using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("StopFoodDecay")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("StopFoodDecay")] [assembly: AssemblyTitle("StopFoodDecay")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace StopFoodDecay { [BepInPlugin("com.stopfooddecay.mod", "Stop Food Decay", "2.1.0")] public class StopFoodDecayMod : BaseUnityPlugin { [HarmonyPatch(typeof(Item), "OnAwake")] private class Item_OnAwake_Patch { private static void Postfix(Item __instance) { RemovePerishable(__instance); } } public const string GUID = "com.stopfooddecay.mod"; public const string NAME = "Stop Food Decay"; public const string VERSION = "2.1.0"; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.stopfooddecay.mod").PatchAll(); Item[] array = Object.FindObjectsOfType(); for (int i = 0; i < array.Length; i++) { RemovePerishable(array[i]); } ((BaseUnityPlugin)this).Logger.LogMessage((object)"Stop Food Decay v2.1.0 loaded successfully!"); } private static void RemovePerishable(Item item) { if (!((Object)(object)item == (Object)null)) { Perishable component = ((Component)item).GetComponent(); if ((Object)(object)component != (Object)null) { Object.Destroy((Object)(object)component); } } } } }