using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using SunhavenMods.Shared; using TrinketFortune.Patches; using UnityEngine; using UnityEngine.SceneManagement; using Wish; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("TrinketFortune")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+5c08b5aa5d0be9c4b93df77f697dc55d5ac97088")] [assembly: AssemblyProduct("TrinketFortune")] [assembly: AssemblyTitle("TrinketFortune")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SunhavenMods.Shared { public static class ConfigFileHelper { public static ConfigFile CreateNamedConfig(string pluginGuid, string configFileName, Action logWarning = null) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, configFileName); string text2 = Path.Combine(Paths.ConfigPath, pluginGuid + ".cfg"); try { if (!File.Exists(text) && File.Exists(text2)) { File.Copy(text2, text); } } catch (Exception ex) { logWarning?.Invoke("[Config] Migration to " + configFileName + " failed: " + ex.Message); } return new ConfigFile(text, true); } public static bool ReplacePluginConfig(BaseUnityPlugin plugin, ConfigFile newConfig, Action logWarning = null) { if ((Object)(object)plugin == (Object)null || newConfig == null) { return false; } try { Type typeFromHandle = typeof(BaseUnityPlugin); PropertyInfo property = typeFromHandle.GetProperty("Config", BindingFlags.Instance | BindingFlags.Public); if (property != null && property.CanWrite) { property.SetValue(plugin, newConfig, null); return true; } FieldInfo field = typeFromHandle.GetField("k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic); if (field != null) { field.SetValue(plugin, newConfig); return true; } FieldInfo[] fields = typeFromHandle.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (fieldInfo.FieldType == typeof(ConfigFile)) { fieldInfo.SetValue(plugin, newConfig); return true; } } } catch (Exception ex) { logWarning?.Invoke("[Config] ReplacePluginConfig failed: " + ex.Message); } return false; } } } namespace TrinketFortune { public static class Config { public static ConfigEntry Enabled; public static ConfigEntry MuseumProgressBonusPercent; public static ConfigEntry MinimumMuseumProgress; public static ConfigEntry MaxBonusChancePercent; public static void Bind(ConfigFile config) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Expected O, but got Unknown Enabled = config.Bind("General", "Enabled", true, "Enable Trinket Fortune. When enabled, odds of unowned fishing trinkets increase as you complete the aquarium."); MuseumProgressBonusPercent = config.Bind("General", "MuseumProgressBonusPercent", 5f, new ConfigDescription("Bonus to unowned trinket/fish odds per 10% aquarium completion (e.g. 5 = +5% per 10%). Applied on top of base drop chance.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 50f), Array.Empty())); MinimumMuseumProgress = config.Bind("General", "MinimumMuseumProgress", 0.2f, new ConfigDescription("Museum progress below this has no bonus (0.2 = 20% donated). Prevents bonus at very low completion.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 1f), Array.Empty())); MaxBonusChancePercent = config.Bind("General", "MaxBonusChancePercent", 75f, new ConfigDescription("Maximum bonus chance cap (%). Clamps the computed bonus regardless of aquarium progress. E.g. 75 = never more than a 75% bonus chance.", (AcceptableValueBase)(object)new AcceptableValueRange(0f, 100f), Array.Empty())); } } public static class DonationHelper { private const string SmutGuid = "com.azraelgodking.sunhavenmuseumutilitytracker"; private static object _donationManager; private static MethodInfo _hasDonatedByGameId; private static float _lastResolveAttemptRealtime; private const float ResolveRetrySeconds = 10f; public static bool IsAvailable { get { EnsureResolved(); if (_donationManager != null) { return _hasDonatedByGameId != null; } return false; } } static DonationHelper() { _lastResolveAttemptRealtime = -100f; EnsureResolved(force: true); } private static void EnsureResolved(bool force = false) { if (!force && _donationManager != null && _hasDonatedByGameId != null) { return; } float realtimeSinceStartup = Time.realtimeSinceStartup; if (!force && realtimeSinceStartup - _lastResolveAttemptRealtime < 10f) { return; } _lastResolveAttemptRealtime = realtimeSinceStartup; if (Chainloader.PluginInfos == null || !Chainloader.PluginInfos.TryGetValue("com.azraelgodking.sunhavenmuseumutilitytracker", out var value) || (Object)(object)((value != null) ? value.Instance : null) == (Object)null) { return; } try { MethodInfo method = ((object)value.Instance).GetType().GetMethod("GetDonationManager", BindingFlags.Static | BindingFlags.Public); if (!(method == null)) { _donationManager = method.Invoke(null, null); if (_donationManager != null) { _hasDonatedByGameId = _donationManager.GetType().GetMethod("HasDonatedByGameId", BindingFlags.Instance | BindingFlags.Public, null, new Type[1] { typeof(int) }, null); } } } catch (Exception ex) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogDebug((object)("DonationHelper: SMUT bind failed: " + ex.Message)); } } } public static bool HasDonatedByGameId(int gameItemId) { EnsureResolved(); if (_donationManager == null || _hasDonatedByGameId == null) { return false; } try { return (bool)_hasDonatedByGameId.Invoke(_donationManager, new object[1] { gameItemId }); } catch (Exception ex) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogDebug((object)$"DonationHelper: HasDonatedByGameId failed for {gameItemId}: {ex.Message}"); } return false; } } public static int PickBiasedFishingMuseumItem() { if (!Config.Enabled.Value) { return 0; } List fishingMuseumItems = FishingRod.fishingMuseumItems; if (fishingMuseumItems == null || fishingMuseumItems.Count == 0) { return 0; } if (!IsAvailable) { return 0; } List list = fishingMuseumItems.Where((int id) => !HasDonatedByGameId(id)).ToList(); if (list.Count == 0) { return fishingMuseumItems[Random.Range(0, fishingMuseumItems.Count)]; } float aquariumProgress = GetAquariumProgress(); if (aquariumProgress < Config.MinimumMuseumProgress.Value * 100f) { return fishingMuseumItems[Random.Range(0, fishingMuseumItems.Count)]; } float num = Mathf.Min(Config.MuseumProgressBonusPercent.Value * (aquariumProgress / 10f), Config.MaxBonusChancePercent.Value); if (Random.Range(0f, 100f) < num) { return list[Random.Range(0, list.Count)]; } return fishingMuseumItems[Random.Range(0, fishingMuseumItems.Count)]; } private static float GetAquariumProgress() { try { int num = 0; int num2 = 0; Type type = Type.GetType("Wish.GameSave, SunHaven.Core"); if (type == null) { return 0f; } PropertyInfo property = type.GetProperty("Instance", BindingFlags.Static | BindingFlags.Public); if (property == null) { return 0f; } object value = property.GetValue(null); if (value == null) { return 0f; } MethodInfo method = type.GetMethod("GetProgressIntWorld", new Type[1] { typeof(string) }); if (method == null) { return 0f; } foreach (var item2 in MuseumCurator.aquaticMuseumProgress) { string text = item2.Item1 + "complete"; int item = item2.Item2; int num3 = (int)method.Invoke(value, new object[1] { text }); num += item; num2 += num3; } return (num > 0) ? ((float)num2 / (float)num * 100f) : 0f; } catch (Exception ex) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogDebug((object)("DonationHelper: aquarium progress fallback used due to reflection error: " + ex.Message)); } return 0f; } } public static FishData PickBiasedFish(RandomFishArray array, float level) { if (!Config.Enabled.Value || array == null || array.Length == 0) { return null; } if (!IsAvailable) { return null; } List list = new List(); for (int i = 0; i < array.Length; i++) { FishLoot val = array.drops[i]; if (!((Object)(object)val?.fish == (Object)null) && !HasDonatedByGameId(((ItemData)val.fish).id)) { list.Add(val.fish); } } if (list.Count == 0) { return null; } float aquariumProgress = GetAquariumProgress(); if (aquariumProgress < Config.MinimumMuseumProgress.Value * 100f) { return null; } float num = Mathf.Min(Config.MuseumProgressBonusPercent.Value * (aquariumProgress / 10f), Config.MaxBonusChancePercent.Value); if (Random.Range(0f, 100f) >= num) { return null; } return list[Random.Range(0, list.Count)]; } } [BepInPlugin("com.azraelgodking.trinketfortune", "Trinket Fortune", "1.2.2")] public class Plugin : BaseUnityPlugin { public static class PluginInfo { public const string PLUGIN_GUID = "com.azraelgodking.trinketfortune"; public const string PLUGIN_NAME = "Trinket Fortune"; public const string PLUGIN_VERSION = "1.2.2"; } private Harmony _harmony; private bool _applicationQuitting; public static ManualLogSource Log { get; private set; } private void Awake() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; ConfigFile val = CreateNamedConfig(); ConfigFileHelper.ReplacePluginConfig((BaseUnityPlugin)(object)this, val, (Action)Log.LogWarning); Config.Bind(val); _harmony = new Harmony("com.azraelgodking.trinketfortune"); FishingTrinketPatches.ApplyPatches(_harmony); if (Chainloader.PluginInfos != null && Chainloader.PluginInfos.ContainsKey("com.azraelgodking.havendevtools")) { Log.LogInfo((object)"HavenDevTools detected. Trinket Fortune runs in standalone-safe mode (no hard API dependency)."); } Log.LogInfo((object)"Trinket Fortune v1.2.2 loaded. Fishing loot bias active when S.M.U.T. is installed."); } private void OnApplicationQuit() { _applicationQuitting = true; } private void OnDestroy() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); string text = ((Scene)(ref activeScene)).name ?? string.Empty; string text2 = text.ToLowerInvariant(); if (_applicationQuitting || !Application.isPlaying || text2.Contains("menu") || text2.Contains("title")) { ManualLogSource log = Log; if (log != null) { log.LogInfo((object)("[Lifecycle] Plugin OnDestroy during expected teardown (scene: " + text + ")")); } } else { ManualLogSource log2 = Log; if (log2 != null) { log2.LogWarning((object)("[Lifecycle] Plugin OnDestroy outside expected teardown (scene: " + text + ")")); } } Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private static ConfigFile CreateNamedConfig() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, "TrinketFortune.cfg"); string text2 = Path.Combine(Paths.ConfigPath, "com.azraelgodking.trinketfortune.cfg"); try { if (!File.Exists(text) && File.Exists(text2)) { File.Copy(text2, text); } } catch (Exception ex) { ManualLogSource log = Log; if (log != null) { log.LogWarning((object)("[Config] Migration to TrinketFortune.cfg failed: " + ex.Message)); } } return new ConfigFile(text, true); } } } namespace TrinketFortune.Patches { public static class FishingTrinketPatches { public static void ApplyPatches(Harmony harmony) { //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Expected O, but got Unknown MethodInfo methodInfo = null; MethodInfo[] methods = typeof(Utilities).GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo2 in methods) { if (methodInfo2.Name != "RandomItem" || !methodInfo2.IsGenericMethodDefinition) { continue; } ParameterInfo[] parameters = methodInfo2.GetParameters(); if (parameters.Length != 1) { continue; } Type parameterType = parameters[0].ParameterType; if (parameterType.IsGenericType && !(parameterType.GetGenericTypeDefinition() != typeof(IList<>))) { try { methodInfo = methodInfo2.MakeGenericMethod(typeof(int)); } catch { } if (methodInfo != null) { break; } } } if (methodInfo != null) { HarmonyMethod val = new HarmonyMethod(typeof(FishingTrinketPatches), "RandomItem_Prefix", (Type[])null); harmony.Patch((MethodBase)methodInfo, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Plugin.Log.LogInfo((object)"Patched Utilities.RandomItem for fishing museum items"); } else { Plugin.Log.LogWarning((object)"Could not find Utilities.RandomItem for museum item bias"); } MethodInfo method = typeof(RandomFishArray).GetMethod("RandomItem", BindingFlags.Instance | BindingFlags.Public, null, new Type[1] { typeof(float) }, null); if (method != null) { harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(typeof(FishingTrinketPatches), "RandomFishArray_RandomItem_Postfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Plugin.Log.LogInfo((object)"Patched RandomFishArray.RandomItem for fish bias"); } else { Plugin.Log.LogWarning((object)"Could not find RandomFishArray.RandomItem"); } } private static bool RandomItem_Prefix(IList list, ref T __result) { if (!Config.Enabled.Value) { return true; } if (typeof(T) != typeof(int)) { return true; } if (list == null || list != FishingRod.fishingMuseumItems) { return true; } int num = DonationHelper.PickBiasedFishingMuseumItem(); if (num == 0) { return true; } __result = (T)(object)num; return false; } private static void RandomFishArray_RandomItem_Postfix(RandomFishArray __instance, float level, ref FishData __result) { FishData val = DonationHelper.PickBiasedFish(__instance, level); if ((Object)(object)val != (Object)null) { __result = val; } } } }