsInChildren) { Material[] sharedMaterials = obj.sharedMaterials.Select([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); obj.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren(true); for (int i = 0; i < componentsInChildren.Length; i++) { Material[] sharedMaterials = componentsInChildren[i].sharedMaterials; foreach (Material val in sharedMaterials) { if ((Object)(object)val != (Object)null) { val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } } namespace LocalizationManager { [Nullable(0)] [PublicAPI] [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] public class Localizer { private static readonly Dictionary>> PlaceholderProcessors; private static readonly Dictionary> loadedTexts; private static readonly ConditionalWeakTable localizationLanguage; private static readonly List> localizationObjects; [Nullable(2)] private static BaseUnityPlugin _plugin; private static readonly List fileExtensions; private static BaseUnityPlugin plugin { get { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown if (_plugin == null) { IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out var value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out var value2)) { text = value2.Aggregate(text, [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (string current, KeyValuePair> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder(string key, string placeholder, ConfigEntry config, [Nullable(new byte[] { 2, 1, 1 })] Func convertConfigValue = null) { if (convertConfigValue == null) { convertConfigValue = (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key)) { PlaceholderProcessors[key] = new Dictionary>(); } config.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value); UpdatePlaceholderText(Localization.instance, key); } } public static void AddText(string key, string text) { List> list = new List>(); foreach (WeakReference localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference item in list) { localizationObjects.Remove(item); } } public static void Load() { LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage()); } private static void LoadLocalization(Localization __instance, string language) { if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference(__instance)); } localizationLanguage.Add(__instance, language); Dictionary dictionary = new Dictionary(); foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories) where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0 select f) { string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1]; if (dictionary.ContainsKey(text)) { Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped.")); } else { dictionary[text] = item; } } byte[] array = LoadTranslationFromAssembly("English"); if (array == null) { throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml."); } Dictionary dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize>(Encoding.UTF8.GetString(array)); if (dictionary2 == null) { throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text2 = null; if (language != "English") { if (dictionary.ContainsKey(language)) { text2 = File.ReadAllText(dictionary[language]); } else { byte[] array2 = LoadTranslationFromAssembly(language); if (array2 != null) { text2 = Encoding.UTF8.GetString(array2); } } } if (text2 == null && dictionary.ContainsKey("English")) { text2 = File.ReadAllText(dictionary["English"]); } if (text2 != null) { foreach (KeyValuePair item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize>(text2) ?? new Dictionary()) { dictionary2[item2.Key] = item2.Value; } } loadedTexts[language] = dictionary2; foreach (KeyValuePair item3 in dictionary2) { UpdatePlaceholderText(__instance, item3.Key); } } static Localizer() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown PlaceholderProcessors = new Dictionary>>(); loadedTexts = new Dictionary>(); localizationLanguage = new ConditionalWeakTable(); localizationObjects = new List>(); fileExtensions = new List { ".json", ".yml" }; new Harmony("org.bepinex.helpers.LocalizationManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } [return: Nullable(2)] private static byte[] LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension); if (array != null) { return array; } } return null; } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(2)] public static byte[] ReadEmbeddedFileBytes([Nullable(1)] string resourceFileName, Assembly containingAssembly = null) { using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } } namespace ItemManager { [PublicAPI] public enum CraftingTable { Disabled, Inventory, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("piece_MeadCauldron")] MeadCauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("piece_preptable")] PrepTable, [InternalName("blackforge")] BlackForge, Custom } [PublicAPI] public enum ConversionPiece { Disabled, [InternalName("smelter")] Smelter, [InternalName("charcoal_kiln")] CharcoalKiln, [InternalName("blastfurnace")] BlastFurnace, [InternalName("windmill")] Windmill, [InternalName("piece_spinningwheel")] SpinningWheel, [InternalName("eitrrefinery")] EitrRefinery, Custom } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [Nullable(0)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [Nullable(0)] [PublicAPI] public class RequiredResourceList { public readonly List Requirements = new List(); public bool Free; public void Add(string itemName, int amount, int quality = 0) { Requirements.Add(new Requirement { itemName = itemName, amount = amount, quality = quality }); } public void Add(string itemName, ConfigEntry amountConfig, int quality = 0) { Requirements.Add(new Requirement { itemName = itemName, amountConfig = amountConfig, quality = quality }); } } [PublicAPI] [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [Nullable(0)] public class CraftingStationList { public readonly List Stations = new List(); public void Add(CraftingTable table, int level) { Stations.Add(new CraftingStationConfig { Table = table, level = level }); } public void Add(string customTable, int level) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, level = level, custom = customTable }); } } [PublicAPI] [Nullable(0)] [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] public class ItemRecipe { public readonly RequiredResourceList RequiredItems = new RequiredResourceList(); public readonly RequiredResourceList RequiredUpgradeItems = new RequiredResourceList(); public readonly CraftingStationList Crafting = new CraftingStationList(); public int CraftAmount = 1; public bool RequireOnlyOneIngredient; public float QualityResultAmountMultiplier = 1f; [Nullable(2)] public ConfigEntryBase RecipeIsActive; } [PublicAPI] public class Trade { public Trader Trader; public uint Price; public uint Stack = 1u; [Nullable(2)] public string RequiredGlobalKey; } [PublicAPI] [Flags] public enum Trader { None = 0, Haldor = 1, Hildir = 2 } public struct Requirement { [Nullable(1)] public string itemName; public int amount; [Nullable(2)] public ConfigEntry amountConfig; [Description("Set to a non-zero value to apply the requirement only for a specific quality")] public int quality; } public struct CraftingStationConfig { public CraftingTable Table; public int level; [Nullable(2)] public string custom; } [Flags] public enum Configurability { Disabled = 0, Recipe = 1, Stats = 2, Drop = 4, Trader = 8, Full = 0xF } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [PublicAPI] [Nullable(0)] public class DropTargets { public readonly List Drops = new List(); public void Add(string creatureName, float chance, int min = 1, int? max = null, bool levelMultiplier = true) { Drops.Add(new DropTarget { creature = creatureName, chance = chance, min = min, max = (max ?? min), levelMultiplier = levelMultiplier }); } } public struct DropTarget { [Nullable(1)] public string creature; public int min; public int max; public float chance; public bool levelMultiplier; } public enum Toggle { On = 1, Off = 0 } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(1)] [PublicAPI] [Nullable(0)] public class Item { [Nullable(0)] private class ItemConfig { [Nullable(new byte[] { 2, 1 })] public ConfigEntry craft; [Nullable(new byte[] { 2, 1 })] public ConfigEntry upgrade; public ConfigEntry table; public ConfigEntry tableLevel; public ConfigEntry customTable; [Nullable(2)] public ConfigEntry maximumTableLevel; public ConfigEntry requireOneIngredient; public ConfigEntry qualityResultAmountMultiplier; } [Nullable(0)] private class TraderConfig { public ConfigEntry trader; public ConfigEntry price; public ConfigEntry stack; public ConfigEntry requiredGlobalKey; } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] private class RequirementQuality { public int quality; } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(2)] [Nullable(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string Category; [Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action CustomDrawer; public Func browsability; } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] [PublicAPI] public enum DamageModifier { Normal, Resistant, Weak, Immune, Ignore, VeryResistant, VeryWeak, None } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] private delegate void setDmgFunc(ref DamageTypes dmg, float value); [Nullable(0)] private class SerializedRequirements { public readonly List Reqs; public SerializedRequirements(List reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) : this(reqs.Split(new char[1] { ',' }).Select([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); int result; int result2; return new Requirement { itemName = array[0], amount = ((array.Length <= 1 || !int.TryParse(array[1], out result)) ? 1 : result), quality = ((array.Length > 2 && int.TryParse(array[2], out result2)) ? result2 : 0) }; }).ToList()) { } public override string ToString() { return string.Join(",", Reqs.Select([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}" + ((r.quality > 0) ? $":{r.quality}" : ""))); } [return: Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)("The required item '" + name + "' does not exist.")); } return obj; } public static Requirement[] toPieceReqs(ObjectDB objectDB, SerializedRequirements craft, SerializedRequirements upgrade) { //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Expected O, but got Unknown //IL_0194: Expected O, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Expected O, but got Unknown Dictionary dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func)([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Requirement r) => r.itemName), (Func)([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Requirement r) => { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown ItemDrop val6 = ResItem(r); return (val6 != null) ? new Requirement { m_amount = (r.amountConfig?.Value ?? r.amount), m_resItem = val6, m_amountPerLevel = 0 } : ((Requirement)null); })); List list = dictionary.Values.Where([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Requirement v) => v != null).ToList(); foreach (Requirement item in upgrade.Reqs.Where((Requirement r) => r.itemName != "")) { if (item.quality > 0) { ItemDrop val = ResItem(item); if (val != null) { Requirement val2 = new Requirement { m_resItem = val, m_amountPerLevel = (item.amountConfig?.Value ?? item.amount), m_amount = 0 }; list.Add(val2); requirementQuality.Add(val2, new RequirementQuality { quality = item.quality }); } continue; } if (!dictionary.TryGetValue(item.itemName, out var value) || value == null) { ItemDrop val3 = ResItem(item); if (val3 != null) { string itemName = item.itemName; Requirement val4 = new Requirement { m_resItem = val3, m_amount = 0 }; Requirement val5 = val4; dictionary[itemName] = val4; value = val5; list.Add(value); } } if (value != null) { value.m_amountPerLevel = item.amountConfig?.Value ?? item.amount; } } return list.ToArray(); [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(2)] ItemDrop ResItem(Requirement r) { return fetchByName(objectDB, r.itemName); } } } [Nullable(0)] private class SerializedDrop { public readonly List Drops; public SerializedDrop(List drops) { Drops = drops; } public SerializedDrop(string drops) { Drops = ((drops == "") ? ((IEnumerable)Array.Empty()) : ((IEnumerable)drops.Split(new char[1] { ',' }))).Select([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); if (array.Length <= 2 || !int.TryParse(array[2], out var result)) { result = 1; } if (array.Length <= 3 || !int.TryParse(array[3], out var result2)) { result2 = result; } bool levelMultiplier = array.Length <= 4 || array[4] != "0"; float result3; return new DropTarget { creature = array[0], chance = ((array.Length > 1 && float.TryParse(array[1], out result3)) ? result3 : 1f), min = result, max = result2, levelMultiplier = levelMultiplier }; }).ToList(); } public override string ToString() { return string.Join(",", Drops.Select([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (DropTarget r) => $"{r.creature}:{r.chance.ToString(CultureInfo.InvariantCulture)}:{r.min}:" + ((r.min == r.max) ? "" : $"{r.max}") + (r.levelMultiplier ? "" : ":0"))); } [return: Nullable(2)] private static Character fetchByName(ZNetScene netScene, string name) { GameObject prefab = netScene.GetPrefab(name); Character obj = ((prefab != null) ? prefab.GetComponent() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)("The drop target character '" + name + "' does not exist.")); } return obj; } public Dictionary toCharacterDrops(ZNetScene netScene, GameObject item) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown Dictionary dictionary = new Dictionary(); foreach (DropTarget drop in Drops) { Character val = fetchByName(netScene, drop.creature); if (val != null) { dictionary[val] = new Drop { m_prefab = item, m_amountMin = drop.min, m_amountMax = drop.max, m_chance = drop.chance, m_levelMultiplier = drop.levelMultiplier }; } } return dictionary; } } private static readonly List registeredItems = new List(); private static readonly Dictionary itemDropMap = new Dictionary(); private static Dictionary>> activeRecipes = new Dictionary>>(); [Nullable(new byte[] { 1, 1, 2 })] private static Dictionary hiddenCraftRecipes = new Dictionary(); [Nullable(new byte[] { 1, 1, 2 })] private static Dictionary hiddenUpgradeRecipes = new Dictionary(); private static Dictionary> itemCraftConfigs = new Dictionary>(); private static Dictionary> itemDropConfigs = new Dictionary>(); private Dictionary characterDrops = new Dictionary(); private readonly Dictionary statsConfigs = new Dictionary(); private static readonly ConditionalWeakTable requirementQuality = new ConditionalWeakTable(); public static Configurability DefaultConfigurability = Configurability.Full; public Configurability? Configurable; private Configurability configurationVisible = Configurability.Full; [Nullable(2)] private TraderConfig traderConfig; public readonly GameObject Prefab; [Description("Specifies the maximum required crafting station level to upgrade and repair the item.\nDefault is calculated from crafting station level and maximum quality.")] public int MaximumRequiredStationLevel = int.MaxValue; [Description("Assigns the item as a drop item to a creature.\nUses a creature name, a drop chance and a minimum and maximum amount.")] public readonly DropTargets DropsFrom = new DropTargets(); [Description("Configures whether the item can be bought at the trader.\nDon't forget to set cost to something above 0 or the item will be sold for free.")] public readonly Trade Trade = new Trade(); internal List Conversions = new List(); internal List conversions = new List(); public Dictionary Recipes = new Dictionary(); [Nullable(2)] private LocalizeKey _name; [Nullable(2)] private LocalizeKey _description; [Nullable(2)] private static object configManager; [Nullable(2)] private static Localization _english; [Nullable(2)] private static BaseUnityPlugin _plugin; private static bool hasConfigSync = true; [Nullable(2)] private static object _configSync; private Configurability configurability => Configurable ?? DefaultConfigurability; [Description("Specifies the resources needed to craft the item.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the item should need.")] public RequiredResourceList RequiredItems => this[""].RequiredItems; [Description("Specifies the resources needed to upgrade the item.\nUse .Add to add resources with their internal ID and an amount. This amount will be multipled by the item quality level.\nUse one .Add for each resource type the upgrade should need.")] public RequiredResourceList RequiredUpgradeItems => this[""].RequiredUpgradeItems; [Description("Specifies the crafting station needed to craft the item.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.\nUse one .Add for each crafting station.")] public CraftingStationList Crafting => this[""].Crafting; [Description("Specifies a config entry which toggles whether a recipe is active.")] [Nullable(2)] public ConfigEntryBase RecipeIsActive { [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(2)] get { return this[""].RecipeIsActive; } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(2)] set { this[""].RecipeIsActive = value; } } [Description("Specifies the number of items that should be given to the player with a single craft of the item.\nDefaults to 1.")] public int CraftAmount { get { return this[""].CraftAmount; } set { this[""].CraftAmount = value; } } public bool RequireOnlyOneIngredient { get { return this[""].RequireOnlyOneIngredient; } set { this[""].RequireOnlyOneIngredient = value; } } public float QualityResultAmountMultiplier { get { return this[""].QualityResultAmountMultiplier; } set { this[""].QualityResultAmountMultiplier = value; } } public ItemRecipe this[string name] { get { if (Recipes.TryGetValue(name, out var value)) { return value; } return Recipes[name] = new ItemRecipe(); } } public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } SharedData shared = Prefab.GetComponent().m_itemData.m_shared; if (shared.m_name.StartsWith("$")) { _name = new LocalizeKey(shared.m_name); } else { string text = "$item_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(shared.m_name); shared.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } SharedData shared = Prefab.GetComponent().m_itemData.m_shared; if (shared.m_description.StartsWith("$")) { _description = new LocalizeKey(shared.m_description); } else { string text = "$itemdesc_" + ((Object)Prefab).name.Replace(" ", "_"); _description = new LocalizeKey(text).English(shared.m_description); shared.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); private static BaseUnityPlugin plugin { get { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown if (_plugin == null) { IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } [Nullable(2)] private static object configSync { [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(2)] get { if (_configSync == null && hasConfigSync) { Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } } return _configSync; } } public Item(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public Item(AssetBundle bundle, string prefabName) : this(PrefabManager.RegisterPrefab(bundle, prefabName, addToObjectDb: true), skipRegistering: true) { } public Item(GameObject prefab, bool skipRegistering = false) { if (!skipRegistering) { PrefabManager.RegisterPrefab(prefab, addToObjectDb: true); } Prefab = prefab; registeredItems.Add(this); itemDropMap[Prefab.GetComponent()] = this; Prefab.GetComponent().m_itemData.m_dropPrefab = Prefab; } public void ToggleConfigurationVisibility(Configurability visible) { configurationVisible = visible; if (itemDropConfigs.TryGetValue(this, out var value)) { Toggle((ConfigEntryBase)(object)value, Configurability.Drop); } if (itemCraftConfigs.TryGetValue(this, out var value2)) { foreach (ItemConfig value4 in value2.Values) { ToggleObj(value4, Configurability.Recipe); } } foreach (Conversion conversion in Conversions) { if (conversion.config != null) { ToggleObj(conversion.config, Configurability.Recipe); } } foreach (KeyValuePair statsConfig in statsConfigs) { Toggle(statsConfig.Key, Configurability.Stats); if ((visible & Configurability.Stats) != Configurability.Disabled) { statsConfig.Value(); } } reloadConfigDisplay(); void Toggle(ConfigEntryBase cfg, Configurability check) { object[] tags = cfg.Description.Tags; for (int i = 0; i < tags.Length; i++) { if (tags[i] is ConfigurationManagerAttributes configurationManagerAttributes) { configurationManagerAttributes.Browsable = (visible & check) != Configurability.Disabled && (configurationManagerAttributes.browsability == null || configurationManagerAttributes.browsability()); } } } void ToggleObj(object obj, Configurability check) { FieldInfo[] fields = obj.GetType().GetFields(); for (int i = 0; i < fields.Length; i++) { object? value3 = fields[i].GetValue(obj); ConfigEntryBase val = (ConfigEntryBase)((value3 is ConfigEntryBase) ? value3 : null); if (val != null) { Toggle(val, check); } } } } internal static void reloadConfigDisplay() { object obj = configManager?.GetType().GetProperty("DisplayingWindow").GetValue(configManager); if (obj is bool && (bool)obj) { configManager.GetType().GetMethod("BuildSettingList").Invoke(configManager, Array.Empty()); } } private void UpdateItemTableConfig(string recipeKey, CraftingTable table, string customTableValue) { if (activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(recipeKey, out var value)) { value.First().m_enabled = table != CraftingTable.Disabled; if ((uint)table <= 1u) { value.First().m_craftingStation = null; } else if (table == CraftingTable.Custom) { Recipe obj = value.First(); GameObject prefab = ZNetScene.instance.GetPrefab(customTableValue); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent() : null); } else { value.First().m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName(table)).GetComponent(); } } } private void UpdateCraftConfig(string recipeKey, SerializedRequirements craftRequirements, SerializedRequirements upgradeRequirements) { if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || !activeRecipes.ContainsKey(this) || !activeRecipes[this].TryGetValue(recipeKey, out var value)) { return; } foreach (Recipe item in value) { item.m_resources = SerializedRequirements.toPieceReqs(ObjectDB.instance, craftRequirements, upgradeRequirements); } } internal static void Patch_FejdStartup() { //IL_0e8a: Unknown result type (might be due to invalid IL or missing references) //IL_0e8f: Unknown result type (might be due to invalid IL or missing references) //IL_2155: Unknown result type (might be due to invalid IL or missing references) //IL_215f: Expected O, but got Unknown //IL_0f53: Unknown result type (might be due to invalid IL or missing references) //IL_0f56: Unknown result type (might be due to invalid IL or missing references) //IL_0fac: Expected I4, but got Unknown //IL_0b79: Unknown result type (might be due to invalid IL or missing references) //IL_0b83: Expected O, but got Unknown //IL_030b: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Expected O, but got Unknown //IL_10e0: Unknown result type (might be due to invalid IL or missing references) //IL_10e3: Unknown result type (might be due to invalid IL or missing references) //IL_10e5: Invalid comparison between Unknown and I4 //IL_10e7: Unknown result type (might be due to invalid IL or missing references) //IL_10eb: Invalid comparison between Unknown and I4 //IL_0c9c: Unknown result type (might be due to invalid IL or missing references) //IL_0ca6: Expected O, but got Unknown //IL_0d47: Unknown result type (might be due to invalid IL or missing references) //IL_0d51: Expected O, but got Unknown //IL_10ed: Unknown result type (might be due to invalid IL or missing references) //IL_10f1: Invalid comparison between Unknown and I4 //IL_03fe: Unknown result type (might be due to invalid IL or missing references) //IL_0408: Expected O, but got Unknown //IL_0dfb: Unknown result type (might be due to invalid IL or missing references) //IL_0e05: Expected O, but got Unknown //IL_12ec: Unknown result type (might be due to invalid IL or missing references) //IL_12ef: Unknown result type (might be due to invalid IL or missing references) //IL_12f1: Invalid comparison between Unknown and I4 //IL_12f3: Unknown result type (might be due to invalid IL or missing references) //IL_12f7: Unknown result type (might be due to invalid IL or missing references) //IL_12f9: Invalid comparison between Unknown and I4 //IL_0539: Unknown result type (might be due to invalid IL or missing references) //IL_0543: Expected O, but got Unknown //IL_12fb: Unknown result type (might be due to invalid IL or missing references) //IL_12ff: Invalid comparison between Unknown and I4 //IL_13d4: Unknown result type (might be due to invalid IL or missing references) //IL_13d9: Unknown result type (might be due to invalid IL or missing references) //IL_13db: Unknown result type (might be due to invalid IL or missing references) //IL_13de: Invalid comparison between Unknown and I4 //IL_13e0: Unknown result type (might be due to invalid IL or missing references) //IL_13e4: Invalid comparison between Unknown and I4 //IL_06f0: Unknown result type (might be due to invalid IL or missing references) //IL_06fa: Expected O, but got Unknown //IL_0651: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Expected O, but got Unknown //IL_1453: Unknown result type (might be due to invalid IL or missing references) //IL_1456: Unknown result type (might be due to invalid IL or missing references) //IL_1458: Invalid comparison between Unknown and I4 //IL_07fa: Unknown result type (might be due to invalid IL or missing references) //IL_0804: Expected O, but got Unknown //IL_145a: Unknown result type (might be due to invalid IL or missing references) //IL_145e: Unknown result type (might be due to invalid IL or missing references) //IL_1460: Invalid comparison between Unknown and I4 //IL_1462: Unknown result type (might be due to invalid IL or missing references) //IL_1466: Invalid comparison between Unknown and I4 //IL_15a3: Unknown result type (might be due to invalid IL or missing references) //IL_15a6: Invalid comparison between Unknown and I4 //IL_17a3: Unknown result type (might be due to invalid IL or missing references) //IL_17aa: Invalid comparison between Unknown and I4 //IL_1873: Unknown result type (might be due to invalid IL or missing references) //IL_1878: Unknown result type (might be due to invalid IL or missing references) //IL_187a: Unknown result type (might be due to invalid IL or missing references) //IL_187e: Unknown result type (might be due to invalid IL or missing references) //IL_1880: Invalid comparison between Unknown and I4 //IL_18ef: Unknown result type (might be due to invalid IL or missing references) //IL_18f2: Unknown result type (might be due to invalid IL or missing references) //IL_18f4: Invalid comparison between Unknown and I4 //IL_1519: Unknown result type (might be due to invalid IL or missing references) //IL_151e: Unknown result type (might be due to invalid IL or missing references) //IL_18f6: Unknown result type (might be due to invalid IL or missing references) //IL_18fa: Invalid comparison between Unknown and I4 //IL_18fc: Unknown result type (might be due to invalid IL or missing references) //IL_1900: Invalid comparison between Unknown and I4 //IL_1d6d: Unknown result type (might be due to invalid IL or missing references) //IL_1d70: Invalid comparison between Unknown and I4 Type type = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); if (DefaultConfigurability != Configurability.Disabled) { bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (Item item3 in registeredItems.Where([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Item i) => i.configurability != Configurability.Disabled)) { Item item = item3; string name = item.Prefab.GetComponent().m_itemData.m_shared.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(name), "").Trim(); string localizedName = Localization.instance.Localize(name).Trim(); int order = 0; if ((item.configurability & Configurability.Recipe) != Configurability.Disabled) { itemCraftConfigs[item] = new Dictionary(); foreach (string item4 in item.Recipes.Keys.DefaultIfEmpty("")) { string configKey = item4; string text = ((configKey == "") ? "" : (" (" + configKey + ")")); if (!item.Recipes.ContainsKey(configKey) || item.Recipes[configKey].Crafting.Stations.Count <= 0) { continue; } ItemConfig itemConfig = (itemCraftConfigs[item][configKey] = new ItemConfig()); ItemConfig cfg = itemConfig; List hideWhenNoneAttributes = new List(); cfg.table = config(englishName, "Crafting Station" + text, item.Recipes[configKey].Crafting.Stations.First().Table, new ConfigDescription("Crafting station where " + englishName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = ((item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = CustomTableBrowsability, Browsable = (CustomTableBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; cfg.customTable = config(englishName, "Custom Crafting Station" + text, item.Recipes[configKey].Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = TableLevelBrowsability, Browsable = (TableLevelBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; hideWhenNoneAttributes.Add(configurationManagerAttributes); cfg.tableLevel = config(englishName, "Crafting Station Level" + text, item.Recipes[configKey].Crafting.Stations.First().level, new ConfigDescription("Required crafting station level to craft " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes })); cfg.tableLevel.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out var value)) { value.First().m_minStationLevel = cfg.tableLevel.Value; } }; if (item.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality > 1) { cfg.maximumTableLevel = config(englishName, "Maximum Crafting Station Level" + text, (item.MaximumRequiredStationLevel == int.MaxValue) ? (item.Recipes[configKey].Crafting.Stations.First().level + item.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality - 1) : item.MaximumRequiredStationLevel, new ConfigDescription("Maximum crafting station level to upgrade and repair " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes })); } cfg.requireOneIngredient = config(englishName, "Require only one resource" + text, item.Recipes[configKey].RequireOnlyOneIngredient ? Toggle.On : Toggle.Off, new ConfigDescription("Whether only one of the ingredients is needed to craft " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes qualityResultAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = QualityResultBrowsability, Browsable = (QualityResultBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; cfg.requireOneIngredient.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out var value)) { foreach (Recipe item5 in value) { item5.m_requireOnlyOneIngredient = cfg.requireOneIngredient.Value == Toggle.On; } } qualityResultAttributes.Browsable = QualityResultBrowsability(); reloadConfigDisplay(); }; cfg.qualityResultAmountMultiplier = config(englishName, "Quality Multiplier" + text, item.Recipes[configKey].QualityResultAmountMultiplier, new ConfigDescription("Multiplies the crafted amount based on the quality of the resources when crafting " + englishName + ". Only works, if Require Only One Resource is true.", (AcceptableValueBase)null, new object[1] { qualityResultAttributes })); cfg.qualityResultAmountMultiplier.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out var value)) { foreach (Recipe item6 in value) { item6.m_qualityResultAmountMultiplier = cfg.qualityResultAmountMultiplier.Value; } } }; if ((!item.Recipes[configKey].RequiredItems.Free || item.Recipes[configKey].RequiredItems.Requirements.Count > 0) && item.Recipes[configKey].RequiredItems.Requirements.All((Requirement r) => r.amountConfig == null)) { cfg.craft = itemConfig3("Crafting Costs" + text, new SerializedRequirements(item.Recipes[configKey].RequiredItems.Requirements).ToString(), "Item costs to craft " + englishName, isUpgrade: false); } if (item.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality > 1 && (!item.Recipes[configKey].RequiredUpgradeItems.Free || item.Recipes[configKey].RequiredUpgradeItems.Requirements.Count > 0) && item.Recipes[configKey].RequiredUpgradeItems.Requirements.All((Requirement r) => r.amountConfig == null)) { cfg.upgrade = itemConfig3("Upgrading Costs" + text, new SerializedRequirements(item.Recipes[configKey].RequiredUpgradeItems.Requirements).ToString(), "Item costs per level to upgrade " + englishName, isUpgrade: true); } if (cfg.craft != null) { cfg.craft.SettingChanged += ConfigChanged; } if (cfg.upgrade != null) { cfg.upgrade.SettingChanged += ConfigChanged; } void ConfigChanged(object o, EventArgs e) { item.UpdateCraftConfig(configKey, new SerializedRequirements(cfg.craft?.Value ?? ""), new SerializedRequirements(cfg.upgrade?.Value ?? "")); } bool CustomTableBrowsability() { return cfg.table.Value == CraftingTable.Custom; } bool ItemBrowsability() { return cfg.table.Value != CraftingTable.Disabled; } bool QualityResultBrowsability() { return cfg.requireOneIngredient.Value == Toggle.On; } void TableConfigChanged(object o, EventArgs e) { item.UpdateItemTableConfig(configKey, cfg.table.Value, cfg.customTable.Value); customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item7 in hideWhenNoneAttributes) { item7.Browsable = cfg.table.Value != CraftingTable.Disabled; } reloadConfigDisplay(); } bool TableLevelBrowsability() { return cfg.table.Value != CraftingTable.Disabled; } ConfigEntry itemConfig3(string name2, string value, string desc, bool isUpgrade) { //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes { CustomDrawer = drawRequirementsConfigTable(item, isUpgrade), Order = (order -= 1), browsability = ItemBrowsability, Browsable = (ItemBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; hideWhenNoneAttributes.Add(configurationManagerAttributes2); return config(englishName, name2, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes2 })); } } if ((item.configurability & Configurability.Drop) != Configurability.Disabled) { ConfigEntry val = (itemDropConfigs[item] = config(englishName, "Drops from", new SerializedDrop(item.DropsFrom.Drops).ToString(), new ConfigDescription(englishName + " drops from this creature.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { CustomDrawer = drawDropsConfigTable, Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Drop) != 0) } }))); val.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { item.UpdateCharacterDrop(); }; } for (int num = 0; num < item.Conversions.Count; num++) { string text2 = ((item.Conversions.Count > 1) ? $"{num + 1}. " : ""); Conversion conversion = item.Conversions[num]; conversion.config = new Conversion.ConversionConfig(); int index = num; conversion.config.input = config(englishName, text2 + "Conversion Input Item", conversion.Input, new ConfigDescription("Input item to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.input.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { if (index < item.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop val3 = SerializedRequirements.fetchByName(instance, conversion.config.input.Value); item.conversions[index].m_from = val3; UpdatePiece(); } } }; conversion.config.piece = config(englishName, text2 + "Conversion Piece", conversion.Piece, new ConfigDescription("Conversion piece used to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.piece.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { UpdatePiece(); }; conversion.config.customPiece = config(englishName, text2 + "Conversion Custom Piece", conversion.customPiece ?? "", new ConfigDescription("Custom conversion piece to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.customPiece.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { UpdatePiece(); }; void UpdatePiece() { if (index < item.conversions.Count && Object.op_Implicit((Object)(object)ZNetScene.instance)) { string text3 = ((conversion.config.piece.Value == ConversionPiece.Disabled) ? null : ((conversion.config.piece.Value == ConversionPiece.Custom) ? conversion.config.customPiece.Value : getInternalName(conversion.config.piece.Value))); string activePiece = conversion.config.activePiece; if (conversion.config.activePiece != null) { int num4 = ZNetScene.instance.GetPrefab(conversion.config.activePiece).GetComponent().m_conversion.IndexOf(item.conversions[index]); if (num4 >= 0) { Smelter[] array3 = Resources.FindObjectsOfTypeAll(); foreach (Smelter val3 in array3) { if (Utils.GetPrefabName(((Component)val3).gameObject) == activePiece) { val3.m_conversion.RemoveAt(num4); } } } conversion.config.activePiece = null; } if (item.conversions[index].m_from != null && conversion.config.piece.Value != ConversionPiece.Disabled) { GameObject prefab = ZNetScene.instance.GetPrefab(text3); if (((prefab != null) ? prefab.GetComponent() : null) != null) { conversion.config.activePiece = text3; Smelter[] array3 = Resources.FindObjectsOfTypeAll(); foreach (Smelter val4 in array3) { if (Utils.GetPrefabName(((Component)val4).gameObject) == text3) { val4.m_conversion.Add(item.conversions[index]); } } } } } } } } if ((item.configurability & Configurability.Stats) != Configurability.Disabled) { item.statsConfigs.Clear(); SharedData shared = item.Prefab.GetComponent().m_itemData.m_shared; ItemType itemType = shared.m_itemType; statcfg("Weight", "Weight of " + englishName + ".", (SharedData val3) => val3.m_weight, delegate(SharedData val3, float value) { val3.m_weight = value; }); statcfg("Trader Value", "Trader value of " + englishName + ".", (SharedData val3) => val3.m_value, delegate(SharedData val3, int value) { val3.m_value = value; }); bool flag; switch (itemType - 3) { case 0: case 1: case 2: case 3: case 4: case 8: case 9: case 11: case 14: case 16: case 19: flag = true; break; default: flag = false; break; } if (flag) { statcfg("Durability", "Durability of " + englishName + ".", (SharedData val3) => val3.m_maxDurability, delegate(SharedData val3, float value) { val3.m_maxDurability = value; }); statcfg("Durability per Level", "Durability gain per level of " + englishName + ".", (SharedData val3) => val3.m_durabilityPerLevel, delegate(SharedData val3, float value) { val3.m_durabilityPerLevel = value; }); statcfg("Movement Speed Modifier", "Movement speed modifier of " + englishName + ".", (SharedData val3) => val3.m_movementModifier, delegate(SharedData val3, float value) { val3.m_movementModifier = value; }); } if ((itemType - 3 <= 2 || (int)itemType == 14 || (int)itemType == 22) ? true : false) { statcfg("Block Armor", "Block armor of " + englishName + ".", (SharedData val3) => val3.m_blockPower, delegate(SharedData val3, float value) { val3.m_blockPower = value; }); statcfg("Block Armor per Level", "Block armor per level for " + englishName + ".", (SharedData val3) => val3.m_blockPowerPerLevel, delegate(SharedData val3, float value) { val3.m_blockPowerPerLevel = value; }); statcfg("Block Force", "Block force of " + englishName + ".", (SharedData val3) => val3.m_deflectionForce, delegate(SharedData val3, float value) { val3.m_deflectionForce = value; }); statcfg("Block Force per Level", "Block force per level for " + englishName + ".", (SharedData val3) => val3.m_deflectionForcePerLevel, delegate(SharedData val3, float value) { val3.m_deflectionForcePerLevel = value; }); statcfg("Parry Bonus", "Parry bonus of " + englishName + ".", (SharedData val3) => val3.m_timedBlockBonus, delegate(SharedData val3, float value) { val3.m_timedBlockBonus = value; }); } else if ((itemType - 6 <= 1 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false) { statcfg("Armor", "Armor of " + englishName + ".", (SharedData val3) => val3.m_armor, delegate(SharedData val3, float value) { val3.m_armor = value; }); statcfg("Armor per Level", "Armor per level for " + englishName + ".", (SharedData val3) => val3.m_armorPerLevel, delegate(SharedData val3, float value) { val3.m_armorPerLevel = value; }); } SkillType skillType = shared.m_skillType; if (((int)skillType == 7 || (int)skillType == 12) ? true : false) { statcfg("Tool tier", "Tool tier of " + englishName + ".", (SharedData val3) => val3.m_toolTier, delegate(SharedData val3, int value) { val3.m_toolTier = value; }); } if ((itemType - 5 <= 2 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false) { Dictionary modifiers = shared.m_damageModifiers.ToDictionary((DamageModPair d) => d.m_type, (DamageModPair d) => (DamageModifier)d.m_modifier); DamageType[] first = (DamageType[])Enum.GetValues(typeof(DamageType)); DamageType[] array = new DamageType[5]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); foreach (DamageType damageType in first.Except((IEnumerable)(object)array)) { statcfg(((object)Unsafe.As(ref damageType)/*cast due to .constrained prefix*/).ToString() + " Resistance", ((object)Unsafe.As(ref damageType)/*cast due to .constrained prefix*/).ToString() + " resistance of " + englishName + ".", (SharedData _) => (!modifiers.TryGetValue(damageType, out var value)) ? DamageModifier.None : value, delegate(SharedData val4, DamageModifier value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) DamageModPair val3 = new DamageModPair { m_type = damageType, m_modifier = (DamageModifier)value }; for (int i = 0; i < val4.m_damageModifiers.Count; i++) { if (val4.m_damageModifiers[i].m_type == damageType) { if (value == DamageModifier.None) { val4.m_damageModifiers.RemoveAt(i); } else { val4.m_damageModifiers[i] = val3; } return; } } if (value != DamageModifier.None) { val4.m_damageModifiers.Add(val3); } }); } } if ((int)itemType == 2 && shared.m_food > 0f) { statcfg("Health", "Health value of " + englishName + ".", (SharedData val3) => val3.m_food, delegate(SharedData val3, float value) { val3.m_food = value; }); statcfg("Stamina", "Stamina value of " + englishName + ".", (SharedData val3) => val3.m_foodStamina, delegate(SharedData val3, float value) { val3.m_foodStamina = value; }); statcfg("Eitr", "Eitr value of " + englishName + ".", (SharedData val3) => val3.m_foodEitr, delegate(SharedData val3, float value) { val3.m_foodEitr = value; }); statcfg("Duration", "Duration of " + englishName + ".", (SharedData val3) => val3.m_foodBurnTime, delegate(SharedData val3, float value) { val3.m_foodBurnTime = value; }); statcfg("Health Regen", "Health regen value of " + englishName + ".", (SharedData val3) => val3.m_foodRegen, delegate(SharedData val3, float value) { val3.m_foodRegen = value; }); } if ((int)shared.m_skillType == 10) { statcfg("Health Cost", "Health cost of " + englishName + ".", (SharedData val3) => val3.m_attack.m_attackHealth, delegate(SharedData val3, float value) { val3.m_attack.m_attackHealth = value; }); statcfg("Health Cost Percentage", "Health cost percentage of " + englishName + ".", (SharedData val3) => val3.m_attack.m_attackHealthPercentage, delegate(SharedData val3, float value) { val3.m_attack.m_attackHealthPercentage = value; }); } skillType = shared.m_skillType; if (skillType - 9 <= 1) { statcfg("Eitr Cost", "Eitr cost of " + englishName + ".", (SharedData val3) => val3.m_attack.m_attackEitr, delegate(SharedData val3, float value) { val3.m_attack.m_attackEitr = value; }); } if ((itemType - 3 <= 1 || (int)itemType == 14 || (int)itemType == 22) ? true : false) { statcfg("Knockback", "Knockback of " + englishName + ".", (SharedData val3) => val3.m_attackForce, delegate(SharedData val3, float value) { val3.m_attackForce = value; }); statcfg("Backstab Bonus", "Backstab bonus of " + englishName + ".", (SharedData val3) => val3.m_backstabBonus, delegate(SharedData val3, float value) { val3.m_backstabBonus = value; }); statcfg("Attack Stamina", "Attack stamina of " + englishName + ".", (SharedData val3) => val3.m_attack.m_attackStamina, delegate(SharedData val3, float value) { val3.m_attack.m_attackStamina = value; }); SetDmg("True", (DamageTypes dmg) => dmg.m_damage, delegate(ref DamageTypes dmg, float damage) { dmg.m_damage = damage; }); SetDmg("Slash", (DamageTypes dmg) => dmg.m_slash, delegate(ref DamageTypes dmg, float slash) { dmg.m_slash = slash; }); SetDmg("Pierce", (DamageTypes dmg) => dmg.m_pierce, delegate(ref DamageTypes dmg, float pierce) { dmg.m_pierce = pierce; }); SetDmg("Blunt", (DamageTypes dmg) => dmg.m_blunt, delegate(ref DamageTypes dmg, float blunt) { dmg.m_blunt = blunt; }); SetDmg("Chop", (DamageTypes dmg) => dmg.m_chop, delegate(ref DamageTypes dmg, float chop) { dmg.m_chop = chop; }); SetDmg("Pickaxe", (DamageTypes dmg) => dmg.m_pickaxe, delegate(ref DamageTypes dmg, float pickaxe) { dmg.m_pickaxe = pickaxe; }); SetDmg("Fire", (DamageTypes dmg) => dmg.m_fire, delegate(ref DamageTypes dmg, float fire) { dmg.m_fire = fire; }); SetDmg("Poison", (DamageTypes dmg) => dmg.m_poison, delegate(ref DamageTypes dmg, float poison) { dmg.m_poison = poison; }); SetDmg("Frost", (DamageTypes dmg) => dmg.m_frost, delegate(ref DamageTypes dmg, float frost) { dmg.m_frost = frost; }); SetDmg("Lightning", (DamageTypes dmg) => dmg.m_lightning, delegate(ref DamageTypes dmg, float lightning) { dmg.m_lightning = lightning; }); SetDmg("Spirit", (DamageTypes dmg) => dmg.m_spirit, delegate(ref DamageTypes dmg, float spirit) { dmg.m_spirit = spirit; }); if ((int)itemType == 4) { statcfg("Projectiles", "Number of projectiles that " + englishName + " shoots at once.", (SharedData val3) => val3.m_attack.m_projectileBursts, delegate(SharedData val3, int value) { val3.m_attack.m_projectileBursts = value; }); statcfg("Burst Interval", "Time between the projectiles " + englishName + " shoots at once.", (SharedData val3) => val3.m_attack.m_burstInterval, delegate(SharedData val3, float value) { val3.m_attack.m_burstInterval = value; }); statcfg("Minimum Accuracy", "Minimum accuracy for " + englishName + ".", (SharedData val3) => val3.m_attack.m_projectileAccuracyMin, delegate(SharedData val3, float value) { val3.m_attack.m_projectileAccuracyMin = value; }); statcfg("Accuracy", "Accuracy for " + englishName + ".", (SharedData val3) => val3.m_attack.m_projectileAccuracy, delegate(SharedData val3, float value) { val3.m_attack.m_projectileAccuracy = value; }); statcfg("Minimum Velocity", "Minimum velocity for " + englishName + ".", (SharedData val3) => val3.m_attack.m_projectileVelMin, delegate(SharedData val3, float value) { val3.m_attack.m_projectileVelMin = value; }); statcfg("Velocity", "Velocity for " + englishName + ".", (SharedData val3) => val3.m_attack.m_projectileVel, delegate(SharedData val3, float value) { val3.m_attack.m_projectileVel = value; }); statcfg("Maximum Draw Time", "Time until " + englishName + " is fully drawn at skill level 0.", (SharedData val3) => val3.m_attack.m_drawDurationMin, delegate(SharedData val3, float value) { val3.m_attack.m_drawDurationMin = value; }); statcfg("Stamina Drain", "Stamina drain per second while drawing " + englishName + ".", (SharedData val3) => val3.m_attack.m_drawStaminaDrain, delegate(SharedData val3, float value) { val3.m_attack.m_drawStaminaDrain = value; }); } } } List traderAttributes; if ((item.configurability & Configurability.Trader) != Configurability.Disabled) { traderAttributes = new List(); item.traderConfig = new TraderConfig { trader = config(englishName, "Trader Selling", item.Trade.Trader, new ConfigDescription("Which traders sell " + englishName + ".", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = ((item.configurationVisible & Configurability.Trader) != 0), Category = localizedName } })) }; item.traderConfig.trader.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { item.ReloadTraderConfiguration(); foreach (ConfigurationManagerAttributes item8 in traderAttributes) { item8.Browsable = TraderBrowsability(); } reloadConfigDisplay(); }; item.traderConfig.price = traderConfig("Trader Price", item.Trade.Price, "Price of " + englishName + " at the trader."); item.traderConfig.stack = traderConfig("Trader Stack", item.Trade.Stack, "Stack size of " + englishName + " in the trader. Also known as the number of items sold by a trader in one transaction."); item.traderConfig.requiredGlobalKey = traderConfig("Trader Required Global Key", item.Trade.RequiredGlobalKey ?? "", "Required global key to unlock " + englishName + " at the trader."); if (item.traderConfig.trader.Value != Trader.None) { PrefabManager.AddItemToTrader(item.Prefab, item.traderConfig.trader.Value, item.traderConfig.price.Value, item.traderConfig.stack.Value, item.traderConfig.requiredGlobalKey.Value); } } else if (item.Trade.Trader != Trader.None) { PrefabManager.AddItemToTrader(item.Prefab, item.Trade.Trader, item.Trade.Price, item.Trade.Stack, item.Trade.RequiredGlobalKey); } void SetDmg(string dmgType, Func readDmg, setDmgFunc setDmg) { statcfg(dmgType + " Damage", dmgType + " damage dealt by " + englishName + ".", (SharedData val3) => readDmg(val3.m_damages), delegate(SharedData val3, float value) { setDmg(ref val3.m_damages, value); }); statcfg(dmgType + " Damage Per Level", dmgType + " damage dealt increase per level for " + englishName + ".", (SharedData val3) => readDmg(val3.m_damagesPerLevel), delegate(SharedData val3, float value) { setDmg(ref val3.m_damagesPerLevel, value); }); } bool TraderBrowsability() { return item.traderConfig.trader.Value != Trader.None; } void statcfg(string configName, string description, [Nullable(new byte[] { 1, 1, 0 })] Func readDefault, [Nullable(new byte[] { 1, 1, 0 })] Action setValue) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected O, but got Unknown SharedData shared2 = item.Prefab.GetComponent().m_itemData.m_shared; ConfigEntry cfg2 = config(englishName, configName, readDefault(shared2), new ConfigDescription(description, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Stats) != 0) } })); if ((item.configurationVisible & Configurability.Stats) != Configurability.Disabled) { setValue(shared2, cfg2.Value); } item.statsConfigs.Add((ConfigEntryBase)(object)cfg2, ApplyConfig); cfg2.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { if ((item.configurationVisible & Configurability.Stats) != Configurability.Disabled) { ApplyConfig(); } }; void ApplyConfig() { item.ApplyToAllInstances(delegate(ItemData val3) { setValue(val3.m_shared, cfg2.Value); }); } } [return: Nullable(new byte[] { 1, 0 })] ConfigEntry traderConfig(string name2, [Nullable(0)] T value, string desc) { //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = TraderBrowsability, Browsable = (TraderBrowsability() && (item.configurationVisible & Configurability.Trader) != 0), Category = localizedName }; traderAttributes.Add(configurationManagerAttributes2); ConfigEntry obj = config(englishName, name2, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes2 })); obj.SettingChanged += [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (object _, EventArgs _) => { item.ReloadTraderConfiguration(); }; return obj; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } } configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type)); foreach (Item registeredItem in registeredItems) { Item item2 = registeredItem; foreach (KeyValuePair recipe in item2.Recipes) { KeyValuePair kv = recipe; RequiredResourceList[] array2 = new RequiredResourceList[2] { kv.Value.RequiredItems, kv.Value.RequiredUpgradeItems }; foreach (RequiredResourceList requiredResourceList in array2) { for (int num3 = 0; num3 < requiredResourceList.Requirements.Count; num3++) { ConfigEntry amountCfg; int resourceIndex; if ((item2.configurability & Configurability.Recipe) != Configurability.Disabled) { amountCfg = requiredResourceList.Requirements[num3].amountConfig; if (amountCfg != null) { resourceIndex = num3; amountCfg.SettingChanged += ConfigChanged2; } } void ConfigChanged2(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(item2) && activeRecipes[item2].TryGetValue(kv.Key, out var value)) { foreach (Recipe item9 in value) { item9.m_resources[resourceIndex].m_amount = amountCfg.Value; } } } } } } item2.InitializeNewRegisteredItem(); } } private void InitializeNewRegisteredItem() { foreach (KeyValuePair recipe in Recipes) { KeyValuePair kv = recipe; ConfigEntryBase enabledCfg = kv.Value.RecipeIsActive; if (enabledCfg != null) { ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(kv.Key, out var value)) { foreach (Recipe item in value) { item.m_enabled = (int)enabledCfg.BoxedValue != 0; } } } } } public void ReloadCraftingConfiguration() { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && ObjectDB.instance.GetItemPrefab(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name)) == null) { registerRecipesInObjectDB(ObjectDB.instance); ObjectDB.instance.m_items.Add(Prefab); ObjectDB.instance.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab); ZNetScene.instance.m_prefabs.Add(Prefab); ZNetScene.instance.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab); } foreach (string item in Recipes.Keys.DefaultIfEmpty("")) { if (Recipes.TryGetValue(item, out var value) && value.Crafting.Stations.Count > 0) { UpdateItemTableConfig(item, value.Crafting.Stations.First().Table, value.Crafting.Stations.First().custom ?? ""); UpdateCraftConfig(item, new SerializedRequirements(value.RequiredItems.Requirements), new SerializedRequirements(value.RequiredUpgradeItems.Requirements)); } } } private void ReloadTraderConfiguration() { if (traderConfig.trader.Value == Trader.None) { PrefabManager.RemoveItemFromTrader(Prefab); } else { PrefabManager.AddItemToTrader(Prefab, traderConfig.trader.Value, traderConfig.price.Value, traderConfig.stack.Value, traderConfig.requiredGlobalKey.Value); } } public static void ApplyToAllInstances(GameObject prefab, Action callback) { callback(prefab.GetComponent().m_itemData); string name = prefab.GetComponent().m_itemData.m_shared.m_name; Inventory[] source = (from c in Player.s_players.Select([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType() select c.GetInventory()) where c != null select c).ToArray(); foreach (ItemData item in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent()) select c).Concat(ItemDrop.s_instances) select i.m_itemData).Concat(source.SelectMany([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (Inventory i) => i.GetAllItems()))) { if (item.m_shared.m_name == name) { callback(item); } } } public void ApplyToAllInstances(Action callback) { ApplyToAllInstances(Prefab, callback); } [<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] [return: Nullable(1)] private static string getInternalName(T value) where T : struct { return ((InternalName)typeof(T).GetMember(value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName; } private void registerRecipesInObjectDB(ObjectDB objectDB) { //IL_044e: Unknown result type (might be due to invalid IL or missing references) //IL_0453: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Expected O, but got Unknown activeRecipes[this] = new Dictionary>(); itemCraftConfigs.TryGetValue(this, out var value); foreach (KeyValuePair recipe in Recipes) { List list = new List(); foreach (CraftingStationConfig station in recipe.Value.Crafting.Stations) { ItemConfig itemConfig = value?[recipe.Key]; Recipe val = ScriptableObject.CreateInstance(); string name = ((Object)Prefab).name; CraftingTable table = station.Table; ((Object)val).name = name + "_Recipe_" + table; val.m_amount = recipe.Value.CraftAmount; bool enabled; if (itemConfig != null) { enabled = itemConfig.table.Value != CraftingTable.Disabled; } else { ConfigEntryBase recipeIsActive = recipe.Value.RecipeIsActive; enabled = (int)(((recipeIsActive != null) ? recipeIsActive.BoxedValue : null) ?? ((object)1)) != 0; } val.m_enabled = enabled; val.m_item = Prefab.GetComponent(); val.m_resources = SerializedRequirements.toPieceReqs(objectDB, (itemConfig?.craft == null) ? new SerializedRequirements(recipe.Value.RequiredItems.Requirements) : new SerializedRequirements(itemConfig.craft.Value), (itemConfig?.upgrade == null) ? new SerializedRequirements(recipe.Value.RequiredUpgradeItems.Requirements) : new SerializedRequirements(itemConfig.upgrade.Value)); table = ((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value); if ((uint)table <= 1u) { val.m_craftingStation = null; } else if (((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value) == CraftingTable.Custom) { GameObject prefab = ZNetScene.instance.GetPrefab((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value); if (prefab != null) { val.m_craftingStation = prefab.GetComponent(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value) + "' does not exist")); } } else { val.m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value)).GetComponent(); } val.m_minStationLevel = ((itemConfig == null || list.Count > 0) ? station.level : itemConfig.tableLevel.Value); val.m_requireOnlyOneIngredient = ((itemConfig == null) ? recipe.Value.RequireOnlyOneIngredient : (itemConfig.requireOneIngredient.Value == Toggle.On)); val.m_qualityResultAmountMultiplier = itemConfig?.qualityResultAmountMultiplier.Value ?? recipe.Value.QualityResultAmountMultiplier; list.Add(val); RequiredResourceList requiredItems = recipe.Value.RequiredItems; if (requiredItems != null && !requiredItems.Free) { List requirements = requiredItems.Requirements; if (requirements != null && requirements.Count == 0) { hiddenCraftRecipes.Add(val, recipe.Value.RecipeIsActive); } } requiredItems = recipe.Value.RequiredUpgradeItems; if (requiredItems != null && !requiredItems.Free) { List requirements = requiredItems.Requirements; if (requirements != null && requirements.Count == 0) { hiddenUpgradeRecipes.Add(val, recipe.Value.RecipeIsActive); } } } activeRecipes[this].Add(recipe.Key, list); objectDB.m_recipes.AddRange(list); } conversions = new List(); for (int i = 0; i < Conversions.Count; i++) { Conversion conversion = Conversions[i]; conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = Prefab.GetComponent() }); ConversionPiece conversionPiece = conversion.config?.piece.Value ?? conversion.Piece; string text = null; if (conversionPiece != ConversionPiece.Disabled && conversions[i].m_from != null) { text = ((conversionPiece != ConversionPiece.Custom) ? getInternalName(conversionPiece) : (conversion.config?.customPiece.Value ?? conversion.customPiece)); GameObject prefab2 = ZNetScene.instance.GetPrefab(text); Smelter val2 = ((prefab2 != null) ? prefab2.GetComponent() : null); if (val2 != null) { val2.m_conversion.Add(conversions[i]); } else { text = null; } } if (conversion.config != null) { conversion.config.activePiece = text; } } } [HarmonyPriority(0)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { if ((Object)(object)__instance.GetItemPrefab("YagluthDrop") == (Object)null) { return; } hiddenCraftRecipes.Clear(); hiddenUpgradeRecipes.Clear(); foreach (Item registeredItem in registeredItems) { registeredItem.registerRecipesInObjectDB(__instance); } } internal static void Patch_TraderGetAvailableItems(Trader __instance, ref List __result) { string prefabName = Utils.GetPrefabName(((Component)__instance).gameObject); Trader trader = ((prefabName == "Haldor") ? Trader.Haldor : ((prefabName == "Hildir") ? Trader.Hildir : Trader.None)); Trader trader2 = trader; __result.AddRange(from tuple in PrefabManager.CustomTradeItems.Values where (tuple.Item1 & trader2) != 0 select tuple.Item2 into tradeItem where string.IsNullOrEmpty(tradeItem.m_requiredGlobalKey) || ZoneSystem.instance.GetGlobalKey(tradeItem.m_requiredGlobalKey) select tradeItem); } internal static void Patch_OnAddSmelterInput(ItemData item, bool __result) { if (__result) { ((Humanoid)Player.m_localPlayer).UnequipItem(item, true); } } internal static void Patch_MaximumRequiredStationLevel(Recipe __instance, ref int __result, int quality) { if (!itemDropMap.TryGetValue(__instance.m_item, out var value)) { return; } IEnumerable source; if (!itemCraftConfigs.TryGetValue(value, out var value2)) { source = Enumerable.Empty(); } else { CraftingStation currentCraftingStation = Player.m_localPlayer.GetCurrentCraftingStation(); if (currentCraftingStation != null) { string stationName = Utils.GetPrefabName(((Component)currentCraftingStation).gameObject); source = from c in value2.Where([<714f3f19-f703-441c-85f1-ebb687e73bec>NullableContext(0)] (KeyValuePair c) => { switch (c.Value.table.Value) { case CraftingTable.Disabled: case CraftingTable.Inventory: return false; case CraftingTable.Custom: return c.Value.customTable.Value == stationName; default: return getInternalName(c.Value.table.Value) == stationName; } }) select c.Value; } else { source = value2.Values; } } __result = Mathf.Min(Mathf.Max(1, __instance.m_minStationLevel) + (quality - 1), (from cfg in source where cfg.maximumTableLevel != null select cfg.maximumTableLevel.Value).DefaultIfEmpty(value.MaximumRequiredStationLevel).Max()); } internal static void Patch_GetAvailableRecipesPrefix([Nullable(new byte[] { 2, 1, 1, 1, 2 })] ref Dictionary> __state) { if (__state == null) { __state = new Dictionary>(); } Dictionary dictionary; if (InventoryGui.instance.InCraftTab()) { dictionary = hiddenCraftRecipes; } else { if (!InventoryGui.instance.InUpradeTab()) { return; } dictionary = hiddenUpgradeRecipes; } foreach (Recipe key in dictionary.Keys) { key.m_enabled = false; } __state[Assembly.GetExecutingAssembly()] = dictionary; } internal static void Patch_GetAvailableRecipesFinalizer([Nullable(new byte[] { 1, 1, 1, 1, 2 })] Dictionary> __state) { if (!__state.TryGetValue(Assembly.GetExecutingAssembly(), out var value)) { return; } foreach (KeyValuePair item in value) { Recipe key = item.Key; ConfigEntryBase value2 = item.Value; key.m_enabled = (int)(((value2 != null) ? value2.BoxedValue : null) ?? ((object)1)) != 0; } } internal static IEnumerable Transpile_SetupRequirementList(IEnumerable instructionsEnumerable, ILGenerator ilg) { //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Expected O, but got Unknown //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Expected O, but got Unknown //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Expected O, but got Unknown //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Expected O, but got Unknown //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Expected O, but got Unknown //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Expected O, but got Unknown //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Expected O, but got Unknown //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Expected O, but got Unknown //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Expected O, but got Unknown //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Expected O, but got Unknown List list = instructionsEnumerable.ToList(); MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(InventoryGui), "SetupRequirement", (Type[])null, (Type[])null); CodeInstruction val = null; CodeInstruction val2 = null; LocalBuilder localBuilder = ilg.DeclareLocal(typeof(int)); Dictionary dictionary = new Dictionary(); bool flag = false; int num = 0; int value = 0; Label? label = default(Label?); for (int i = 0; i < list.Count; i++) { if (CodeInstructionExtensions.Calls(list[i], methodInfo)) { val = list[i + 2]; val2 = list[i + 5]; flag = true; } if (flag) { if (CodeInstructionExtensions.Branches(list[i], ref label) && dictionary.TryGetValue(label.Value, out value)) { num = i; break; } continue; } foreach (Label label4 in list[i].labels) { dictionary[label4] = i; } } if (list[value - 3].opcode == OpCodes.Dup) { return list; } Label label2 = ilg.DefineLabel(); Label label3 = ilg.DefineLabel(); list[num + 1].labels.Add(label2); list.InsertRange(num + 1, (IEnumerable)(object)new CodeInstruction[11] { new CodeInstruction(OpCodes.Ldloc, (object)localBuilder), new CodeInstruction(OpCodes.Brfalse, (object)label2), val.Clone(), new CodeInstruction(OpCodes.Ldarg_0, (object)null), new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.DeclaredField(typeof(InventoryGui), "m_recipeRequirementList")), new CodeInstruction(OpCodes.Ldlen, (object)null), new CodeInstruction(OpCodes.Bgt, (object)label2), new CodeInstruction(OpCodes.Ldc_I4_0, (object)null), val2.Clone(), new CodeInstruction(OpCodes.Ldc_I4_0, (object)null), new CodeInstruction(OpCodes.Br, (object)label3) }); list.InsertRange(value - 2, (IEnumerable)(object)new CodeInstruction[2] { new CodeInstruction(OpCodes.Dup, (object)null) { labels = new List