using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SharedUpgrades")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("When any player buys an upgrade, all players in the lobby receive it.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SharedUpgrades")] [assembly: AssemblyTitle("SharedUpgrades")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SharedUpgrades { [BepInPlugin("com.sharedupgrades.mod", "SharedUpgrades", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private Harmony _harmony; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; _harmony = new Harmony("com.sharedupgrades.mod"); _harmony.PatchAll(); Logger.LogInfo((object)"SharedUpgrades loaded — all upgrades will be shared with the lobby."); } } } namespace SharedUpgrades.Patches { [HarmonyPatch] internal static class UpgradePatches { [CompilerGenerated] private sealed class d__1 : IEnumerable, IEnumerable, IEnumerator, IEnumerator, IDisposable { private int <>1__state; private string <>2__current; private int <>l__initialThreadId; private string exceptSteamID; public string <>3__exceptSteamID; private PlayerAvatar[] <>7__wrap1; private int <>7__wrap2; string IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { <>7__wrap1 = null; <>1__state = -2; } private bool MoveNext() { int num = <>1__state; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; goto IL_0076; } <>1__state = -1; <>7__wrap1 = Object.FindObjectsOfType(); <>7__wrap2 = 0; goto IL_0084; IL_0076: <>7__wrap2++; goto IL_0084; IL_0084: if (<>7__wrap2 < <>7__wrap1.Length) { PlayerAvatar val = <>7__wrap1[<>7__wrap2]; if (!((Object)(object)val == (Object)null)) { string text = SemiFunc.PlayerGetSteamID(val); if (!string.IsNullOrEmpty(text) && text != exceptSteamID) { <>2__current = text; <>1__state = 1; return true; } } goto IL_0076; } <>7__wrap1 = null; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { d__1 d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; d__ = this; } else { d__ = new d__1(0); } d__.exceptSteamID = <>3__exceptSteamID; return d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable)this).GetEnumerator(); } } private static bool _syncing; private static bool ShouldSync { get { if (!_syncing) { return PhotonNetwork.IsMasterClient; } return false; } } [IteratorStateMachine(typeof(d__1))] private static IEnumerable OtherPlayers(string exceptSteamID) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__1(-2) { <>3__exceptSteamID = exceptSteamID }; } private static void SyncToAll(string exceptSteamID, string rpcMethodName) { PhotonView component = ((Component)PunManager.instance).GetComponent(); if ((Object)(object)component == (Object)null) { return; } _syncing = true; foreach (string item in OtherPlayers(exceptSteamID)) { typeof(PunManager).GetMethod(rpcMethodName)?.Invoke(PunManager.instance, new object[1] { item }); component.RPC(rpcMethodName, (RpcTarget)1, new object[1] { item }); } _syncing = false; } [HarmonyPostfix] [HarmonyPatch(typeof(PunManager), "UpgradePlayerHealth")] private static void Health_Postfix(string steamID) { if (ShouldSync) { SyncToAll(steamID, "UpgradePlayerHealth"); } } [HarmonyPostfix] [HarmonyPatch(typeof(PunManager), "UpgradePlayerEnergy")] private static void Energy_Postfix(string steamID) { if (ShouldSync) { SyncToAll(steamID, "UpgradePlayerEnergy"); } } [HarmonyPostfix] [HarmonyPatch(typeof(PunManager), "UpgradePlayerSprintSpeed")] private static void SprintSpeed_Postfix(string steamID) { if (ShouldSync) { SyncToAll(steamID, "UpgradePlayerSprintSpeed"); } } [HarmonyPostfix] [HarmonyPatch(typeof(PunManager), "UpgradePlayerGrabStrength")] private static void GrabStrength_Postfix(string steamID) { if (ShouldSync) { SyncToAll(steamID, "UpgradePlayerGrabStrength"); } } [HarmonyPostfix] [HarmonyPatch(typeof(PunManager), "UpgradePlayerGrabRange")] private static void GrabRange_Postfix(string steamID) { if (ShouldSync) { SyncToAll(steamID, "UpgradePlayerGrabRange"); } } [HarmonyPostfix] [HarmonyPatch(typeof(PunManager), "UpgradePlayerExtraJump")] private static void ExtraJump_Postfix(string steamID) { if (ShouldSync) { SyncToAll(steamID, "UpgradePlayerExtraJump"); } } [HarmonyPostfix] [HarmonyPatch(typeof(PunManager), "UpgradePlayerTumbleLaunch")] private static void TumbleLaunch_Postfix(string steamID) { if (ShouldSync) { SyncToAll(steamID, "UpgradePlayerTumbleLaunch"); } } } }