using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("MyFirstMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MyFirstMod")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c7768d10-6f26-48f0-ba77-cfba9953fa28")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace WetCarryPenalty; [BepInPlugin("curt.valheim.wetcarrypenalty", "Wet Carry Penalty", "1.0.0")] public class Main : BaseUnityPlugin { [HarmonyPatch(typeof(Player), "GetMaxCarryWeight")] public static class Patch_Player_GetMaxCarryWeight { private static void Postfix(Player __instance, ref float __result) { if (((Character)__instance).GetSEMan().HaveStatusEffect(SEMan.s_statusEffectWet)) { float num = WetCarryWeightReduction.Value / 100f; __result *= 1f - num; } } } [HarmonyPatch(typeof(SE_Stats), "GetTooltipString")] public static class Patch_SE_Stats_GetTooltipString { private static void Postfix(SE_Stats __instance, ref string __result) { if (__instance is SE_Wet && WetCarryWeightReduction.Value > 0f) { float value = WetCarryWeightReduction.Value; __result += $"$se_max_carryweight: -{value:0.#}%\n"; } } } private const string pluginGUID = "curt.valheim.wetcarrypenalty"; private const string pluginName = "Wet Carry Penalty"; private const string pluginVersion = "1.0.0"; private readonly Harmony HarmonyInstance = new Harmony("curt.valheim.wetcarrypenalty"); public static ManualLogSource logger = Logger.CreateLogSource("Wet Carry Penalty"); public static ConfigEntry WetCarryWeightReduction; public void Awake() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown WetCarryWeightReduction = ((BaseUnityPlugin)this).Config.Bind("General", "Wet carry weight reduction (%)", 20f, new ConfigDescription("Percentage by which the Wet status effect reduces maximum carry weight.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 100f), Array.Empty())); logger.LogInfo((object)"Wet Carry Penalty loaded. Have fun."); Assembly executingAssembly = Assembly.GetExecutingAssembly(); HarmonyInstance.PatchAll(executingAssembly); } }