using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AudioImportLib; using BoneLib; using Il2CppSLZ.Marrow.SceneStreaming; using Il2CppSLZ.Marrow.Warehouse; using LinkInPark; using MelonLoader; using MelonLoader.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Core), "LinkInPark", "1.0.0", "The Static Team", null)] [assembly: MelonGame("Stress Level Zero", "BONELAB")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("LinkInPark")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LinkInPark")] [assembly: AssemblyTitle("LinkInPark")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LinkInPark { public class Core : MelonMod { public static AudioClip music { get; private set; } public override void OnInitializeMelon() { ((MelonBase)this).LoggerInstance.Msg("Initialized."); ((MelonBase)this).HarmonyInstance.PatchAll(); try { music = API.LoadAudioClip(Path.Combine(MelonEnvironment.UserLibsDirectory, "song.mp3"), true); } catch (Exception ex) { ((MelonBase)this).LoggerInstance.Error("Failed to load music: " + ex.ToString()); return; } Hooking.OnLevelLoaded += Hooking_OnLevelLoaded; Hooking.OnWarehouseReady += Hooking_OnWarehouseReady; } private void Hooking_OnWarehouseReady() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown SceneStreamer.Load(new Barcode("fa534c5a83ee4ec6bd641fec424c4142.Level.LevelHalfwayPark"), (Barcode)null); } private void Hooking_OnLevelLoaded(LevelInfo obj) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) string title = ((Scannable)((CrateReferenceT)(object)obj.levelReference).Crate).Title; if (title.Contains("Halfway") && title.Contains("Park")) { AudioSource val = new GameObject("LinkInPark").AddComponent(); val.volume = 1f; val.loop = true; val.clip = music; val.Play(); } } } }