using System; using System.Diagnostics; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using HarmonyLib; using Il2CppHurricaneVR.Framework.Weapons; using MelonLoader; using Microsoft.CodeAnalysis; using Randomizer; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Core), "Randomizer", "1.0.0", "lua", null)] [assembly: MelonGame("Kubunautilus", "BrutalistickVR")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Randomizer")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Randomizer")] [assembly: AssemblyTitle("Randomizer")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Randomizer { public class Core : MelonMod { [HarmonyPatch(typeof(HVRRecoil), "ApplyRecoil")] internal class NoRecoilApplyPatch { private static bool Prefix() { return false; } } [HarmonyPatch(typeof(HVRRecoil), "ApplyImpulseRecoil")] internal class NoRecoilImpulsePatch { private static bool Prefix() { return false; } } [HarmonyPatch(typeof(HVRRecoil), "ApplyConstantForce")] internal class NoRecoilConstantPatch { private static bool Prefix() { return false; } } [HarmonyPatch(typeof(HVRRecoil), "Recoil")] internal class NoRecoilPatch { private static bool Prefix() { return false; } } public override void OnInitializeMelon() { ((MelonBase)this).LoggerInstance.Msg("SUCCESFULLY REMOVED ALL OF THE STUPID RECOIL"); } } }