using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("CadaverWilt")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CadaverWilt")] [assembly: AssemblyTitle("CadaverWilt")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CadaverWilt { [HarmonyPatch(typeof(SprayPaintItem), "KillCadaverPlantRpc")] internal static class KillPlantPatch { [HarmonyPostfix] private static void Postfix() { CadaverWipe.TryKillBlooms(); } } [HarmonyPatch(typeof(CadaverGrowthAI), "DestroyPlantAtPosition")] internal static class DestroyPlantPatch { [HarmonyPostfix] private static void Postfix() { CadaverWipe.TryKillBlooms(); } } internal static class CadaverWipe { internal static void TryKillBlooms() { NetworkManager singleton = NetworkManager.Singleton; if ((Object)(object)singleton != (Object)null && !singleton.IsServer) { return; } CadaverGrowthAI[] array = Object.FindObjectsOfType(); if (array == null || array.Length == 0) { return; } bool flag = false; bool flag2 = false; CadaverGrowthAI[] array2 = array; foreach (CadaverGrowthAI val in array2) { if ((Object)(object)val == (Object)null || val.GrowthTiles == null) { continue; } foreach (TileWithGrowth growthTile in val.GrowthTiles) { if (growthTile != null) { flag2 = true; if (growthTile.plantsInTile > 0) { flag = true; } if (growthTile.plantPositions != null && growthTile.plantPositions.Count > 0) { flag = true; } } } if (val.growingRecentPlant) { flag = true; } } if (!flag2 || flag) { return; } int num = 0; CadaverBloomAI[] array3 = Object.FindObjectsOfType(); if (array3 == null) { return; } CadaverBloomAI[] array4 = array3; foreach (CadaverBloomAI val2 in array4) { if (!((Object)(object)val2 == (Object)null) && !((EnemyAI)val2).isEnemyDead) { try { ((EnemyAI)val2).KillEnemy(true); num++; } catch { } } } if (num > 0) { Plugin.Log.LogInfo((object)$"All cadaver plants gone. Killed {num} cadaver(s)."); } } } [BepInPlugin("com.benhough.lethal.CadaverWilt", "CadaverWilt", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string ModGuid = "com.benhough.lethal.CadaverWilt"; public const string ModName = "CadaverWilt"; public const string ModVersion = "1.0.0"; internal static ManualLogSource Log { get; private set; } private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("com.benhough.lethal.CadaverWilt").PatchAll(typeof(Plugin).Assembly); Log.LogInfo((object)"CadaverWilt v1.0.0 loaded."); } } internal static class PluginInfo { public const string PLUGIN_GUID = "com.benhough.lethal.CadaverWilt"; public const string PLUGIN_NAME = "CadaverWilt"; public const string PLUGIN_VERSION = "1.0.0"; } }