using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using AntlerShed.EnemySkinKit.Vanilla; using AntlerShed.SkinRegistry; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { return new MonoScriptData { FilePathsData = new byte[102] { 0, 0, 0, 1, 0, 0, 0, 94, 92, 65, 115, 115, 101, 116, 115, 92, 77, 111, 114, 116, 101, 110, 97, 120, 66, 108, 97, 100, 101, 66, 114, 97, 99, 107, 101, 110, 83, 116, 97, 103, 105, 110, 103, 92, 112, 108, 117, 103, 105, 110, 115, 92, 77, 111, 114, 116, 101, 110, 97, 120, 66, 108, 97, 100, 101, 66, 114, 97, 99, 107, 101, 110, 92, 77, 111, 114, 116, 101, 110, 97, 120, 66, 108, 97, 100, 101, 66, 114, 97, 99, 107, 101, 110, 80, 108, 117, 103, 105, 110, 46, 99, 115 }, TypesData = new byte[82] { 0, 0, 0, 0, 77, 67, 114, 97, 102, 116, 121, 95, 71, 108, 105, 116, 99, 104, 101, 115, 46, 76, 101, 116, 104, 97, 108, 67, 111, 109, 112, 97, 110, 121, 46, 77, 111, 114, 116, 101, 110, 97, 120, 66, 108, 97, 100, 101, 66, 114, 97, 99, 107, 101, 110, 124, 77, 111, 114, 116, 101, 110, 97, 120, 66, 108, 97, 100, 101, 66, 114, 97, 99, 107, 101, 110, 80, 108, 117, 103, 105, 110 }, TotalFiles = 1, TotalTypes = 1, IsEditorOnly = false }; } } namespace Crafty_Glitches.LethalCompany.MortenaxBladeBracken; [BepInPlugin("Crafty_Glitches.MortenaxBladeBracken", "MortenaxBladeBracken", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class MortenaxBladeBrackenPlugin : BaseUnityPlugin { public const string modGUID = "Crafty_Glitches.MortenaxBladeBracken"; public const string modName = "MortenaxBladeBracken"; public const string modVersion = "1.1.0"; private void Awake() { AssetBundle obj = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/Crafty_Glitches_MortenaxBladeBracken_SkinAssets")); EnemySkinRegistry.RegisterSkin((Skin)(object)obj.LoadAsset("Assets/BLADEBRACKEN/BladeBracken.asset")); EnemySkinRegistry.RegisterSkin((Skin)(object)obj.LoadAsset("Assets/BLADEBRACKEN 2/mortenaxbladebrackenskil.asset")); } }