using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("35FirstStep")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("35FirstStep")] [assembly: AssemblyTitle("35FirstStep")] [assembly: AssemblyVersion("1.0.0.0")] [BepInPlugin("saikanyas.35firstStep.ciTiaoPatch", "35 First step", "1.0.0")] public class InitGameCiTiaoPatch : BaseUnityPlugin { private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("saikanyas.35firstStep.ciTiaoPatch").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"35 First step loaded."); } } [HarmonyPatch(typeof(InitGameUI), "InitData")] public static class Patch_InitGameUI_InitData { private static readonly FieldRef CiTiaoPointRef = AccessTools.FieldRefAccess("CiTaio_Point_Have"); [HarmonyPostfix] public static void Postfix(InitGameUI __instance) { CiTiaoPointRef.Invoke(__instance) = 35; Debug.Log((object)"[Patch] CiTaio_Point_Have set to 35"); } }