using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("oopsallsize2")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("oopsallsize2")] [assembly: AssemblyTitle("oopsallsize2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace OopsAllSize2 { [BepInPlugin("com.yourname.oopsallsize2", "Oops All Size 2", "1.0.0")] public class MainPlugin : BaseUnityPlugin { private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"OopsAllSize2 loaded! Unleashing the big bois."); Harmony val = new Harmony("com.yourname.oopsallsize2"); val.PatchAll(); } } [HarmonyPatch(typeof(EnemyIdentifier), "Start")] public static class EnemySpawnPatch { private static void Postfix(EnemyIdentifier __instance) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance == (Object)null)) { string text = ((Object)((Component)__instance).gameObject).name.ToLower(); float num = ((text.Contains("spider") || text.Contains("malicious")) ? 3f : 2f); Transform transform = ((Component)__instance).transform; transform.localScale *= num; Animator componentInChildren = ((Component)__instance).GetComponentInChildren(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.speed *= num; } NavMeshAgent component = ((Component)__instance).GetComponent(); if ((Object)(object)component != (Object)null) { component.speed *= num; component.acceleration *= num; } } } } [HarmonyPatch(typeof(EnemyIdentifier), "DeliverDamage")] public static class EnemyTankPatch { private static void Prefix(EnemyIdentifier __instance, ref float multiplier) { if (!((Object)(object)__instance == (Object)null)) { string text = ((Object)((Component)__instance).gameObject).name.ToLower(); float num = ((text.Contains("spider") || text.Contains("malicious")) ? 3f : 2f); multiplier /= num; } } } }