using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using ExitGames.Client.Photon; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using Photon.Realtime; using UnityEngine; using UnityEngine.SceneManagement; using Zorro.Core; using Zorro.Core.Serizalization; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("my.pahsiv.MyBackpackAlert")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.6.0")] [assembly: AssemblyInformationalVersion("0.1.6")] [assembly: AssemblyProduct("my.pahsiv.MyBackpackAlert")] [assembly: AssemblyTitle("MyBackpackAlert")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.6.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace MyBackpackAlert { public static class ColorHelper { public const string White = "FFFFFF"; public const string Black = "000000"; public const string Red = "FF0000"; public const string Green = "00FF00"; public const string Blue = "0000FF"; public const string Yellow = "FFFF00"; public const string Purple = "8765CA"; public const string Gray = "808080"; public const string Orange = "FFA500"; public const string Cyan = "00FFFF"; public const string Magenta = "FF00FF"; public const string Pink = "FFC0CB"; public const string Brown = "A52A2A"; public const string Lime = "00FF00"; public const string Teal = "008080"; public const string Navy = "000080"; public const string Maroon = "800000"; public const string Olive = "808000"; public const string Aqua = "00FFFF"; public const string Silver = "C0C0C0"; public const string Gold = "FFD700"; public const string LightRed = "FF6B6B"; public const string LightGreen = "90EE90"; public const string LightBlue = "ADD8E6"; public const string LightGray = "D3D3D3"; public const string LightPink = "FFB6C1"; public const string DarkRed = "8B0000"; public const string DarkGreen = "006400"; public const string DarkBlue = "00008B"; public const string DarkGray = "A9A9A9"; public const string DarkOrange = "FF8C00"; public const string Pahsiv = "3582E7"; } internal class EventAlert { private static bool PreOnEvent(EventData photonEvent) { if (!Plugin.EnableOwnershipAlert.Value) { return true; } return photonEvent.Code switch { 204 => HandleDestroyEvent(photonEvent), 209 => HandleOwnershipRequestEvent(photonEvent), 210 => HandleOwnershipTransferEvent(photonEvent), _ => true, }; } private static bool HandleDestroyEvent(EventData photonEvent) { try { object customData = photonEvent.CustomData; Hashtable val = (Hashtable)((customData is Hashtable) ? customData : null); if (val != null) { int num = (int)val[(byte)0]; PhotonView val2 = PhotonView.Find(num); int sender = photonEvent.Sender; Room currentRoom = PhotonNetwork.CurrentRoom; Player val3 = ((currentRoom != null) ? currentRoom.GetPlayer(sender, false) : null); if ((Object)(object)val2 != (Object)null && val2.Owner != null) { Player owner = val2.Owner; if (val3 != null && !val3.IsMasterClient) { if ((Object)(object)((Component)val2).GetComponent() != (Object)null) { Plugin.Notification(Plugin.AddColor("[CHARACTER DESTROY (204)]", "FF0000") + " " + Plugin.AddColor(((val3 != null) ? val3.NickName : null) ?? $"Actor {sender})", "00FFFF") + " tried to destroy " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s character!", "FFFF00", sound: true); Plugin.Log.LogFatal((object)$"Character Destroy Request (204) | ViewID: {num}, Attacker: {sender}"); return false; } if ((Object)(object)((Component)val2).GetComponent() != (Object)null) { Plugin.Notification(Plugin.AddColor("[PLAYER DESTROY (204)]", "FF0000") + " " + Plugin.AddColor(((val3 != null) ? val3.NickName : null) ?? $"Actor {sender})", "00FFFF") + " tried to destroy " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s player object!", "FFFF00", sound: true); Plugin.Log.LogFatal((object)$"Player Destroy Request (204) | ViewID: {num}, Attacker: {sender}"); return false; } } } } } catch (Exception arg) { Plugin.Log.LogError((object)$"Error in HandleDestroyEvent: {arg}"); return false; } return true; } private static bool HandleOwnershipRequestEvent(EventData photonEvent) { try { if (photonEvent.CustomData is int[] array) { int sender = photonEvent.Sender; int[] array2 = array; foreach (int num in array2) { PhotonView val = PhotonView.Find(num); if ((Object)(object)val != (Object)null && (Object)(object)((Component)val).GetComponent() != (Object)null && val.OwnerActorNr != sender) { Room currentRoom = PhotonNetwork.CurrentRoom; Player val2 = ((currentRoom != null) ? currentRoom.GetPlayer(sender, false) : null); Player owner = val.Owner; Plugin.Notification(Plugin.AddColor("[OWNERSHIP REQUEST (209)]", "FF0000") + " " + Plugin.AddColor(((val2 != null) ? val2.NickName : null) ?? $"Actor {sender})", "00FFFF") + " requested ownership of " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s character!", "FFFF00", sound: true); Plugin.Log.LogFatal((object)$"Character Ownership Request (209) | ViewID: {num}, Owner: {val.OwnerActorNr}, Requester: {sender}"); return false; } } } } catch (Exception arg) { Plugin.Log.LogError((object)$"Error in HandleOwnershipRequestEvent: {arg}"); } return true; } private static bool HandleOwnershipTransferEvent(EventData photonEvent) { try { if (!(photonEvent.CustomData is int[] array)) { return false; } int num = array[0]; int num2 = array[1]; int sender = photonEvent.Sender; Room currentRoom = PhotonNetwork.CurrentRoom; Player val = ((currentRoom != null) ? currentRoom.GetPlayer(sender, false) : null); PhotonView val2 = PhotonView.Find(num); if ((Object)(object)val2 != (Object)null && val2.Owner != null) { Player owner = val2.Owner; if (val != null && !val.IsMasterClient && (Object)(object)((Component)val2).GetComponent() != (Object)null) { Plugin.Notification(Plugin.AddColor("[OWNERSHIP THEFT (210)]", "FF0000") + " " + Plugin.AddColor(((val != null) ? val.NickName : null) ?? $"Actor {sender})", "00FFFF") + " tried to steal ownership of " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s character!", "FFFF00", sound: true); Plugin.Log.LogWarning((object)$"Character Ownership Theft (210) | ViewID: {num}, Sender: {sender}, NewOwner: {num2}"); return false; } } } catch (Exception arg) { Plugin.Log.LogError((object)$"Error in HandleOwnershipTransferEvent: {arg}"); return false; } return true; } } internal class Patch { [HarmonyPatch(typeof(Player), "SyncInventoryRPC")] public class SyncInventoryRPC_Patch { private static Dictionary> NotificationTimes = new Dictionary>(); private static int MaxNotifications = 5; private static float NotificationTimeWindow = 20f; [HarmonyPostfix] public static void Postfix(Player __instance, byte[] data, bool forceSync) { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) if (!Plugin.EnableBackpackAlert.Value) { return; } try { if ((Object)(object)__instance.character == (Object)(object)Character.localCharacter || !Plugin.RegisterBackpack.HasValue) { return; } string text = ((Object)__instance).name.Replace("Player: ", ""); if (data != null && data.Length != 0) { InventorySyncData fromManagedArray = IBinarySerializable.GetFromManagedArray(data); if (fromManagedArray.tempSlot.ItemID != ushort.MaxValue && fromManagedArray.tempSlot.Data != null) { string itemName = GetItemName(fromManagedArray.tempSlot.ItemID); if (Plugin.RegisterItem.ContainsKey(fromManagedArray.tempSlot.Data.guid)) { if (CanShowNotification(__instance)) { if (Plugin.WarnList.Contains(__instance)) { Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a backpack with the same BackpackReference as yours!", "FFFF00"); } Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true); } return; } } for (int i = 0; i < fromManagedArray.slots.Length; i++) { SlotData val = fromManagedArray.slots[i]; if (val.ItemID == ushort.MaxValue) { continue; } string itemName2 = GetItemName(val.ItemID); if (val.Data != null && Plugin.RegisterItem.ContainsKey(val.Data.guid)) { if (!CanShowNotification(__instance)) { break; } if (Plugin.WarnList.Contains(__instance)) { Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a backpack with the same BackpackReference as yours!", "FFFF00"); } Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true); } } } else { Plugin.Log.LogMessage((object)"Data is null or empty"); } } catch (Exception arg) { Plugin.Log.LogError((object)$"Error in SyncInventoryRPC_Patch: {arg}"); } } private static bool CanShowNotification(Player player) { float time = Time.time; if (!NotificationTimes.ContainsKey(player)) { NotificationTimes[player] = new Queue(); } Queue queue = NotificationTimes[player]; while (queue.Count > 0 && time - queue.Peek() >= NotificationTimeWindow) { queue.Dequeue(); } if (queue.Count < MaxNotifications) { queue.Enqueue(time); return true; } return false; } } [HarmonyPatch(typeof(Item), "Interact")] public class InteractPatch { [HarmonyPostfix] public static void Postfix(Item __instance, Character interactor) { if ((Object)(object)__instance != (Object)null && __instance.data != null) { _ = __instance.data.guid; Guid guid = __instance.data.guid; if (Plugin.RegisterItem.ContainsKey(guid)) { int num = Plugin.RegisterItem[guid]; Plugin.Log.LogMessage((object)$" Remove Item : [Slot {num}] {((Object)__instance).name} | {guid}"); Plugin.RegisterItem.Remove(guid); } } } } [HarmonyPatch(typeof(Item), "PutInBackpackRPC")] public class PutInBackpackRPCPatch { [HarmonyPostfix] public static void Postfix(Item __instance, byte slotID, ref BackpackReference backpackReference) { ItemInstanceData itemInstanceData = ((BackpackReference)(ref backpackReference)).GetItemInstanceData(); Guid guid = itemInstanceData.guid; Guid? registerBackpack = Plugin.RegisterBackpack; if (!(guid == registerBackpack)) { return; } Plugin.RegisterItem.Clear(); BackpackData data = ((BackpackReference)(ref backpackReference)).GetData(); for (int i = 0; i < data.itemSlots.Length; i++) { if (!data.itemSlots[i].IsEmpty()) { Guid guid2 = data.itemSlots[i].data.guid; if (!Plugin.RegisterItem.ContainsKey(guid2)) { Plugin.Log.LogMessage((object)$" Add Item : [Slot {i}] {((Object)data.itemSlots[i].prefab).name} | {guid2}"); Plugin.RegisterItem.Add(guid2, i); } } } } } [HarmonyPatch(typeof(BackpackWheel), "Choose")] public class ChoosePatch { [HarmonyPostfix] public static void Postfix(BackpackWheel __instance) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) if (!__instance.chosenSlice.IsSome || !__instance.chosenSlice.Value.isBackpackWear) { return; } SliceData value = __instance.chosenSlice.Value; Backpack val = default(Backpack); if (!((BackpackReference)(ref value.backpackReference)).TryGetBackpackItem(ref val)) { return; } Plugin.Log.LogMessage((object)$" Picking up backpack : {((Item)val).data.guid}"); Plugin.RegisterBackpack = ((Item)val).data.guid; Plugin.Log.LogMessage((object)" Clearing backpack item!"); Plugin.RegisterItem.Clear(); EmptySlotPatch.CancelBackpackRemoval(((Item)val).data.guid); BackpackData data = ((Item)val).GetData((DataEntryKey)7); for (int i = 0; i < data.itemSlots.Length; i++) { if (!data.itemSlots[i].IsEmpty()) { Guid guid = data.itemSlots[i].data.guid; if (!Plugin.RegisterItem.ContainsKey(guid)) { Plugin.Log.LogMessage((object)$" Add Item : [Slot {i}] {((Object)data.itemSlots[i].prefab).name} | {guid}"); Plugin.RegisterItem.Add(guid, i); } } } Plugin.BackpackReferenceCheck(); } } [HarmonyPatch(typeof(BackpackWheel), "TryStash")] public class TryStashPatch { [HarmonyPrefix] public static void Prefix(BackpackWheel __instance, byte backpackSlotID) { Backpack component = ((Component)__instance.backpack.view).GetComponent(); Guid guid; Guid? registerBackpack; if ((Object)(object)component != (Object)null) { if (!Plugin.RegisterBackpack.HasValue) { return; } guid = ((Item)component).data.guid; registerBackpack = Plugin.RegisterBackpack; if (guid == registerBackpack) { Item currentItem = Character.localCharacter.data.currentItem; Guid guid2 = currentItem.data.guid; if (!Plugin.RegisterItem.ContainsKey(guid2)) { Plugin.Log.LogMessage((object)$" Add Item : [Slot {backpackSlotID}] {((Object)currentItem).name} | {guid2}"); Plugin.RegisterItem.Add(guid2, backpackSlotID); } } return; } guid = ((ItemSlot)((Component)__instance.backpack.view).GetComponent().character.player.backpackSlot).data.guid; registerBackpack = Plugin.RegisterBackpack; if (guid == registerBackpack) { Item currentItem2 = Character.localCharacter.data.currentItem; Guid guid3 = currentItem2.data.guid; if (!Plugin.RegisterItem.ContainsKey(guid3)) { Plugin.Log.LogMessage((object)$" Add Item : [Slot {backpackSlotID}] {((Object)currentItem2).name} | {guid3}"); Plugin.RegisterItem.Add(guid3, backpackSlotID); } } } } [HarmonyPatch(typeof(Player), "EmptySlot")] public class EmptySlotPatch { private static Dictionary pendingRemovals = new Dictionary(); private static MonoBehaviour coroutineRunner; [HarmonyPostfix] public static void Postfix(Player __instance, ref Optionable slot) { if ((Object)(object)coroutineRunner == (Object)null) { coroutineRunner = (MonoBehaviour)(object)__instance; } if (slot.IsNone) { return; } byte value = slot.Value; ItemSlot itemSlot = __instance.GetItemSlot(value); if (itemSlot != null && Plugin.RegisterBackpack.HasValue) { Guid guid = itemSlot.data.guid; Guid? registerBackpack = Plugin.RegisterBackpack; if (registerBackpack.HasValue && guid == registerBackpack.GetValueOrDefault() && Plugin.RegisterBackpack.HasValue) { Plugin.Log.LogMessage((object)$"Backpack dropped: {Plugin.RegisterBackpack}. Will unregister in {Plugin.unregisterTime} seconds."); Guid value2 = Plugin.RegisterBackpack.Value; CancelPendingRemoval(value2); Coroutine value3 = coroutineRunner.StartCoroutine(DelayedBackpackRemoval(value2)); pendingRemovals[value2] = value3; } } } public static void CancelBackpackRemoval(Guid backpackGuid) { if (CancelPendingRemoval(backpackGuid)) { Plugin.Log.LogMessage((object)$"Cancelled backpack removal for: {backpackGuid}"); } } private static bool CancelPendingRemoval(Guid backpackGuid) { if (pendingRemovals.ContainsKey(backpackGuid)) { if ((Object)(object)coroutineRunner != (Object)null) { coroutineRunner.StopCoroutine(pendingRemovals[backpackGuid]); } pendingRemovals.Remove(backpackGuid); return true; } return false; } private static IEnumerator DelayedBackpackRemoval(Guid backpackGuid) { float startTime = Time.time; yield return (object)new WaitForSeconds(Plugin.unregisterTime); Plugin.Log.LogMessage((object)$"Time passed (actual: {Time.time - startTime:F2}s). Unregistering backpack: {backpackGuid}"); if (Plugin.RegisterBackpack == backpackGuid) { Plugin.RegisterBackpack = null; Plugin.Log.LogMessage((object)" Clearing backpack item!"); Plugin.RegisterItem.Clear(); Plugin.Log.LogMessage((object)"Backpack successfully unregistered"); } else { Plugin.Log.LogMessage((object)"Backpack was already changed, skipping unregister"); } pendingRemovals.Remove(backpackGuid); } } [HarmonyPatch(typeof(Player), "AddItem")] public class AddItemPatch { private static Dictionary> NotificationTimes = new Dictionary>(); private static int MaxNotifications = 5; private static float NotificationTimeWindow = 20f; [HarmonyPostfix] public static void Postfix(Player __instance, ushort itemID, ItemInstanceData instanceData, bool __result, ref ItemSlot slot) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) if (!Plugin.EnableBackpackAlert.Value || !PhotonNetwork.IsMasterClient || (Object)(object)__instance.character == (Object)(object)Character.localCharacter) { return; } string text = ((Object)__instance).name.Replace("Player: ", ""); InventorySyncData val = default(InventorySyncData); ((InventorySyncData)(ref val))..ctor(__instance.itemSlots, __instance.backpackSlot, __instance.tempFullSlot); if (val.tempSlot.ItemID != ushort.MaxValue && val.tempSlot.Data != null) { string itemName = GetItemName(val.tempSlot.ItemID); if (Plugin.RegisterItem.ContainsKey(val.tempSlot.Data.guid)) { if (CanShowNotification(__instance)) { if (Plugin.WarnList.Contains(__instance)) { Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a \"linked\" backpack with yours!", "FFFF00"); } Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true); } return; } } for (int i = 0; i < val.slots.Length; i++) { SlotData val2 = val.slots[i]; if (val2.ItemID == ushort.MaxValue) { continue; } string itemName2 = GetItemName(val2.ItemID); if (val2.Data != null && Plugin.RegisterItem.ContainsKey(val2.Data.guid)) { if (!CanShowNotification(__instance)) { break; } if (Plugin.WarnList.Contains(__instance)) { Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a \"linked\" backpack with yours!", "FFFF00"); } Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true); } } } private static bool CanShowNotification(Player player) { float time = Time.time; if (!NotificationTimes.ContainsKey(player)) { NotificationTimes[player] = new Queue(); } Queue queue = NotificationTimes[player]; while (queue.Count > 0 && time - queue.Peek() >= NotificationTimeWindow) { queue.Dequeue(); } if (queue.Count < MaxNotifications) { queue.Enqueue(time); return true; } return false; } } public static string GetItemName(ushort itemID) { Item val = default(Item); if (ItemDatabase.TryGetItem(itemID, ref val)) { return ((Object)val).name ?? "Unknown"; } return "Not Found"; } } [BepInPlugin("my.pahsiv.MyBackpackAlert", "MyBackpackAlert", "0.1.6")] public class Plugin : BaseUnityPlugin { public static ManualLogSource Log = null; public static Guid? RegisterBackpack; public static Dictionary RegisterItem = new Dictionary(); public static float unregisterTime = 30f; private Coroutine backpackCheckCoroutine; public static ConfigEntry EnableBackpackAlert; public static ConfigEntry EnableBlowgunAlert; public static ConfigEntry EnableExplosionAlert; public static ConfigEntry BlockExplosion; public static ConfigEntry EnableBeeAlert; public static ConfigEntry EnableJumpAlert; public static ConfigEntry EnableCrouchAlert; public static ConfigEntry EnablePassoutAlert; public static ConfigEntry EnableEmoteAlert; public static ConfigEntry EnableDropItemAlert; public static ConfigEntry EnableRemoveItemAlert; public static ConfigEntry EnableOwnershipAlert; public static HashSet WarnList = new HashSet(); public const string Id = "my.pahsiv.MyBackpackAlert"; internal static Plugin Instance { get; private set; } = null; public static string Name => "MyBackpackAlert"; public static string Version => "0.1.6"; public Plugin() { Log = ((BaseUnityPlugin)this).Logger; } private void Awake() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown Instance = this; Harmony val = new Harmony("my.pahsiv.MyBackpackAlert"); val.PatchAll(); OnEventPatch(val); BindConfig(); SceneManager.sceneLoaded += OnSceneLoaded; Log.LogMessage((object)(" Plugin " + Name + " is loaded!")); } private void BindConfig() { EnableBackpackAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Backpack Alert", true, "Enable or disable alerts for Backpack."); EnableBlowgunAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Blowgun Alert", true, "Enable or disable alerts for Blowgun."); EnableExplosionAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Explosion Alert", true, "Enable or disable alerts for Explosion Spawn."); BlockExplosion = ((BaseUnityPlugin)this).Config.Bind("General", "Auto block Malicious Explosion", false, "Enable or disable blocking for Malicious Explosion."); EnableBeeAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Bee Alert", true, "Enable or disable alerts for Forcing Bee."); EnableJumpAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Jump Alert", true, "Enable or disable alerts for Forcing Jump."); EnableCrouchAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Crouch Alert", true, "Enable or disable alerts for Forcing Crouch."); EnablePassoutAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Pass Out Alert", true, "Enable or disable alerts for Forcing Pass Out."); EnableEmoteAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Emote Alert", true, "Enable or disable alerts for Forcing Emote."); EnableDropItemAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Drop Item Alert", true, "Enable or disable alerts for Forcing Item Drop."); EnableRemoveItemAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Remove Item Alert", true, "Enable or disable alerts for Removing Item."); EnableOwnershipAlert = ((BaseUnityPlugin)this).Config.Bind("General", "Enable Ownership Alert", true, "Enable or disable alerts for Ownership Thief."); } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (((Scene)(ref scene)).name == "Airport") { StopBackpackCheck(); RegisterBackpack = null; RegisterItem.Clear(); } else if (((Scene)(ref scene)).name.Contains("Level_")) { StartBackpackCheck(); } else if (((Scene)(ref scene)).name.Contains("Title")) { StopBackpackCheck(); RegisterBackpack = null; RegisterItem.Clear(); } } public void StartBackpackCheck() { Log.LogMessage((object)"Backpack check coroutine started."); backpackCheckCoroutine = ((MonoBehaviour)this).StartCoroutine(CheckBackpackRoutine()); } public void StopBackpackCheck() { if (backpackCheckCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(backpackCheckCoroutine); backpackCheckCoroutine = null; Log.LogMessage((object)"Backpack check coroutine stopped."); } } private IEnumerator CheckBackpackRoutine() { yield return (object)new WaitForSeconds(5f); PerformBackpackCheck(); while (true) { yield return (object)new WaitForSeconds(20f); if ((Object)(object)this == (Object)null) { break; } PerformBackpackCheck(); BackpackReferenceCheck(); } } private void PerformBackpackCheck() { //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_02ec: Unknown result type (might be due to invalid IL or missing references) //IL_02f1: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) try { if ((Object)(object)Character.localCharacter == (Object)null) { Log.LogMessage((object)"Error: Character.localCharacter is null in PerformBackpackCheck()"); } else if ((Object)(object)Character.localCharacter.player == (Object)null) { Log.LogMessage((object)"Error: Character.localCharacter.player is null in PerformBackpackCheck()"); } else if (Character.localCharacter.player.backpackSlot == null) { Log.LogMessage((object)"Error: backpackSlot is null in PerformBackpackCheck()"); } else { if (Character.localCharacter.data.isCarried || Character.localCharacter.data.passedOut || Character.localCharacter.data.fullyPassedOut || Character.localCharacter.data.dead) { return; } if (!RegisterBackpack.HasValue) { if (!Character.localCharacter.player.backpackSlot.hasBackpack) { return; } Guid? guid = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid; Log.LogFatal((object)$" Forceful Backpack Inject! : {guid}"); Log.LogMessage((object)" Clearing backpack item!"); RegisterItem.Clear(); RegisterBackpack = guid; BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter); if ((Object)(object)fromEquippedBackpack.view == (Object)null) { Log.LogMessage((object)"Error: BackpackReference.view is null in PerformBackpackCheck()"); return; } BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData(); if (data == null) { Log.LogMessage((object)"Error: BackpackData is null in PerformBackpackCheck()"); return; } if (data.itemSlots == null) { Log.LogMessage((object)"Error: itemSlots array is null in PerformBackpackCheck()"); return; } for (int i = 0; i < data.itemSlots.Length; i++) { if (!data.itemSlots[i].IsEmpty()) { Guid guid2 = data.itemSlots[i].data.guid; if (!RegisterItem.ContainsKey(guid2)) { Log.LogMessage((object)$" Add Item : [Slot {i}] {((Object)data.itemSlots[i].prefab).name} | {guid2}"); RegisterItem.Add(guid2, i); } } } } else { if (!Character.localCharacter.player.backpackSlot.hasBackpack) { return; } Guid? guid3 = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid; if (!(RegisterBackpack != guid3)) { return; } Log.LogFatal((object)$" Backpack Mismatch! : {RegisterBackpack} != {guid3}"); Log.LogMessage((object)" Clearing backpack item!"); RegisterItem.Clear(); RegisterBackpack = guid3; BackpackReference fromEquippedBackpack2 = BackpackReference.GetFromEquippedBackpack(Character.localCharacter); if ((Object)(object)fromEquippedBackpack2.view == (Object)null) { Log.LogMessage((object)"Error: BackpackReference.view is null in PerformBackpackCheck()"); return; } BackpackData data2 = ((BackpackReference)(ref fromEquippedBackpack2)).GetData(); if (data2 == null) { Log.LogMessage((object)"Error: BackpackData is null in PerformBackpackCheck()"); return; } if (data2.itemSlots == null) { Log.LogMessage((object)"Error: itemSlots array is null in PerformBackpackCheck()"); return; } for (int j = 0; j < data2.itemSlots.Length; j++) { if (!data2.itemSlots[j].IsEmpty()) { Guid guid4 = data2.itemSlots[j].data.guid; if (!RegisterItem.ContainsKey(guid4)) { Log.LogMessage((object)$" Add Item : [Slot {j}] {((Object)data2.itemSlots[j].prefab).name} | {guid4}"); RegisterItem.Add(guid4, j); } } } } } } catch (Exception ex) { Log.LogMessage((object)("Exception in PerformBackpackCheck(): " + ex.Message + "\n" + ex.StackTrace)); } } public static IEnumerator CheckBackpack() { yield return (object)new WaitForSeconds(5f); try { if ((Object)(object)Character.localCharacter == (Object)null) { Log.LogMessage((object)"Error: Character.localCharacter is null in CheckBackpack()"); } else if ((Object)(object)Character.localCharacter.player == (Object)null) { Log.LogMessage((object)"Error: Character.localCharacter.player is null in CheckBackpack()"); } else if (Character.localCharacter.player.backpackSlot == null) { Log.LogMessage((object)"Error: backpackSlot is null in CheckBackpack()"); } else { if (!Character.localCharacter.player.backpackSlot.hasBackpack) { yield break; } RegisterBackpack = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid; Log.LogMessage((object)$"Picking up backpack: {RegisterBackpack}"); BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter); if ((Object)(object)fromEquippedBackpack.view == (Object)null) { Log.LogMessage((object)"Error: BackpackReference.view is null in CheckBackpack()"); yield break; } BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData(); if (data == null) { Log.LogMessage((object)"Error: BackpackData is null in CheckBackpack()"); yield break; } if (data.itemSlots == null) { Log.LogMessage((object)"Error: itemSlots array is null in CheckBackpack()"); yield break; } for (int i = 0; i < data.itemSlots.Length; i++) { if (!data.itemSlots[i].IsEmpty()) { Guid guid = data.itemSlots[i].data.guid; if (!RegisterItem.ContainsKey(guid)) { RegisterItem.Add(guid, i); } } } } } catch (Exception ex) { Log.LogMessage((object)("Exception in CheckBackpack(): " + ex.Message + "\n" + ex.StackTrace)); } } public static void Notification(string message, string color = "FFFFFF", bool sound = false) { //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) PlayerConnectionLog val = Object.FindFirstObjectByType(); if ((Object)(object)val == (Object)null) { return; } string text = "" + message + ""; MethodInfo method = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic); if (method != null) { method.Invoke(val, new object[1] { text }); if ((Object)(object)val.sfxJoin != (Object)null && sound) { val.sfxJoin.Play(default(Vector3)); } } else { Log.LogWarning((object)"AddMessage method not found."); } } public static string AddColor(string text, string color) { return "" + text + ""; } public static string RemoveTags(string input) { if (string.IsNullOrEmpty(input)) { return input; } string text = Regex.Replace(input, "<[^>]+>", string.Empty, RegexOptions.Compiled); return text.Normalize(NormalizationForm.FormC).Trim(); } public static string GetItemName(ushort itemID) { Item val = default(Item); if (ItemDatabase.TryGetItem(itemID, ref val)) { return ((Object)val).name ?? "Unknown"; } return "Not Found"; } public static void BackpackReferenceCheck() { //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Unknown result type (might be due to invalid IL or missing references) HashSet hashSet = new HashSet(); HashSet hashSet2 = new HashSet(); if ((Object)(object)Character.localCharacter == (Object)null) { Log.LogMessage((object)"Error: Character.localCharacter is null in BackpackReferenceCheck()"); } else if ((Object)(object)Character.localCharacter.player == (Object)null) { Log.LogMessage((object)"Error: Character.localCharacter.player is null in BackpackReferenceCheck()"); } else if (Character.localCharacter.player.backpackSlot == null) { Log.LogMessage((object)"Error: backpackSlot is null in BackpackReferenceCheck()"); } else { if (!Character.localCharacter.player.backpackSlot.hasBackpack) { return; } BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter); BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData(); Player player = Character.localCharacter.player; if (data == null) { Log.LogMessage((object)"Error: BackpackData is null in BackpackReferenceCheck()"); return; } if (data.itemSlots == null) { Log.LogMessage((object)"Error: itemSlots array is null in BackpackReferenceCheck()"); return; } ItemSlot[] itemSlots = data.itemSlots; foreach (ItemSlot val in itemSlots) { if (!val.IsEmpty()) { hashSet.Add(val.data.guid); } } if (hashSet.Count == 0) { return; } foreach (Character allCharacter in Character.AllCharacters) { if ((Object)(object)allCharacter == (Object)null || allCharacter.IsLocal || allCharacter.isScoutmaster || allCharacter.isZombie || allCharacter.isBot || (Object)(object)allCharacter.player == (Object)null) { continue; } Player player2 = allCharacter.player; if ((Object)(object)player2 == (Object)(object)player || player2.backpackSlot == null || !player2.backpackSlot.hasBackpack) { continue; } hashSet2.Clear(); BackpackReference fromEquippedBackpack2 = BackpackReference.GetFromEquippedBackpack(allCharacter); BackpackData data2 = ((BackpackReference)(ref fromEquippedBackpack2)).GetData(); string text = RemoveTags(allCharacter.characterName); if (data2 == null || data2.itemSlots == null) { continue; } ItemSlot[] itemSlots2 = data2.itemSlots; foreach (ItemSlot val2 in itemSlots2) { if (!val2.IsEmpty()) { Guid guid = val2.data.guid; hashSet2.Add(guid); } } if (hashSet2.Count == 0) { continue; } if (hashSet.IsSupersetOf(hashSet2)) { if (!WarnList.Contains(player2)) { WarnList.Add(player2); Log.LogFatal((object)(" Duplicate BackpackReference Detected! " + text)); Notification("Duplicate BackpackReference Detected!", "FF6B6B", sound: true); Notification(AddColor(text, "FF6B6B") + " has a \"linked\" backpack with yours!", "FFFF00"); break; } } else { WarnList.Remove(player2); } } } } public static void OnEventPatch(Harmony harmony) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown MethodInfo method = typeof(PhotonNetwork).GetMethod("OnEvent", BindingFlags.Static | BindingFlags.NonPublic, null, new Type[1] { typeof(EventData) }, null); if (method == null) { Log.LogError((object)"Failed to find OnEvent method!"); return; } MethodInfo method2 = typeof(EventAlert).GetMethod("PreOnEvent", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); harmony.Patch((MethodBase)method, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } internal class RpcAlert { [HarmonyPatch(typeof(Action_RaycastDart), "RPC_DartImpact")] public class Patch_DartImpact { private static int lastFrameLogged = -1; private static Vector3 lastPosition = Vector3.zero; [HarmonyPrefix] private static void Prefix(Action_RaycastDart __instance, int characterID, Vector3 origin, Vector3 endpoint, PhotonMessageInfo info) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) if (!Plugin.EnableBlowgunAlert.Value || info.Sender.ActorNumber == PhotonNetwork.LocalPlayer.ActorNumber || (lastFrameLogged == Time.frameCount && Vector3.Distance(lastPosition, endpoint) < 0.1f)) { return; } lastFrameLogged = Time.frameCount; lastPosition = endpoint; Player sender = info.Sender; string text = ((sender != null) ? sender.NickName : "Unknown"); string text2 = "Miss"; bool flag = characterID != -1; if (flag) { PhotonView photonView = PhotonNetwork.GetPhotonView(characterID); Character val = ((photonView != null) ? ((Component)photonView).gameObject.GetComponent() : null); text2 = (((Object)(object)val != (Object)null) ? val.characterName : "Unknown"); if ((Object)(object)val != (Object)null && (Object)(object)val == (Object)(object)Character.localCharacter) { Plugin.Notification(Plugin.AddColor("[Dart Shot]", "FF0000") + " Shooter: " + Plugin.AddColor(text, "FF6B6B") + " | Hit: " + Plugin.AddColor(text2, "00FFFF") + " | " + $"Position: {endpoint}", "FFFF00", sound: true); } else { Plugin.Notification("[Dart Shot] Shooter: " + Plugin.AddColor(text, "FF6B6B") + " | Hit: " + Plugin.AddColor(text2, "00FFFF") + " | " + $"Position: {endpoint}", "FFFF00"); } } else { Plugin.Notification("[Dart Shot] Shooter: " + Plugin.AddColor(text, "FF6B6B") + " | Hit: " + Plugin.AddColor(text2, "00FFFF") + " | " + $"Position: {endpoint}", "FFFF00"); } Character shooter = default(Character); if (!flag && (Object)(object)__instance != (Object)null && PlayerHandler.TryGetCharacter(info.Sender.ActorNumber, ref shooter)) { CheckForNearMisses(endpoint, shooter); } } private static void CheckForNearMisses(Vector3 impactPoint, Character shooter) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) Player[] playerList = PhotonNetwork.PlayerList; HashSet hashSet = new HashSet(); Player[] array = playerList; Character val2 = default(Character); foreach (Player val in array) { int actorNumber = val.ActorNumber; if (!PlayerHandler.TryGetCharacter(actorNumber, ref val2) || !((Object)(object)val2 != (Object)(object)shooter)) { continue; } float num = Vector3.Distance(impactPoint, val2.Center); if (num < 3f) { hashSet.Add(val2); string text = $"{num:F2}m"; if ((Object)(object)val2 == (Object)(object)Character.localCharacter) { Plugin.Notification(Plugin.AddColor("[Near Miss]", "FF0000") + " Character: " + Plugin.AddColor(val2.characterName, "FF6B6B") + " | Distance: " + Plugin.AddColor(text, "00FFFF"), "FFFF00", sound: true); } else { Plugin.Notification("[Near Miss] Character: " + Plugin.AddColor(val2.characterName, "00FFFF") + " | Distance: " + Plugin.AddColor(text, "00FFFF"), "FFFF00"); } } } } } [HarmonyPatch(typeof(Dynamite), "RPC_Explode")] public class Patch_Dynamite_RPC_Explode { private static Dictionary> explosionHistory = new Dictionary>(); private static HashSet blacklistedPlayers = new HashSet(); private const float timeWindow = 5f; private const int maxExplosionsPerWindow = 1; public static bool Prefix(Dynamite __instance, ref PhotonMessageInfo info) { if (!Plugin.EnableExplosionAlert.Value) { return true; } if (info.Sender == null || info.Sender.IsMasterClient) { return true; } int actorNumber = info.Sender.ActorNumber; float currentTime = Time.time; string text = Plugin.RemoveTags(info.Sender.NickName); if (blacklistedPlayers.Contains(actorNumber)) { Plugin.Notification(Plugin.AddColor("[EXPLODE]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to spawn explosion!", "FFFF00", sound: true); Plugin.Log.LogMessage((object)("[EXPLODE] Blacklisted player " + text + " attempted to spawn explosion!")); return !Plugin.BlockExplosion.Value; } if (!explosionHistory.ContainsKey(actorNumber)) { explosionHistory[actorNumber] = new List(); } List list = explosionHistory[actorNumber]; list.RemoveAll((float time) => currentTime - time > 5f); if (list.Count >= 1) { blacklistedPlayers.Add(actorNumber); Plugin.Notification(Plugin.AddColor("[EXPLODE]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to spawn explosion!", "FFFF00", sound: true); Plugin.Log.LogFatal((object)(text + " -> RPC_Explode (SPAM DETECTED - BLACKLISTED)")); return !Plugin.BlockExplosion.Value; } list.Add(currentTime); Plugin.Log.LogMessage((object)$"New RPC_Explode Record : {text} | {currentTime}"); return true; } } [HarmonyPatch(typeof(BeeSwarm), "SetBeesAngryRPC")] public class Patch_BeeSwarm_SetBeesAngryRPC { public static bool Prefix(BeeSwarm __instance, bool angry, ref PhotonMessageInfo info) { if (!Plugin.EnableBeeAlert.Value) { return true; } if (info.Sender == null || info.Sender.IsMasterClient) { return true; } string text = Plugin.RemoveTags(info.Sender.NickName); Plugin.Notification(Plugin.AddColor("[BEE SWARM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to force a bee swarm!", "FFFF00", sound: true); Plugin.Log.LogFatal((object)(text + " -> SetBeesAngryRPC")); return false; } } [HarmonyPatch(typeof(CharacterMovement), "JumpRpc")] public class Patch_CharacterMovement_JumpRpc { public static bool Prefix(CharacterMovement __instance, ref PhotonMessageInfo info) { if (!Plugin.EnableJumpAlert.Value) { return true; } Character component = ((Component)__instance).GetComponent(); PhotonView val = ((component != null) ? ((Component)component).GetComponent() : null); object obj; if (val == null) { obj = null; } else { Player owner = val.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE JUMP]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " jump!", "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> JumpRpc -> " + text3)); return false; } } [HarmonyPatch(typeof(CharacterMovement), "RPCA_SetCrouch")] public class Patch_CharacterMovement_RPCA_SetCrouch { public static bool Prefix(CharacterMovement __instance, bool setCrouch, ref PhotonMessageInfo info) { if (!Plugin.EnableCrouchAlert.Value) { return true; } PhotonView component = ((Component)__instance).GetComponent(); object obj; if (component == null) { obj = null; } else { Player owner = component.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)component != (Object)null && info.Sender.ActorNumber == component.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE CROUCH]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " crouch!", "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> RPCA_SetCrouch -> " + text3)); return false; } } [HarmonyPatch(typeof(Character), "RPCA_PassOut")] public class Patch_RPCA_PassOut { public static bool Prefix(Character __instance, ref PhotonMessageInfo info) { if (!Plugin.EnablePassoutAlert.Value) { return true; } PhotonView component = ((Component)__instance).GetComponent(); object obj; if (component == null) { obj = null; } else { Player owner = component.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)component != (Object)null && info.Sender.ActorNumber == component.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE PASS OUT]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " pass out!", "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> RPCA_PassOut -> " + text3)); return false; } } [HarmonyPatch(typeof(CharacterCustomization), "CharacterPassedOut")] public class Patch_CharacterCustomization_CharacterPassedOut { public static bool Prefix(CharacterCustomization __instance, ref PhotonMessageInfo info) { if (!Plugin.EnablePassoutAlert.Value) { return true; } Character component = ((Component)__instance).GetComponent(); PhotonView val = ((component != null) ? ((Component)component).GetComponent() : null); object obj; if (val == null) { obj = null; } else { Player owner = val.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE PASS OUT]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to render PassedOut on " + Plugin.AddColor(text, "00FFFF") + "!", "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> CharacterPassedOut -> " + text3)); return false; } } [HarmonyPatch(typeof(Character), "RPCA_UnPassOut")] public class Patch_RPCA_UnPassOut { public static bool Prefix(Character __instance, ref PhotonMessageInfo info) { if (!Plugin.EnablePassoutAlert.Value) { return true; } PhotonView component = ((Component)__instance).GetComponent(); object obj; if (component == null) { obj = null; } else { Player owner = component.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)component != (Object)null && info.Sender.ActorNumber == component.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE UNPASS OUT]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " unpass out!", "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> RPCA_UnPassOut -> " + text3)); return false; } } [HarmonyPatch(typeof(CharacterAnimations), "RPCA_PlayRemove")] public class Patch_CharacterAnimations_RPCA_PlayRemove { private static bool Prefix(string emoteName, ref bool succeeded, ref PhotonMessageInfo info, CharacterAnimations __instance) { if (!Plugin.EnableEmoteAlert.Value) { return true; } Character component = ((Component)__instance).GetComponent(); PhotonView val = ((component != null) ? ((Component)component).GetComponent() : null); object obj; if (val == null) { obj = null; } else { Player owner = val.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE EMOTE]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to play emote " + Plugin.AddColor(emoteName, "FFB6C1") + " | " + Plugin.AddColor(succeeded.ToString(), "FFB6C1") + " on " + Plugin.AddColor(text, "00FFFF") + "!", "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> RPCA_PlayRemove -> " + text3)); return true; } } [HarmonyPatch(typeof(CharacterItems), "DropItemFromSlotRPC")] public class Patch_CharacterItems_DropItemFromSlotRPC { public static bool Prefix(CharacterItems __instance, byte slotID, Vector3 spawnPosition, ref PhotonMessageInfo info) { if (!Plugin.EnableDropItemAlert.Value) { return true; } Character component = ((Component)__instance).GetComponent(); PhotonView val = ((component != null) ? ((Component)component).GetComponent() : null); object obj; if (val == null) { obj = null; } else { Player owner = val.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE DROP ITEM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to drop item from " + string.Format("{0}'s slot {1}!", Plugin.AddColor(text, "00FFFF"), slotID), "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> DropItemFromSlotRPC -> " + text3)); return false; } } [HarmonyPatch(typeof(Player), "RPCRemoveItemFromSlot")] public class Patch_Player_RPCRemoveItemFromSlot { public static bool Prefix(Player __instance, byte slotID, ref PhotonMessageInfo info) { if (!Plugin.EnableRemoveItemAlert.Value) { return true; } Character character = __instance.character; PhotonView val = ((character != null) ? ((Component)character).GetComponent() : null); object obj; if (val == null) { obj = null; } else { Player owner = val.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber) { return true; } if (!PhotonNetwork.IsMasterClient) { Plugin.Notification(Plugin.AddColor("[FORCE REMOVE ITEM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to remove item from " + string.Format("{0}'s slot {1}!", Plugin.AddColor(text, "00FFFF"), slotID), "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> RPCRemoveItemFromSlot -> " + text3)); } return false; } } [HarmonyPatch(typeof(CharacterItems), "DestroyHeldItemRpc")] public class Patch_CharacterItems_DestroyHeldItemRpc { public static bool Prefix(CharacterItems __instance, ref PhotonMessageInfo info) { if (!Plugin.EnableRemoveItemAlert.Value) { return true; } Character component = ((Component)__instance).GetComponent(); PhotonView val = ((component != null) ? ((Component)component).GetComponent() : null); object obj; if (val == null) { obj = null; } else { Player owner = val.Owner; obj = ((owner != null) ? owner.NickName : null); } if (obj == null) { obj = "Unknown"; } string text = (string)obj; if (info.Sender == null || info.Sender.IsMasterClient) { return true; } if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber) { return true; } Plugin.Notification(Plugin.AddColor("[FORCE DESTROY ITEM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to destroy item held by " + Plugin.AddColor(text, "00FFFF") + "!", "FFFF00", sound: true); string text2 = Plugin.RemoveTags(info.Sender.NickName); string text3 = Plugin.RemoveTags(text); Plugin.Log.LogFatal((object)(text2 + " -> DestroyHeldItemRpc -> " + text3)); return false; } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }