using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("bitmotte.GutterNets")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("GutterNets")] [assembly: AssemblyTitle("bitmotte.GutterNets")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace GutterNets { [BepInPlugin("bitmotte.GutterNets", "GutterNets", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private void Awake() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin bitmotte.GutterNets is loaded!"); Harmony val = new Harmony("bitmotte.GutterNets"); val.PatchAll(); } } [HarmonyPatch(typeof(Guttertank), "Start")] public class ThePatchThatDoesTheThingItChangesTheTextureThatIsTheThing { private static void Prefix(Guttertank __instance) { int num = Random.Range(1, 21); if (num == 1) { SimpleTexUtils.ChangeTex(((Component)((Component)__instance).transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(1)).gameObject, SimpleTexUtils.MakeTex(EmbeddedAccess.AccessFile("T_GutterThighs.png"))); } else { SimpleTexUtils.ChangeTex(((Component)((Component)__instance).transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(1)).gameObject, SimpleTexUtils.MakeTex(EmbeddedAccess.AccessFile("T_GutterNets.png"))); } } } public static class EmbeddedAccess { public static byte[] AccessFile(string fileName) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); byte[] array; using (Stream stream = executingAssembly.GetManifestResourceStream("GutterNets.resources." + fileName)) { if (stream == null) { return null; } array = new byte[stream.Length]; stream.Read(array, 0, array.Length); } return array; } } public static class SimpleTexUtils { public static void ChangeTex(GameObject gameObject, Texture2D tex) { Plugin.Logger.LogInfo((object)gameObject); Material[] materials = ((Renderer)gameObject.GetComponent()).materials; foreach (Material val in materials) { val.mainTexture = (Texture)(object)tex; } } public static Texture2D MakeTex(byte[] data) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown Texture2D val = null; val = new Texture2D(2, 2); ImageConversion.LoadImage(val, data); return val; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "bitmotte.GutterNets"; public const string PLUGIN_NAME = "GutterNets"; public const string PLUGIN_VERSION = "1.0.0"; } }