using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("FraudEnemyTweaks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FraudEnemyTweaks")] [assembly: AssemblyTitle("FraudEnemyTweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace FraudEnemyTweaks { [BepInPlugin("com.mel33.fraudenemytweaks", "FraudEnemyTweaks", "1.1.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; private Harmony _harmony; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; _harmony = new Harmony("com.mel33.fraudenemytweaks"); _harmony.PatchAll(); Log.LogInfo((object)"UKEnemyTweaks loaded!"); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } [HarmonyPatch(typeof(EnemyIdentifier), "Start")] public static class PowerHealthPatch { private static void Postfix(EnemyIdentifier __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)__instance.enemyType == 40) { __instance.machine.health = 30f; __instance.ForceGetHealth(); } } } [HarmonyPatch(typeof(Power), "Update")] public static class PowerCheapShotPatch { public static readonly Dictionary damageTakenInWindow = new Dictionary(); public static readonly Dictionary windowStartTime = new Dictionary(); public static readonly Dictionary lastHealth = new Dictionary(); private static void Prefix(Power __instance) { EnemyCooldowns instance = MonoSingleton.Instance; if ((Object)(object)instance.attackingPower == (Object)(object)__instance || instance.powers.Count <= 1) { return; } if (__instance.inAction) { lastHealth[__instance] = __instance.mach.health; return; } float health = __instance.mach.health; if (!lastHealth.ContainsKey(__instance)) { lastHealth[__instance] = health; windowStartTime[__instance] = Time.time; damageTakenInWindow[__instance] = 0f; return; } float num = lastHealth[__instance] - health; lastHealth[__instance] = health; if (num > 0f) { if (!windowStartTime.ContainsKey(__instance)) { windowStartTime[__instance] = Time.time; } damageTakenInWindow.TryGetValue(__instance, out var value); damageTakenInWindow[__instance] = value + num; } if (windowStartTime.TryGetValue(__instance, out var value2) && Time.time - value2 > 2f) { damageTakenInWindow[__instance] = 0f; windowStartTime[__instance] = Time.time; } } } [HarmonyPatch(typeof(Power), "Throw")] public static class PowerThrowPatch { private static bool Prefix(Power __instance, bool cheapShot) { if (!cheapShot) { return true; } if (PowerCheapShotPatch.damageTakenInWindow.TryGetValue(__instance, out var value) && value >= 3.5f) { PowerCheapShotPatch.damageTakenInWindow[__instance] = 0f; PowerCheapShotPatch.windowStartTime[__instance] = Time.time; return true; } return false; } } [HarmonyPatch(typeof(MirrorReaper), "ProjectileBarrage")] public class MirrorReaperCooldownPatch { private static float lastProjectileBarrageTime; public static bool Prefix(MirrorReaper __instance) { float time = Time.time; if (__instance.difficulty == 0 && time - lastProjectileBarrageTime < 16f) { return false; } if (__instance.difficulty == 1 && time - lastProjectileBarrageTime < 12f) { return false; } if (__instance.difficulty == 2 && time - lastProjectileBarrageTime < 8f) { return false; } if (__instance.difficulty == 3 && time - lastProjectileBarrageTime < 6f) { return false; } if (__instance.difficulty == 4 && time - lastProjectileBarrageTime < 4f) { return false; } lastProjectileBarrageTime = time; return true; } } [HarmonyPatch(typeof(Deathcatcher), "EnemyDeath")] public static class DeathcatcherEnemyDeathPatch { public static bool Prefix(EnemyIdentifier eid) { if ((Object)(object)eid != (Object)null && (Object)(object)((Component)eid).GetComponent() != (Object)null) { return false; } return true; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { internal IgnoresAccessChecksToAttribute(string assemblyName) { } } }