using System; using System.Diagnostics; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BoneLib; using BoneLib.BoneMenu; using FlappyLab; using Il2CppSLZ.Marrow; using MelonLoader; using MelonLoader.Preferences; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: MelonInfo(typeof(Core), "FlappyLab", "1.0.0", "Cirket", null)] [assembly: MelonGame("Stress Level Zero", "BONELAB")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("FlappyLab")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FlappyLab")] [assembly: AssemblyTitle("FlappyLab")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FlappyLab { public class Core : MelonMod { public static float flightStrength = 40f; public static bool _preferencesSetup = false; public static bool isEnabled { get; private set; } public static bool basicMode { get; private set; } public static MelonPreferences_Category MelonPrefCategory { get; private set; } public static MelonPreferences_Entry MelonPrefEnabled { get; private set; } public static MelonPreferences_Entry MelonPrefBasic { get; private set; } public static MelonPreferences_Entry FlightStrengthSetting { get; private set; } public static Page mainPage { get; private set; } public static BoolElement enabledElement { get; private set; } public static BoolElement basicElement { get; private set; } public static FloatElement strengthElement { get; private set; } public static FunctionElement resetElement { get; private set; } public override void OnInitializeMelon() { ((MelonBase)this).LoggerInstance.Msg("FlappyLab Initialized."); SetupMelonPrefs(); SetupBoneMenu(); } public static void SetupMelonPrefs() { MelonPrefCategory = MelonPreferences.CreateCategory("FlappyLab"); MelonPrefEnabled = MelonPrefCategory.CreateEntry("isEnabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null); MelonPrefBasic = MelonPrefCategory.CreateEntry("basicMode", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null); FlightStrengthSetting = MelonPrefCategory.CreateEntry("FlightStrength", 20f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null); isEnabled = MelonPrefEnabled.Value; basicMode = MelonPrefBasic.Value; flightStrength = FlightStrengthSetting.Value; _preferencesSetup = true; } public static void SetupBoneMenu() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) mainPage = Page.Root.CreatePage("FlappyLab", Color.cyan, 0, true); enabledElement = mainPage.CreateBool("Enabled", Color.white, isEnabled, (Action)OnSetEnabled); basicElement = mainPage.CreateBool("Basic Mode", Color.white, basicMode, (Action)OnSetBasic); strengthElement = mainPage.CreateFloat("Flight Strength", Color.cyan, 20f, 1f, 0f, 100f, (Action)OnSetFlightStrength); resetElement = mainPage.CreateFunction("Reset Preferences", Color.red, (Action)OnResetPreferences); } private static void OnSetEnabled(bool value) { isEnabled = value; } private static void OnSetBasic(bool value) { basicMode = value; } private static void OnResetPreferences() { flightStrength = 40f; strengthElement.Value = flightStrength; } private static void OnSetFlightStrength(float value) { flightStrength = value; } public override void OnFixedUpdate() { //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) if (!Player.HandsExist || !isEnabled) { return; } PhysicsRig physicsRig = Player.PhysicsRig; if (!basicMode) { BaseController[] array = (BaseController[])(object)new BaseController[2] { Player.LeftController, Player.RightController }; Vector3 val3 = default(Vector3); foreach (BaseController val in array) { Vector3 localVelocity = val._localVelocity; Rigidbody pelvisRb = physicsRig.torso._pelvisRb; Vector3 val2 = pelvisRb.mass * flightStrength * localVelocity; ((Vector3)(ref val3))..ctor(val2.x, Mathf.Clamp(val2.y, val2.y, 0f), val2.z); if ((Object)(object)val == (Object)(object)Player.LeftController) { pelvisRb.AddForce(Vector3.Project(-val3, -((Component)val).transform.right)); } else { pelvisRb.AddForce(Vector3.Project(-val3, ((Component)val).transform.right)); } } } else { Hand[] array2 = (Hand[])(object)new Hand[2] { physicsRig.leftHand, physicsRig.rightHand }; for (int i = 0; i < array2.Length; i++) { float y = array2[i].rb.velocity.y; float num = Mathf.Abs(Mathf.Clamp(y, y, 0f)); Rigidbody pelvisRb2 = physicsRig.torso._pelvisRb; float num2 = pelvisRb2.mass * flightStrength * num; pelvisRb2.AddForce(new Vector3(0f, num2, 0f)); } } } } }