using System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Pigeon.Movement; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("DedicatedWeaponKeys")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DedicatedWeaponKeys")] [assembly: AssemblyTitle("DedicatedWeaponKeys")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [BepInPlugin("sparroh.dedicatedweaponkeys", "DedicatedWeaponKeys", "1.0.0")] [MycoMod(/*Could not decode attribute arguments.*/)] public class SparrohPlugin : BaseUnityPlugin { public const string PluginGUID = "sparroh.dedicatedweaponkeys"; public const string PluginName = "DedicatedWeaponKeys"; public const string PluginVersion = "1.0.0"; internal static ManualLogSource Logger; private Harmony harmony; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; try { harmony = new Harmony("sparroh.dedicatedweaponkeys"); harmony.PatchAll(); Logger.LogInfo((object)"DedicatedWeaponKeys v1.0.0 loaded — Weapon 1/2 keys are now dedicated."); } catch (Exception arg) { Logger.LogError((object)string.Format("Failed to initialize {0}: {1}", "DedicatedWeaponKeys", arg)); } } private void OnDestroy() { try { Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } catch (Exception arg) { Logger.LogError((object)string.Format("Failed to unpatch {0}: {1}", "DedicatedWeaponKeys", arg)); } } } [HarmonyPatch(typeof(Player), "OnSlot1Pressed")] internal static class DedicatedWeaponSlot1Patch { private static bool Prefix(Player __instance, CallbackContext context) { __instance.EquipSlot(1, false); return false; } } [HarmonyPatch(typeof(Player), "OnSlot2Pressed")] internal static class DedicatedWeaponSlot2Patch { private static bool Prefix(Player __instance, CallbackContext context) { __instance.EquipSlot(2, false); return false; } } namespace DedicatedWeaponKeys { public static class MyPluginInfo { public const string PLUGIN_GUID = "DedicatedWeaponKeys"; public const string PLUGIN_NAME = "DedicatedWeaponKeys"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }