using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Utils.Collections; using CellMenu; using HarmonyLib; using Il2CppSystem; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("NoMenuBlink")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+9bb953404f632f5ed8384c5d1073deec5478a15e")] [assembly: AssemblyProduct("NoMenuBlink")] [assembly: AssemblyTitle("NoMenuBlink")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ColorCrosshair { [HarmonyPatch] internal static class CoroutinePatch { [CompilerGenerated] private sealed class d__4 : IEnumerator, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__4(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static bool _inLoadout; [HarmonyPatch(typeof(CM_InventorySlotItem), "OnBtnPress")] [HarmonyPrefix] private static void Pre_Select() { _inLoadout = true; } [HarmonyPatch(typeof(CM_InventorySlotItem), "OnBtnPress")] [HarmonyPostfix] private static void Post_Select() { _inLoadout = false; } [HarmonyPatch(typeof(CoroutineManager), "BlinkIn", new Type[] { typeof(GameObject), typeof(float) })] [HarmonyPrefix] private static bool CancelBlink(GameObject go, ref Coroutine __result) { if (!_inLoadout) { return true; } __result = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(EmptyRoutine()), (Action)null); if ((Object)(object)go != (Object)null) { go.SetActive(true); } return false; } [IteratorStateMachine(typeof(d__4))] private static IEnumerator EmptyRoutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__4(0); } } [BepInPlugin("Dinorush.NoMenuBlink", "NoMenuBlink", "1.0.2")] internal sealed class EntryPoint : BasePlugin { public const string MODNAME = "NoMenuBlink"; public override void Load() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) ((BasePlugin)this).Log.LogMessage((object)"Loading NoMenuBlink"); new Harmony("NoMenuBlink").PatchAll(); ((BasePlugin)this).Log.LogMessage((object)"Loaded NoMenuBlink"); } } }