using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using LocalizationManager; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.ObjectPool; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Callbacks; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: Guid("E74EB49A-461D-48EA-85BC-F462D60C98C4")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyProduct("Plantations")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("Plantations")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: AssemblyFileVersion("1.0.1")] [assembly: AssemblyCompany("Radamanto")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: <96f9f33f-39d6-45e0-9883-7c5b209b6a2b>RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<146710d2-fc8a-4fe7-9678-8dbd40c61725>Embedded] internal sealed class <146710d2-fc8a-4fe7-9678-8dbd40c61725>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<146710d2-fc8a-4fe7-9678-8dbd40c61725>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [<146710d2-fc8a-4fe7-9678-8dbd40c61725>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class <9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContextAttribute : Attribute { public readonly byte Flag; public <9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContextAttribute(byte P_0) { Flag = P_0; } } [<146710d2-fc8a-4fe7-9678-8dbd40c61725>Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <96f9f33f-39d6-45e0-9883-7c5b209b6a2b>RefSafetyRulesAttribute : Attribute { public readonly int Version; public <96f9f33f-39d6-45e0-9883-7c5b209b6a2b>RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LocalizationManager { [PublicAPI] [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class Localizer { private static readonly Dictionary>> PlaceholderProcessors; private static readonly Dictionary> loadedTexts; private static readonly ConditionalWeakTable localizationLanguage; private static readonly List> localizationObjects; [Nullable(2)] private static BaseUnityPlugin _plugin; private static readonly List fileExtensions; private static BaseUnityPlugin plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } [Nullable(2)] [method: <9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] [field: Nullable(2)] public static event Action OnLocalizationComplete; private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out var value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out var value2)) { text = value2.Aggregate(text, [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (string current, KeyValuePair> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder(string key, string placeholder, ConfigEntry config, [Nullable(new byte[] { 2, 1, 1 })] Func convertConfigValue = null) { if (convertConfigValue == null) { convertConfigValue = (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key)) { PlaceholderProcessors[key] = new Dictionary>(); } config.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value); UpdatePlaceholderText(Localization.instance, key); } } public static void AddText(string key, string text) { List> list = new List>(); foreach (WeakReference localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference item in list) { localizationObjects.Remove(item); } } public static void Load() { _ = plugin; } public static void LoadLocalizationLater(Localization __instance) { LoadLocalization(Localization.instance, __instance.GetSelectedLanguage()); } public static void SafeCallLocalizeComplete() { Localizer.OnLocalizationComplete?.Invoke(); } private static void LoadLocalization(Localization __instance, string language) { if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference(__instance)); } localizationLanguage.Add(__instance, language); Dictionary dictionary = new Dictionary(); foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories) where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0 select f) { string[] array = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' }); if (array.Length >= 2) { string text = array[1]; if (dictionary.ContainsKey(text)) { Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped.")); } else { dictionary[text] = item; } } } byte[] array2 = LoadTranslationFromAssembly("English"); if (array2 == null) { throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml."); } string input = Encoding.UTF8.GetString(array2).TrimStart(new char[1] { '\ufeff' }); Dictionary dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize>(input); if (dictionary2 == null) { throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text2 = null; if (language != "English") { if (dictionary.TryGetValue(language, out var value)) { text2 = File.ReadAllText(value); } else { byte[] array3 = LoadTranslationFromAssembly(language); if (array3 != null) { text2 = Encoding.UTF8.GetString(array3); } } } if (text2 == null && dictionary.TryGetValue("English", out var value2)) { text2 = File.ReadAllText(value2); } if (text2 != null) { text2 = text2.TrimStart(new char[1] { '\ufeff' }); foreach (KeyValuePair item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize>(text2) ?? new Dictionary()) { dictionary2[item2.Key] = item2.Value; } } loadedTexts[language] = dictionary2; foreach (KeyValuePair item3 in dictionary2) { UpdatePlaceholderText(__instance, item3.Key); } } static Localizer() { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Expected O, but got Unknown //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown PlaceholderProcessors = new Dictionary>>(); loadedTexts = new Dictionary>(); localizationLanguage = new ConditionalWeakTable(); localizationObjects = new List>(); fileExtensions = new List(2) { ".json", ".yml" }; Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "SetupGui", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalizationLater", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "SafeCallLocalizeComplete", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } [return: Nullable(2)] private static byte[] LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension); if (array != null) { return array; } } return null; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] public static byte[] ReadEmbeddedFileBytes([Nullable(1)] string resourceFileName, Assembly containingAssembly = null) { using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } public static class LocalizationManagerVersion { [Nullable(1)] public const string Version = "1.4.1"; } } namespace Plantations { [HarmonyPatch] internal static class Code_PlantationsCultivatorRemoveOnly { private const string CultivatorPrefabName = "Cultivator"; private const string CloneSuffix = "(Clone)"; private const float RemoveWindow = 0.2f; private const float RemoveRayDistance = 50f; private const float TerrainModifierSearchRange = 2.5f; private static readonly HashSet AllowedPieceHashes = new HashSet { StringExtensionMethods.GetStableHashCode("RD_Dandelion"), StringExtensionMethods.GetStableHashCode("RD_Mushroom"), StringExtensionMethods.GetStableHashCode("RD_Mushroom_yellow"), StringExtensionMethods.GetStableHashCode("RD_RaspberryBush"), StringExtensionMethods.GetStableHashCode("RD_BlueberryBush"), StringExtensionMethods.GetStableHashCode("RD_thistle"), StringExtensionMethods.GetStableHashCode("RD_CloudberryBush"), StringExtensionMethods.GetStableHashCode("RD_MushroomSmokePuff"), StringExtensionMethods.GetStableHashCode("RD_Fiddlehead") }; private static readonly Dictionary NameHashCache = new Dictionary(32); private static readonly FieldRef RemovePressedTimeRef = AccessTools.FieldRefAccess("m_removePressedTime"); private static readonly FieldRef LastToolUseTimeRef = AccessTools.FieldRefAccess("m_lastToolUseTime"); private static readonly FieldRef RemoveDelayRef = AccessTools.FieldRefAccess("m_removeDelay"); private static readonly FieldRef BuildRemoveDebtRef = AccessTools.FieldRefAccess("m_buildRemoveDebt"); private static readonly Func RemovePieceMethod = AccessTools.MethodDelegate>(AccessTools.DeclaredMethod(typeof(Player), "RemovePiece", (Type[])null, (Type[])null), (object)null, true); private static readonly Func GetBuildStaminaMethod = AccessTools.MethodDelegate>(AccessTools.DeclaredMethod(typeof(Player), "GetBuildStamina", (Type[])null, (Type[])null), (object)null, true); private static readonly Func GetPlaceDurabilityMethod = AccessTools.MethodDelegate>(AccessTools.DeclaredMethod(typeof(Player), "GetPlaceDurability", (Type[])null, (Type[])null), (object)null, true); private static int GetPrefabNameStableHash(string name) { if (string.IsNullOrEmpty(name)) { return 0; } if (NameHashCache.TryGetValue(name, out var value)) { return value; } string text = (name.EndsWith("(Clone)", StringComparison.Ordinal) ? name.Substring(0, name.Length - "(Clone)".Length) : name); value = StringExtensionMethods.GetStableHashCode(text); NameHashCache[name] = value; return value; } private static bool IsTrackedPlantPiece(Piece piece) { if (!Object.op_Implicit((Object)(object)piece)) { return false; } return AllowedPieceHashes.Contains(GetPrefabNameStableHash(((Object)((Component)piece).gameObject).name)); } private static bool IsCultivator(ItemData item) { if (item == null || (Object)(object)item.m_dropPrefab == (Object)null) { return false; } return Utils.GetPrefabName(item.m_dropPrefab) == "Cultivator"; } private static bool TryGetRemoveTarget(Player player, out Piece piece) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) piece = null; if ((Object)(object)player == (Object)null || (Object)(object)GameCamera.instance == (Object)null || (Object)(object)((Character)player).m_eye == (Object)null) { return false; } RaycastHit val = default(RaycastHit); if (!Physics.Raycast(((Component)GameCamera.instance).transform.position, ((Component)GameCamera.instance).transform.forward, ref val, 50f, player.m_removeRayMask)) { return false; } if (Vector3.Distance(((RaycastHit)(ref val)).point, ((Character)player).m_eye.position) >= player.m_maxPlaceDistance) { return false; } piece = ((Component)((RaycastHit)(ref val)).collider).GetComponentInParent(); if (!Object.op_Implicit((Object)(object)piece) && Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val)).collider).GetComponent())) { piece = TerrainModifier.FindClosestModifierPieceInRange(((RaycastHit)(ref val)).point, 2.5f); } return (Object)(object)piece != (Object)null; } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "UpdatePlacement")] private static void Player_UpdatePlacement_Postfix(Player __instance, bool takeInput) { //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)null || !takeInput || !((Character)__instance).InPlaceMode() || ((Character)__instance).IsDead()) { return; } ItemData rightItem = ((Humanoid)__instance).GetRightItem(); if (!IsCultivator(rightItem) || !TryGetRemoveTarget(__instance, out var piece) || !IsTrackedPlantPiece(piece)) { return; } if (ZInput.GetButtonUp("Remove") || ZInput.GetButtonUp("JoyRemove")) { RemovePressedTimeRef.Invoke(__instance) = Time.time; } float num = RemovePressedTimeRef.Invoke(__instance); if (Time.time - num >= 0.2f || Time.time - LastToolUseTimeRef.Invoke(__instance) <= RemoveDelayRef.Invoke(__instance)) { return; } RemovePressedTimeRef.Invoke(__instance) = -9999f; if (!((Character)__instance).HaveStamina(rightItem.m_shared.m_attack.m_attackStamina)) { Hud.instance.StaminaBarEmptyFlash(); } else if (RemovePieceMethod(__instance)) { LastToolUseTimeRef.Invoke(__instance) = Time.time; ((Character)__instance).AddNoise(50f); ((Character)__instance).UseStamina(GetBuildStaminaMethod(__instance)); if ((int)__instance.m_buildPieces.m_skill != 0 && BuildRemoveDebtRef.Invoke(__instance) < 20) { BuildRemoveDebtRef.Invoke(__instance)++; } if (rightItem.m_shared.m_useDurability) { rightItem.m_durability -= GetPlaceDurabilityMethod(__instance, rightItem); } rightItem.m_shared.m_destroyEffect.Create(((Component)piece).transform.position, Quaternion.identity, (Transform)null, 1f, -1); } } [HarmonyPrefix] [HarmonyPatch(typeof(Player), "RemovePiece")] private static bool Player_RemovePiece_Prefix(Player __instance, ref bool __result) { if ((Object)(object)__instance == (Object)null) { return true; } if (!TryGetRemoveTarget(__instance, out var piece)) { return true; } if (!IsTrackedPlantPiece(piece)) { return true; } ItemData rightItem = ((Humanoid)__instance).GetRightItem(); if (IsCultivator(rightItem)) { return true; } __result = false; return false; } } [HarmonyPatch] internal static class Code_PlantationsPickableConfig { private sealed class PickableProfile { public string PiecePrefab; public string NormalDropPrefab; public string ExtraDropPrefab; public Func GetDropAmount; public Func GetExtraDropAmount; public Func GetExtraDropChance; public Func GetRespawnTimeMinutes; public Func GetVanillaSeedDropEnabled; } private const float RespawnUpdateInterval = 10f; private const float RespawnInvokeMinDelay = 1f; private const float RespawnInvokeMaxDelay = 2f; private static readonly Dictionary ModProfilesByPiece = new Dictionary(StringComparer.Ordinal) { ["RD_Dandelion"] = new PickableProfile { PiecePrefab = "RD_Dandelion", NormalDropPrefab = "Dandelion", ExtraDropPrefab = "RD_seed_dandelion", GetDropAmount = () => PlantationsPlugin.CE_RD_Dandelion_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_Dandelion_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_Dandelion_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_Dandelion_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_Dandelion_VanillaSeedDropEnabled.Value }, ["RD_Mushroom"] = new PickableProfile { PiecePrefab = "RD_Mushroom", NormalDropPrefab = "Mushroom", ExtraDropPrefab = "RD_red_spore", GetDropAmount = () => PlantationsPlugin.CE_RD_Mushroom_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_Mushroom_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_Mushroom_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_Mushroom_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_Mushroom_VanillaSeedDropEnabled.Value }, ["RD_Mushroom_yellow"] = new PickableProfile { PiecePrefab = "RD_Mushroom_yellow", NormalDropPrefab = "MushroomYellow", ExtraDropPrefab = "RD_yellow_spore", GetDropAmount = () => PlantationsPlugin.CE_RD_Mushroom_yellow_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_Mushroom_yellow_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_Mushroom_yellow_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_Mushroom_yellow_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_Mushroom_yellow_VanillaSeedDropEnabled.Value }, ["RD_RaspberryBush"] = new PickableProfile { PiecePrefab = "RD_RaspberryBush", NormalDropPrefab = "Raspberry", ExtraDropPrefab = "RD_seed_raspberry", GetDropAmount = () => PlantationsPlugin.CE_RD_RaspberryBush_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_RaspberryBush_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_RaspberryBush_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_RaspberryBush_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_RaspberryBush_VanillaSeedDropEnabled.Value }, ["RD_BlueberryBush"] = new PickableProfile { PiecePrefab = "RD_BlueberryBush", NormalDropPrefab = "Blueberries", ExtraDropPrefab = "RD_seed_blueberry", GetDropAmount = () => PlantationsPlugin.CE_RD_BlueberryBush_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_BlueberryBush_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_BlueberryBush_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_BlueberryBush_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_BlueberryBush_VanillaSeedDropEnabled.Value }, ["RD_thistle"] = new PickableProfile { PiecePrefab = "RD_thistle", NormalDropPrefab = "Thistle", ExtraDropPrefab = "RD_seed_thistle", GetDropAmount = () => PlantationsPlugin.CE_RD_thistle_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_thistle_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_thistle_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_thistle_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_thistle_VanillaSeedDropEnabled.Value }, ["RD_CloudberryBush"] = new PickableProfile { PiecePrefab = "RD_CloudberryBush", NormalDropPrefab = "Cloudberry", ExtraDropPrefab = "RD_seed_cloudberry", GetDropAmount = () => PlantationsPlugin.CE_RD_CloudberryBush_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_CloudberryBush_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_CloudberryBush_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_CloudberryBush_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_CloudberryBush_VanillaSeedDropEnabled.Value }, ["RD_MushroomSmokePuff"] = new PickableProfile { PiecePrefab = "RD_MushroomSmokePuff", NormalDropPrefab = "MushroomSmokePuff", ExtraDropPrefab = "RD_seed_smokepuff", GetDropAmount = () => PlantationsPlugin.CE_RD_MushroomSmokePuff_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_MushroomSmokePuff_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_MushroomSmokePuff_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_MushroomSmokePuff_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_MushroomSmokePuff_VanillaSeedDropEnabled.Value }, ["RD_Fiddlehead"] = new PickableProfile { PiecePrefab = "RD_Fiddlehead", NormalDropPrefab = "Fiddleheadfern", ExtraDropPrefab = "RD_seed_fiddlehead", GetDropAmount = () => PlantationsPlugin.CE_RD_Fiddlehead_DropAmount.Value, GetExtraDropAmount = () => PlantationsPlugin.CE_RD_Fiddlehead_ExtraDropAmount.Value, GetExtraDropChance = () => PlantationsPlugin.CE_RD_Fiddlehead_ExtraDropChance.Value, GetRespawnTimeMinutes = () => PlantationsPlugin.CE_RD_Fiddlehead_RespawnTimeMinutes.Value, GetVanillaSeedDropEnabled = () => PlantationsPlugin.CE_RD_Fiddlehead_VanillaSeedDropEnabled.Value } }; private static readonly Dictionary VanillaProfilesByPiece = new Dictionary(StringComparer.Ordinal) { ["Pickable_Dandelion"] = ModProfilesByPiece["RD_Dandelion"], ["Pickable_Mushroom"] = ModProfilesByPiece["RD_Mushroom"], ["Pickable_Mushroom_yellow"] = ModProfilesByPiece["RD_Mushroom_yellow"], ["RaspberryBush"] = ModProfilesByPiece["RD_RaspberryBush"], ["BlueberryBush"] = ModProfilesByPiece["RD_BlueberryBush"], ["Pickable_Thistle"] = ModProfilesByPiece["RD_thistle"], ["CloudberryBush"] = ModProfilesByPiece["RD_CloudberryBush"], ["Pickable_SmokePuff"] = ModProfilesByPiece["RD_MushroomSmokePuff"], ["Pickable_Fiddlehead"] = ModProfilesByPiece["RD_Fiddlehead"] }; private static string GetPieceName(GameObject obj) { if (!Object.op_Implicit((Object)(object)obj)) { return string.Empty; } string prefabName = Utils.GetPrefabName(obj); return string.IsNullOrEmpty(prefabName) ? ((Object)obj).name : prefabName; } private static bool TryGetModProfile(Pickable pickable, out PickableProfile profile) { profile = null; if ((Object)(object)pickable == (Object)null || !Object.op_Implicit((Object)(object)((Component)pickable).gameObject)) { return false; } return ModProfilesByPiece.TryGetValue(GetPieceName(((Component)pickable).gameObject), out profile); } private static bool TryGetVanillaProfile(Pickable pickable, out PickableProfile profile) { profile = null; if ((Object)(object)pickable == (Object)null || !Object.op_Implicit((Object)(object)((Component)pickable).gameObject)) { return false; } return VanillaProfilesByPiece.TryGetValue(GetPieceName(((Component)pickable).gameObject), out profile); } private static GameObject GetPrefab(string prefabName) { if (string.IsNullOrEmpty(prefabName)) { return null; } GameObject val = (Object.op_Implicit((Object)(object)ObjectDB.instance) ? ObjectDB.instance.GetItemPrefab(prefabName) : null); if (Object.op_Implicit((Object)(object)val)) { return val; } return Object.op_Implicit((Object)(object)ZNetScene.instance) ? ZNetScene.instance.GetPrefab(prefabName) : null; } private static DropTable BuildExtraDropTable(PickableProfile profile) { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown int num = profile.GetExtraDropAmount(); if (num <= 0) { return null; } float num2 = Mathf.Clamp01(profile.GetExtraDropChance()); if (num2 <= 0f) { return null; } GameObject prefab = GetPrefab(profile.ExtraDropPrefab); if (!Object.op_Implicit((Object)(object)prefab)) { return null; } return new DropTable { m_dropMin = 1, m_dropMax = 1, m_dropChance = num2, m_oneOfEach = false, m_drops = new List { new DropData { m_item = prefab, m_stackMin = num, m_stackMax = num, m_weight = 1f, m_dontScale = false } } }; } private static void ApplyExtraDropsOnly(Pickable pickable, PickableProfile profile) { if (profile.GetVanillaSeedDropEnabled()) { pickable.m_extraDrops = BuildExtraDropTable(profile); } } private static void ApplyFullModConfig(Pickable pickable, PickableProfile profile) { GameObject prefab = GetPrefab(profile.NormalDropPrefab); if (Object.op_Implicit((Object)(object)prefab)) { pickable.m_itemPrefab = prefab; } int num = profile.GetDropAmount(); pickable.m_amount = ((num < 1) ? 1 : num); float num2 = profile.GetRespawnTimeMinutes(); pickable.m_respawnTimeMinutes = ((num2 < 0f) ? 0f : num2); pickable.m_extraDrops = BuildExtraDropTable(profile); } [HarmonyPatch(typeof(Pickable), "Awake")] [HarmonyPrefix] private static void Pickable_Awake_Prefix(Pickable __instance) { PickableProfile profile2; if (TryGetModProfile(__instance, out var profile)) { ApplyFullModConfig(__instance, profile); } else if (TryGetVanillaProfile(__instance, out profile2)) { ApplyExtraDropsOnly(__instance, profile2); } } [HarmonyPostfix] [HarmonyPatch(typeof(Pickable), "Awake")] private static void Pickable_Awake_Postfix(Pickable __instance) { if (TryGetModProfile(__instance, out var _) && !(__instance.m_respawnTimeMinutes <= 0f)) { ((MonoBehaviour)__instance).CancelInvoke("UpdateRespawn"); ((MonoBehaviour)__instance).InvokeRepeating("UpdateRespawn", Random.Range(1f, 2f), 10f); } } } public static class Registry_Effects { public static void RegistryEffects() { GameObject val = PrefabManager.RegisterPrefab("rd_plantations", "vfx_Place_smallitem_rd_plantations"); GameObject val2 = PrefabManager.RegisterPrefab("rd_plantations", "sfx_build_cultivator_rd_plantations"); GameObject val3 = PrefabManager.RegisterPrefab("rd_plantations", "vfx_bush_destroyed_rd_plantations"); GameObject val4 = PrefabManager.RegisterPrefab("rd_plantations", "vfx_bush_leaf_puff_rd_plantations"); GameObject val5 = PrefabManager.RegisterPrefab("rd_plantations", "sfx_bush_hit_rd_plantations"); GameObject val6 = PrefabManager.RegisterPrefab("rd_plantations", "sfx_pickable_pick_rd_plantations"); GameObject val7 = PrefabManager.RegisterPrefab("rd_plantations", "vfx_pickable_pick_rd_plantations"); } } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [BepInPlugin("radamanto.Plantations", "Plantations", "1.0.1")] [Nullable(0)] public class PlantationsPlugin : BaseUnityPlugin { [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] private class ConfigurationManagerAttributes { public bool? Browsable = false; } internal const string ModGUID = "radamanto.Plantations"; internal const string ModName = "Plantations"; internal const string ModVersion = "1.0.1"; [Nullable(2)] internal static ManualLogSource Log; public static ConfigEntry CE_VanillaPlantTimerUI_Enabled; public static ConfigEntry CE_RD_Dandelion_DropAmount; public static ConfigEntry CE_RD_Dandelion_ExtraDropAmount; public static ConfigEntry CE_RD_Dandelion_ExtraDropChance; public static ConfigEntry CE_RD_Dandelion_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_Dandelion_RespawnTimeMinutes; public static ConfigEntry CE_RD_Mushroom_DropAmount; public static ConfigEntry CE_RD_Mushroom_ExtraDropAmount; public static ConfigEntry CE_RD_Mushroom_ExtraDropChance; public static ConfigEntry CE_RD_Mushroom_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_Mushroom_RespawnTimeMinutes; public static ConfigEntry CE_RD_Mushroom_yellow_DropAmount; public static ConfigEntry CE_RD_Mushroom_yellow_ExtraDropAmount; public static ConfigEntry CE_RD_Mushroom_yellow_ExtraDropChance; public static ConfigEntry CE_RD_Mushroom_yellow_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_Mushroom_yellow_RespawnTimeMinutes; public static ConfigEntry CE_RD_RaspberryBush_DropAmount; public static ConfigEntry CE_RD_RaspberryBush_ExtraDropAmount; public static ConfigEntry CE_RD_RaspberryBush_ExtraDropChance; public static ConfigEntry CE_RD_RaspberryBush_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_RaspberryBush_RespawnTimeMinutes; public static ConfigEntry CE_RD_BlueberryBush_DropAmount; public static ConfigEntry CE_RD_BlueberryBush_ExtraDropAmount; public static ConfigEntry CE_RD_BlueberryBush_ExtraDropChance; public static ConfigEntry CE_RD_BlueberryBush_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_BlueberryBush_RespawnTimeMinutes; public static ConfigEntry CE_RD_thistle_DropAmount; public static ConfigEntry CE_RD_thistle_ExtraDropAmount; public static ConfigEntry CE_RD_thistle_ExtraDropChance; public static ConfigEntry CE_RD_thistle_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_thistle_RespawnTimeMinutes; public static ConfigEntry CE_RD_CloudberryBush_DropAmount; public static ConfigEntry CE_RD_CloudberryBush_ExtraDropAmount; public static ConfigEntry CE_RD_CloudberryBush_ExtraDropChance; public static ConfigEntry CE_RD_CloudberryBush_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_CloudberryBush_RespawnTimeMinutes; public static ConfigEntry CE_RD_MushroomSmokePuff_DropAmount; public static ConfigEntry CE_RD_MushroomSmokePuff_ExtraDropAmount; public static ConfigEntry CE_RD_MushroomSmokePuff_ExtraDropChance; public static ConfigEntry CE_RD_MushroomSmokePuff_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_MushroomSmokePuff_RespawnTimeMinutes; public static ConfigEntry CE_RD_Fiddlehead_DropAmount; public static ConfigEntry CE_RD_Fiddlehead_ExtraDropAmount; public static ConfigEntry CE_RD_Fiddlehead_ExtraDropChance; public static ConfigEntry CE_RD_Fiddlehead_VanillaSeedDropEnabled; public static ConfigEntry CE_RD_Fiddlehead_RespawnTimeMinutes; private Harmony _harmony = null; [Nullable(2)] internal static ConfigSync ConfigSync; [Nullable(2)] private static ConfigEntry _serverConfigLocked; [Nullable(2)] private FileSystemWatcher _configWatcher; private DateTime _lastCfgWriteUtc = DateTime.MinValue; private DateTime _ignoreEventsUntilUtc = DateTime.MinValue; private bool _reloadScheduled; private bool _watcherReady; private void Awake() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown Localizer.Load(); Log = ((BaseUnityPlugin)this).Logger; _harmony = new Harmony("radamanto.Plantations"); SetupServerSyncAndWatcher(); CE_VanillaPlantTimerUI_Enabled = Cfg("01 - General", "Vanilla Timer UI", defaultValue: true, "If true, all vanilla Plant-based crops also show the growth timer UI."); CE_RD_Dandelion_DropAmount = Cfg("02 - Dandelion", "02.01 - Dandelion Drop Amount", 3, "Dandelion drop amount."); CE_RD_Dandelion_ExtraDropAmount = Cfg("02 - Dandelion", "02.02 - Dandelion Seed Drop Amount", 1, "Dandelion seed drop amount."); CE_RD_Dandelion_ExtraDropChance = Cfg("02 - Dandelion", "02.03 - Dandelion Seed Drop Chance", 0.05f, "Chance for Dandelion seed to drop. 0 = never, 1 = always."); CE_RD_Dandelion_VanillaSeedDropEnabled = Cfg("02 - Dandelion", "02.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla Dandelion can also drop seed. If false, another external way to obtain seeds is required."); CE_RD_Dandelion_RespawnTimeMinutes = Cfg("02 - Dandelion", "02.05 - Dandelion Respawn Time Minutes", 60f, "Dandelion respawn time in minutes."); CE_RD_Mushroom_DropAmount = Cfg("03 - Mushroom", "03.01 - Mushroom Drop Amount", 3, "Mushroom drop amount."); CE_RD_Mushroom_ExtraDropAmount = Cfg("03 - Mushroom", "03.02 - Red Mushroom Spore Drop Amount", 1, "Red Mushroom spore drop amount."); CE_RD_Mushroom_ExtraDropChance = Cfg("03 - Mushroom", "03.03 - Red Mushroom Spore Drop Chance", 0.05f, "Chance for Red Mushroom spore to drop. 0 = never, 1 = always."); CE_RD_Mushroom_VanillaSeedDropEnabled = Cfg("03 - Mushroom", "03.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla Mushroom can also drop red spore. If false, another external way to obtain seeds is required."); CE_RD_Mushroom_RespawnTimeMinutes = Cfg("03 - Mushroom", "03.05 - Mushroom Respawn Time Minutes", 60f, "Mushroom respawn time in minutes."); CE_RD_Mushroom_yellow_DropAmount = Cfg("04 - Yellow Mushroom", "04.01 - Yellow Mushroom Drop Amount", 3, "Yellow Mushroom drop amount."); CE_RD_Mushroom_yellow_ExtraDropAmount = Cfg("04 - Yellow Mushroom", "04.02 - Yellow Mushroom Spore Drop Amount", 1, "Yellow Mushroom spore drop amount."); CE_RD_Mushroom_yellow_ExtraDropChance = Cfg("04 - Yellow Mushroom", "04.03 - Yellow Mushroom Spore Drop Chance", 0.05f, "Chance for Yellow Mushroom spore to drop. 0 = never, 1 = always."); CE_RD_Mushroom_yellow_VanillaSeedDropEnabled = Cfg("04 - Yellow Mushroom", "04.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla Yellow Mushroom can also drop spore. If false, another external way to obtain seeds is required."); CE_RD_Mushroom_yellow_RespawnTimeMinutes = Cfg("04 - Yellow Mushroom", "04.05 - Yellow Mushroom Respawn Time Minutes", 60f, "Yellow Mushroom respawn time in minutes."); CE_RD_RaspberryBush_DropAmount = Cfg("05 - Raspberry", "05.01 - Raspberry Drop Amount", 3, "Raspberry drop amount."); CE_RD_RaspberryBush_ExtraDropAmount = Cfg("05 - Raspberry", "05.02 - Raspberry Seed Drop Amount", 1, "Raspberry seed drop amount."); CE_RD_RaspberryBush_ExtraDropChance = Cfg("05 - Raspberry", "05.03 - Raspberry Seed Drop Chance", 0.05f, "Chance for Raspberry seed to drop. 0 = never, 1 = always."); CE_RD_RaspberryBush_VanillaSeedDropEnabled = Cfg("05 - Raspberry", "05.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla RaspberryBush can also drop seed. If false, another external way to obtain seeds is required."); CE_RD_RaspberryBush_RespawnTimeMinutes = Cfg("05 - Raspberry", "05.05 - Raspberry Respawn Time Minutes", 60f, "Raspberry respawn time in minutes."); CE_RD_BlueberryBush_DropAmount = Cfg("06 - Blueberry", "06.01 - Blueberry Drop Amount", 3, "Blueberry drop amount."); CE_RD_BlueberryBush_ExtraDropAmount = Cfg("06 - Blueberry", "06.02 - Blueberry Seed Drop Amount", 1, "Blueberry seed drop amount."); CE_RD_BlueberryBush_ExtraDropChance = Cfg("06 - Blueberry", "06.03 - Blueberry Seed Drop Chance", 0.05f, "Chance for Blueberry seed to drop. 0 = never, 1 = always."); CE_RD_BlueberryBush_VanillaSeedDropEnabled = Cfg("06 - Blueberry", "06.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla BlueberryBush can also drop seed. If false, another external way to obtain seeds is required."); CE_RD_BlueberryBush_RespawnTimeMinutes = Cfg("06 - Blueberry", "06.05 - Blueberry Respawn Time Minutes", 60f, "Blueberry respawn time in minutes."); CE_RD_thistle_DropAmount = Cfg("07 - Thistle", "07.01 - Thistle Drop Amount", 3, "Thistle drop amount."); CE_RD_thistle_ExtraDropAmount = Cfg("07 - Thistle", "07.02 - Thistle Seed Drop Amount", 1, "Thistle seed drop amount."); CE_RD_thistle_ExtraDropChance = Cfg("07 - Thistle", "07.03 - Thistle Seed Drop Chance", 0.05f, "Chance for Thistle seed to drop. 0 = never, 1 = always."); CE_RD_thistle_VanillaSeedDropEnabled = Cfg("07 - Thistle", "07.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla Thistle can also drop seed. If false, another external way to obtain seeds is required."); CE_RD_thistle_RespawnTimeMinutes = Cfg("07 - Thistle", "07.05 - Thistle Respawn Time Minutes", 60f, "Thistle respawn time in minutes."); CE_RD_CloudberryBush_DropAmount = Cfg("08 - Cloudberry", "08.01 - Cloudberry Drop Amount", 3, "Cloudberry drop amount."); CE_RD_CloudberryBush_ExtraDropAmount = Cfg("08 - Cloudberry", "08.02 - Cloudberry Seed Drop Amount", 1, "Cloudberry seed drop amount."); CE_RD_CloudberryBush_ExtraDropChance = Cfg("08 - Cloudberry", "08.03 - Cloudberry Seed Drop Chance", 0.05f, "Chance for Cloudberry seed to drop. 0 = never, 1 = always."); CE_RD_CloudberryBush_VanillaSeedDropEnabled = Cfg("08 - Cloudberry", "08.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla CloudberryBush can also drop seed. If false, another external way to obtain seeds is required."); CE_RD_CloudberryBush_RespawnTimeMinutes = Cfg("08 - Cloudberry", "08.05 - Cloudberry Respawn Time Minutes", 60f, "Cloudberry respawn time in minutes."); CE_RD_MushroomSmokePuff_DropAmount = Cfg("09 - Smoke Puff", "09.01 - Smoke Puff Drop Amount", 3, "Smoke Puff drop amount."); CE_RD_MushroomSmokePuff_ExtraDropAmount = Cfg("09 - Smoke Puff", "09.02 - Smoke Puff Seed Drop Amount", 1, "Smoke Puff seed drop amount."); CE_RD_MushroomSmokePuff_ExtraDropChance = Cfg("09 - Smoke Puff", "09.03 - Smoke Puff Seed Drop Chance", 0.05f, "Chance for Smoke Puff seed to drop. 0 = never, 1 = always."); CE_RD_MushroomSmokePuff_VanillaSeedDropEnabled = Cfg("09 - Smoke Puff", "09.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla Smoke Puff can also drop seed. If false, another external way to obtain seeds is required."); CE_RD_MushroomSmokePuff_RespawnTimeMinutes = Cfg("09 - Smoke Puff", "09.05 - Smoke Puff Respawn Time Minutes", 60f, "Smoke Puff respawn time in minutes."); CE_RD_Fiddlehead_DropAmount = Cfg("10 - Fiddlehead", "10.01 - Fiddlehead Drop Amount", 3, "Fiddlehead drop amount."); CE_RD_Fiddlehead_ExtraDropAmount = Cfg("10 - Fiddlehead", "10.02 - Fiddlehead Seed Drop Amount", 1, "Fiddlehead seed drop amount."); CE_RD_Fiddlehead_ExtraDropChance = Cfg("10 - Fiddlehead", "10.03 - Fiddlehead Seed Drop Chance", 0.05f, "Chance for Fiddlehead seed to drop. 0 = never, 1 = always."); CE_RD_Fiddlehead_VanillaSeedDropEnabled = Cfg("10 - Fiddlehead", "10.04 - Vanilla Seed Drop Enabled", defaultValue: true, "If true, vanilla Fiddlehead can also drop seed. If false, another external way to obtain seeds is required."); CE_RD_Fiddlehead_RespawnTimeMinutes = Cfg("10 - Fiddlehead", "10.05 - Fiddlehead Respawn Time Minutes", 60f, "Fiddlehead respawn time in minutes."); Registry_Seeds.RegistrySeeds(); Registry_Plantations.RegistryPlantations(); Registry_Effects.RegistryEffects(); _harmony.PatchAll(); } private void OnDestroy() { _watcherReady = false; if (_configWatcher != null) { _configWatcher.EnableRaisingEvents = false; _configWatcher.Dispose(); _configWatcher = null; } _reloadScheduled = false; } public static bool IsLocalPlayerAdmin() { return ConfigSync != null && ConfigSync.IsAdmin; } public void SetupServerSyncAndWatcher() { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown bool flag = false; try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; ConfigSync = new ConfigSync(((BaseUnityPlugin)this).Info.Metadata.GUID) { DisplayName = ((BaseUnityPlugin)this).Info.Metadata.Name, CurrentVersion = ((BaseUnityPlugin)this).Info.Metadata.Version.ToString(), MinimumRequiredVersion = ((BaseUnityPlugin)this).Info.Metadata.Version.ToString() }; _serverConfigLocked = ((BaseUnityPlugin)this).Config.Bind("01 - General", "LockConfiguration", true, new ConfigDescription("If true, the server locks synchronized configs.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Browsable = false } })); ConfigSync.AddLockingConfigEntry(_serverConfigLocked); SetupConfigWatcher(); flag = true; } catch { } finally { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; if (flag) { ((BaseUnityPlugin)this).Config.Save(); } } } protected ConfigEntry Cfg<[Nullable(2)] T>(string section, string key, T defaultValue, string description, bool synced = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty()), synced); } private ConfigEntry config<[Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry val2 = ((BaseUnityPlugin)this).Config.Bind(group, name, value, val); try { SyncedConfigEntry syncedConfigEntry = ConfigSync?.AddConfigEntry(val2); if (syncedConfigEntry != null) { syncedConfigEntry.SynchronizedConfig = synchronizedSetting; } } catch { } return val2; } private void SetupConfigWatcher() { try { _configWatcher?.Dispose(); string configPath = Paths.ConfigPath; string fileName = Path.GetFileName(((BaseUnityPlugin)this).Config.ConfigFilePath); _configWatcher = new FileSystemWatcher(configPath, fileName) { IncludeSubdirectories = false, NotifyFilter = (NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite | NotifyFilters.CreationTime), SynchronizingObject = ThreadingHelper.SynchronizingObject }; FileSystemEventHandler onConfigChanged = [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, FileSystemEventArgs __) => { if (!(DateTime.UtcNow < _ignoreEventsUntilUtc)) { _lastCfgWriteUtc = DateTime.UtcNow; if (!_reloadScheduled) { _reloadScheduled = true; ((MonoBehaviour)this).StartCoroutine(ReloadConfigAfterQuietPeriod(0.75f)); } } }; _configWatcher.Changed += onConfigChanged; _configWatcher.Created += onConfigChanged; _configWatcher.Renamed += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, RenamedEventArgs __) => { onConfigChanged(_, __); }; _configWatcher.EnableRaisingEvents = true; _watcherReady = true; } catch { } } private IEnumerator ReloadConfigAfterQuietPeriod(float quietSeconds) { while ((DateTime.UtcNow - _lastCfgWriteUtc).TotalSeconds < (double)quietSeconds) { yield return null; } try { if (_configWatcher != null && _watcherReady) { _configWatcher.EnableRaisingEvents = false; if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer()) { ((BaseUnityPlugin)this).Config.Reload(); _ignoreEventsUntilUtc = DateTime.UtcNow.AddSeconds(1.0); } } } catch { } finally { if (_configWatcher != null && _watcherReady) { _configWatcher.EnableRaisingEvents = true; } _reloadScheduled = false; } } } internal static class Registry_Plantations { public static void RegistryPlantations() { BuildPiece buildPiece = new BuildPiece("rd_plantations", "RD_Dandelion"); buildPiece.Tool.Add("Cultivator"); buildPiece.Category.Set("Silvestres"); buildPiece.SpecialProperties.AdminOnly = false; buildPiece.SpecialProperties.NoConfig = true; buildPiece.RequiredItems.Add("RD_seed_dandelion", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece2 = new BuildPiece("rd_plantations", "RD_Mushroom"); buildPiece2.Crafting.Set(PieceManager.CraftingTable.None); buildPiece2.Tool.Add("Cultivator"); buildPiece2.Category.Set("Silvestres"); buildPiece2.SpecialProperties.AdminOnly = false; buildPiece2.SpecialProperties.NoConfig = true; buildPiece2.RequiredItems.Add("RD_red_spore", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece2.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece3 = new BuildPiece("rd_plantations", "RD_Mushroom_yellow"); buildPiece3.Crafting.Set(PieceManager.CraftingTable.None); buildPiece3.Tool.Add("Cultivator"); buildPiece3.Category.Set("Silvestres"); buildPiece3.SpecialProperties.AdminOnly = false; buildPiece3.SpecialProperties.NoConfig = true; buildPiece3.RequiredItems.Add("RD_yellow_spore", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece3.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece4 = new BuildPiece("rd_plantations", "RD_RaspberryBush"); buildPiece4.Crafting.Set(PieceManager.CraftingTable.None); buildPiece4.Tool.Add("Cultivator"); buildPiece4.Category.Set("Silvestres"); buildPiece4.SpecialProperties.AdminOnly = false; buildPiece4.SpecialProperties.NoConfig = true; buildPiece4.RequiredItems.Add("RD_seed_raspberry", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece4.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece5 = new BuildPiece("rd_plantations", "RD_BlueberryBush"); buildPiece5.Crafting.Set(PieceManager.CraftingTable.None); buildPiece5.Tool.Add("Cultivator"); buildPiece5.Category.Set("Silvestres"); buildPiece5.SpecialProperties.AdminOnly = false; buildPiece5.SpecialProperties.NoConfig = true; buildPiece5.RequiredItems.Add("RD_seed_blueberry", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece5.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece6 = new BuildPiece("rd_plantations", "RD_thistle"); buildPiece6.Crafting.Set(PieceManager.CraftingTable.None); buildPiece6.Tool.Add("Cultivator"); buildPiece6.Category.Set("Silvestres"); buildPiece6.SpecialProperties.AdminOnly = false; buildPiece6.SpecialProperties.NoConfig = true; buildPiece6.RequiredItems.Add("RD_seed_thistle", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece6.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece7 = new BuildPiece("rd_plantations", "RD_CloudberryBush"); buildPiece7.Crafting.Set(PieceManager.CraftingTable.None); buildPiece7.Tool.Add("Cultivator"); buildPiece7.Category.Set("Silvestres"); buildPiece7.SpecialProperties.AdminOnly = false; buildPiece7.SpecialProperties.NoConfig = true; buildPiece7.RequiredItems.Add("RD_seed_cloudberry", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece7.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece8 = new BuildPiece("rd_plantations", "RD_MushroomSmokePuff"); buildPiece8.Crafting.Set(PieceManager.CraftingTable.None); buildPiece8.Tool.Add("Cultivator"); buildPiece8.Category.Set("Silvestres"); buildPiece8.SpecialProperties.AdminOnly = false; buildPiece8.SpecialProperties.NoConfig = true; buildPiece8.RequiredItems.Add("RD_seed_smokepuff", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece8.Prefab, MaterialReplacer.ShaderType.UseUnityShader); BuildPiece buildPiece9 = new BuildPiece("rd_plantations", "RD_Fiddlehead"); buildPiece9.Crafting.Set(PieceManager.CraftingTable.None); buildPiece9.Tool.Add("Cultivator"); buildPiece9.Category.Set("Silvestres"); buildPiece9.SpecialProperties.AdminOnly = false; buildPiece9.SpecialProperties.NoConfig = true; buildPiece9.RequiredItems.Add("RD_seed_fiddlehead", 1, recover: true); MaterialReplacer.RegisterGameObjectForShaderSwap(buildPiece9.Prefab, MaterialReplacer.ShaderType.UseUnityShader); } } public static class Registry_Seeds { public static void RegistrySeeds() { Item item = new Item("rd_plantations", "RD_red_spore"); item.Configurable = Configurability.Disabled; Item item2 = new Item("rd_plantations", "RD_yellow_spore"); item2.Configurable = Configurability.Disabled; Item item3 = new Item("rd_plantations", "RD_seed_dandelion"); item3.Configurable = Configurability.Disabled; Item item4 = new Item("rd_plantations", "RD_seed_raspberry"); item4.Configurable = Configurability.Disabled; Item item5 = new Item("rd_plantations", "RD_seed_blueberry"); item5.Configurable = Configurability.Disabled; Item item6 = new Item("rd_plantations", "RD_seed_thistle"); item6.Configurable = Configurability.Disabled; Item item7 = new Item("rd_plantations", "RD_seed_cloudberry"); item7.Configurable = Configurability.Disabled; Item item8 = new Item("rd_plantations", "RD_seed_smokepuff"); item8.Configurable = Configurability.Disabled; Item item9 = new Item("rd_plantations", "RD_seed_fiddlehead"); item9.Configurable = Configurability.Disabled; } } [HarmonyPatch] internal static class Code_PlantationsStartEmpty { private const string CloneSuffix = "(Clone)"; private static readonly HashSet AllowedPrefabHashes = new HashSet { StringExtensionMethods.GetStableHashCode("RD_Dandelion"), StringExtensionMethods.GetStableHashCode("RD_Mushroom"), StringExtensionMethods.GetStableHashCode("RD_Mushroom_yellow"), StringExtensionMethods.GetStableHashCode("RD_RaspberryBush"), StringExtensionMethods.GetStableHashCode("RD_BlueberryBush"), StringExtensionMethods.GetStableHashCode("RD_thistle"), StringExtensionMethods.GetStableHashCode("RD_CloudberryBush"), StringExtensionMethods.GetStableHashCode("RD_MushroomSmokePuff"), StringExtensionMethods.GetStableHashCode("RD_Fiddlehead") }; private static readonly Dictionary NameHashCache = new Dictionary(32); private static readonly FieldRef PickableNViewRef = AccessTools.FieldRefAccess("m_nview"); private static int GetPrefabNameStableHash(string name) { if (string.IsNullOrEmpty(name)) { return 0; } if (NameHashCache.TryGetValue(name, out var value)) { return value; } string text = (name.EndsWith("(Clone)", StringComparison.Ordinal) ? name.Substring(0, name.Length - "(Clone)".Length) : name); value = StringExtensionMethods.GetStableHashCode(text); NameHashCache[name] = value; return value; } private static bool IsAllowed(GameObject obj) { if (!Object.op_Implicit((Object)(object)obj)) { return false; } return AllowedPrefabHashes.Contains(GetPrefabNameStableHash(((Object)obj).name)); } [HarmonyPostfix] [HarmonyPatch(typeof(Pickable), "Awake")] private static void Pickable_Awake_Postfix(Pickable __instance) { if ((Object)(object)__instance == (Object)null || !IsAllowed(((Component)__instance).gameObject) || __instance.m_respawnTimeMinutes <= 0f) { return; } ZNetView val = PickableNViewRef.Invoke(__instance); if (Object.op_Implicit((Object)(object)val) && val.IsValid() && val.IsOwner()) { ZDO zDO = val.GetZDO(); if (zDO != null && !zDO.GetBool(ZDOVars.s_picked, false) && zDO.GetLong(ZDOVars.s_pickedTime, 0L) == 0) { __instance.SetPicked(true); } } } } [HarmonyPatch] internal static class Code_PlantationsTimerUI { private const string TokenReady = "$ve_plantation_ready"; private const string TokenReadyIn = "$ve_plantation_ready_in"; private static readonly HashSet AllowedPickables = new HashSet { "RD_Dandelion", "RD_Mushroom", "RD_Mushroom_yellow", "RD_RaspberryBush", "RD_BlueberryBush", "RD_thistle", "RD_CloudberryBush", "RD_MushroomSmokePuff", "RD_Fiddlehead" }; private static readonly HashSet AllowedPlants = new HashSet { "RD_Dandelion", "RD_Mushroom", "RD_Mushroom_yellow", "RD_RaspberryBush", "RD_BlueberryBush", "RD_thistle", "RD_CloudberryBush", "RD_MushroomSmokePuff", "RD_Fiddlehead" }; private static readonly FieldRef PlantNViewRef = AccessTools.FieldRefAccess("m_nview"); private static readonly FieldRef PickableNViewRef = AccessTools.FieldRefAccess("m_nview"); private static readonly FieldRef PickablePickedRef = AccessTools.FieldRefAccess("m_picked"); private static readonly Func PlantGetGrowTime = AccessTools.MethodDelegate>(AccessTools.DeclaredMethod(typeof(Plant), "GetGrowTime", (Type[])null, (Type[])null), (object)null, true); private static string GetPieceName(GameObject obj) { if (!Object.op_Implicit((Object)(object)obj)) { return string.Empty; } string prefabName = Utils.GetPrefabName(obj); return string.IsNullOrEmpty(prefabName) ? ((Object)obj).name : prefabName; } private static bool IsAllowedPickable(GameObject obj) { if (!Object.op_Implicit((Object)(object)obj)) { return false; } return AllowedPickables.Contains(GetPieceName(obj)); } private static bool IsAllowedPlant(GameObject obj) { if (!Object.op_Implicit((Object)(object)obj)) { return false; } string pieceName = GetPieceName(obj); if (AllowedPlants.Contains(pieceName)) { return true; } return PlantationsPlugin.CE_VanillaPlantTimerUI_Enabled.Value; } private static string FormatTime(double seconds) { if (seconds <= 0.0) { return string.Empty; } TimeSpan timeSpan = TimeSpan.FromSeconds(seconds); if (timeSpan.TotalHours >= 1.0) { return $"{timeSpan.Hours:D2}h {timeSpan.Minutes:D2}m {timeSpan.Seconds:D2}s"; } if (timeSpan.TotalMinutes >= 1.0) { return $"{timeSpan.Minutes:D2}m {timeSpan.Seconds:D2}s"; } return $"{timeSpan.Seconds:D2}s"; } private static string GetReadyLine() { return string.Format("{0}", Localization.instance.Localize("$ve_plantation_ready")); } private static string GetRemainingLine(double remainingSeconds) { return string.Format(Localization.instance.Localize("$ve_plantation_ready_in"), FormatTime(remainingSeconds)); } [HarmonyPostfix] [HarmonyPatch(typeof(Pickable), "GetHoverText")] private static void Pickable_GetHoverText_Postfix(Pickable __instance, ref string __result) { if ((Object)(object)__instance == (Object)null || !IsAllowedPickable(((Component)__instance).gameObject) || __instance.m_respawnTimeMinutes <= 0f || !PickablePickedRef.Invoke(__instance)) { return; } ZNetView val = PickableNViewRef.Invoke(__instance); ZDO val2 = (Object.op_Implicit((Object)(object)val) ? val.GetZDO() : null); if (val2 != null && !((Object)(object)ZNet.instance == (Object)null)) { long num = val2.GetLong(ZDOVars.s_pickedTime, 0L); if (num > 0) { DateTime dateTime = new DateTime(num); TimeSpan timeSpan = ZNet.instance.GetTime() - dateTime; double num2 = (double)__instance.m_respawnTimeMinutes * 60.0; double num3 = num2 - timeSpan.TotalSeconds; string arg = Localization.instance.Localize(__instance.GetHoverName()); __result = ((num3 <= 0.0) ? $"{arg}\n{GetReadyLine()}" : $"{arg}\n{GetRemainingLine(num3)}"); } } } [HarmonyPatch(typeof(Plant), "GetHoverText")] [HarmonyPostfix] private static void Plant_GetHoverText_Postfix(Plant __instance, ref string __result) { if ((Object)(object)__instance == (Object)null || !IsAllowedPlant(((Component)__instance).gameObject)) { return; } ZNetView val = PlantNViewRef.Invoke(__instance); ZDO val2 = (Object.op_Implicit((Object)(object)val) ? val.GetZDO() : null); if (val2 != null && !((Object)(object)ZNet.instance == (Object)null)) { long num = val2.GetLong(ZDOVars.s_plantTime, 0L); if (num > 0) { DateTime dateTime = new DateTime(num); double totalSeconds = (ZNet.instance.GetTime() - dateTime).TotalSeconds; float num2 = PlantGetGrowTime(__instance); double num3 = (double)num2 - totalSeconds; string text = ((num3 <= 0.0) ? GetReadyLine() : GetRemainingLine(num3)); __result = (string.IsNullOrEmpty(__result) ? text : $"{__result}\n{text}"); } } } } } namespace PieceManager { [PublicAPI] [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public static class MaterialReplacer { [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary ObjectToSwap; private static readonly Dictionary OriginalMaterials; private static readonly Dictionary ObjectsForShaderReplace; private static readonly HashSet CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown CachedShaders = new HashSet(); hasRun = false; OriginalMaterials = new Dictionary(); ObjectToSwap = new Dictionary(); ObjectsForShaderReplace = new Dictionary(); Harmony val = new Harmony("org.bepinex.helpers.PieceManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!((Object)(object)go == (Object)null) && !ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll(); AssetBundle[] array2 = array; foreach (AssetBundle val in array2) { IEnumerable enumerable3; try { IEnumerable enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable enumerable = val.LoadAllAssets(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable)val.GetAllAssetNames()).Select((Func)val.LoadAsset) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Material material) => ((Object)(object)material == (Object)null) ? null : ReplaceMaterial(material, isJotunnMock)).ToArray(); val.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { if ((Object)(object)originalMaterial == (Object)null) { return null; } string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials; foreach (Material val2 in sharedMaterials) { if ((Object)(object)val2 != (Object)null) { val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class ExtensionList { public readonly List ExtensionStations = new List(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [Nullable(2)] public string custom; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] [PublicAPI] public class CraftingStationList { public readonly List Stations = new List(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [PublicAPI] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] public class RequiredResourcesList { public readonly List Requirements = new List(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] [PublicAPI] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [Nullable(0)] [PublicAPI] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class PieceTool { public readonly HashSet Tools = new HashSet(); public void Add(string tool) { Tools.Add(tool); } } [PublicAPI] [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class BuildPiece { [Nullable(0)] internal class PieceConfig { public ConfigEntry craft = null; public ConfigEntry category = null; public ConfigEntry customCategory = null; public ConfigEntry tools = null; public ConfigEntry extensionTable = null; public ConfigEntry customExtentionTable = null; public ConfigEntry maxStationDistance = null; public ConfigEntry table = null; public ConfigEntry customTable = null; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [Nullable(2)] [UsedImplicitly] public string Category; [Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action CustomDrawer; } [Nullable(0)] private class SerializedRequirements { public readonly List Reqs; public SerializedRequirements(List reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); int result; bool result2 = default(bool); return new Requirement { itemName = array[0], amount = ((array.Length <= 1 || !int.TryParse(array[1], out result)) ? 1 : result), recover = (array.Length <= 2 || !bool.TryParse(array[2], out result2) || result2) }; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { Dictionary dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func)([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement r) => r.itemName), (Func)([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement r) => { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) ItemDrop val = ResItem(r); return (val == null) ? ((Requirement)null) : new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover }; })); return dictionary.Values.Where([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List registeredPieces = new List(); [Nullable(new byte[] { 1, 0, 1 })] private static readonly Queue<(GameObject prefab, float lightIntensity, Quaternion? camRot)> _snapshotQueue = new Queue<(GameObject, float, Quaternion?)>(); private static readonly Dictionary pieceMap = new Dictionary(); internal static Dictionary pieceConfigs = new Dictionary(); internal List Conversions = new List(); internal List conversions = new List(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [Nullable(2)] [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase RecipeIsActive = null; [Nullable(2)] private LocalizeKey _name; [Nullable(2)] private LocalizeKey _description; internal string[] activeTools = null; [Nullable(2)] private static object configManager; [Nullable(2)] private static Localization _english; [Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [Nullable(2)] private static object configSync { [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Expected O, but got Unknown //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0410: Unknown result type (might be due to invalid IL or missing references) //IL_048c: Unknown result type (might be due to invalid IL or missing references) //IL_0496: Expected O, but got Unknown //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_0610: Expected O, but got Unknown //IL_08ea: Unknown result type (might be due to invalid IL or missing references) //IL_08f4: Expected O, but got Unknown //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0685: Expected O, but got Unknown //IL_0721: Unknown result type (might be due to invalid IL or missing references) //IL_072b: Expected O, but got Unknown //IL_095f: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Expected O, but got Unknown //IL_0b7e: Unknown result type (might be due to invalid IL or missing references) //IL_0b88: Expected O, but got Unknown //IL_0c18: Unknown result type (might be due to invalid IL or missing references) //IL_0c22: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig; Piece piecePrefab = piece.Prefab.GetComponent(); string pieceName = piecePrefab.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsByType((FindObjectsSortMode)0) select c.GetInventory()) where c != null select c).ToArray(); Dictionary> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (IGrouping> g) => g.Key, [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (IGrouping> g) => g.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (KeyValuePair kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array4 = piece.activeTools; foreach (string key in array4) { if (dictionary.TryGetValue(key, out var value)) { foreach (PieceTable item3 in value) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { string[] array5 = piece.activeTools; foreach (string key2 in array5) { if (dictionary.TryGetValue(key2, out var value2)) { foreach (PieceTable item4 in value2) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List hideWhenNoneAttributes; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent(); PieceConfig pieceConfig3 = cfg; string text = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text2 = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(text, "Extends Station", table, new ConfigDescription(text2, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string text3 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text4 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(text3, "Max Station Distance", maxStationDistance, new ConfigDescription(text4, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes = new List(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes.Add(item); } List hideWhenNoneAttributes2; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes2 = new List(); PieceConfig pieceConfig5 = cfg; string text5 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text6 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(text5, "Crafting Station", table2, new ConfigDescription(text6, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes2.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array4 = Object.FindObjectsByType((FindObjectsSortMode)0); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int num2 = 0; num2 < piece.Conversions.Count; num2++) { string text7 = ((piece.Conversions.Count > 1) ? $"{num2 + 1}. " : ""); Conversion conversion = piece.Conversions[num2]; conversion.config = new Conversion.ConversionConfig(); int index = num2; conversion.config.input = config(englishName, text7 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop val = SerializedRequirements.fetchByName(instance, conversion.config.input.Value); piece.conversions[index].m_from = val; } } }; conversion.config.output = config(englishName, text7 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { CraftingTable value = cfg.extensionTable.Value; CraftingTable craftingTable = value; if (craftingTable == CraftingTable.Custom) { StationExtension obj = pieceExtensionComp; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent() : null); break; } default: piecePrefab.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes2) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry itemConfig(string name, string value, string desc) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab2; if (enabledCfg != null) { piecePrefab2 = registeredPiece3.Prefab.GetComponent(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab2.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { if (configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager) is int num3 && num3 != 0) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsByType((FindObjectsSortMode)0); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0489: Unknown result type (might be due to invalid IL or missing references) //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_04c1: Unknown result type (might be due to invalid IL or missing references) //IL_04f9: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent().m_craftingStation = prefab.GetComponent(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent().m_craftingStation = prefab2.GetComponent(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent(); } break; } } registeredPiece.conversions = new List(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { QueueSnapshot(Prefab, lightIntensity, cameraRotation); } internal void QueueSnapshot(GameObject prefab, float lightIntensity, Quaternion? cameraRotation = null) { _snapshotQueue.Enqueue((prefab, lightIntensity, cameraRotation)); } internal static void KickoffQueuedSnapshots() { if (_snapshotQueue.Count != 0) { BaseUnityPlugin obj = _plugin; if (obj != null) { ((MonoBehaviour)obj).StartCoroutine(RunQueuedSnapshots()); } } } private static IEnumerator RunQueuedSnapshots() { yield return null; WaitForEndOfFrame eof = new WaitForEndOfFrame(); yield return eof; while (_snapshotQueue.Count > 0) { var (prefab, intensity, rot) = _snapshotQueue.Dequeue(); yield return eof; if (!Application.isBatchMode && Object.op_Implicit((Object)(object)prefab)) { try { SnapshotPiece(prefab, intensity, rot); } catch (Exception ex) { Exception ex2 = ex; Debug.LogError((object)$"[PieceManager] Snapshot failed for '{((Object)prefab).name}': {ex2}"); } } } } internal static void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027c: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_036f: Unknown result type (might be due to invalid IL or missing references) //IL_0376: Expected O, but got Unknown //IL_0394: Unknown result type (might be due to invalid IL or missing references) //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren().Any() || prefab.GetComponentsInChildren().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren(); foreach (Transform val2 in componentsInChildren) { ((Component)val2).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren(); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds)).min); }); Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f; Vector3 val5 = val4 - val3; TimedDestruction val6 = val.AddComponent(); val6.Trigger(1f); Rect val7 = default(Rect); ((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height); component.fieldOfView = 20f; float num = Mathf.Max(val5.x, val5.y) + 0.1f; float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false); val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0); val8.Apply(); RenderTexture.active = active; prefab.GetComponent().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Expected O, but got Unknown //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Expected O, but got Unknown //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : ((bool?)null)).FirstOrDefault((bool? v) => v.HasValue) == true; List list = new List(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry config<[Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry val = plugin.Config.Bind(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry config<[Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty())); } } public static class GoExtensions { [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public static T GetOrAddComponent<[Nullable(0)] T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent() ?? gameObject.AddComponent(); } } [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [PublicAPI] public class LocalizeKey { private static readonly List keys = new List(); public readonly string Key; public readonly Dictionary Localizations = new Dictionary(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; if (Localization.m_instance != null) { Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.m_instance != null) { if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { __instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] public static class LocalizationCache { private static readonly Dictionary localizations = new Dictionary(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (KeyValuePair l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([Nullable(2)] string language = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] public class AdminSyncing { private static bool isServer; internal static bool registeredOnClient; [HarmonyPriority(700)] internal static void AdminStatusSync(ZNet __instance) { isServer = __instance.IsServer(); if (BuildPiece._plugin != null) { if (isServer) { ZRoutedRpc.instance.Register(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action)RPC_AdminPieceAddRemove); } else if (!registeredOnClient) { ZRoutedRpc.instance.Register(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action)RPC_AdminPieceAddRemove); registeredOnClient = true; } } if (isServer) { ((MonoBehaviour)ZNet.instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List peers, bool isAdmin) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown ZPackage val = new ZPackage(); val.Write(isAdmin); ((MonoBehaviour)ZNet.instance).StartCoroutine(sendZPackage(peers, val)); } static IEnumerator WatchAdminListChanges() { List currentList = new List(ZNet.instance.m_adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!ZNet.instance.m_adminList.GetList().SequenceEqual(currentList)) { currentList = new List(ZNet.instance.m_adminList.GetList()); List adminPeer = (from p in ZNet.instance.GetPeers() where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName()) select p).ToList(); List nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } private static IEnumerator sendZPackage(List peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write(4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package = compressedPackage; } List> writers = (from p in peers where p.IsReady() select TellPeerAdminStatus(p, package)).ToList(); writers.RemoveAll((IEnumerator writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator writer) => !writer.MoveNext()); } } private static IEnumerator TellPeerAdminStatus(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc != null) { SendPackage(package); } void SendPackage(ZPackage pkg) { BaseUnityPlugin plugin = BuildPiece._plugin; string text = ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } yield break; } internal static void RPC_AdminPieceAddRemove(long sender, ZPackage package) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Expected O, but got Unknown ZNetPeer peer = ZNet.instance.GetPeer(sender); bool flag = false; try { flag = package.ReadBool(); } catch { } if (isServer) { ZRoutedRpc instance = ZRoutedRpc.instance; long everybody = ZRoutedRpc.Everybody; BaseUnityPlugin plugin = BuildPiece._plugin; instance.InvokeRoutedRPC(everybody, ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { (object)new ZPackage() }); if (ZNet.instance.ListContainsId(ZNet.instance.m_adminList, peer.m_rpc.GetSocket().GetHostName())) { ZPackage val = new ZPackage(); val.Write(true); ZRpc rpc = peer.m_rpc; BaseUnityPlugin plugin2 = BuildPiece._plugin; rpc.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val }); } return; } foreach (BuildPiece registeredPiece in BuildPiece.registeredPieces) { if (!registeredPiece.SpecialProperties.AdminOnly) { continue; } Piece component = registeredPiece.Prefab.GetComponent(); string name = component.m_name; string text = Localization.instance.Localize(name).Trim(); if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") == (Object)null) { continue; } Piece[] array = Object.FindObjectsByType((FindObjectsSortMode)0); foreach (Piece val2 in array) { if (flag) { if (val2.m_name == name) { val2.m_enabled = true; } } else if (val2.m_name == name) { val2.m_enabled = false; } } List pieces = ObjectDB.instance.GetItemPrefab("Hammer").GetComponent().m_itemData.m_shared.m_buildPieces.m_pieces; if (flag) { if (!pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name))) { pieces.Add(ZNetScene.instance.GetPrefab(((Object)component).name)); } } else if (pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name))) { pieces.Remove(ZNetScene.instance.GetPrefab(((Object)component).name)); } } } } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] [HarmonyPatch(typeof(ZNet), "OnNewConnection")] internal class RegisterClientRPCPatch { private static void Postfix(ZNet __instance, ZNetPeer peer) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown if (!__instance.IsServer()) { ZRpc rpc = peer.m_rpc; BaseUnityPlugin plugin = BuildPiece._plugin; rpc.Register(((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", (Action)RPC_InitialAdminSync); return; } ZPackage val = new ZPackage(); val.Write(__instance.ListContainsId(__instance.m_adminList, peer.m_rpc.GetSocket().GetHostName())); ZRpc rpc2 = peer.m_rpc; BaseUnityPlugin plugin2 = BuildPiece._plugin; rpc2.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val }); } private static void RPC_InitialAdminSync(ZRpc rpc, ZPackage package) { AdminSyncing.RPC_AdminPieceAddRemove(0L, package); } } [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public static class PiecePrefabManager { [Nullable(0)] private struct BundleId { [UsedImplicitly] public string assetBundleFileName; [UsedImplicitly] public string folderName; } private static readonly Dictionary bundleCache; private static readonly List piecePrefabs; private static readonly Dictionary PieceCategories; private static readonly Dictionary OtherPieceCategories; private static readonly Dictionary VanillaLabels; internal static bool CategoryRefreshNeeded; static PiecePrefabManager() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Expected O, but got Unknown //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Expected O, but got Unknown //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Expected O, but got Unknown //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Expected O, but got Unknown //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Expected O, but got Unknown //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Expected O, but got Unknown //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Expected O, but got Unknown //IL_0288: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Expected O, but got Unknown //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02d1: Expected O, but got Unknown //IL_02ff: Unknown result type (might be due to invalid IL or missing references) //IL_031a: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Expected O, but got Unknown //IL_0327: Expected O, but got Unknown //IL_0356: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Expected O, but got Unknown //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_039f: Expected O, but got Unknown //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03db: Expected O, but got Unknown //IL_040a: Unknown result type (might be due to invalid IL or missing references) //IL_0417: Expected O, but got Unknown //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_0453: Expected O, but got Unknown //IL_0482: Unknown result type (might be due to invalid IL or missing references) //IL_048f: Expected O, but got Unknown bundleCache = new Dictionary(); piecePrefabs = new List(); PieceCategories = new Dictionary(); OtherPieceCategories = new Dictionary(); VanillaLabels = new Dictionary(); Harmony val = new Harmony("org.bepinex.helpers.PieceManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(BuildPiece), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(BuildPiece), "KickoffQueuedSnapshots", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(BuildPiece), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "CopyOtherDB", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(AdminSyncing), "AdminStatusSync", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RefFixPatch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Postfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Player), "SetPlaceMode", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_SetPlaceMode", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Hud_AwakeCreateTabs", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "UpdateBuild", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RepositionCatsIfNeeded", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "LateUpdate", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RepositionCatsIfNeeded", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetValues", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "EnumGetValuesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetNames", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "EnumGetNamesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static AssetBundle RegisterAssetBundle(string assetBundleFileName, string folderName = "assets") { BundleId key = new BundleId { assetBundleFileName = assetBundleFileName, folderName = folderName }; if (!bundleCache.TryGetValue(key, out var value)) { Dictionary dictionary = bundleCache; AssetBundle? obj = ((IEnumerable)Resources.FindObjectsOfTypeAll()).FirstOrDefault((Func)([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (AssetBundle a) => ((Object)a).name == assetBundleFileName)) ?? AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + folderName + "." + assetBundleFileName)); AssetBundle result = obj; dictionary[key] = obj; return result; } return value; } public static IEnumerable FixRefs(AssetBundle assetBundle) { return assetBundle.LoadAllAssets(); } public static GameObject RegisterPrefab(string assetBundleFileName, string prefabName, string folderName = "assets") { return RegisterPrefab(RegisterAssetBundle(assetBundleFileName, folderName), prefabName); } public static GameObject RegisterPrefab(AssetBundle assets, string prefabName) { if ((Object)(object)assets == (Object)null) { Debug.LogError((object)"Failed to load asset bundle. Please make sure to mark all asset bundles as embedded resources."); return null; } GameObject val = assets.LoadAsset(prefabName); if ((Object)(object)val == (Object)null) { Debug.LogError((object)("Failed to load prefab " + prefabName + " from asset bundle " + ((Object)assets).name)); return null; } piecePrefabs.Add(val); return val; } public static Sprite RegisterSprite(string assetBundleFileName, string prefabName, string folderName = "assets") { return RegisterSprite(RegisterAssetBundle(assetBundleFileName, folderName), prefabName); } public static Sprite RegisterSprite(AssetBundle assets, string prefabName) { return assets.LoadAsset(prefabName); } private static void EnumGetValuesPatch(Type enumType, ref Array __result) { if (!(enumType != typeof(PieceCategory)) && PieceCategories.Count != 0) { PieceCategory[] array = (PieceCategory[])(object)new PieceCategory[__result.Length + PieceCategories.Count]; __result.CopyTo(array, 0); PieceCategories.Values.CopyTo(array, __result.Length); __result = array; } } private static void EnumGetNamesPatch(Type enumType, ref string[] __result) { if (!(enumType != typeof(PieceCategory)) && PieceCategories.Count != 0) { __result = CollectionExtensions.AddRangeToArray(__result, PieceCategories.Keys.ToArray()); } } public static Dictionary GetPieceCategoriesMap() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) Array values = Enum.GetValues(typeof(PieceCategory)); string[] names = Enum.GetNames(typeof(PieceCategory)); Dictionary dictionary = new Dictionary(); for (int i = 0; i < values.Length; i++) { dictionary[(PieceCategory)values.GetValue(i)] = names[i]; } return dictionary; } public static PieceCategory GetCategory(string name) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) if (Enum.TryParse(name, ignoreCase: true, out PieceCategory result)) { return result; } if (PieceCategories.TryGetValue(name, out result)) { return result; } if (OtherPieceCategories.TryGetValue(name, out result)) { return result; } Dictionary pieceCategoriesMap = GetPieceCategoriesMap(); foreach (KeyValuePair item in pieceCategoriesMap) { if (item.Value == name) { result = item.Key; OtherPieceCategories[name] = result; return result; } } result = (PieceCategory)(pieceCategoriesMap.Count - 1); PieceCategories[name] = result; string categoryToken = GetCategoryToken(name); Localization.instance.AddWord(categoryToken, name); return result; } internal static void CreateCategoryTabs() { if (Object.op_Implicit((Object)(object)Hud.instance)) { int num = ModifiedMaxCategory(); for (int i = Hud.instance.m_pieceCategoryTabs.Length; i < num; i++) { GameObject val = CreateCategoryTab(); Hud.instance.m_pieceCategoryTabs = CollectionExtensions.AddItem((IEnumerable)Hud.instance.m_pieceCategoryTabs, val).ToArray(); } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { RepositionCategories(Player.m_localPlayer.m_buildPieces); Player.m_localPlayer.UpdateAvailablePiecesList(); } } } private static GameObject CreateCategoryTab() { //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) GameObject val = Hud.instance.m_pieceCategoryTabs[0]; GameObject val2 = Object.Instantiate(Hud.instance.m_pieceCategoryTabs[0], val.transform.parent); val2.SetActive(false); UIInputHandler orAddComponent = val2.GetOrAddComponent(); orAddComponent.m_onLeftDown = (Action)Delegate.Combine(orAddComponent.m_onLeftDown, new Action(Hud.instance.OnLeftClickCategory)); TMP_Text[] componentsInChildren = val2.GetComponentsInChildren(); foreach (TMP_Text val3 in componentsInChildren) { val3.rectTransform.offsetMin = new Vector2(3f, 1f); val3.rectTransform.offsetMax = new Vector2(-3f, -1f); val3.enableAutoSizing = true; val3.fontSizeMin = 12f; val3.fontSizeMax = 20f; val3.lineSpacing = 0.8f; val3.textWrappingMode = (TextWrappingModes)1; val3.overflowMode = (TextOverflowModes)3; } return val2; } private static int ModifiedMaxCategory() { return Enum.GetValues(typeof(PieceCategory)).Length - 1; } private static int GetMaxCategoryOrDefault() { try { return (int)Enum.Parse(typeof(PieceCategory), "Max"); } catch (ArgumentException) { Debug.LogWarning((object)"Could not find Piece.PieceCategory.Max, using fallback value 4"); return 4; } } private static List TranspileMaxCategory(IEnumerable instructions, int maxOffset) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown int num = GetMaxCategoryOrDefault() + maxOffset; List list = new List(); foreach (CodeInstruction instruction in instructions) { if (CodeInstructionExtensions.LoadsConstant(instruction, (long)num)) { list.Add(new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "ModifiedMaxCategory", (Type[])null, (Type[])null))); if (maxOffset != 0) { list.Add(new CodeInstruction(OpCodes.Ldc_I4, (object)maxOffset)); list.Add(new CodeInstruction(OpCodes.Add, (object)null)); } } else { list.Add(instruction); } } return list; } private static IEnumerable UpdateAvailable_Transpiler(IEnumerable instructions) { return TranspileMaxCategory(instructions, 0); } private static HashSet CategoriesInPieceTable(PieceTable pieceTable) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) HashSet hashSet = new HashSet(); Piece val = default(Piece); foreach (GameObject item in pieceTable.m_pieces.Where([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (GameObject pieceFab) => (Object)(object)pieceFab != (Object)null)) { if (item.TryGetComponent(ref val)) { hashSet.Add(val.m_category); } } return hashSet; } private static void RepositionCatsIfNeeded() { if (CategoryRefreshNeeded) { CategoryRefreshNeeded = false; CreateCategoryTabs(); RepositionCats(); } } private static void RepositionCats() { if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { RepositionCategories(Player.m_localPlayer.m_buildPieces); } } private static void RepositionCategories(PieceTable pieceTable) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Expected O, but got Unknown //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) RectTransform val = (RectTransform)Hud.instance.m_pieceCategoryTabs[0].transform; RectTransform val2 = (RectTransform)Hud.instance.m_pieceCategoryRoot.transform; RectTransform val3 = (RectTransform)Hud.instance.m_pieceSelectionWindow.transform; HorizontalLayoutGroup val4 = default(HorizontalLayoutGroup); if (((Component)((Transform)val).parent).TryGetComponent(ref val4)) { Object.DestroyImmediate((Object)(object)val4); } Rect rect = val.rect; Vector2 size = ((Rect)(ref rect)).size; GridLayoutGroup val6 = default(GridLayoutGroup); GridLayoutGroup val5 = (((Component)((Transform)val).parent).TryGetComponent(ref val6) ? val6 : ((Component)((Transform)val).parent).gameObject.AddComponent()); val5.cellSize = size; val5.spacing = new Vector2(0f, 1f); val5.constraint = (Constraint)1; val5.constraintCount = 5; ((LayoutGroup)val5).childAlignment = (TextAnchor)4; HashSet hashSet = CategoriesInPieceTable(pieceTable); UpdatePieceTableCategories(pieceTable, hashSet); rect = val2.rect; int num = Mathf.Max((int)(((Rect)(ref rect)).width / size.x), 1); int count = pieceTable.m_categories.Count; float num2 = (0f - size.x) * (float)num / 2f + size.x / 2f; float num3 = (size.y + 1f) * Mathf.Floor((float)(count - 1) / (float)num) + 5f; Vector2 val7 = default(Vector2); ((Vector2)(ref val7))..ctor(num2, num3); int num4 = Mathf.CeilToInt((float)count / (float)num); float num5 = (size.y + 1f) * (float)num4; RectTransform component = ((Component)((Transform)val).parent).GetComponent(); component.anchoredPosition = new Vector2(component.anchoredPosition.x, num5 / 2f); int num6 = 0; for (int i = 0; i < Hud.instance.m_pieceCategoryTabs.Length; i++) { GameObject val8 = Hud.instance.m_pieceCategoryTabs[i]; if ((Object)(object)val8 == (Object)null) { continue; } if (i >= pieceTable.m_categories.Count) { val8.SetActive(false); continue; } PieceCategory item = pieceTable.m_categories[i]; string text = pieceTable.m_categoryLabels[i]; if (hashSet.Contains(item)) { num6++; } val8.GetComponentInChildren().text = Localization.instance.Localize(text); } Transform obj = ((Transform)val3).Find("Bkg2"); RectTransform val9 = (RectTransform)((obj != null) ? ((Component)obj).transform : null); if (Object.op_Implicit((Object)(object)val9)) { float num7 = (size.y + 1f) * (float)Mathf.Max(0, Mathf.FloorToInt((float)(num6 - 1) / (float)num)); val9.offsetMax = new Vector2(val9.offsetMax.x, num7); } else { Debug.LogWarning((object)"RefreshCategories: Could not find background image"); } ((Component)Hud.instance).GetComponentInParent().RefreshLocalization(); } private static void UpdatePieceTableCategories(PieceTable pieceTable, HashSet visibleCategories) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < GetMaxCategoryOrDefault(); i++) { PieceCategory val = (PieceCategory)i; if (visibleCategories.Contains(val) && !pieceTable.m_categories.Contains(val)) { pieceTable.m_categories.Add(val); pieceTable.m_categoryLabels.Add(GetVanillaLabel(val)); } if (!visibleCategories.Contains(val) && pieceTable.m_categories.Contains(val)) { int index = pieceTable.m_categories.IndexOf(val); pieceTable.m_categories.RemoveAt(index); pieceTable.m_categoryLabels.RemoveAt(index); } } foreach (KeyValuePair pieceCategory in PieceCategories) { string key = pieceCategory.Key; PieceCategory value = pieceCategory.Value; if (visibleCategories.Contains(value) && !pieceTable.m_categories.Contains(value)) { pieceTable.m_categories.Add(value); pieceTable.m_categoryLabels.Add("$" + GetCategoryToken(key)); } if (visibleCategories.Contains(value) && !pieceTable.m_categoryLabels.Contains("$" + GetCategoryToken(key))) { pieceTable.m_categoryLabels.Add("$" + GetCategoryToken(key)); } if (!visibleCategories.Contains(value) && pieceTable.m_categories.Contains(value)) { int index2 = pieceTable.m_categories.IndexOf(value); pieceTable.m_categories.RemoveAt(index2); pieceTable.m_categoryLabels.RemoveAt(index2); } } } private static string GetVanillaLabel(PieceCategory category) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!VanillaLabels.ContainsKey(category)) { SearchVanillaLabels(); } string value; return VanillaLabels.TryGetValue(category, out value) ? value : string.Empty; } private static void SearchVanillaLabels() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) PieceTable[] array = Resources.FindObjectsOfTypeAll(); foreach (PieceTable val in array) { for (int j = 0; j < val.m_categories.Count; j++) { PieceCategory key = val.m_categories[j]; if (j < val.m_categoryLabels.Count && !VanillaLabels.ContainsKey(key) && !string.IsNullOrEmpty(val.m_categoryLabels[j])) { VanillaLabels[key] = val.m_categoryLabels[j]; } } } } private static string GetCategoryToken(string name) { char[] endChars = Localization.instance.m_endChars; string text = string.Concat(name.ToLower().Split(endChars)); return "piecemanager_cat_" + text; } private static void Patch_SetPlaceMode(Player __instance) { if (Object.op_Implicit((Object)(object)__instance.m_buildPieces)) { RepositionCategories(__instance.m_buildPieces); } } private static void UpdateAvailable_Prefix(PieceTable __instance) { if (__instance.m_availablePieces.Count > 0) { int num = ModifiedMaxCategory() - __instance.m_availablePieces.Count; for (int i = 0; i < num; i++) { __instance.m_availablePieces.Add(new List()); } } } private static void UpdateAvailable_Postfix(PieceTable __instance) { Array.Resize(ref __instance.m_selectedPiece, __instance.m_availablePieces.Count); Array.Resize(ref __instance.m_lastSelectedPiece, __instance.m_availablePieces.Count); } [HarmonyPriority(200)] private static void Hud_AwakeCreateTabs() { CreateCategoryTabs(); } [HarmonyPriority(700)] private static void Patch_ZNetSceneAwake(ZNetScene __instance) { foreach (GameObject piecePrefab in piecePrefabs) { if (!__instance.m_prefabs.Contains(piecePrefab)) { __instance.m_prefabs.Add(piecePrefab); } } } [HarmonyPriority(700)] private static void RefFixPatch_ZNetSceneAwake(ZNetScene __instance) { //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) foreach (GameObject piecePrefab in piecePrefabs) { if (__instance.m_prefabs.Contains(piecePrefab) && Object.op_Implicit((Object)(object)piecePrefab.GetComponent())) { piecePrefab.GetComponent().m_isUpgrade = true; piecePrefab.GetComponent().m_connectionPrefab = __instance.GetPrefab("piece_workbench_ext3").GetComponent().m_connectionPrefab; piecePrefab.GetComponent().m_connectionOffset = __instance.GetPrefab("piece_workbench_ext3").GetComponent().m_connectionOffset; } } } [HarmonyPriority(300)] private static void Patch_ObjectDBInit(ObjectDB __instance) { foreach (BuildPiece registeredPiece in BuildPiece.registeredPieces) { string[] activeTools = registeredPiece.activeTools; foreach (string text in activeTools) { GameObject itemPrefab = __instance.GetItemPrefab(text); PieceTable val = ((itemPrefab != null) ? itemPrefab.GetComponent().m_itemData.m_shared.m_buildPieces : null); if (val != null && !val.m_pieces.Contains(registeredPiece.Prefab)) { val.m_pieces.Add(registeredPiece.Prefab); } } } } } public static class PieceManagerVersion { [Nullable(1)] public const string Version = "1.2.10"; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] [PublicAPI] public class Conversion { [Nullable(0)] internal class ConversionConfig { public ConfigEntry input = null; public ConfigEntry output = null; } public string Input = null; public string Output = null; [Nullable(2)] internal ConversionConfig config; public Conversion(BuildPiece conversionPiece) { conversionPiece.Conversions.Add(this); } } } namespace ItemManager { [PublicAPI] public enum CraftingTable { Disabled, Inventory, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("piece_MeadCauldron")] MeadCauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("piece_preptable")] PrepTable, [InternalName("blackforge")] BlackForge, Custom } [PublicAPI] public enum ConversionPiece { Disabled, [InternalName("smelter")] Smelter, [InternalName("charcoal_kiln")] CharcoalKiln, [InternalName("blastfurnace")] BlastFurnace, [InternalName("windmill")] Windmill, [InternalName("piece_spinningwheel")] SpinningWheel, [InternalName("eitrrefinery")] EitrRefinery, Custom } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class RequiredResourceList { public readonly List Requirements = new List(); public bool Free = false; public void Add(string itemName, int amount, int quality = 0) { Requirements.Add(new Requirement { itemName = itemName, amount = amount, quality = quality }); } public void Add(string itemName, ConfigEntry amountConfig, int quality = 0) { Requirements.Add(new Requirement { itemName = itemName, amountConfig = amountConfig, quality = quality }); } } [PublicAPI] [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class CraftingStationList { public readonly List Stations = new List(); public void Add(CraftingTable table, int level) { Stations.Add(new CraftingStationConfig { Table = table, level = level }); } public void Add(string customTable, int level) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, level = level, custom = customTable }); } } [PublicAPI] [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] public class ItemRecipe { public readonly RequiredResourceList RequiredItems = new RequiredResourceList(); public readonly RequiredResourceList RequiredUpgradeItems = new RequiredResourceList(); public readonly CraftingStationList Crafting = new CraftingStationList(); public int CraftAmount = 1; public bool RequireOnlyOneIngredient = false; public float QualityResultAmountMultiplier = 1f; [Nullable(2)] public ConfigEntryBase RecipeIsActive = null; } [PublicAPI] public class Trade { public Trader Trader = Trader.None; public uint Price = 0u; public uint Stack = 1u; [Nullable(2)] public string RequiredGlobalKey = null; } [Flags] [PublicAPI] public enum Trader { None = 0, Haldor = 1, Hildir = 2 } public struct Requirement { [Nullable(1)] public string itemName; public int amount; [Nullable(2)] public ConfigEntry amountConfig; [Description("Set to a non-zero value to apply the requirement only for a specific quality")] public int quality; } public struct CraftingStationConfig { public CraftingTable Table; public int level; [Nullable(2)] public string custom; } [Flags] public enum Configurability { Disabled = 0, Recipe = 1, Stats = 2, Drop = 4, Trader = 8, Full = 0xF } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] [PublicAPI] public class DropTargets { public readonly List Drops = new List(); public void Add(string creatureName, float chance, int min = 1, int? max = null, bool levelMultiplier = true) { Drops.Add(new DropTarget { creature = creatureName, chance = chance, min = min, max = (max ?? min), levelMultiplier = levelMultiplier }); } } public struct DropTarget { [Nullable(1)] public string creature; public int min; public int max; public float chance; public bool levelMultiplier; } public enum Toggle { On = 1, Off = 0 } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(1)] [Nullable(0)] [PublicAPI] public class Item { [Nullable(0)] private class ItemConfig { [Nullable(new byte[] { 2, 1 })] public ConfigEntry craft; [Nullable(new byte[] { 2, 1 })] public ConfigEntry upgrade; public ConfigEntry table = null; public ConfigEntry tableLevel = null; public ConfigEntry customTable = null; [Nullable(2)] public ConfigEntry maximumTableLevel; public ConfigEntry requireOneIngredient = null; public ConfigEntry qualityResultAmountMultiplier = null; } [Nullable(0)] private class TraderConfig { public ConfigEntry trader = null; public ConfigEntry price = null; public ConfigEntry stack = null; public ConfigEntry requiredGlobalKey = null; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] private class RequirementQuality { public int quality; } [Nullable(0)] [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string Category; [Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action CustomDrawer; public Func browsability; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] [PublicAPI] public enum DamageModifier { Normal, Resistant, Weak, Immune, Ignore, VeryResistant, VeryWeak, None } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] private delegate void setDmgFunc(ref DamageTypes dmg, float value); [Nullable(0)] private class SerializedRequirements { public readonly List Reqs; public SerializedRequirements(List reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) : this(reqs.Split(new char[1] { ',' }).Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); int result; int result2; return new Requirement { itemName = array[0], amount = ((array.Length <= 1 || !int.TryParse(array[1], out result)) ? 1 : result), quality = ((array.Length > 2 && int.TryParse(array[2], out result2)) ? result2 : 0) }; }).ToList()) { } public override string ToString() { return string.Join(",", Reqs.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}" + ((r.quality > 0) ? $":{r.quality}" : ""))); } [return: Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(ObjectDB objectDB, SerializedRequirements craft, SerializedRequirements upgrade) { //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Expected O, but got Unknown //IL_01b7: Expected O, but got Unknown //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Expected O, but got Unknown Dictionary dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func)([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement r) => r.itemName), (Func)([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement r) => { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) ItemDrop val6 = ResItem(r); return (val6 == null) ? ((Requirement)null) : new Requirement { m_amount = (r.amountConfig?.Value ?? r.amount), m_resItem = val6, m_amountPerLevel = 0 }; })); List list = dictionary.Values.Where([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Requirement v) => v != null).ToList(); foreach (Requirement item in upgrade.Reqs.Where((Requirement r) => r.itemName != "")) { if (item.quality > 0) { ItemDrop val = ResItem(item); if (val != null) { Requirement val2 = new Requirement { m_resItem = val, m_amountPerLevel = (item.amountConfig?.Value ?? item.amount), m_amount = 0 }; list.Add(val2); requirementQuality.Add(val2, new RequirementQuality { quality = item.quality }); } continue; } if (!dictionary.TryGetValue(item.itemName, out var value) || value == null) { ItemDrop val3 = ResItem(item); if (val3 != null) { string itemName = item.itemName; Requirement val4 = new Requirement { m_resItem = val3, m_amount = 0 }; Requirement val5 = val4; dictionary[itemName] = val4; value = val5; list.Add(value); } } if (value != null) { value.m_amountPerLevel = item.amountConfig?.Value ?? item.amount; } } return list.ToArray(); [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] ItemDrop ResItem(Requirement r) { return fetchByName(objectDB, r.itemName); } } } [Nullable(0)] private class SerializedDrop { public readonly List Drops; public SerializedDrop(List drops) { Drops = drops; } public SerializedDrop(string drops) { Drops = ((drops == "") ? ((IEnumerable)Array.Empty()) : ((IEnumerable)drops.Split(new char[1] { ',' }))).Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); if (array.Length <= 2 || !int.TryParse(array[2], out var result)) { result = 1; } if (array.Length <= 3 || !int.TryParse(array[3], out var result2)) { result2 = result; } bool levelMultiplier = array.Length <= 4 || array[4] != "0"; float result3; return new DropTarget { creature = array[0], chance = ((array.Length > 1 && float.TryParse(array[1], out result3)) ? result3 : 1f), min = result, max = result2, levelMultiplier = levelMultiplier }; }).ToList(); } public override string ToString() { return string.Join(",", Drops.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (DropTarget r) => $"{r.creature}:{r.chance.ToString(CultureInfo.InvariantCulture)}:{r.min}:" + ((r.min == r.max) ? "" : $"{r.max}") + (r.levelMultiplier ? "" : ":0"))); } [return: Nullable(2)] private static Character fetchByName(ZNetScene netScene, string name) { GameObject prefab = netScene.GetPrefab(name); Character val = ((prefab != null) ? prefab.GetComponent() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("The drop target character '" + name + "' does not exist.")); } return val; } public Dictionary toCharacterDrops(ZNetScene netScene, GameObject item) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown Dictionary dictionary = new Dictionary(); foreach (DropTarget drop in Drops) { Character val = fetchByName(netScene, drop.creature); if (val != null) { dictionary[val] = new Drop { m_prefab = item, m_amountMin = drop.min, m_amountMax = drop.max, m_chance = drop.chance, m_levelMultiplier = drop.levelMultiplier }; } } return dictionary; } } private static readonly List registeredItems = new List(); private static readonly Dictionary itemDropMap = new Dictionary(); private static Dictionary>> activeRecipes = new Dictionary>>(); [Nullable(new byte[] { 1, 1, 2 })] private static Dictionary hiddenCraftRecipes = new Dictionary(); [Nullable(new byte[] { 1, 1, 2 })] private static Dictionary hiddenUpgradeRecipes = new Dictionary(); private static Dictionary> itemCraftConfigs = new Dictionary>(); private static Dictionary> itemDropConfigs = new Dictionary>(); private Dictionary characterDrops = new Dictionary(); private readonly Dictionary statsConfigs = new Dictionary(); private static readonly ConditionalWeakTable requirementQuality = new ConditionalWeakTable(); public static Configurability DefaultConfigurability = Configurability.Full; public Configurability? Configurable = null; private Configurability configurationVisible = Configurability.Full; [Nullable(2)] private TraderConfig traderConfig; public readonly GameObject Prefab; [Description("Specifies the maximum required crafting station level to upgrade and repair the item.\nDefault is calculated from crafting station level and maximum quality.")] public int MaximumRequiredStationLevel = int.MaxValue; [Description("Assigns the item as a drop item to a creature.\nUses a creature name, a drop chance and a minimum and maximum amount.")] public readonly DropTargets DropsFrom = new DropTargets(); [Description("Configures whether the item can be bought at the trader.\nDon't forget to set cost to something above 0 or the item will be sold for free.")] public readonly Trade Trade = new Trade(); internal List Conversions = new List(); internal List conversions = new List(); public Dictionary Recipes = new Dictionary(); [Nullable(2)] private LocalizeKey _name; [Nullable(2)] private LocalizeKey _description; [Nullable(2)] private static object configManager; [Nullable(2)] private static Localization _english; [Nullable(2)] private static BaseUnityPlugin _plugin; private static bool hasConfigSync = true; [Nullable(2)] private static object _configSync; private Configurability configurability => Configurable ?? DefaultConfigurability; [Description("Specifies the resources needed to craft the item.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the item should need.")] public RequiredResourceList RequiredItems => this[""].RequiredItems; [Description("Specifies the resources needed to upgrade the item.\nUse .Add to add resources with their internal ID and an amount. This amount will be multipled by the item quality level.\nUse one .Add for each resource type the upgrade should need.")] public RequiredResourceList RequiredUpgradeItems => this[""].RequiredUpgradeItems; [Description("Specifies the crafting station needed to craft the item.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.\nUse one .Add for each crafting station.")] public CraftingStationList Crafting => this[""].Crafting; [Nullable(2)] [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase RecipeIsActive { [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] get { return this[""].RecipeIsActive; } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] set { this[""].RecipeIsActive = value; } } [Description("Specifies the number of items that should be given to the player with a single craft of the item.\nDefaults to 1.")] public int CraftAmount { get { return this[""].CraftAmount; } set { this[""].CraftAmount = value; } } public bool RequireOnlyOneIngredient { get { return this[""].RequireOnlyOneIngredient; } set { this[""].RequireOnlyOneIngredient = value; } } public float QualityResultAmountMultiplier { get { return this[""].QualityResultAmountMultiplier; } set { this[""].QualityResultAmountMultiplier = value; } } public ItemRecipe this[string name] { get { if (Recipes.TryGetValue(name, out var value)) { return value; } return Recipes[name] = new ItemRecipe(); } } public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } SharedData shared = Prefab.GetComponent().m_itemData.m_shared; if (shared.m_name.StartsWith("$")) { _name = new LocalizeKey(shared.m_name); } else { string text = "$item_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(shared.m_name); shared.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } SharedData shared = Prefab.GetComponent().m_itemData.m_shared; if (shared.m_description.StartsWith("$")) { _description = new LocalizeKey(shared.m_description); } else { string text = "$itemdesc_" + ((Object)Prefab).name.Replace(" ", "_"); _description = new LocalizeKey(text).English(shared.m_description); shared.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); private static BaseUnityPlugin plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } [Nullable(2)] private static object configSync { [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(2)] get { if (_configSync == null && hasConfigSync) { Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } } return _configSync; } } public Item(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public Item(AssetBundle bundle, string prefabName) : this(PrefabManager.RegisterPrefab(bundle, prefabName, addToObjectDb: true), skipRegistering: true) { } public Item(GameObject prefab, bool skipRegistering = false) { if (!skipRegistering) { PrefabManager.RegisterPrefab(prefab, addToObjectDb: true); } Prefab = prefab; registeredItems.Add(this); itemDropMap[Prefab.GetComponent()] = this; Prefab.GetComponent().m_itemData.m_dropPrefab = Prefab; } public void ToggleConfigurationVisibility(Configurability visible) { configurationVisible = visible; if (itemDropConfigs.TryGetValue(this, out var value)) { Toggle((ConfigEntryBase)(object)value, Configurability.Drop); } if (itemCraftConfigs.TryGetValue(this, out var value2)) { foreach (ItemConfig value4 in value2.Values) { ToggleObj(value4, Configurability.Recipe); } } foreach (Conversion conversion in Conversions) { if (conversion.config != null) { ToggleObj(conversion.config, Configurability.Recipe); } } foreach (KeyValuePair statsConfig in statsConfigs) { Toggle(statsConfig.Key, Configurability.Stats); if ((visible & Configurability.Stats) != Configurability.Disabled) { statsConfig.Value(); } } reloadConfigDisplay(); void Toggle(ConfigEntryBase cfg, Configurability check) { object[] tags = cfg.Description.Tags; foreach (object obj in tags) { if (obj is ConfigurationManagerAttributes configurationManagerAttributes) { configurationManagerAttributes.Browsable = (visible & check) != Configurability.Disabled && (configurationManagerAttributes.browsability == null || configurationManagerAttributes.browsability()); } } } void ToggleObj(object obj, Configurability check) { FieldInfo[] fields = obj.GetType().GetFields(); foreach (FieldInfo fieldInfo in fields) { object? value3 = fieldInfo.GetValue(obj); ConfigEntryBase val = (ConfigEntryBase)((value3 is ConfigEntryBase) ? value3 : null); if (val != null) { Toggle(val, check); } } } } internal static void reloadConfigDisplay() { if (configManager?.GetType().GetProperty("DisplayingWindow").GetValue(configManager) is int num && num != 0) { configManager.GetType().GetMethod("BuildSettingList").Invoke(configManager, Array.Empty()); } } private void UpdateItemTableConfig(string recipeKey, CraftingTable table, string customTableValue) { if (activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(recipeKey, out var value)) { value.First().m_enabled = table != CraftingTable.Disabled; if ((uint)table <= 1u) { value.First().m_craftingStation = null; } else if (table == CraftingTable.Custom) { Recipe obj = value.First(); GameObject prefab = ZNetScene.instance.GetPrefab(customTableValue); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent() : null); } else { value.First().m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName(table)).GetComponent(); } } } private void UpdateCraftConfig(string recipeKey, SerializedRequirements craftRequirements, SerializedRequirements upgradeRequirements) { if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || !activeRecipes.ContainsKey(this) || !activeRecipes[this].TryGetValue(recipeKey, out var value)) { return; } foreach (Recipe item in value) { item.m_resources = SerializedRequirements.toPieceReqs(ObjectDB.instance, craftRequirements, upgradeRequirements); } } internal static void Patch_FejdStartup() { //IL_1001: Unknown result type (might be due to invalid IL or missing references) //IL_1006: Unknown result type (might be due to invalid IL or missing references) //IL_2395: Unknown result type (might be due to invalid IL or missing references) //IL_239f: Expected O, but got Unknown //IL_10ce: Unknown result type (might be due to invalid IL or missing references) //IL_10d1: Unknown result type (might be due to invalid IL or missing references) //IL_1127: Expected I4, but got Unknown //IL_0ccc: Unknown result type (might be due to invalid IL or missing references) //IL_0cd6: Expected O, but got Unknown //IL_1267: Unknown result type (might be due to invalid IL or missing references) //IL_126a: Unknown result type (might be due to invalid IL or missing references) //IL_126c: Invalid comparison between Unknown and I4 //IL_035b: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Expected O, but got Unknown //IL_0dfa: Unknown result type (might be due to invalid IL or missing references) //IL_0e04: Expected O, but got Unknown //IL_0ea6: Unknown result type (might be due to invalid IL or missing references) //IL_0eb0: Expected O, but got Unknown //IL_1270: Unknown result type (might be due to invalid IL or missing references) //IL_1274: Invalid comparison between Unknown and I4 //IL_0f5b: Unknown result type (might be due to invalid IL or missing references) //IL_0f65: Expected O, but got Unknown //IL_1489: Unknown result type (might be due to invalid IL or missing references) //IL_148c: Unknown result type (might be due to invalid IL or missing references) //IL_148e: Invalid comparison between Unknown and I4 //IL_045e: Unknown result type (might be due to invalid IL or missing references) //IL_0468: Expected O, but got Unknown //IL_1278: Unknown result type (might be due to invalid IL or missing references) //IL_127c: Invalid comparison between Unknown and I4 //IL_1492: Unknown result type (might be due to invalid IL or missing references) //IL_1496: Unknown result type (might be due to invalid IL or missing references) //IL_1498: Invalid comparison between Unknown and I4 //IL_05ad: Unknown result type (might be due to invalid IL or missing references) //IL_05b7: Expected O, but got Unknown //IL_1581: Unknown result type (might be due to invalid IL or missing references) //IL_1586: Unknown result type (might be due to invalid IL or missing references) //IL_1588: Unknown result type (might be due to invalid IL or missing references) //IL_158b: Invalid comparison between Unknown and I4 //IL_149c: Unknown result type (might be due to invalid IL or missing references) //IL_14a0: Invalid comparison between Unknown and I4 //IL_158f: Unknown result type (might be due to invalid IL or missing references) //IL_1593: Invalid comparison between Unknown and I4 //IL_0796: Unknown result type (might be due to invalid IL or missing references) //IL_07a0: Expected O, but got Unknown //IL_06eb: Unknown result type (might be due to invalid IL or missing references) //IL_06f5: Expected O, but got Unknown //IL_160c: Unknown result type (might be due to invalid IL or missing references) //IL_160f: Unknown result type (might be due to invalid IL or missing references) //IL_1611: Invalid comparison between Unknown and I4 //IL_08b0: Unknown result type (might be due to invalid IL or missing references) //IL_08ba: Expected O, but got Unknown //IL_1615: Unknown result type (might be due to invalid IL or missing references) //IL_1619: Unknown result type (might be due to invalid IL or missing references) //IL_161b: Invalid comparison between Unknown and I4 //IL_176e: Unknown result type (might be due to invalid IL or missing references) //IL_1771: Invalid comparison between Unknown and I4 //IL_161f: Unknown result type (might be due to invalid IL or missing references) //IL_1623: Invalid comparison between Unknown and I4 //IL_1980: Unknown result type (might be due to invalid IL or missing references) //IL_1987: Invalid comparison between Unknown and I4 //IL_1a5c: Unknown result type (might be due to invalid IL or missing references) //IL_1a61: Unknown result type (might be due to invalid IL or missing references) //IL_1a63: Unknown result type (might be due to invalid IL or missing references) //IL_1a67: Unknown result type (might be due to invalid IL or missing references) //IL_1a69: Invalid comparison between Unknown and I4 //IL_16de: Unknown result type (might be due to invalid IL or missing references) //IL_16e3: Unknown result type (might be due to invalid IL or missing references) //IL_1ae2: Unknown result type (might be due to invalid IL or missing references) //IL_1ae5: Unknown result type (might be due to invalid IL or missing references) //IL_1ae7: Invalid comparison between Unknown and I4 //IL_1aeb: Unknown result type (might be due to invalid IL or missing references) //IL_1aef: Invalid comparison between Unknown and I4 //IL_1af3: Unknown result type (might be due to invalid IL or missing references) //IL_1af7: Invalid comparison between Unknown and I4 //IL_1f88: Unknown result type (might be due to invalid IL or missing references) //IL_1f8b: Invalid comparison between Unknown and I4 Type type = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); if (DefaultConfigurability != Configurability.Disabled) { bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (Item item3 in registeredItems.Where([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Item i) => i.configurability != Configurability.Disabled)) { Item item = item3; string name = item.Prefab.GetComponent().m_itemData.m_shared.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(name), "").Trim(); string localizedName = Localization.instance.Localize(name).Trim(); int order = 0; if ((item.configurability & Configurability.Recipe) != Configurability.Disabled) { itemCraftConfigs[item] = new Dictionary(); foreach (string item4 in item.Recipes.Keys.DefaultIfEmpty("")) { string configKey = item4; string text = ((configKey == "") ? "" : (" (" + configKey + ")")); if (!item.Recipes.ContainsKey(configKey) || item.Recipes[configKey].Crafting.Stations.Count <= 0) { continue; } ItemConfig itemConfig = (itemCraftConfigs[item][configKey] = new ItemConfig()); ItemConfig cfg = itemConfig; List hideWhenNoneAttributes = new List(); cfg.table = config(englishName, "Crafting Station" + text, item.Recipes[configKey].Crafting.Stations.First().Table, new ConfigDescription("Crafting station where " + englishName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = ((item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = CustomTableBrowsability, Browsable = (CustomTableBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; cfg.customTable = config(englishName, "Custom Crafting Station" + text, item.Recipes[configKey].Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = TableLevelBrowsability, Browsable = (TableLevelBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; hideWhenNoneAttributes.Add(configurationManagerAttributes); cfg.tableLevel = config(englishName, "Crafting Station Level" + text, item.Recipes[configKey].Crafting.Stations.First().level, new ConfigDescription("Required crafting station level to craft " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes })); cfg.tableLevel.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out var value)) { value.First().m_minStationLevel = cfg.tableLevel.Value; } }; if (item.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality > 1) { cfg.maximumTableLevel = config(englishName, "Maximum Crafting Station Level" + text, (item.MaximumRequiredStationLevel == int.MaxValue) ? (item.Recipes[configKey].Crafting.Stations.First().level + item.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality - 1) : item.MaximumRequiredStationLevel, new ConfigDescription("Maximum crafting station level to upgrade and repair " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes })); } cfg.requireOneIngredient = config(englishName, "Require only one resource" + text, item.Recipes[configKey].RequireOnlyOneIngredient ? Toggle.On : Toggle.Off, new ConfigDescription("Whether only one of the ingredients is needed to craft " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes qualityResultAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = QualityResultBrowsability, Browsable = (QualityResultBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; cfg.requireOneIngredient.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out var value)) { foreach (Recipe item5 in value) { item5.m_requireOnlyOneIngredient = cfg.requireOneIngredient.Value == Toggle.On; } } qualityResultAttributes.Browsable = QualityResultBrowsability(); reloadConfigDisplay(); }; cfg.qualityResultAmountMultiplier = config(englishName, "Quality Multiplier" + text, item.Recipes[configKey].QualityResultAmountMultiplier, new ConfigDescription("Multiplies the crafted amount based on the quality of the resources when crafting " + englishName + ". Only works, if Require Only One Resource is true.", (AcceptableValueBase)null, new object[1] { qualityResultAttributes })); cfg.qualityResultAmountMultiplier.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out var value)) { foreach (Recipe item6 in value) { item6.m_qualityResultAmountMultiplier = cfg.qualityResultAmountMultiplier.Value; } } }; if ((!item.Recipes[configKey].RequiredItems.Free || item.Recipes[configKey].RequiredItems.Requirements.Count > 0) && item.Recipes[configKey].RequiredItems.Requirements.All((Requirement r) => r.amountConfig == null)) { cfg.craft = itemConfig3("Crafting Costs" + text, new SerializedRequirements(item.Recipes[configKey].RequiredItems.Requirements).ToString(), "Item costs to craft " + englishName, isUpgrade: false); } if (item.Prefab.GetComponent().m_itemData.m_shared.m_maxQuality > 1 && (!item.Recipes[configKey].RequiredUpgradeItems.Free || item.Recipes[configKey].RequiredUpgradeItems.Requirements.Count > 0) && item.Recipes[configKey].RequiredUpgradeItems.Requirements.All((Requirement r) => r.amountConfig == null)) { cfg.upgrade = itemConfig3("Upgrading Costs" + text, new SerializedRequirements(item.Recipes[configKey].RequiredUpgradeItems.Requirements).ToString(), "Item costs per level to upgrade " + englishName, isUpgrade: true); } if (cfg.craft != null) { cfg.craft.SettingChanged += ConfigChanged; } if (cfg.upgrade != null) { cfg.upgrade.SettingChanged += ConfigChanged; } void ConfigChanged(object o, EventArgs e) { item.UpdateCraftConfig(configKey, new SerializedRequirements(cfg.craft?.Value ?? ""), new SerializedRequirements(cfg.upgrade?.Value ?? "")); } bool CustomTableBrowsability() { return cfg.table.Value == CraftingTable.Custom; } bool ItemBrowsability() { return cfg.table.Value != CraftingTable.Disabled; } bool QualityResultBrowsability() { return cfg.requireOneIngredient.Value == Toggle.On; } void TableConfigChanged(object o, EventArgs e) { item.UpdateItemTableConfig(configKey, cfg.table.Value, cfg.customTable.Value); customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item7 in hideWhenNoneAttributes) { item7.Browsable = cfg.table.Value != CraftingTable.Disabled; } reloadConfigDisplay(); } bool TableLevelBrowsability() { return cfg.table.Value != CraftingTable.Disabled; } ConfigEntry itemConfig3(string name2, string value, string desc, bool isUpgrade) { //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes { CustomDrawer = drawRequirementsConfigTable(item, isUpgrade), Order = (order -= 1), browsability = ItemBrowsability, Browsable = (ItemBrowsability() && (item.configurationVisible & Configurability.Recipe) != 0), Category = localizedName }; hideWhenNoneAttributes.Add(configurationManagerAttributes2); return config(englishName, name2, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes2 })); } } if ((item.configurability & Configurability.Drop) != Configurability.Disabled) { ConfigEntry val = (itemDropConfigs[item] = config(englishName, "Drops from", new SerializedDrop(item.DropsFrom.Drops).ToString(), new ConfigDescription(englishName + " drops from this creature.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { CustomDrawer = drawDropsConfigTable, Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Drop) != 0) } }))); ConfigEntry val3 = val; val3.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { item.UpdateCharacterDrop(); }; } for (int num = 0; num < item.Conversions.Count; num++) { string text2 = ((item.Conversions.Count > 1) ? $"{num + 1}. " : ""); Conversion conversion = item.Conversions[num]; conversion.config = new Conversion.ConversionConfig(); int index = num; conversion.config.input = config(englishName, text2 + "Conversion Input Item", conversion.Input, new ConfigDescription("Input item to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.input.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if (index < item.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop val4 = SerializedRequirements.fetchByName(instance, conversion.config.input.Value); item.conversions[index].m_from = val4; UpdatePiece(); } } }; conversion.config.piece = config(englishName, text2 + "Conversion Piece", conversion.Piece, new ConfigDescription("Conversion piece used to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.piece.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { UpdatePiece(); }; conversion.config.customPiece = config(englishName, text2 + "Conversion Custom Piece", conversion.customPiece ?? "", new ConfigDescription("Custom conversion piece to create " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Recipe) != 0) } })); conversion.config.customPiece.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { UpdatePiece(); }; void UpdatePiece() { if (index < item.conversions.Count && Object.op_Implicit((Object)(object)ZNetScene.instance)) { string text3 = ((conversion.config.piece.Value == ConversionPiece.Disabled) ? null : ((conversion.config.piece.Value == ConversionPiece.Custom) ? conversion.config.customPiece.Value : getInternalName(conversion.config.piece.Value))); string activePiece = conversion.config.activePiece; if (conversion.config.activePiece != null) { Smelter component = ZNetScene.instance.GetPrefab(conversion.config.activePiece).GetComponent(); int num4 = component.m_conversion.IndexOf(item.conversions[index]); if (num4 >= 0) { Smelter[] array3 = Resources.FindObjectsOfTypeAll(); foreach (Smelter val4 in array3) { if (Utils.GetPrefabName(((Component)val4).gameObject) == activePiece) { val4.m_conversion.RemoveAt(num4); } } } conversion.config.activePiece = null; } if (item.conversions[index].m_from != null && conversion.config.piece.Value != ConversionPiece.Disabled) { GameObject prefab = ZNetScene.instance.GetPrefab(text3); if (((prefab != null) ? prefab.GetComponent() : null) != null) { conversion.config.activePiece = text3; Smelter[] array4 = Resources.FindObjectsOfTypeAll(); foreach (Smelter val5 in array4) { if (Utils.GetPrefabName(((Component)val5).gameObject) == text3) { val5.m_conversion.Add(item.conversions[index]); } } } } } } } } if ((item.configurability & Configurability.Stats) != Configurability.Disabled) { item.statsConfigs.Clear(); SharedData shared = item.Prefab.GetComponent().m_itemData.m_shared; ItemType itemType = shared.m_itemType; statcfg("Weight", "Weight of " + englishName + ".", (SharedData val4) => val4.m_weight, delegate(SharedData val4, float value) { val4.m_weight = value; }); statcfg("Trader Value", "Trader value of " + englishName + ".", (SharedData val4) => val4.m_value, delegate(SharedData val4, int value) { val4.m_value = value; }); bool flag; switch (itemType - 3) { case 0: case 1: case 2: case 3: case 4: case 8: case 9: case 11: case 14: case 16: case 19: flag = true; break; default: flag = false; break; } if (flag) { statcfg("Durability", "Durability of " + englishName + ".", (SharedData val4) => val4.m_maxDurability, delegate(SharedData val4, float value) { val4.m_maxDurability = value; }); statcfg("Durability per Level", "Durability gain per level of " + englishName + ".", (SharedData val4) => val4.m_durabilityPerLevel, delegate(SharedData val4, float value) { val4.m_durabilityPerLevel = value; }); statcfg("Movement Speed Modifier", "Movement speed modifier of " + englishName + ".", (SharedData val4) => val4.m_movementModifier, delegate(SharedData val4, float value) { val4.m_movementModifier = value; }); } if ((itemType - 3 <= 2 || (int)itemType == 14 || (int)itemType == 22) ? true : false) { statcfg("Block Armor", "Block armor of " + englishName + ".", (SharedData val4) => val4.m_blockPower, delegate(SharedData val4, float value) { val4.m_blockPower = value; }); statcfg("Block Armor per Level", "Block armor per level for " + englishName + ".", (SharedData val4) => val4.m_blockPowerPerLevel, delegate(SharedData val4, float value) { val4.m_blockPowerPerLevel = value; }); statcfg("Block Force", "Block force of " + englishName + ".", (SharedData val4) => val4.m_deflectionForce, delegate(SharedData val4, float value) { val4.m_deflectionForce = value; }); statcfg("Block Force per Level", "Block force per level for " + englishName + ".", (SharedData val4) => val4.m_deflectionForcePerLevel, delegate(SharedData val4, float value) { val4.m_deflectionForcePerLevel = value; }); statcfg("Parry Bonus", "Parry bonus of " + englishName + ".", (SharedData val4) => val4.m_timedBlockBonus, delegate(SharedData val4, float value) { val4.m_timedBlockBonus = value; }); } else if ((itemType - 6 <= 1 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false) { statcfg("Armor", "Armor of " + englishName + ".", (SharedData val4) => val4.m_armor, delegate(SharedData val4, float value) { val4.m_armor = value; }); statcfg("Armor per Level", "Armor per level for " + englishName + ".", (SharedData val4) => val4.m_armorPerLevel, delegate(SharedData val4, float value) { val4.m_armorPerLevel = value; }); } SkillType skillType = shared.m_skillType; if (((int)skillType == 7 || (int)skillType == 12) ? true : false) { statcfg("Tool tier", "Tool tier of " + englishName + ".", (SharedData val4) => val4.m_toolTier, delegate(SharedData val4, int value) { val4.m_toolTier = value; }); } if ((itemType - 5 <= 2 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false) { Dictionary modifiers = shared.m_damageModifiers.ToDictionary((DamageModPair d) => d.m_type, (DamageModPair d) => (DamageModifier)d.m_modifier); DamageType[] first = (DamageType[])Enum.GetValues(typeof(DamageType)); DamageType[] array = new DamageType[5]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); foreach (DamageType damageType in first.Except((IEnumerable)(object)array)) { statcfg(((object)Unsafe.As(ref damageType)/*cast due to .constrained prefix*/).ToString() + " Resistance", ((object)Unsafe.As(ref damageType)/*cast due to .constrained prefix*/).ToString() + " resistance of " + englishName + ".", (SharedData _) => modifiers.TryGetValue(damageType, out var value) ? value : DamageModifier.None, delegate(SharedData val5, DamageModifier value) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) DamageModPair val4 = new DamageModPair { m_type = damageType, m_modifier = (DamageModifier)value }; for (int i = 0; i < val5.m_damageModifiers.Count; i++) { if (val5.m_damageModifiers[i].m_type == damageType) { if (value == DamageModifier.None) { val5.m_damageModifiers.RemoveAt(i); } else { val5.m_damageModifiers[i] = val4; } return; } } if (value != DamageModifier.None) { val5.m_damageModifiers.Add(val4); } }); } } if ((int)itemType == 2 && shared.m_food > 0f) { statcfg("Health", "Health value of " + englishName + ".", (SharedData val4) => val4.m_food, delegate(SharedData val4, float value) { val4.m_food = value; }); statcfg("Stamina", "Stamina value of " + englishName + ".", (SharedData val4) => val4.m_foodStamina, delegate(SharedData val4, float value) { val4.m_foodStamina = value; }); statcfg("Eitr", "Eitr value of " + englishName + ".", (SharedData val4) => val4.m_foodEitr, delegate(SharedData val4, float value) { val4.m_foodEitr = value; }); statcfg("Duration", "Duration of " + englishName + ".", (SharedData val4) => val4.m_foodBurnTime, delegate(SharedData val4, float value) { val4.m_foodBurnTime = value; }); statcfg("Health Regen", "Health regen value of " + englishName + ".", (SharedData val4) => val4.m_foodRegen, delegate(SharedData val4, float value) { val4.m_foodRegen = value; }); } if ((int)shared.m_skillType == 10) { statcfg("Health Cost", "Health cost of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackHealth, delegate(SharedData val4, float value) { val4.m_attack.m_attackHealth = value; }); statcfg("Health Cost Percentage", "Health cost percentage of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackHealthPercentage, delegate(SharedData val4, float value) { val4.m_attack.m_attackHealthPercentage = value; }); } skillType = shared.m_skillType; if (skillType - 9 <= 1) { statcfg("Eitr Cost", "Eitr cost of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackEitr, delegate(SharedData val4, float value) { val4.m_attack.m_attackEitr = value; }); } if ((itemType - 3 <= 1 || (int)itemType == 14 || (int)itemType == 22) ? true : false) { statcfg("Knockback", "Knockback of " + englishName + ".", (SharedData val4) => val4.m_attackForce, delegate(SharedData val4, float value) { val4.m_attackForce = value; }); statcfg("Backstab Bonus", "Backstab bonus of " + englishName + ".", (SharedData val4) => val4.m_backstabBonus, delegate(SharedData val4, float value) { val4.m_backstabBonus = value; }); statcfg("Attack Stamina", "Attack stamina of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackStamina, delegate(SharedData val4, float value) { val4.m_attack.m_attackStamina = value; }); SetDmg("True", (DamageTypes dmg) => dmg.m_damage, delegate(ref DamageTypes dmg, float damage) { dmg.m_damage = damage; }); SetDmg("Slash", (DamageTypes dmg) => dmg.m_slash, delegate(ref DamageTypes dmg, float slash) { dmg.m_slash = slash; }); SetDmg("Pierce", (DamageTypes dmg) => dmg.m_pierce, delegate(ref DamageTypes dmg, float pierce) { dmg.m_pierce = pierce; }); SetDmg("Blunt", (DamageTypes dmg) => dmg.m_blunt, delegate(ref DamageTypes dmg, float blunt) { dmg.m_blunt = blunt; }); SetDmg("Chop", (DamageTypes dmg) => dmg.m_chop, delegate(ref DamageTypes dmg, float chop) { dmg.m_chop = chop; }); SetDmg("Pickaxe", (DamageTypes dmg) => dmg.m_pickaxe, delegate(ref DamageTypes dmg, float pickaxe) { dmg.m_pickaxe = pickaxe; }); SetDmg("Fire", (DamageTypes dmg) => dmg.m_fire, delegate(ref DamageTypes dmg, float fire) { dmg.m_fire = fire; }); SetDmg("Poison", (DamageTypes dmg) => dmg.m_poison, delegate(ref DamageTypes dmg, float poison) { dmg.m_poison = poison; }); SetDmg("Frost", (DamageTypes dmg) => dmg.m_frost, delegate(ref DamageTypes dmg, float frost) { dmg.m_frost = frost; }); SetDmg("Lightning", (DamageTypes dmg) => dmg.m_lightning, delegate(ref DamageTypes dmg, float lightning) { dmg.m_lightning = lightning; }); SetDmg("Spirit", (DamageTypes dmg) => dmg.m_spirit, delegate(ref DamageTypes dmg, float spirit) { dmg.m_spirit = spirit; }); if ((int)itemType == 4) { statcfg("Projectiles", "Number of projectiles that " + englishName + " shoots at once.", (SharedData val4) => val4.m_attack.m_projectileBursts, delegate(SharedData val4, int value) { val4.m_attack.m_projectileBursts = value; }); statcfg("Burst Interval", "Time between the projectiles " + englishName + " shoots at once.", (SharedData val4) => val4.m_attack.m_burstInterval, delegate(SharedData val4, float value) { val4.m_attack.m_burstInterval = value; }); statcfg("Minimum Accuracy", "Minimum accuracy for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileAccuracyMin, delegate(SharedData val4, float value) { val4.m_attack.m_projectileAccuracyMin = value; }); statcfg("Accuracy", "Accuracy for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileAccuracy, delegate(SharedData val4, float value) { val4.m_attack.m_projectileAccuracy = value; }); statcfg("Minimum Velocity", "Minimum velocity for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileVelMin, delegate(SharedData val4, float value) { val4.m_attack.m_projectileVelMin = value; }); statcfg("Velocity", "Velocity for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileVel, delegate(SharedData val4, float value) { val4.m_attack.m_projectileVel = value; }); statcfg("Maximum Draw Time", "Time until " + englishName + " is fully drawn at skill level 0.", (SharedData val4) => val4.m_attack.m_drawDurationMin, delegate(SharedData val4, float value) { val4.m_attack.m_drawDurationMin = value; }); statcfg("Stamina Drain", "Stamina drain per second while drawing " + englishName + ".", (SharedData val4) => val4.m_attack.m_drawStaminaDrain, delegate(SharedData val4, float value) { val4.m_attack.m_drawStaminaDrain = value; }); } } } List traderAttributes; if ((item.configurability & Configurability.Trader) != Configurability.Disabled) { traderAttributes = new List(); item.traderConfig = new TraderConfig { trader = config(englishName, "Trader Selling", item.Trade.Trader, new ConfigDescription("Which traders sell " + englishName + ".", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = ((item.configurationVisible & Configurability.Trader) != 0), Category = localizedName } })) }; item.traderConfig.trader.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { item.ReloadTraderConfiguration(); foreach (ConfigurationManagerAttributes item8 in traderAttributes) { item8.Browsable = TraderBrowsability(); } reloadConfigDisplay(); }; item.traderConfig.price = traderConfig("Trader Price", item.Trade.Price, "Price of " + englishName + " at the trader."); item.traderConfig.stack = traderConfig("Trader Stack", item.Trade.Stack, "Stack size of " + englishName + " in the trader. Also known as the number of items sold by a trader in one transaction."); item.traderConfig.requiredGlobalKey = traderConfig("Trader Required Global Key", item.Trade.RequiredGlobalKey ?? "", "Required global key to unlock " + englishName + " at the trader."); if (item.traderConfig.trader.Value != Trader.None) { PrefabManager.AddItemToTrader(item.Prefab, item.traderConfig.trader.Value, item.traderConfig.price.Value, item.traderConfig.stack.Value, item.traderConfig.requiredGlobalKey.Value); } } else if (item.Trade.Trader != Trader.None) { PrefabManager.AddItemToTrader(item.Prefab, item.Trade.Trader, item.Trade.Price, item.Trade.Stack, item.Trade.RequiredGlobalKey); } void SetDmg(string dmgType, Func readDmg, setDmgFunc setDmg) { statcfg(dmgType + " Damage", dmgType + " damage dealt by " + englishName + ".", (SharedData val4) => readDmg(val4.m_damages), delegate(SharedData val4, float value) { setDmg(ref val4.m_damages, value); }); statcfg(dmgType + " Damage Per Level", dmgType + " damage dealt increase per level for " + englishName + ".", (SharedData val4) => readDmg(val4.m_damagesPerLevel), delegate(SharedData val4, float value) { setDmg(ref val4.m_damagesPerLevel, value); }); } bool TraderBrowsability() { return item.traderConfig.trader.Value != Trader.None; } void statcfg(string configName, string description, [Nullable(new byte[] { 1, 1, 0 })] Func readDefault, [Nullable(new byte[] { 1, 1, 0 })] Action setValue) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown SharedData shared2 = item.Prefab.GetComponent().m_itemData.m_shared; ConfigEntry cfg2 = config(englishName, configName, readDefault(shared2), new ConfigDescription(description, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName, Browsable = ((item.configurationVisible & Configurability.Stats) != 0) } })); if ((item.configurationVisible & Configurability.Stats) != Configurability.Disabled) { setValue(shared2, cfg2.Value); } item.statsConfigs.Add((ConfigEntryBase)(object)cfg2, ApplyConfig); cfg2.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { if ((item.configurationVisible & Configurability.Stats) != Configurability.Disabled) { ApplyConfig(); } }; void ApplyConfig() { item.ApplyToAllInstances(delegate(ItemData val4) { setValue(val4.m_shared, cfg2.Value); }); } } [return: Nullable(new byte[] { 1, 0 })] ConfigEntry traderConfig(string name2, [Nullable(0)] T value, string desc) { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes { Order = (order -= 1), browsability = TraderBrowsability, Browsable = (TraderBrowsability() && (item.configurationVisible & Configurability.Trader) != 0), Category = localizedName }; traderAttributes.Add(configurationManagerAttributes2); ConfigEntry val4 = config(englishName, name2, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes2 })); val4.SettingChanged += [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (object _, EventArgs _) => { item.ReloadTraderConfiguration(); }; return val4; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } } configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type)); foreach (Item registeredItem in registeredItems) { Item item2 = registeredItem; foreach (KeyValuePair recipe in item2.Recipes) { KeyValuePair kv = recipe; RequiredResourceList[] array2 = new RequiredResourceList[2] { kv.Value.RequiredItems, kv.Value.RequiredUpgradeItems }; foreach (RequiredResourceList requiredResourceList in array2) { for (int num3 = 0; num3 < requiredResourceList.Requirements.Count; num3++) { ConfigEntry amountCfg; int resourceIndex; if ((item2.configurability & Configurability.Recipe) != Configurability.Disabled) { amountCfg = requiredResourceList.Requirements[num3].amountConfig; if (amountCfg != null) { resourceIndex = num3; amountCfg.SettingChanged += ConfigChanged2; } } void ConfigChanged2(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(item2) && activeRecipes[item2].TryGetValue(kv.Key, out var value)) { foreach (Recipe item9 in value) { item9.m_resources[resourceIndex].m_amount = amountCfg.Value; } } } } } } item2.InitializeNewRegisteredItem(); } } private void InitializeNewRegisteredItem() { foreach (KeyValuePair recipe in Recipes) { KeyValuePair kv = recipe; ConfigEntryBase enabledCfg = kv.Value.RecipeIsActive; if (enabledCfg != null) { ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(kv.Key, out var value)) { foreach (Recipe item in value) { item.m_enabled = (int)enabledCfg.BoxedValue != 0; } } } } } public void ReloadCraftingConfiguration() { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && ObjectDB.instance.GetItemPrefab(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name)) == null) { registerRecipesInObjectDB(ObjectDB.instance); ObjectDB.instance.m_items.Add(Prefab); ObjectDB.instance.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab); ZNetScene.instance.m_prefabs.Add(Prefab); ZNetScene.instance.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab); } foreach (string item in Recipes.Keys.DefaultIfEmpty("")) { if (Recipes.TryGetValue(item, out var value) && value.Crafting.Stations.Count > 0) { UpdateItemTableConfig(item, value.Crafting.Stations.First().Table, value.Crafting.Stations.First().custom ?? ""); UpdateCraftConfig(item, new SerializedRequirements(value.RequiredItems.Requirements), new SerializedRequirements(value.RequiredUpgradeItems.Requirements)); } } } private void ReloadTraderConfiguration() { if (traderConfig.trader.Value == Trader.None) { PrefabManager.RemoveItemFromTrader(Prefab); } else { PrefabManager.AddItemToTrader(Prefab, traderConfig.trader.Value, traderConfig.price.Value, traderConfig.stack.Value, traderConfig.requiredGlobalKey.Value); } } public static void ApplyToAllInstances(GameObject prefab, Action callback) { callback(prefab.GetComponent().m_itemData); string name = prefab.GetComponent().m_itemData.m_shared.m_name; Inventory[] source = (from c in Player.s_players.Select([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType() select c.GetInventory()) where c != null select c).ToArray(); foreach (ItemData item in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent()) select c).Concat(ItemDrop.s_instances) select i.m_itemData).Concat(source.SelectMany([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (Inventory i) => i.GetAllItems()))) { if (item.m_shared.m_name == name) { callback(item); } } } public void ApplyToAllInstances(Action callback) { ApplyToAllInstances(Prefab, callback); } [<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] [return: Nullable(1)] private static string getInternalName(T value) where T : struct { return ((InternalName)typeof(T).GetMember(value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName; } private void registerRecipesInObjectDB(ObjectDB objectDB) { //IL_0498: Unknown result type (might be due to invalid IL or missing references) //IL_049d: Unknown result type (might be due to invalid IL or missing references) //IL_04d0: Unknown result type (might be due to invalid IL or missing references) //IL_04e6: Expected O, but got Unknown activeRecipes[this] = new Dictionary>(); itemCraftConfigs.TryGetValue(this, out var value); foreach (KeyValuePair recipe in Recipes) { List list = new List(); foreach (CraftingStationConfig station in recipe.Value.Crafting.Stations) { ItemConfig itemConfig = value?[recipe.Key]; Recipe val = ScriptableObject.CreateInstance(); string name = ((Object)Prefab).name; CraftingTable table = station.Table; ((Object)val).name = name + "_Recipe_" + table; val.m_amount = recipe.Value.CraftAmount; bool enabled; if (itemConfig != null) { enabled = itemConfig.table.Value != CraftingTable.Disabled; } else { ConfigEntryBase recipeIsActive = recipe.Value.RecipeIsActive; enabled = (int)(((recipeIsActive != null) ? recipeIsActive.BoxedValue : null) ?? ((object)1)) != 0; } val.m_enabled = enabled; val.m_item = Prefab.GetComponent(); val.m_resources = SerializedRequirements.toPieceReqs(objectDB, (itemConfig?.craft == null) ? new SerializedRequirements(recipe.Value.RequiredItems.Requirements) : new SerializedRequirements(itemConfig.craft.Value), (itemConfig?.upgrade == null) ? new SerializedRequirements(recipe.Value.RequiredUpgradeItems.Requirements) : new SerializedRequirements(itemConfig.upgrade.Value)); table = ((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value); if ((uint)table <= 1u) { val.m_craftingStation = null; } else if (((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value) == CraftingTable.Custom) { GameObject prefab = ZNetScene.instance.GetPrefab((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value); if (prefab != null) { val.m_craftingStation = prefab.GetComponent(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value) + "' does not exist")); } } else { val.m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value)).GetComponent(); } val.m_minStationLevel = ((itemConfig == null || list.Count > 0) ? station.level : itemConfig.tableLevel.Value); val.m_requireOnlyOneIngredient = ((itemConfig == null) ? recipe.Value.RequireOnlyOneIngredient : (itemConfig.requireOneIngredient.Value == Toggle.On)); val.m_qualityResultAmountMultiplier = itemConfig?.qualityResultAmountMultiplier.Value ?? recipe.Value.QualityResultAmountMultiplier; list.Add(val); RequiredResourceList requiredItems = recipe.Value.RequiredItems; if (requiredItems != null && !requiredItems.Free) { List requirements = requiredItems.Requirements; if (requirements != null && requirements.Count == 0) { hiddenCraftRecipes.Add(val, recipe.Value.RecipeIsActive); } } requiredItems = recipe.Value.RequiredUpgradeItems; if (requiredItems != null && !requiredItems.Free) { List requirements = requiredItems.Requirements; if (requirements != null && requirements.Count == 0) { hiddenUpgradeRecipes.Add(val, recipe.Value.RecipeIsActive); } } } activeRecipes[this].Add(recipe.Key, list); objectDB.m_recipes.AddRange(list); } conversions = new List(); for (int i = 0; i < Conversions.Count; i++) { Conversion conversion = Conversions[i]; conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = Prefab.GetComponent() }); ConversionPiece conversionPiece = conversion.config?.piece.Value ?? conversion.Piece; string text = null; if (conversionPiece != ConversionPiece.Disabled && conversions[i].m_from != null) { text = ((conversionPiece != ConversionPiece.Custom) ? getInternalName(conversionPiece) : (conversion.config?.customPiece.Value ?? conversion.customPiece)); GameObject prefab2 = ZNetScene.instance.GetPrefab(text); Smelter val2 = ((prefab2 != null) ? prefab2.GetComponent() : null); if (val2 != null) { val2.m_conversion.Add(conversions[i]); } else { text = null; } } if (conversion.config != null) { conversion.config.activePiece = text; } } } [HarmonyPriority(0)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { if ((Object)(object)__instance.GetItemPrefab("YagluthDrop") == (Object)null) { return; } hiddenCraftRecipes.Clear(); hiddenUpgradeRecipes.Clear(); foreach (Item registeredItem in registeredItems) { registeredItem.registerRecipesInObjectDB(__instance); } } internal static void Patch_TraderGetAvailableItems(Trader __instance, ref List __result) { string prefabName = Utils.GetPrefabName(((Component)__instance).gameObject); if (1 == 0) { } Trader trader = ((prefabName == "Haldor") ? Trader.Haldor : ((prefabName == "Hildir") ? Trader.Hildir : Trader.None)); if (1 == 0) { } Trader trader2 = trader; __result.AddRange(from tuple in PrefabManager.CustomTradeItems.Values where (tuple.Item1 & trader2) != 0 select tuple.Item2 into tradeItem where string.IsNullOrEmpty(tradeItem.m_requiredGlobalKey) || ZoneSystem.instance.GetGlobalKey(tradeItem.m_requiredGlobalKey) select tradeItem); } internal static void Patch_OnAddSmelterInput(ItemData item, bool __result) { if (__result) { ((Humanoid)Player.m_localPlayer).UnequipItem(item, true); } } internal static void Patch_MaximumRequiredStationLevel(Recipe __instance, ref int __result, int quality) { if (!itemDropMap.TryGetValue(__instance.m_item, out var value)) { return; } IEnumerable source; if (!itemCraftConfigs.TryGetValue(value, out var value2)) { source = Enumerable.Empty(); } else { CraftingStation currentCraftingStation = Player.m_localPlayer.GetCurrentCraftingStation(); if (currentCraftingStation != null) { string stationName = Utils.GetPrefabName(((Component)currentCraftingStation).gameObject); source = from c in value2.Where([<9e3c7828-4708-476d-8ded-0ddbeeb7d700>NullableContext(0)] (KeyValuePair c) => { CraftingTable value3 = c.Value.table.Value; if (1 == 0) { } bool result; switch (value3) { case CraftingTable.Disabled: case CraftingTable.Inventory: result = false; break; case CraftingTable.Custom: result = c.Value.customTable.Value == stationName; break; default: result = getInternalName(c.Value.table.Value) == stationName; break; } if (1 == 0) { } return result; }) select c.Value; } else { source = value2.Values; } } __result = Mathf.Min(Mathf.Max(1, __instance.m_minStationLevel) + (quality - 1), (from cfg in source where cfg.maximumTableLevel != null select cfg.maximumTableLevel.Value).DefaultIfEmpty(value.MaximumRequiredStationLevel).Max()); } internal static void Patch_GetAvailableRecipesPrefix([Nullable(new byte[] { 2, 1, 1, 1, 2 })] ref Dictionary> __state) { if (__state == null) { __state = new Dictionary>(); } Dictionary dictionary; if (InventoryGui.instance.InCraftTab()) { dictionary = hiddenCraftRecipes; } else { if (!InventoryGui.instance.InUpradeTab()) { return; } dictionary = hiddenUpgradeRecipes; } foreach (Recipe key in dictionary.Keys) { key.m_enabled = false; } __state[Assembly.GetExecutingAssembly()] = dictionary; } internal static void Patch_GetAvailableRecipesFinalizer([Nullable(new byte[] { 1, 1, 1, 1, 2 })] Dictionary> __state) { if (!__state.TryGetValue(Assembly.GetExecutingAssembly(), out var value)) { return; } foreach (KeyValuePair item in value) { Recipe key = item.Key; ConfigEntryBase value2 = item.Value; key.m_enabled = (int)(((value2 != null) ? value2.BoxedValue : null) ?? ((object)1)) != 0; } } internal static IEnumerable Transpile_SetupRequirementList(IEnumerable instructionsEnumerable, ILGenerator ilg) { //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Expected O, but got Unknown //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Expected O, but got Unknown //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Expected O, but got Unknown //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Expected O, but got Unknown //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Expected O, but got Unknown //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Expected O, but got Unknown //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Expected O, but got Unknown //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Expected O, but got Unknown //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Expected O, but got Unknown List list = instructionsEnumerable.ToList(); MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(InventoryGui), "SetupRequirement", (Type[])null, (Type[])null); CodeInstruction val = null; CodeInstruction val2 = null; LocalBuilder localBuilder = ilg.DeclareLocal(typeof(int)); Dictionary dictionary = new Dictionary(); bool flag = false; int num = 0; int value = 0; Label? label = default(Label?); for (int i = 0; i < list.Count; i++) { if (CodeInstructionExtensions.Calls(list[i], methodInfo)) { val = list[i + 2]; val2 = list[i + 5]; flag = true; } if (flag) { if (CodeInstructionExtensions.Branches(list[i], ref label) && dictionary.TryGetValue(label.Value, out value)) { num = i; break; } continue; } foreach (Label label4 in list[i].labels) { dictionary[label4] = i; } } if (list[value - 3].opcode == OpCodes.Dup) { return list; } Label label2 = ilg.DefineLabel(); Label label3 = ilg.DefineLabel(); list[num + 1].labels.Add(label2); list.InsertRange(num + 1, (IEnumerable)(object)new CodeInstruction[11] { new CodeInstruction(OpCodes.Ldloc, (object)localBuilder), new CodeInstruction(OpCodes.Brfalse, (object)label2), val.Clone(), new CodeInstruction(OpCodes.Ldarg_0, (object)null), new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.DeclaredField(typeof(InventoryGui), "m_recipeRequirementList")), new CodeInstruction(OpCodes.Ldlen, (object)null), new CodeInstruction(OpCodes.Bgt, (object)label2), new CodeInstruction(OpCodes.Ldc_I4_0, (object)null), val2.Clone(), new CodeInstruction(OpCodes.Ldc_I4_0, (object)null), new CodeInstruction(OpCodes.Br, (object)label3) }); list.InsertRange(value - 2, (IEnumerable)(object)new CodeInstruction[2] { new CodeInstruction(OpCodes.Dup, (object)null) { labels = new List