using System; using System.Diagnostics; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using HarmonyLib; using Il2CppHurricaneVR.Framework.Weapons; using InfiniteAmmoMagazines; using MelonLoader; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Core), "InfiniteAmmoMagazines", "1.0.0", "MajedCT", null)] [assembly: MelonGame("Kubunautilus", "BrutalistickVR")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("InfiniteAmmoMagazines")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("InfiniteAmmoMagazines")] [assembly: AssemblyTitle("InfiniteAmmoMagazines")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace InfiniteAmmoMagazines { public class Core : MelonMod { [HarmonyPatch(typeof(HVRAmmo), "RemoveBullet")] internal class ammoPatch { private static bool Prefix(HVRAmmo __instance) { if (((Component)__instance).gameObject.tag == "magazine" || ((Component)__instance).gameObject.tag == "Magazine") { __instance.CurrentCount = 9999; } return false; } } public override void OnInitializeMelon() { ((MelonBase)this).LoggerInstance.Msg("Initialized."); } } }