using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using HarmonyLib; using Il2CppExitGames.Client.Photon; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppPhoton.Pun; using Il2CppPhoton.Realtime; using Il2CppRUMBLE.Audio; using Il2CppRUMBLE.Environment.Matchmaking; using Il2CppRUMBLE.Interactions.InteractionBase; using Il2CppRUMBLE.Managers; using Il2CppRUMBLE.Players; using Il2CppRUMBLE.Players.Subsystems; using Il2CppRUMBLE.Pools; using Il2CppRUMBLE.Utilities; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.IO; using Il2CppSystem.Reflection; using Il2CppTMPro; using MelonLoader; using RumbleModdingAPI; using RumbleModdingAPI.RMAPI; using UnityEngine; using UnityEngine.CrashReportHandler; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(global::RumbleModdingAPI.RumbleModdingAPI), "RumbleModdingAPI", "5.2.2", "UlvakSkillz", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: MelonColor(255, 195, 0, 255)] [assembly: MelonAuthorColor(255, 195, 0, 255)] [assembly: VerifyLoaderVersion(0, 7, 2, true)] [assembly: AssemblyDescription("")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1ae819fd-d86a-44b0-bc6b-aee140e7ca82")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("RumbleModdingAPI")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a9972360d87f3f5a3a3b7cb434fc01f9ddb0937e")] [assembly: AssemblyProduct("RumbleModdingAPI")] [assembly: AssemblyTitle("RumbleModdingAPI")] [assembly: AssemblyVersion("1.0.0.0")] namespace RumbleModdingAPI { public static class ModBuildInfo { public const string Version = "5.2.2"; } public class ModInfo { public string ModName; public string ModVersion; public ModInfo(string name, string version) { ModName = name; ModVersion = version; } } public class RumbleModdingAPI : MelonMod { [HarmonyPatch(typeof(MatchmakeConsole), "MatchmakeStatusUpdated", new Type[] { typeof(MatchmakeStatus) })] public static class MatchmakingType { private static void Prefix(GameObject __instance, MatchmakeStatus status) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Invalid comparison between Unknown and I4 if ((int)status == 9) { matchmakingType = ((InteractionNumericalBase)GameObjects.Gym.INTERACTABLES.MatchConsole.MatchmakingSettings.InteractionSliderHorizontalGrip.Sliderhandle.GetGameObject().GetComponent()).snappedStep; } } } [HarmonyPatch(typeof(PlayerController), "Initialize", new Type[] { typeof(Player) })] public static class PlayerSpawn { private static void Postfix(ref PlayerController __instance, ref Player player) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Invalid comparison between Unknown and I4 if (player.Data.GeneralData.PlayFabMasterId == "5832566FD2375E31" && Singleton.instance.localPlayer != player) { MelonCoroutines.Start(WaitForTitleLoad(player)); } if ((int)__instance.controllerType == 1) { MelonCoroutines.Start(AddModsToLocalProps()); } Actions.TriggerOnPlayerSpawned(player); } } [HarmonyPatch(typeof(PlayerNameTag), "FadePlayerNameTag", new Type[] { typeof(bool) })] public static class UpdatePlayerTitleText { private static void Postfix(ref PlayerNameTag __instance, ref bool on) { if (on) { MelonCoroutines.Start(UpdateTitle(__instance)); } } } [HarmonyPatch(typeof(PlayerNameTag), "UpdatePlayerTitleText", new Type[] { })] public static class UpdatePlayerBPText { private static void Postfix(ref PlayerNameTag __instance) { MelonCoroutines.Start(UpdateTitle(__instance)); } } [CompilerGenerated] private sealed class d__40 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; private string 5__1; private Player 5__2; private Hashtable 5__3; private IEnumerator <>s__4; private MelonMod 5__5; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__40(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { 5__1 = null; 5__2 = null;
5__3 = null; <>s__4 = null; 5__5 = null; <>1__state = -2; } private bool MoveNext() { //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Expected O, but got Unknown //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; 5__1 = Calls.Scene.GetSceneName(); if (5__1 == "Gym" || 5__1 == "Loader") { return false; } 5__2 = null; break; case 1: <>1__state = -1; break; } while (5__2 == null) { try { 5__2 = ((Component)Singleton.instance.localPlayer.Controller).gameObject.GetComponent().Owner; } catch { } if (5__2 == null) { <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 1; return true; } }
5__3 = new Hashtable(); <>s__4 = MelonTypeBase.RegisteredMelons.GetEnumerator(); try { while (<>s__4.MoveNext()) { 5__5 = <>s__4.Current;
5__3[Object.op_Implicit(((MelonBase)5__5).Info.Name)] = Object.op_Implicit(((MelonBase)5__5).Info.Version); 5__5 = null; } } finally { if (<>s__4 != null) { <>s__4.Dispose(); } } <>s__4 = null; 5__2.SetCustomProperties(
5__3, (Hashtable)null, (WebFlags)null); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class d__52 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public PlayerNameTag __instance; private TMP_Text 5__1; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__52(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { 5__1 = null; <>1__state = -2; } private bool MoveNext() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(0.25f); <>1__state = 1; return true; case 1: <>1__state = -1; try { if (((Component)((Component)__instance).transform.parent).GetComponent().AssignedPlayer.Data.GeneralData.PlayFabMasterId == "5832566FD2375E31") { 5__1 = __instance.playerTitleText; 5__1.text = "GrassBender"; 5__1 = null; } } catch { } return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class d__39 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public RumbleModdingAPI <>4__this; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__39(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 1; return true; case 1: <>1__state = -1; Actions.TriggerOnMyModsGathered(); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class d__53 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public Player player; private PlayerNameTag 5__1; private bool 5__2; private TMP_Text 5__3; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__53(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { 5__1 = null; 5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown int num = <>1__state; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; } else { <>1__state = -1; 5__1 = ((Component)((Component)player.Controller).transform.GetChild(9)).GetComponent(); 5__2 = true; 5__3 = null; try { 5__3 = 5__1.playerTitleText; } catch { 5__2 = false; } if (!5__2) { goto IL_00c6; } } if (5__3.text == "Player Title") { <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 1; return true; } 5__3.text = "GrassBender"; goto IL_00c6; IL_00c6: return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static readonly bool debug = false; public static MelonMod instance; internal static byte myEventCode = 15; internal static RaiseEventOptions eventOptions = new RaiseEventOptions { Receivers = (ReceiverGroup)0, CachingOption = (EventCaching)4 }; internal static bool EventSent = false; internal static List myMods = new List(); internal static string myModString; internal static List opponentMods = new List(); internal static string opponentModString; internal static string currentScene = ""; internal static string lastScene = ""; internal static bool init = false; internal static bool mapInit = false; internal static GameObject[] allBaseDDOLGameObjects = (GameObject[])(object)new GameObject[4]; internal static GameObject[] allBaseGymGameObjects = (GameObject[])(object)new GameObject[8]; internal static GameObject[] allBaseParkGameObjects = (GameObject[])(object)new GameObject[7]; internal static GameObject[] allBaseMap0GameObjects = (GameObject[])(object)new GameObject[3]; internal static GameObject[] allBaseMap1GameObjects = (GameObject[])(object)new GameObject[4]; internal static GameObject parentAPIItems; private static readonly InputActionMap map = new InputActionMap("InputMap"); internal static InputAction rightTrigger = InputActionSetupExtensions.AddAction(map, "Right Trigger", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction rightPrimary = InputActionSetupExtensions.AddAction(map, "Right Primary", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction rightSecondary = InputActionSetupExtensions.AddAction(map, "Right Secondary", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction rightGrip = InputActionSetupExtensions.AddAction(map, "Right Grip", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction rightJoystick = InputActionSetupExtensions.AddAction(map, "Right Joystick", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction rightJoystickClick = InputActionSetupExtensions.AddAction(map, "Right Joystick Click", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction leftTrigger = InputActionSetupExtensions.AddAction(map, "Left Trigger", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction leftPrimary = InputActionSetupExtensions.AddAction(map, "Left Primary", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction leftSecondary = InputActionSetupExtensions.AddAction(map, "Left Secondary", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction leftGrip = InputActionSetupExtensions.AddAction(map, "Left Grip", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction leftJoystick = InputActionSetupExtensions.AddAction(map, "Left Joystick", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static InputAction leftJoystickClick = InputActionSetupExtensions.AddAction(map, "Left Joystick Click", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null); internal static int matchmakingType = 0; internal GameObject RMLManager; internal static void Log(string msg, bool useDebug = false) { if (!useDebug || debug) { Melon.Logger.Msg(msg); } } internal static void Error(Exception e) { Melon.Logger.Error("Error: " + e); } public override void OnLateInitializeMelon() { //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Expected O, but got Unknown instance = (MelonMod)(object)this; CrashReportHandler.enableCaptureExceptions = false; InputActionSetupExtensions.AddBinding(rightTrigger, "{RightHand}/trigger", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(rightPrimary, "{RightHand}/primaryButton", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(rightSecondary, "{RightHand}/secondaryButton", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(rightGrip, "{RightHand}/Grip", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(rightJoystick, "{RightHand}/primary2DAxis", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(rightJoystickClick, "{RightHand}/joystickClicked", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(leftTrigger, "{LeftHand}/trigger", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(leftPrimary, "{LeftHand}/primaryButton", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(leftSecondary, "{LeftHand}/secondaryButton", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(leftGrip, "{LeftHand}/Grip", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(leftJoystick, "{LeftHand}/primary2DAxis", (string)null, (string)null, (string)null); InputActionSetupExtensions.AddBinding(leftJoystickClick, "{LeftHand}/joystickClicked", (string)null, (string)null, (string)null); map.Enable(); CreateMyModString(); PhotonRPCs.PhotonRpcInjector.Initialize(); RMLManager = new GameObject("Manager component holder (Rumble Modding Library)"); RMLManager.AddComponent(); RMLManager.AddComponent(); RMLManager.AddComponent(); Object.DontDestroyOnLoad((Object)(object)RMLManager); } private static void CreateMyModString() { myModString = ""; for (int i = 0; i < MelonBase.RegisteredMelons.Count; i++) { ModInfo modInfo = new ModInfo(MelonBase.RegisteredMelons[i].Info.Name, MelonBase.RegisteredMelons[i].Info.Version); myMods.Add(modInfo); if (i > 0) { myModString += "|"; } myModString = myModString + modInfo.ModName + "|" + modInfo.ModVersion; } } public override void OnSceneWasLoaded(int buildIndex, string sceneName) { lastScene = currentScene; currentScene = sceneName; mapInit = false; EventSent = false; Actions.modsSentThisScene = false; Actions.modsReceivedThisScene = false; Actions.sceneCount++; try { if (currentScene == "Loader") { if (!init) { GrabBaseDDOLObjects(); init = true; Log("API Initialized"); Log("API By UlvakSkillz. Consider Donating to Their KoFi: https://ko-fi.com/ulvakskillz"); MelonCoroutines.Start(WaitATickThemTriggerOnMyModsGathered()); } } else if (currentScene == "Gym" && !mapInit) { GrabBaseGymObjects(); LoadBalancingClient networkingClient = PhotonNetwork.NetworkingClient; networkingClient.EventReceived += Action.op_Implicit((Action)OnEvent); Create.SetupAPIItems(); mapInit = true; } else if (currentScene == "Park" && !mapInit) { GrabBaseParkObjects(); mapInit = true; } else if (currentScene == "Map0" && !mapInit) { GrabBaseMap0Objects(); mapInit = true; } else if (currentScene == "Map1" && !mapInit) { GrabBaseMap1Objects(); mapInit = true; } if (mapInit) { MelonCoroutines.Start(Actions.StartActionWatcher()); } } catch (Exception e) { Error(e); } } [IteratorStateMachine(typeof(d__39))] private IEnumerator WaitATickThemTriggerOnMyModsGathered() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__39(0) { <>4__this = this }; } [IteratorStateMachine(typeof(d__40))] private static IEnumerator AddModsToLocalProps() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__40(0); } private static void GrabBaseDDOLObjects() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) List list = new List { "LanguageManager", "PhotonMono", "Game Instance", "Timer Updater" }; Scene scene = ((Component)Singleton.instance).gameObject.scene; Il2CppReferenceArray rootGameObjects = ((Scene)(ref scene)).GetRootGameObjects(); allBaseDDOLGameObjects = (GameObject[])(object)new GameObject[4]; foreach (GameObject item in (Il2CppArrayBase)(object)rootGameObjects) { int num = list.IndexOf(((Object)item).name); if (num >= 0) { allBaseDDOLGameObjects[num] = item; } } GameObject[] array = allBaseDDOLGameObjects; foreach (GameObject val in array) { if ((Object)(object)val == (Object)null) { Log("null", useDebug: true); } else { Log("Stored: " + ((Object)val).name, useDebug: true); } } } private static void GrabBaseGymObjects() { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) List list = new List { "!ftraceLightmaps", "ProbeVolumePerSceneData", "SCENE VFX/SFX", "SCENE", "INTERACTABLES", "TUTORIAL", "LIGHTING", "LOGIC" }; Scene activeScene = SceneManager.GetActiveScene(); Il2CppReferenceArray rootGameObjects = ((Scene)(ref activeScene)).GetRootGameObjects(); allBaseGymGameObjects = (GameObject[])(object)new GameObject[8]; foreach (GameObject item in (Il2CppArrayBase)(object)rootGameObjects) { if (list.Contains(((Object)item).name)) { int num = list.IndexOf(((Object)item).name); if (num >= 0) { allBaseGymGameObjects[num] = item; } } } GameObject[] array = allBaseGymGameObjects; foreach (GameObject val in array) { if ((Object)(object)val == (Object)null) { Log("Stored: null", useDebug: true); } else { Log("Stored: " + ((Object)val).name, useDebug: true); } } } private static void GrabBaseParkObjects() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) List list = new List { "LOGIC", "!ftraceLightmaps", "ProbeVolumePerSceneData", "INTERACTABLES", "LIGHTING", "SCENE VFX/SFX", "SCENE" }; Scene activeScene = SceneManager.GetActiveScene(); Il2CppReferenceArray rootGameObjects = ((Scene)(ref activeScene)).GetRootGameObjects(); allBaseParkGameObjects = (GameObject[])(object)new GameObject[7]; foreach (GameObject item in (Il2CppArrayBase)(object)rootGameObjects) { if (list.Contains(((Object)item).name)) { int num = list.IndexOf(((Object)item).name); if (num >= 0) { allBaseParkGameObjects[num] = item; } } } GameObject[] array = allBaseParkGameObjects; foreach (GameObject val in array) { if ((Object)(object)val == (Object)null) { Log("Stored: null", useDebug: true); } else { Log("Stored: " + ((Object)val).name, useDebug: true); } } } private static void GrabBaseMap0Objects() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) List list = new List { "Logic", "Lighting & Effects", "Scene" }; Scene activeScene = SceneManager.GetActiveScene(); Il2CppReferenceArray rootGameObjects = ((Scene)(ref activeScene)).GetRootGameObjects(); allBaseMap0GameObjects = (GameObject[])(object)new GameObject[3]; foreach (GameObject item in (Il2CppArrayBase)(object)rootGameObjects) { if (list.Contains(((Object)item).name)) { int num = list.IndexOf(((Object)item).name); if (num >= 0) { allBaseMap0GameObjects[num] = item; } } } GameObject[] array = allBaseMap0GameObjects; foreach (GameObject val in array) { if ((Object)(object)val == (Object)null) { Log("Stored: null", useDebug: true); } else { Log("Stored: " + ((Object)val).name, useDebug: true); } } } private static void GrabBaseMap1Objects() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) List list = new List { "Lighting & Effects", "Logic", "Scene" }; Scene activeScene = SceneManager.GetActiveScene(); Il2CppReferenceArray rootGameObjects = ((Scene)(ref activeScene)).GetRootGameObjects(); allBaseMap1GameObjects = (GameObject[])(object)new GameObject[3]; foreach (GameObject item in (Il2CppArrayBase)(object)rootGameObjects) { if (list.Contains(((Object)item).name)) { int num = list.IndexOf(((Object)item).name); if (num >= 0) { allBaseMap1GameObjects[num] = item; } } } GameObject[] array = allBaseMap1GameObjects; foreach (GameObject val in array) { if ((Object)(object)val == (Object)null) { Log("Stored: null", useDebug: true); } else { Log("Stored: " + ((Object)val).name, useDebug: true); } } } internal static void GetMods() { //IL_0061: Unknown result type (might be due to invalid IL or missing references) if (!Actions.modsSentThisScene && !EventSent && !PhotonNetwork.IsMasterClient && (currentScene == "Map0" || currentScene == "Map1")) { EventSent = true; Actions.modsSentThisScene = true; PhotonNetwork.RaiseEvent(myEventCode, Object.op_Implicit(myModString), eventOptions, SendOptions.SendReliable); } else if (Actions.modsSentThisScene) { Log("Prevented Multiple Mods Sent", useDebug: true); } } public void OnEvent(EventData eventData) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) if (eventData.Code == myEventCode) { if (!Actions.modsReceivedThisScene && PhotonNetwork.IsMasterClient) { Actions.modsReceivedThisScene = true; PhotonNetwork.RaiseEvent(myEventCode, Object.op_Implicit(myModString), eventOptions, SendOptions.SendReliable); } else if (Actions.modsReceivedThisScene) { Log("Prevented Multiple Mods Received", useDebug: true); return; } opponentMods.Clear(); string text = (opponentModString = eventData.CustomData.ToString()); string[] array = text.Split('|'); for (int i = 0; i < array.Length; i += 2) { ModInfo item = new ModInfo(array[i], array[i + 1]); opponentMods.Add(item); } Log("Player: " + Singleton.instance.AllPlayers[1].Data.GeneralData.PublicUsername + " / " + Singleton.instance.AllPlayers[1].Data.GeneralData.PlayFabMasterId); Log("Mods: " + text); Actions.TriggerOnModStringReceived(); } } [IteratorStateMachine(typeof(d__52))] private static IEnumerator UpdateTitle(PlayerNameTag __instance) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__52(0) { __instance = __instance }; } [IteratorStateMachine(typeof(d__53))] private static IEnumerator WaitForTitleLoad(Player player) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__53(0) { player = player }; } } } namespace RumbleModdingAPI.RMAPI { public class Actions { [CompilerGenerated] private sealed class d__51 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public int sceneNumber; private int 5__1; private int 5__2; private int 5__3; private Exception 5__4; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__51(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { 5__4 = null; <>1__state = -2; } private bool MoveNext() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown //IL_0423: Unknown result type (might be due to invalid IL or missing references) //IL_042d: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; RumbleModdingAPI.Log("HealthWatcher Started", useDebug: true); <>2__current = (object)new WaitForSeconds(3.2f); <>1__state = 1; return true; case 1: <>1__state = -1; RumbleModdingAPI.Log("HealthWatcher Waited 3.2 Seconds", useDebug: true); playerCount = Singleton.instance.AllPlayers.Count; healths = new int[playerCount]; 5__1 = 0; while (5__1 < playerCount) { healths[5__1] = Singleton.instance.AllPlayers[5__1].Data.HealthPoints; 5__1++; } waitForMatchStart = false; break; case 2: <>1__state = -1; break; } if (sceneNumber == sceneCount) { if (waitForMatchStart) { goto IL_0422; } try { if (playerCount == Singleton.instance.AllPlayers.Count) { goto IL_0214; } playerCount = Singleton.instance.AllPlayers.Count; if (!matchStarted || playerCount != 1 || (!(RumbleModdingAPI.currentScene == "Map0") && !(RumbleModdingAPI.currentScene == "Map1"))) { healths = new int[playerCount]; 5__2 = 0; while (5__2 < playerCount) { healths[5__2] = Singleton.instance.AllPlayers[5__2].Data.HealthPoints; 5__2++; } goto IL_0214; } RumbleModdingAPI.Log("Ending Match due to 1 Player", useDebug: true); RumbleModdingAPI.Log("onRoundEnded Running", useDebug: true); TriggerOnRoundEnded(); RumbleModdingAPI.Log("onMatchEnded Running", useDebug: true); TriggerOnMatchEnded(); matchStarted = false; goto end_IL_00fc; IL_0214: 5__3 = 0; while (5__3 < playerCount) { if (healths[5__3] != Singleton.instance.AllPlayers[5__3].Data.HealthPoints) { RumbleModdingAPI.Log("onPlayerHealthChanged Running (" + Singleton.instance.AllPlayers[5__3].Data.GeneralData.PublicUsername + ", " + (Singleton.instance.AllPlayers[5__3].Data.HealthPoints - healths[5__3]) + ")", useDebug: true); TriggerOnPlayerHealthChanged(Singleton.instance.AllPlayers[5__3], healths[5__3] - Singleton.instance.AllPlayers[5__3].Data.HealthPoints); healths[5__3] = Singleton.instance.AllPlayers[5__3].Data.HealthPoints; if ((RumbleModdingAPI.currentScene == "Map0" || RumbleModdingAPI.currentScene == "Map1") && healths[5__3] <= 0 && !waitForMatchStart) { if (Singleton.instance.AllPlayers.Count > 1) { RumbleModdingAPI.Log("onRoundEnded Running (HP hit 0)", useDebug: true); TriggerOnRoundEnded(); } MelonCoroutines.Start((IEnumerator)WaitForRoundStart(5__3, sceneNumber)); } } 5__3++; } goto IL_0422; end_IL_00fc:; } catch (Exception ex) { 5__4 = ex; RumbleModdingAPI.Error(5__4); goto IL_0422; } } RumbleModdingAPI.Log("HealthWatcher Ending, Scene Changed", useDebug: true); return false; IL_0422: <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 2; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class d__50 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; private bool 5__1; private GameObject 5__2; private Exception 5__3; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__50(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { 5__2 = null; 5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 1; return true; case 1: <>1__state = -1; 5__1 = false; 5__2 = null; break; case 2: <>1__state = -1; break; case 3: <>1__state = -1; break; } if (!5__1) { try { 5__2 = ((Component)Singleton.instance.localPlayer.Controller).gameObject; RumbleModdingAPI.Log("grabbed Local Player", useDebug: true); } catch { } if ((Object)(object)5__2 == (Object)null) { RumbleModdingAPI.Log("Local Player Null", useDebug: true); <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 2; return true; } if ((Object)(object)5__2 != (Object)null) { RumbleModdingAPI.Log("Local Player != null", useDebug: true); 5__1 = true; try { RumbleModdingAPI.Log("onMapInitialized Running: " + RumbleModdingAPI.currentScene, useDebug: true); TriggerOnMapInitialized(); RumbleModdingAPI.Log("onMapInitialized Complete", useDebug: true); if (Singleton.instance.AllPlayers.Count > 1) { RumbleModdingAPI.Log("More than 1 Player", useDebug: true); RumbleModdingAPI.GetMods(); if (RumbleModdingAPI.currentScene == "Map0") { RumbleModdingAPI.Log("Grabbing SlabOne MatchFormCanvas", useDebug: true); matchSlab = GameObjects.Map0.Logic.MatchSlabOne.MatchSlab.Slabbuddymatchvariant.MatchForm.MatchFormCanvas.GetGameObject(); } else if (RumbleModdingAPI.currentScene == "Map1") { RumbleModdingAPI.Log("Grabbing SlabTwo MatchFormCanvas", useDebug: true); matchSlab = GameObjects.Map1.Logic.MatchSlabTwo.MatchSlab.Slabbuddymatchvariant.MatchForm.MatchFormCanvas.GetGameObject(); } matchStarted = true; RumbleModdingAPI.Log("Get Health Current Scene: " + RumbleModdingAPI.currentScene, useDebug: true); if (RumbleModdingAPI.currentScene == "Map0" || RumbleModdingAPI.currentScene == "Map1") { RumbleModdingAPI.Log("onMatchStarted Running", useDebug: true); TriggerOnMatchStarted(); RumbleModdingAPI.Log("onRoundStarted Running", useDebug: true); TriggerOnRoundStarted(); } } MelonCoroutines.Start(HealthWatcher(sceneCount)); } catch (Exception ex) { 5__3 = ex; RumbleModdingAPI.Error(5__3); } return false; } <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 3; return true; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class d__53 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private WaitForSeconds <>2__current; public int playerNumber; public int sceneNumber; private bool 5__1; private int 5__2; WaitForSeconds IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__53(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Expected O, but got Unknown //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; RumbleModdingAPI.Log("Waiting for Round to Start", useDebug: true); <>2__current = new WaitForSeconds(0.5f); <>1__state = 1; return true; case 1: <>1__state = -1; RumbleModdingAPI.Log("WaitForSeconds(0.5f) Finished", useDebug: true); waitForMatchStart = true; 5__1 = false; break; case 2: <>1__state = -1; break; } if (waitForMatchStart && sceneCount == sceneNumber && playerNumber < Singleton.instance.AllPlayers.Count) { try { if (Singleton.instance.AllPlayers[playerNumber].Data.HealthPoints == 20) { 5__2 = 0; while (5__2 < playerCount) { healths[5__2] = Singleton.instance.AllPlayers[5__2].Data.HealthPoints; 5__2++; } waitForMatchStart = false; if (Singleton.instance.AllPlayers.Count > 1 && (RumbleModdingAPI.currentScene == "Map0" || RumbleModdingAPI.currentScene == "Map1")) { RumbleModdingAPI.Log("onRoundStarted Running (Normal Round Start Mid Match)", useDebug: true); TriggerOnRoundStarted(); } } if (Singleton.instance.AllPlayers.Count > 1 && (RumbleModdingAPI.currentScene == "Map0" || RumbleModdingAPI.currentScene == "Map1") && !5__1 && matchSlab.activeSelf) { 5__1 = true; matchStarted = false; RumbleModdingAPI.Log("onMatchEnded Running (Normal End)", useDebug: true); TriggerOnMatchEnded(); } } catch { } <>2__current = new WaitForSeconds(0.02f); <>1__state = 2; return true; } RumbleModdingAPI.Log("WaitForRoundStart Finished", useDebug: true); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static int[] healths; private static int playerCount; private static bool waitForMatchStart; internal static int sceneCount; internal static bool matchStarted; internal static bool modsSentThisScene; internal static bool modsReceivedThisScene; internal static GameObject matchSlab; [Obsolete("Spelling Error, will remove later. use onModStringReceived")] public static event Action onModStringRecieved; public static event Action onModStringReceived; public static event Action onMyModsGathered; public static event Action onMapInitialized; public static event Action onPlayerSpawned; public static event Action onMatchStarted; public static event Action onMatchEnded; public static event Action onRoundStarted; public static event Action onRoundEnded; public static event Action onPlayerHealthChanged; private static void TriggerAction(Action action) { Delegate[] array = action?.GetInvocationList(); if (array == null) { return; } Delegate[] array2 = array; foreach (Delegate @delegate in array2) { try { @delegate.DynamicInvoke(); } catch (Exception e) { RumbleModdingAPI.Log("Error for Mod: " + @delegate.Target); RumbleModdingAPI.Error(e); } } } private static void TriggerAction(Action action, string msg) { Delegate[] array = action?.GetInvocationList(); if (array == null) { return; } Delegate[] array2 = array; foreach (Delegate @delegate in array2) { try { @delegate.DynamicInvoke(msg); } catch (Exception e) { RumbleModdingAPI.Log("Error for Mod: " + @delegate.Target); RumbleModdingAPI.Error(e); } } } private static void TriggerAction(Action action, Player player) { Delegate[] array = action?.GetInvocationList(); if (array == null) { return; } Delegate[] array2 = array; foreach (Delegate @delegate in array2) { try { @delegate.DynamicInvoke(player); } catch (Exception e) { RumbleModdingAPI.Log("Error for Mod: " + @delegate.Target); RumbleModdingAPI.Error(e); } } } private static void TriggerAction(Action action, Player player, int amount) { Delegate[] array = action?.GetInvocationList(); if (array == null) { return; } Delegate[] array2 = array; foreach (Delegate @delegate in array2) { try { @delegate.DynamicInvoke(player, amount); } catch (Exception e) { RumbleModdingAPI.Log("Error for Mod: " + @delegate.Target); RumbleModdingAPI.Error(e); } } } internal static void TriggerOnModStringReceived() { TriggerAction(Actions.onModStringRecieved); TriggerAction(Actions.onModStringReceived); } internal static void TriggerOnMyModsGathered() { TriggerAction(Actions.onMyModsGathered); } internal static void TriggerOnMapInitialized() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) Action action = Actions.onMapInitialized; Scene activeScene = SceneManager.GetActiveScene(); TriggerAction(action, ((Scene)(ref activeScene)).name); } internal static void TriggerOnPlayerSpawned(Player player) { TriggerAction(Actions.onPlayerSpawned, player); } internal static void TriggerOnMatchStarted() { TriggerAction(Actions.onMatchStarted); } internal static void TriggerOnMatchEnded() { TriggerAction(Actions.onMatchEnded); } internal static void TriggerOnRoundStarted() { TriggerAction(Actions.onRoundStarted); } internal static void TriggerOnRoundEnded() { TriggerAction(Actions.onRoundEnded); } internal static void TriggerOnPlayerHealthChanged(Player player, int amount) { TriggerAction(Actions.onPlayerHealthChanged, player, amount); } [IteratorStateMachine(typeof(d__50))] internal static IEnumerator StartActionWatcher() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__50(0); } [IteratorStateMachine(typeof(d__51))] internal static IEnumerator HealthWatcher(int sceneNumber) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__51(0) { sceneNumber = sceneNumber }; } [IteratorStateMachine(typeof(d__53))] private static IEnumerator WaitForRoundStart(int playerNumber, int sceneNumber) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__53(0) { playerNumber = playerNumber, sceneNumber = sceneNumber }; } } public class AssetBundles { private static Stream ConvertToIl2CppStream(Stream stream) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown MemoryStream val = new MemoryStream(); byte[] array = new byte[4096]; Il2CppStructArray val2 = new Il2CppStructArray(array); int num; while ((num = stream.Read(array, 0, array.Length)) > 0) { val2 = Il2CppStructArray.op_Implicit(array); ((Stream)val).Write(val2, 0, num); } ((Stream)val).Flush(); return (Stream)(object)val; } private static MemoryStream StreamFromFile(string path) { byte[] buffer = File.ReadAllBytes(path); return new MemoryStream(buffer); } public static GameObject LoadAssetBundleGameObjectFromFile(string filePath, string assetName) { Stream stream = StreamFromFile(filePath); Stream val = ConvertToIl2CppStream(stream); AssetBundle val2 = AssetBundle.LoadFromStream(val); GameObject result = Object.Instantiate(val2.LoadAsset(assetName)); stream.Close(); val.Close(); val2.Unload(false); return result; } public static AssetBundle LoadAssetBundleFromFile(string filePath) { Stream stream = StreamFromFile(filePath); Stream val = ConvertToIl2CppStream(stream); AssetBundle result = AssetBundle.LoadFromStream(val); stream.Close(); val.Close(); return result; } public static T LoadAssetFromFile(string filePath, string assetName) where T : Object { Stream stream = StreamFromFile(filePath); Stream val = ConvertToIl2CppStream(stream); AssetBundle val2 = AssetBundle.LoadFromStream(val); T result = val2.LoadAsset(assetName); stream.Close(); val.Close(); val2.Unload(false); return result; } public static List LoadAllOfTypeFromFile(string filePath) where T : Object { Stream stream = StreamFromFile(filePath); Stream val = ConvertToIl2CppStream(stream); AssetBundle val2 = AssetBundle.LoadFromStream(val); List list = new List(); foreach (T item in val2.LoadAll()) { list.Add(item); } stream.Close(); val.Close(); val2.Unload(false); return list; } public static AssetBundle LoadAssetBundleFromStream(string modName, string modAuthor, string assetPath) { using Stream stream = MelonBase.FindMelon(modName, modAuthor).MelonAssembly.Assembly.GetManifestResourceStream(assetPath); Stream val = ConvertToIl2CppStream(stream); AssetBundle result = AssetBundle.LoadFromStream(val); val.Close(); return result; } public static AssetBundle LoadAssetBundleFromStream(MelonMod instance, string assetPath) { using Stream stream = ((MelonBase)instance).MelonAssembly.Assembly.GetManifestResourceStream(assetPath); Stream val = ConvertToIl2CppStream(stream); AssetBundle result = AssetBundle.LoadFromStream(val); val.Close(); return result; } public static T LoadAssetFromStream(MelonMod instance, string path, string assetName) where T : Object { using Stream stream = ((MelonBase)instance).MelonAssembly.Assembly.GetManifestResourceStream(path); Stream val = ConvertToIl2CppStream(stream); AssetBundle val2 = AssetBundle.LoadFromStream(val); val.Close(); T result = val2.LoadAsset(assetName); val2.Unload(false); return result; } public static List LoadAllOfTypeFromStream(MelonMod instance, string path) where T : Object { using Stream stream = ((MelonBase)instance).MelonAssembly.Assembly.GetManifestResourceStream(path); Stream val = ConvertToIl2CppStream(stream); AssetBundle val2 = AssetBundle.LoadFromStream(val); List list = new List(); Il2CppArrayBase val3 = val2.LoadAll(); foreach (T item in val3) { list.Add(item); } val.Close(); val2.Unload(false); return list; } public static T LoadAssetFromStream(string modName, string modAuthor, string path, string assetName) where T : Object { using Stream stream = MelonBase.FindMelon(modName, modAuthor).MelonAssembly.Assembly.GetManifestResourceStream(path); Stream val = ConvertToIl2CppStream(stream); AssetBundle val2 = AssetBundle.LoadFromStream(val); val.Close(); T result = val2.LoadAsset(assetName); val2.Unload(false); return result; } } public static class AudioManager { private static readonly byte[] PcmSubFormatGuid = new byte[16] { 1, 0, 0, 0, 0, 0, 16, 0, 128, 0, 0, 170, 0, 56, 155, 113 }; private static readonly byte[] FloatSubFormatGuid = new byte[16] { 3, 0, 0, 0, 0, 0, 16, 0, 128, 0, 0, 170, 0, 56, 155, 113 }; private static readonly int[] ImaStepTable = new int[89] { 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 }; private static readonly int[] ImaIndexTable = new int[16] { -1, -1, -1, -1, 2, 4, 6, 8, -1, -1, -1, -1, 2, 4, 6, 8 }; private static readonly int[][] MsAdpcmDefaultCoefficients = new int[7][] { new int[2] { 256, 0 }, new int[2] { 512, -256 }, new int[2], new int[2] { 192, 64 }, new int[2] { 240, 0 }, new int[2] { 460, -208 }, new int[2] { 392, -232 } }; public static AudioClip LoadWavFile(string filePath) { if (!File.Exists(filePath)) { return null; } byte[] fileBytes = File.ReadAllBytes(filePath); return LoadWavFromBytes(fileBytes, Path.GetFileNameWithoutExtension(filePath)); } private static short DecodeULaw(byte ulawByte) { ulawByte = (byte)(~ulawByte); int num = (((ulawByte & 0x80) == 0) ? 1 : (-1)); int num2 = (ulawByte >> 4) & 7; int num3 = ulawByte & 0xF; int num4 = (num3 << 3) + 132; num4 <<= num2; num4 -= 132; return (short)(num * num4); } private static short DecodeALaw(byte alawByte) { alawByte = (byte)(alawByte ^ 0x55u); int num = (((alawByte & 0x80) == 0) ? 1 : (-1)); int num2 = (alawByte >> 4) & 7; int num3 = alawByte & 0xF; int num4 = ((num2 != 0) ? ((num3 << 4) + 264 << num2 - 1) : ((num3 << 4) + 8)); return (short)(num * num4); } private static float[] DecodeImaAdpcm(byte[] data, int dataOffset, int dataSize, int channels, int blockAlign, out string error) { error = null; int num = 4 * channels; if (blockAlign <= num) { error = $"block align ({blockAlign}) is too small for {channels} channel(s)"; return null; } int num2 = blockAlign - num; int num3 = num2 * 2 / channels + 1; int num4 = dataSize / blockAlign; List list = new List(num4 * num3 * channels); int[] array = new int[channels]; int[] array2 = new int[channels]; for (int i = 0; i < num4; i++) { int num5 = dataOffset + i * blockAlign; for (int j = 0; j < channels; j++) { int num6 = num5 + j * 4; array[j] = BitConverter.ToInt16(data, num6); array2[j] = data[num6 + 2]; if (array2[j] > 88) { array2[j] = 88; } } for (int k = 0; k < channels; k++) { list.Add((float)array[k] / 32768f); } int num7 = num5 + num; int num8 = num5 + blockAlign; int num9 = ((channels > 1) ? 8 : (num2 * 2)); int num10 = 0; int num11 = 0; for (int l = num7; l < num8; l++) { for (int m = 0; m < 2; m++) { int num12 = ((m == 0) ? (data[l] & 0xF) : ((data[l] >> 4) & 0xF)); int num13 = ImaStepTable[array2[num10]]; int num14 = num13 >> 3; if (((uint)num12 & (true ? 1u : 0u)) != 0) { num14 += num13 >> 2; } if (((uint)num12 & 2u) != 0) { num14 += num13 >> 1; } if (((uint)num12 & 4u) != 0) { num14 += num13; } if (((uint)num12 & 8u) != 0) { num14 = -num14; } array[num10] = Math.Clamp(array[num10] + num14, -32768, 32767); array2[num10] = Math.Clamp(array2[num10] + ImaIndexTable[num12], 0, 88); list.Add((float)array[num10] / 32768f); num11++; if (channels > 1 && num11 >= num9) { num11 = 0; num10 = (num10 + 1) % channels; } } } } return list.ToArray(); } private static float[] DecodeMsAdpcm(byte[] data, int dataOffset, int dataSize, int channels, int blockAlign, int fmtOffset, int fmtSize, out string error) { error = null; int[][] array = MsAdpcmDefaultCoefficients; if (fmtSize >= 22) { int num = BitConverter.ToInt16(data, fmtOffset + 16) & 0xFFFF; if (num >= 6 && fmtOffset + 20 + num <= data.Length) { int num2 = BitConverter.ToInt16(data, fmtOffset + 20) & 0xFFFF; if (num2 > 0 && num2 <= 32 && fmtOffset + 22 + num2 * 4 <= data.Length) { array = new int[num2][]; for (int i = 0; i < num2; i++) { int num3 = fmtOffset + 22 + i * 4; array[i] = new int[2] { BitConverter.ToInt16(data, num3), BitConverter.ToInt16(data, num3 + 2) }; } } } } int num4 = 7 * channels; if (blockAlign <= num4) { error = $"block align ({blockAlign}) is too small for {channels} channel(s)"; return null; } int num5 = blockAlign - num4; int num6 = 2 + num5 * 2 / channels; int num7 = dataSize / blockAlign; List list = new List(num7 * num6 * channels); for (int j = 0; j < num7; j++) { int num8 = dataOffset + j * blockAlign; int[] array2 = new int[channels]; int[] array3 = new int[channels]; int[] array4 = new int[channels]; int[] array5 = new int[channels]; int num9 = num8; for (int k = 0; k < channels; k++) { array2[k] = Math.Clamp(data[num9++], 0, array.Length - 1); } for (int l = 0; l < channels; l++) { array3[l] = BitConverter.ToInt16(data, num9); num9 += 2; } for (int m = 0; m < channels; m++) { array4[m] = BitConverter.ToInt16(data, num9); num9 += 2; } for (int n = 0; n < channels; n++) { array5[n] = BitConverter.ToInt16(data, num9); num9 += 2; } for (int num10 = 0; num10 < channels; num10++) { list.Add((float)array5[num10] / 32768f); } for (int num11 = 0; num11 < channels; num11++) { list.Add((float)array4[num11] / 32768f); } int num12 = 0; int num13 = num8 + blockAlign; while (num9 < num13) { byte b = data[num9++]; for (int num14 = 0; num14 < 2; num14++) { if (list.Count >= num7 * num6 * channels) { break; } int num15 = ((num14 == 0) ? ((b >> 4) & 0xF) : (b & 0xF)); if (num15 >= 8) { num15 -= 16; } int num16 = array[array2[num12]][0]; int num17 = array[array2[num12]][1]; int num18 = (array4[num12] * num16 + array5[num12] * num17) / 256; int num19 = Math.Clamp(num18 + num15 * array3[num12], -32768, 32767); array5[num12] = array4[num12]; array4[num12] = num19; int[] array6 = new int[8] { 230, 230, 230, 230, 307, 409, 512, 614 }; array3[num12] = Math.Max(16, array6[(num15 < 0) ? (num15 + 8) : num15] * array3[num12] / 256); list.Add((float)num19 / 32768f); num12 = (num12 + 1) % channels; } } } return list.ToArray(); } private static bool BytesMatch(byte[] bytes, int offset, string magic) { if (offset + magic.Length > bytes.Length) { return false; } for (int i = 0; i < magic.Length; i++) { if (bytes[offset + i] != magic[i]) { return false; } } return true; } private static string DetectAudioFormat(byte[] bytes) { if (bytes.Length < 12) { return null; } if (BytesMatch(bytes, 0, "RIFF") && BytesMatch(bytes, 8, "WAVE")) { return "WAV"; } if (BytesMatch(bytes, 0, "OggS")) { return "OGG"; } if (BytesMatch(bytes, 0, "fLaC")) { return "FLAC"; } if (BytesMatch(bytes, 0, "FORM") && BytesMatch(bytes, 8, "AIFF")) { return "AIFF"; } if (BytesMatch(bytes, 0, "ID3")) { return "MP3"; } if (bytes[0] == byte.MaxValue && (bytes[1] == 251 || bytes[1] == 243 || bytes[1] == 242)) { return "MP3"; } if (BytesMatch(bytes, 4, "ftyp")) { return "AAC/M4A"; } if (bytes[0] == 48 && bytes[1] == 38 && bytes[2] == 178 && bytes[3] == 117) { return "WMA"; } return null; } private static AudioClip LoadWavFromBytes(byte[] fileBytes, string name) { if (fileBytes.Length < 12) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: file is only {fileBytes.Length} bytes, which is smaller than a valid WAV header (12 bytes minimum)"); return null; } string text = DetectAudioFormat(fileBytes); if (text != "WAV") { if (text != null) { MelonLogger.Error($"[AudioManager] File '{name}' != a WAV file, it's a renamed {text} file. Please convert it to WAV first"); } else { MelonLogger.Error("[AudioManager] File '" + name + "' != a valid WAV file. It may be a renamed audio file of an uncommon unsupported type. Please convert it to WAV first"); } return null; } int i = 12; int num = -1; int num2 = 0; int num3 = -1; int num4 = 0; int num5; for (; i + 8 <= fileBytes.Length; i += 8 + num5 + (num5 & 1)) { string @string = Encoding.ASCII.GetString(fileBytes, i, 4); num5 = BitConverter.ToInt32(fileBytes, i + 4); if (num5 < 0) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: chunk '{@string}' has a negative size ({num5})"); return null; } if (@string == "fmt ") { num = i + 8; num2 = num5; } else if (@string == "data") { num3 = i + 8; num4 = num5; } } if (num == -1 || num3 == -1) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: missing {((num == -1) ? "'fmt '" : "'data'")} chunk"); return null; } if (num + num2 > fileBytes.Length || num2 < 16) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: 'fmt ' chunk is truncated or too small ({num2} bytes)"); return null; } if (num3 + num4 > fileBytes.Length) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: 'data' chunk claims {num4} bytes but file ends before that"); return null; } int num6 = BitConverter.ToInt16(fileBytes, num) & 0xFFFF; int num7 = BitConverter.ToInt16(fileBytes, num + 2); int num8 = BitConverter.ToInt32(fileBytes, num + 4); int num9 = BitConverter.ToInt16(fileBytes, num + 14); if (num7 <= 0 || num8 <= 0 || num9 <= 0) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: invalid format values (channels={num7}, sampleRate={num8}, bitsPerSample={num9})"); return null; } if (num6 == 65534) { if (num2 < 40) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: EXTENSIBLE format but fmt chunk too small ({num2} bytes, need 40)"); return null; } bool flag = true; bool flag2 = true; for (int j = 0; j < 16; j++) { if (fileBytes[num + 24 + j] != PcmSubFormatGuid[j]) { flag = false; } if (fileBytes[num + 24 + j] != FloatSubFormatGuid[j]) { flag2 = false; } } if (flag) { num6 = 1; } else { if (!flag2) { MelonLogger.Error("[AudioManager] WAV file '" + name + "' uses an unsupported EXTENSIBLE SubFormat. Only PCM and IEEE float WAV files are supported"); return null; } num6 = 3; } } if (num6 != 1 && num6 != 2 && num6 != 3 && num6 != 6 && num6 != 7 && num6 != 17) { MelonLogger.Error($"[AudioManager] WAV file '{name}' uses unsupported format tag 0x{num6:X4}. Supported: PCM, ADPCM, IEEE float, A-law, μ-law"); return null; } float[] array; if (num6 == 2 || num6 == 17) { int num10 = BitConverter.ToInt16(fileBytes, num + 12) & 0xFFFF; if (num10 <= 0) { MelonLogger.Error($"[AudioManager] WAV file '{name}' is probably corrupted: ADPCM block align is {num10}"); return null; } array = ((num6 != 17) ? DecodeMsAdpcm(fileBytes, num3, num4, num7, num10, num, num2, out var error) : DecodeImaAdpcm(fileBytes, num3, num4, num7, num10, out error)); if (array == null) { MelonLogger.Error("[AudioManager] WAV file '" + name + "' failed to decode ADPCM audio: " + error); return null; } int num11 = array.Length / num7; AudioClip val = AudioClip.Create(name, num11, num7, num8, false); val.SetData(Il2CppStructArray.op_Implicit(array), 0); return val; } if (num9 % 8 != 0) { MelonLogger.Error($"[AudioManager] WAV file '{name}' has unsupported bits per sample ({num9}), must be a multiple of 8"); return null; } int num12 = num9 / 8; if (num12 != 1 && num12 != 2 && num12 != 3 && num12 != 4 && num12 != 8) { MelonLogger.Error($"[AudioManager] WAV file '{name}' has unsupported bytes per sample ({num12}). Supported: 1, 2, 3, 4, 8"); return null; } int num13 = num12 * num7; int num14 = num4 / num13; int num15 = num14 * num7; array = new float[num15]; if (num6 == 6 || num6 == 7) { for (int k = 0; k < num15; k++) { short num16 = ((num6 == 6) ? DecodeALaw(fileBytes[num3 + k]) : DecodeULaw(fileBytes[num3 + k])); array[k] = (float)num16 / 32768f; } } else if (num6 == 3) { for (int l = 0; l < num15; l++) { int startIndex = num3 + l * num12; switch (num12) { case 4: array[l] = BitConverter.ToSingle(fileBytes, startIndex); break; case 8: array[l] = (float)BitConverter.ToDouble(fileBytes, startIndex); break; } } } else { for (int m = 0; m < num15; m++) { int num17 = num3 + m * num12; switch (num12) { case 1: array[m] = (float)(fileBytes[num17] - 128) / 128f; break; case 2: array[m] = (float)BitConverter.ToInt16(fileBytes, num17) / 32768f; break; case 3: { int num18 = fileBytes[num17] | (fileBytes[num17 + 1] << 8) | ((sbyte)fileBytes[num17 + 2] << 16); array[m] = (float)num18 / 8388608f; break; } case 4: array[m] = (float)BitConverter.ToInt32(fileBytes, num17) / 2.1474836E+09f; break; } } } AudioClip val2 = AudioClip.Create(name, num14, num7, num8, false); val2.SetData(Il2CppStructArray.op_Implicit(array), 0); return val2; } public static PooledAudioSource PlaySound(AudioCall audioCall, Vector3 position, bool isLooping = false) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return Singleton.instance.Play(audioCall, position, isLooping); } public static AudioCall CreateAudioCall(string filePath, float volume) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Expected O, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Expected O, but got Unknown //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Expected O, but got Unknown string name = filePath.Replace(".wav", "").Split('\\')[^1]; if (File.Exists(filePath)) { AudioCall val = ScriptableObject.CreateInstance(); ((Object)val).name = name; GeneralAudioSettings val2 = new GeneralAudioSettings(); val2.SetVolume(volume); val2.Pitch = 1f; val.generalSettings = val2; SpatialAudioSettings val3 = new SpatialAudioSettings(); val3.CustomReverbZoneMixCurve = new AnimationCurve(); val3.CustomRolloffCurve = new AnimationCurve(); val3.CustomSpatialBlendCurve = new AnimationCurve(); val3.CustomSpreadCurve = new AnimationCurve(); val.spatialSettings = val3; WeightedClip val4 = new WeightedClip(); AudioClip val5 = LoadWavFile(filePath); if ((Object)(object)val5 == (Object)null) { bool flag = false; return null; } ((Object)val5).name = name; ((Object)val5).hideFlags = (HideFlags)61; val5.LoadAudioData(); val4.Clip = val5; WeightedClip[] array = (WeightedClip[])(object)new WeightedClip[1] { val4 }; array[0].Weight = 1f; val.clips = Il2CppReferenceArray.op_Implicit(array); ((Il2CppArrayBase)(object)val.clips)[0] = val.GetRandomClip(); ((Il2CppArrayBase)(object)val.clips)[0].Clip = val5; ((Object)val).hideFlags = (HideFlags)61; ((Object)((Il2CppArrayBase)(object)val.clips)[0].Clip).hideFlags = (HideFlags)61; return val; } return null; } public static AudioCall[] CreateAudioCalls(string[] filePaths, float volume) { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Expected O, but got Unknown //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Expected O, but got Unknown //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Expected O, but got Unknown AudioCall[] array = (AudioCall[])(object)new AudioCall[filePaths.Length]; for (int i = 0; i < filePaths.Length; i++) { string name = filePaths[i].Replace(".wav", "").Split('\\')[^1]; if (File.Exists(filePaths[i])) { AudioCall val = ScriptableObject.CreateInstance(); ((Object)val).name = name; GeneralAudioSettings val2 = new GeneralAudioSettings(); val2.SetVolume(volume); val2.Pitch = 1f; val.generalSettings = val2; SpatialAudioSettings val3 = new SpatialAudioSettings(); val3.CustomReverbZoneMixCurve = new AnimationCurve(); val3.CustomRolloffCurve = new AnimationCurve(); val3.CustomSpatialBlendCurve = new AnimationCurve(); val3.CustomSpreadCurve = new AnimationCurve(); val.spatialSettings = val3; WeightedClip val4 = new WeightedClip(); AudioClip val5 = LoadWavFile(filePaths[i]); if ((Object)(object)val5 == (Object)null) { array[i] = null; continue; } ((Object)val5).name = name; ((Object)val5).hideFlags = (HideFlags)61; val5.LoadAudioData(); val4.Clip = val5; WeightedClip[] array2 = (WeightedClip[])(object)new WeightedClip[1] { val4 }; array2[0].Weight = 1f; val.clips = Il2CppReferenceArray.op_Implicit(array2); ((Il2CppArrayBase)(object)val.clips)[0] = val.GetRandomClip(); ((Il2CppArrayBase)(object)val.clips)[0].Clip = val5; ((Object)val).hideFlags = (HideFlags)61; ((Object)((Il2CppArrayBase)(object)val.clips)[0].Clip).hideFlags = (HideFlags)61; array[i] = val; } else { array[i] = null; } } return array; } } public class Calls { public class Matchmaking { public static string getMatchmakingTypeAsString() { if (RumbleModdingAPI.currentScene != "Map0" && RumbleModdingAPI.currentScene != "Map1") { return "NULL"; } string result = ""; switch (RumbleModdingAPI.matchmakingType) { case 0: result = "Any Rank"; break; case 1: result = "Same Rank"; break; case 2: result = "Friends Only"; break; } return result; } public static int getMatchmakingTypeAsInt() { if (RumbleModdingAPI.currentScene != "Map0" && RumbleModdingAPI.currentScene != "Map1") { return -1; } return RumbleModdingAPI.matchmakingType; } } public class Mods { public static string getMyModString() { return RumbleModdingAPI.myModString; } public static string getOpponentModString() { return RumbleModdingAPI.opponentModString; } public static List getMyMods() { return RumbleModdingAPI.myMods; } public static List getOpponentMods() { return RumbleModdingAPI.opponentMods; } public static bool doesOpponentHaveMod(string modName, string ModVersion, bool matchVersion = true) { for (int i = 0; i < RumbleModdingAPI.opponentMods.Count; i++) { if (modName == RumbleModdingAPI.opponentMods[i].ModName) { if (matchVersion) { return ModVersion == RumbleModdingAPI.opponentMods[i].ModVersion; } return true; } } return false; } public static bool findOwnMod(string modName, string ModVersion, bool matchVersion = true) { for (int i = 0; i < RumbleModdingAPI.myMods.Count; i++) { if (modName == RumbleModdingAPI.myMods[i].ModName) { if (matchVersion) { return ModVersion == RumbleModdingAPI.myMods[i].ModVersion; } return true; } } return false; } } public class ControllerMap { public class RightController { public static float GetTrigger() { return RumbleModdingAPI.rightTrigger.ReadValue(); } public static float GetGrip() { return RumbleModdingAPI.rightGrip.ReadValue(); } public static float GetPrimary() { return RumbleModdingAPI.rightPrimary.ReadValue(); } public static float GetSecondary() { return RumbleModdingAPI.rightSecondary.ReadValue(); } public static Vector2 GetJoystick() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return RumbleModdingAPI.rightJoystick.ReadValue(); } public static float GetJoystickClick() { return RumbleModdingAPI.rightJoystickClick.ReadValue(); } } public class LeftController { public static float GetTrigger() { return RumbleModdingAPI.leftTrigger.ReadValue(); } public static float GetGrip() { return RumbleModdingAPI.leftGrip.ReadValue(); } public static float GetPrimary() { return RumbleModdingAPI.leftPrimary.ReadValue(); } public static float GetSecondary() { return RumbleModdingAPI.leftSecondary.ReadValue(); } public static Vector2 GetJoystick() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return RumbleModdingAPI.leftJoystick.ReadValue(); } public static float GetJoystickClick() { return RumbleModdingAPI.leftJoystickClick.ReadValue(); } } } public class Scene { public static string GetSceneName() { return RumbleModdingAPI.currentScene; } public static string GetLastSceneName() { return RumbleModdingAPI.lastScene; } } public class Players { public static bool IsHost() { return PhotonNetwork.IsMasterClient; } public static List GetAllPlayers() { return Singleton.instance.AllPlayers; } public static Player GetLocalPlayer() { return Singleton.instance.localPlayer; } public static PlayerController GetLocalPlayerController() { return Singleton.instance.localPlayer.Controller; } public static List GetEnemyPlayers() { List list = new List(); for (int i = 1; i < Singleton.instance.AllPlayers.Count; i++) { list.Add(Singleton.instance.AllPlayers[i]); } return list; } public static Player GetClosestPlayer(Vector3 position, bool ignoreLocalController) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return Singleton.instance.GetClosestPlayer(position, ignoreLocalController); } public static Player GetClosestPlayer(Vector3 position, PlayerController ignoreController) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return Singleton.instance.GetClosestPlayer(position, ignoreController); } public static Player GetPlayerByControllerType(ControllerType controllerType) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return Singleton.instance.GetPlayer(controllerType); } public static Player GetPlayerByActorNo(int actorNumber) { return Singleton.instance.GetPlayerByActorNo(actorNumber); } public static List GetPlayersInActorNoOrder() { bool flag = false; List list = new List(); for (int i = 1; i < Singleton.instance.AllPlayers.Count; i++) { if (!flag && Singleton.instance.AllPlayers[0].Data.GeneralData.ActorNo < Singleton.instance.AllPlayers[i].Data.GeneralData.ActorNo) { list.Add(Singleton.instance.AllPlayers[0]); flag = true; } list.Add(Singleton.instance.AllPlayers[i]); } return list; } } public static bool IsInitialized() { return RumbleModdingAPI.init; } public static bool IsMapInitialized() { return RumbleModdingAPI.mapInit; } } public class Create { public static GameObject newTextGameObject; public static GameObject newButtonGameObject; public static GameObject NewText() { GameObject val = Object.Instantiate(newTextGameObject); val.SetActive(true); ((TMP_Text)val.GetComponent()).autoSizeTextContainer = true; return val; } public static GameObject NewText(string text, float textSize, Color textColor, Vector3 textPosition, Quaternion textRotation) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate(newTextGameObject); val.SetActive(true); TextMeshPro component = val.GetComponent(); ((TMP_Text)component).text = text; ((TMP_Text)component).fontSize = textSize; ((TMP_Text)component).color = textColor; ((TMP_Text)component).autoSizeTextContainer = true; val.transform.position = textPosition; val.transform.rotation = textRotation; return val; } public static GameObject NewButton() { GameObject val = Object.Instantiate(newButtonGameObject); val.SetActive(true); return val; } public static GameObject NewButton(Vector3 buttonPosition, Quaternion buttonRotation) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate(newButtonGameObject); val.transform.position = buttonPosition; val.transform.rotation = buttonRotation; val.SetActive(true); return val; } public static GameObject NewButton(Action action) { GameObject val = Object.Instantiate(newButtonGameObject); val.SetActive(true); ((Component)val.transform.GetChild(0)).gameObject.GetComponent().onPressed.AddListener(UnityAction.op_Implicit(action)); return val; } public static GameObject NewButton(Vector3 buttonPosition, Quaternion buttonRotation, Action action) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate(newButtonGameObject); val.transform.position = buttonPosition; val.transform.rotation = buttonRotation; val.SetActive(true); ((Component)val.transform.GetChild(0)).gameObject.GetComponent().onPressed.AddListener(UnityAction.op_Implicit(action)); return val; } internal static void SetupAPIItems() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_007e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)RumbleModdingAPI.parentAPIItems == (Object)null) { RumbleModdingAPI.parentAPIItems = new GameObject(); ((Object)RumbleModdingAPI.parentAPIItems).name = "APIItems"; Object.DontDestroyOnLoad((Object)(object)RumbleModdingAPI.parentAPIItems); } if ((Object)(object)newTextGameObject == (Object)null) { newTextGameObject = Object.Instantiate(GameObjects.Gym.INTERACTABLES.Leaderboard.PlayerTags.HighscoreTag.Nr.GetGameObject()); TextMeshPro component = newTextGameObject.GetComponent(); ((Object)newTextGameObject).name = "NewTextGameObject"; ((TMP_Text)component).text = "new Text"; ((TMP_Text)component).color = Color.black; newTextGameObject.SetActive(false); newTextGameObject.transform.parent = RumbleModdingAPI.parentAPIItems.transform; } if ((Object)(object)newButtonGameObject == (Object)null) { newButtonGameObject = Object.Instantiate(GameObjects.Gym.TUTORIAL.Statictutorials.RUMBLEStarterGuide.NextPageButton.InteractionButton.GetGameObject()); ((Object)newButtonGameObject).name = "newButton"; newButtonGameObject.SetActive(false); newButtonGameObject.transform.parent = RumbleModdingAPI.parentAPIItems.transform; } } } public class GameObjects { public class DDOL { public class LanguageManager { public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseDDOLGameObjects[0]; } } public class PhotonMono { public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseDDOLGameObjects[1]; } } public class GameInstance { public class PreInitializable { public class AudioManager { public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoolManager { public class PoolWrappedWallRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoolPrisonedPillarRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(1)).gameObject; } } public class PoolDockedDiskRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(2)).gameObject; } } public class PoolCageCubeRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(3)).gameObject; } } public class PoolFruitFatRUMBLEEnvironmentFruit { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(4)).gameObject; } } public class PoolFruitLongRUMBLEEnvironmentFruit { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(5)).gameObject; } } public class PoolFruitRUMBLEEnvironmentFruit { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(6)).gameObject; } } public class PoolBoulderballScoredVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(7)).gameObject; } } public class PoolMinigameConfettiVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(8)).gameObject; } } public class PoolMatchpedestalRUMBLEPoolsPooledMonoBehaviour { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(9)).gameObject; } } public class PoolInfoSlabRUMBLEPoolsPooledMonoBehaviour { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(10)).gameObject; } } public class PoolMatchSlabRUMBLEPoolsPooledMonoBehaviour { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(11)).gameObject; } } public class PoolGearCoinVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(12)).gameObject; } } public class PoolStructureTargetRUMBLEMoveSystemStructureTarget { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(13)).gameObject; } } public class PoolVFXDustStructureTargetRespawnRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(14)).gameObject; } } public class PoolPooledAudioSourceManualRUMBLEPoolsPooledAudioSource { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(15)).gameObject; } } public class PoolChargestoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(16)).gameObject; } } public class PoolRockCamDespawnVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(17)).gameObject; } } public class PoolRockCamSpawnVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(18)).gameObject; } } public class PoolOnPlayerVisualsChangedVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(19)).gameObject; } } public class PoolFistbumpCoinRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(20)).gameObject; } } public class PoolVigorstoneBurstVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(21)).gameObject; } } public class PoolBoulderBallRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(22)).gameObject; } } public class PoolGuardstoneTutorialGuardStoneTutorial { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(23)).gameObject; } } public class PoolVolatileStoneRUMBLECombatShiftStonesVolatileStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(24)).gameObject; } } public class PoolChargeStoneRUMBLECombatShiftStonesChargeStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(25)).gameObject; } } public class PoolSurgeStoneRUMBLECombatShiftStonesCounterStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(26)).gameObject; } } public class PoolFlowStoneRUMBLECombatShiftStonesFlowStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(27)).gameObject; } } public class PoolGuardStoneRUMBLECombatShiftStonesGuardStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(28)).gameObject; } } public class PoolStubbornStoneRUMBLECombatShiftStonesStubbornStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(29)).gameObject; } } public class PoolAdamantStoneRUMBLECombatShiftStonesUnyieldingStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(30)).gameObject; } } public class PoolVigorStoneRUMBLECombatShiftStonesVigorStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(31)).gameObject; } } public class PoolSurgestoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(32)).gameObject; } } public class PoolGuardstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(33)).gameObject; } } public class PoolStubbornstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(34)).gameObject; } } public class PoolAdamantstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(35)).gameObject; } } public class PoolVigorstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(36)).gameObject; } } public class PoolSmallRockRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(37)).gameObject; } } public class PoolLargeRockRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(38)).gameObject; } } public class PoolFlickVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(39)).gameObject; } } public class PoolPlayerBoxInteractionVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(40)).gameObject; } } public class PoolExplodeActivationVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(41)).gameObject; } } public class PoolExplodeFinaleVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(42)).gameObject; } } public class PoolExplodeStatusVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(43)).gameObject; } } public class PoolVFXDustModifierDashRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(44)).gameObject; } } public class PoolVFXDustPlayerKnockbackRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(45)).gameObject; } } public class PoolHitmarkerRUMBLEPlayersSubsystemsPlayerHitmarker { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(46)).gameObject; } } public class PoolVFXDustModifierGroundRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(47)).gameObject; } } public class PoolStructureCollisionVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(48)).gameObject; } } public class PoolVFXDustModifierFreeRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(49)).gameObject; } } public class PoolVFXDustModifierJumpRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(50)).gameObject; } } public class PoolPosePerformedVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(51)).gameObject; } } public class PoolMovePerformedVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(52)).gameObject; } } public class PoolRicochetVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(53)).gameObject; } } public class PoolParryVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(54)).gameObject; } } public class PoolHoldVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(55)).gameObject; } } public class PoolUppercutVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(56)).gameObject; } } public class PoolStraightVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(57)).gameObject; } } public class PoolKickVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(58)).gameObject; } } public class PoolStompVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(59)).gameObject; } } public class PoolVFXDustPlayerFootstepRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(60)).gameObject; } } public class PoolPillarRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(61)).gameObject; } } public class PoolDiscRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(62)).gameObject; } } public class PoolVFXDustStructureSpawnRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(63)).gameObject; } } public class PoolVFXDustStructureBreakRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(64)).gameObject; } } public class PoolVFXDustStructureImpactRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(65)).gameObject; } } public class PoolJointControlRUMBLEPhysicsJointControl { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(66)).gameObject; } } public class PoolWallRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(67)).gameObject; } } public class PoolRockCubeRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(68)).gameObject; } } public class PoolBallRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(69)).gameObject; } } public class PoolPooledAudioSourceRUMBLEPoolsPooledAudioSource { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(70)).gameObject; } } public class PoolVFXDustStructureFrictionRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(71)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayFabHandler { public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(0)).gameObject; } } public class Initializable { public class NetworkManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class SceneManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(3)).gameObject; } } public class StackManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(4)).gameObject; } } public class GraphicsManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(5)).gameObject; } } public class SocialHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(6)).gameObject; } } public class SlabManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(7)).gameObject; } } public class RecordingCamera { public class FadeScreenRenderer { public static GameObject GetGameObject() { return ((Component)RecordingCamera.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(8)).gameObject; } } public class CatalogHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(9)).gameObject; } } public class EconomyHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(10)).gameObject; } } public class InputManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(1)).gameObject; } } public class Other { public class RaiseEventHandler { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(0)).gameObject; } } public class Layermasks { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(1)).gameObject; } } public class CombatManager { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(2)).gameObject; } } public class UI { public class RecordingUI { public class Panel { public class RotationSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(0)).gameObject; } } public class PositionSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(1)).gameObject; } } public class FieldOfView { public class Label { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(2)).gameObject; } } public class Enabled { public class Label { public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToggleStandard { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(4)).gameObject; } } public class RockCamWarning { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(5)).gameObject; } } public class LIVsetupmanualbutton { public class Text { public static GameObject GetGameObject() { return ((Component)LIVsetupmanualbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)LIVsetupmanualbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(6)).gameObject; } } public class LIVLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecordingUI.GetGameObject().transform.GetChild(0)).gameObject; } } public class CameraDisableWarning { public class TooltipRect { public class Content { public class Shadow { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Background { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipRect.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CameraDisableWarning.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecordingUI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class EventSystem { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(3)).gameObject; } } public class External { public class LanguageManager { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(0)).gameObject; } } public class LCKStatusUtility { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(1)).gameObject; } } public class PunVoiceClient { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(2)).gameObject; } } public class LCKServiceInitializer { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseDDOLGameObjects[2]; } } public class TimerUpdater { public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseDDOLGameObjects[3]; } } public static GameObject[] GetBaseDDOLGameObjects() { return RumbleModdingAPI.allBaseDDOLGameObjects; } } public class Gym { public class ftraceLightmaps { public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[0]; } } public class ProbeVolumePerSceneData { public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[1]; } } public class SCENEVFXSFX { public class BGM { public static GameObject GetGameObject() { return ((Component)SCENEVFXSFX.GetGameObject().transform.GetChild(0)).gameObject; } } public class AmbienceSFX { public static GameObject GetGameObject() { return ((Component)SCENEVFXSFX.GetGameObject().transform.GetChild(1)).gameObject; } } public class VisualEffects { public class WindVelocitySource { public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(0)).gameObject; } } public class WindStreakVFX { public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(1)).gameObject; } } public class FallingLeafVFXs { public class FallingLeaves { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(0)).gameObject; } } public class FallingLeaves1 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(1)).gameObject; } } public class FallingLeaves2 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(2)).gameObject; } } public class FallingLeaves3 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(3)).gameObject; } } public class FallingLeaves4 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(4)).gameObject; } } public class FallingLeaves5 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(5)).gameObject; } } public class FallingLeaves6 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(6)).gameObject; } } public class FallingLeaves7 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(7)).gameObject; } } public class FallingLeaves8 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(8)).gameObject; } } public class FallingLeaves9 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(9)).gameObject; } } public class FallingLeaves10 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(10)).gameObject; } } public class FallingLeaves11 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(11)).gameObject; } } public class FallingLeaves12 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SCENEVFXSFX.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[2]; } } public class SCENE { public class GYM { public class GYMPatch000x00y00z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(0)).gameObject; } } public class GYMPatch001x00y00z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(1)).gameObject; } } public class GYMPatch002x00y00z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(2)).gameObject; } } public class GYMPatch003x00y01z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(3)).gameObject; } } public class GYMPatch004x00y01z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(4)).gameObject; } } public class GYMPatch005x00y01z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(5)).gameObject; } } public class GYMPatch006x00y02z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(6)).gameObject; } } public class GYMPatch007x00y02z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(7)).gameObject; } } public class GYMPatch008x01y00z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(8)).gameObject; } } public class GYMPatch009x01y00z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(9)).gameObject; } } public class GYMPatch010x01y00z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(10)).gameObject; } } public class GYMPatch011x01y01z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(11)).gameObject; } } public class GYMPatch012x01y01z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(12)).gameObject; } } public class GYMPatch013x01y01z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(13)).gameObject; } } public class GYMPatch014x01y02z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(14)).gameObject; } } public class GYMPatch015x01y02z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(15)).gameObject; } } public class GYMPatch016x01y02z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(16)).gameObject; } } public class GYMPatch017x02y00z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(17)).gameObject; } } public class GYMPatch018x02y00z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(18)).gameObject; } } public class GYMPatch019x02y00z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(19)).gameObject; } } public class GYMPatch020x02y01z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(20)).gameObject; } } public class GYMPatch021x02y01z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(21)).gameObject; } } public class GYMPatch022x02y02z00 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(22)).gameObject; } } public class GYMPatch023x02y02z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(23)).gameObject; } } public class GYMPatch024x02y02z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(24)).gameObject; } } public class GYMPatch025x03y00z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(25)).gameObject; } } public class GYMPatch026x03y01z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(26)).gameObject; } } public class GYMPatch027x03y01z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(27)).gameObject; } } public class GYMPatch028x03y02z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(28)).gameObject; } } public class GYMPatch029x03y02z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(29)).gameObject; } } public class GYMPatch030x04y01z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(30)).gameObject; } } public class GYMPatch031x04y02z01 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(31)).gameObject; } } public class GYMPatch032x04y02z02 { public static GameObject GetGameObject() { return ((Component)GYM.GetGameObject().transform.GetChild(32)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(0)).gameObject; } } public class GYMCollission { public class Collissioncombatfloor { public static GameObject GetGameObject() { return ((Component)GYMCollission.GetGameObject().transform.GetChild(0)).gameObject; } } public class Collissionenvironment { public static GameObject GetGameObject() { return ((Component)GYMCollission.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collissionfloor { public static GameObject GetGameObject() { return ((Component)GYMCollission.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(1)).gameObject; } } public class GYMMoss { public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(2)).gameObject; } } public class GYMVista { public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(3)).gameObject; } } public class GYMWater { public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[3]; } } public class INTERACTABLES { public class RockCamStand { public class LCKCameraSpawn { public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(0)).gameObject; } } public class LCKAgreementButton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)LCKAgreementButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LCKAgreementButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class ShowAgreementText { public static GameObject GetGameObject() { return ((Component)LCKAgreementButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(1)).gameObject; } } public class Frame { public class LCKPedestal { public class Attena { public static GameObject GetGameObject() { return ((Component)LCKPedestal.GetGameObject().transform.GetChild(0)).gameObject; } } public class Needle { public static GameObject GetGameObject() { return ((Component)LCKPedestal.GetGameObject().transform.GetChild(1)).gameObject; } } public class OpenRecordingsFolderButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OpenRecordingsFolderButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)OpenRecordingsFolderButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LCKPedestal.GetGameObject().transform.GetChild(2)).gameObject; } } public class ChangeRecordingsFolderButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ChangeRecordingsFolderButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ChangeRecordingsFolderButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LCKPedestal.GetGameObject().transform.GetChild(3)).gameObject; } } public class RockDisk { public static GameObject GetGameObject() { return ((Component)LCKPedestal.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public class RockCamStandTitle { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(1)).gameObject; } } public class OpenRecordingsPaper { public class Piceoftape001 { public static GameObject GetGameObject() { return ((Component)OpenRecordingsPaper.GetGameObject().transform.GetChild(0)).gameObject; } } public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)OpenRecordingsPaper.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(2)).gameObject; } } public class ChangeRecordingsFolderPaper { public class Piceoftape001 { public static GameObject GetGameObject() { return ((Component)ChangeRecordingsFolderPaper.GetGameObject().transform.GetChild(0)).gameObject; } } public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)ChangeRecordingsFolderPaper.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(2)).gameObject; } } public class Spawntransform { public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(3)).gameObject; } } public class SlabNotification { public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(4)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(5)).gameObject; } } public class SlabbuddyInfovariant { public class InfoForm { public class PolicySlab { public class PolicySlab_ { public static GameObject GetGameObject() { return ((Component)PolicySlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Content { public class TitleText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class YouGetText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class LCKFeatureListText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class YouGive { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class SacrificeText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class SacrificeText1 { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public class OpenPolicyText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(7)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(8)).gameObject; } } public class Dividers { public class Divider { public static GameObject GetGameObject() { return ((Component)Dividers.GetGameObject().transform.GetChild(0)).gameObject; } } public class Divider1 { public static GameObject GetGameObject() { return ((Component)Dividers.GetGameObject().transform.GetChild(1)).gameObject; } } public class Divider2 { public static GameObject GetGameObject() { return ((Component)Dividers.GetGameObject().transform.GetChild(2)).gameObject; } } public class Divider3 { public static GameObject GetGameObject() { return ((Component)Dividers.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(9)).gameObject; } } public class AcceptRejectContent { public class NotReadContent { public class PleaseReadText { public static GameObject GetGameObject() { return ((Component)NotReadContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)AcceptRejectContent.GetGameObject().transform.GetChild(0)).gameObject; } } public class MatchmakingBusyContent { public class PleaseStopMatchmakingText { public static GameObject GetGameObject() { return ((Component)MatchmakingBusyContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)AcceptRejectContent.GetGameObject().transform.GetChild(1)).gameObject; } } public class ReadContent { public class RejectedConditionalText { public static GameObject GetGameObject() { return ((Component)ReadContent.GetGameObject().transform.GetChild(0)).gameObject; } } public class AcceptedConditionalText { public static GameObject GetGameObject() { return ((Component)ReadContent.GetGameObject().transform.GetChild(1)).gameObject; } } public class RejectAgreeText { public static GameObject GetGameObject() { return ((Component)ReadContent.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ReadContent.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)AcceptRejectContent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PolicySlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class SwapTextVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class SpawnVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoSpawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(6)).gameObject; } } public class PerformanceWarning { public class Backdrop { public static GameObject GetGameObject() { return ((Component)PerformanceWarning.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RockCamStand.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(0)).gameObject; } } public class DressingRoom { public class DyeSink { public class OpacityBox { public class UpButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OpacityBox.GetGameObject().transform.GetChild(0)).gameObject; } } public class LowerButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LowerButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OpacityBox.GetGameObject().transform.GetChild(1)).gameObject; } } public class Cabinetdoor { public class OpacityLabel { public static GameObject GetGameObject() { return ((Component)Cabinetdoor.GetGameObject().transform.GetChild(0)).gameObject; } } public class OpacityMarkingName { public static GameObject GetGameObject() { return ((Component)Cabinetdoor.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OpacityBox.GetGameObject().transform.GetChild(2)).gameObject; } } public class Bar { public class Selectedblock { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(0)).gameObject; } } public class Opacityblock { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(1)).gameObject; } } public class Opacityblock_ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(2)).gameObject; } } public class Opacityblock__ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(3)).gameObject; } } public class Opacityblock___ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(4)).gameObject; } } public class Opacityblock____ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(5)).gameObject; } } public class Opacityblock_____ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(6)).gameObject; } } public class Opacityblock______ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(7)).gameObject; } } public class Opacityblock_______ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(8)).gameObject; } } public class Opacityblock________ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(9)).gameObject; } } public class Opacityblock_________ { public static GameObject GetGameObject() { return ((Component)Bar.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OpacityBox.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(0)).gameObject; } } public class Faucet { public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(1)).gameObject; } } public class Handle { public class SinkDrainingSFX { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public class SinkFillingSFX { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(2)).gameObject; } } public class MirrorFrame { public class SelectedColortext { public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorRow { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorRow_ { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorRow__ { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow__.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow__.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow__.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow__.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow__.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorRow___ { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow___.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow___.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow___.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow___.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow___.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(4)).gameObject; } } public class ColorRow____ { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow____.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow____.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow____.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow____.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow____.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(5)).gameObject; } } public class ColorRow_____ { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_____.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_____.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_____.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_____.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_____.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(6)).gameObject; } } public class ColorRow______ { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow______.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow______.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow______.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow______.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow______.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(7)).gameObject; } } public class ColorRow_______ { public class ColorPanel { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_______.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPanel_ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_______.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPanel__ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_______.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPanel___ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_______.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPanel____ { public class InteractionButton { public class ColorOption { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(0)).gameObject; } } public class LockedSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(1)).gameObject; } } public class NewSprite { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPanel____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorRow_______.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(8)).gameObject; } } public class SelectedVFX { public static GameObject GetGameObject() { return ((Component)MirrorFrame.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(3)).gameObject; } } public class Waterstream { public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(4)).gameObject; } } public class PaletteBoxes { public class ColorPalleteBoxA { public class BoxLid { public class Colorfield { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxA.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class BoxButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxA.GetGameObject().transform.GetChild(1)).gameObject; } } public class Selected { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxA.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxA.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PaletteBoxes.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColorPalleteBoxB { public class BoxLid { public class Colorfield { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxB.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class BoxButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxB.GetGameObject().transform.GetChild(1)).gameObject; } } public class Selected { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxB.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxB.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PaletteBoxes.GetGameObject().transform.GetChild(1)).gameObject; } } public class ColorPalleteBoxC { public class BoxLid { public class Colorfield { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxC.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class BoxButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxC.GetGameObject().transform.GetChild(1)).gameObject; } } public class Selected { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxC.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxC.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PaletteBoxes.GetGameObject().transform.GetChild(2)).gameObject; } } public class ColorPalleteBoxD { public class BoxLid { public class Colorfield { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxD.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class BoxButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxD.GetGameObject().transform.GetChild(1)).gameObject; } } public class Selected { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxD.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxD.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PaletteBoxes.GetGameObject().transform.GetChild(3)).gameObject; } } public class ColorPalleteBoxE { public class BoxLid { public class Colorfield { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxE.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class BoxButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxE.GetGameObject().transform.GetChild(1)).gameObject; } } public class Selected { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxE.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxE.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PaletteBoxes.GetGameObject().transform.GetChild(4)).gameObject; } } public class ColorPalleteBoxF { public class BoxLid { public class Colorfield { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)BoxLid.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxF.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class BoxButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxF.GetGameObject().transform.GetChild(1)).gameObject; } } public class Selected { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxF.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ColorPalleteBoxF.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PaletteBoxes.GetGameObject().transform.GetChild(5)).gameObject; } } public class SelectionVFX { public static GameObject GetGameObject() { return ((Component)PaletteBoxes.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(5)).gameObject; } } public class CategoryDrawers { public class DyeSinkDrawerCharacter { public class Mesh { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerCharacter.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerCharacter.GetGameObject().transform.GetChild(1)).gameObject; } } public class Colliders { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerCharacter.GetGameObject().transform.GetChild(2)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerCharacter.GetGameObject().transform.GetChild(3)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerCharacter.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(0)).gameObject; } } public class DyeSinkDrawerBattleSuit { public class Mesh { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBattleSuit.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBattleSuit.GetGameObject().transform.GetChild(1)).gameObject; } } public class Colliders { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBattleSuit.GetGameObject().transform.GetChild(2)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBattleSuit.GetGameObject().transform.GetChild(3)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBattleSuit.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(1)).gameObject; } } public class DyeSinkDrawerHeadMarking { public class Mesh { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerHeadMarking.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerHeadMarking.GetGameObject().transform.GetChild(1)).gameObject; } } public class Colliders { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerHeadMarking.GetGameObject().transform.GetChild(2)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerHeadMarking.GetGameObject().transform.GetChild(3)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerHeadMarking.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(2)).gameObject; } } public class DyeSinkDrawerBodyMarkings { public class Mesh { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBodyMarkings.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBodyMarkings.GetGameObject().transform.GetChild(1)).gameObject; } } public class Colliders { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBodyMarkings.GetGameObject().transform.GetChild(2)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBodyMarkings.GetGameObject().transform.GetChild(3)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)DyeSinkDrawerBodyMarkings.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(6)).gameObject; } } public class Waterlevel { public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(7)).gameObject; } } public class Waterlevel1 { public static GameObject GetGameObject() { return ((Component)DyeSink.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DressingRoom.GetGameObject().transform.GetChild(0)).gameObject; } } public class Gearcabinet { public class GearCabinetSelectors { public class GearCabinetSelectorA { public class SelectedBlockVX { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorA.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)PreviousButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorA.GetGameObject().transform.GetChild(1)).gameObject; } } public class NextButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)NextButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorA.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorA.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public class NameText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxAmountText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class IndexText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class LockIcon { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorA.GetGameObject().transform.GetChild(4)).gameObject; } } public class Selectors { public class ExtraLeftSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(0)).gameObject; } } public class ExtraRightSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCabinetSelectorIndicator { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCabinetSelectorIndicator1 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCabinetSelectorIndicator2 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCabinetSelectorIndicator3 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(5)).gameObject; } } public class GearCabinetSelectorIndicator4 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(6)).gameObject; } } public class GearCabinetSelectorIndicator5 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(7)).gameObject; } } public class GearCabinetSelectorIndicator6 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(8)).gameObject; } } public class GearCabinetSelectorIndicator7 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(9)).gameObject; } } public class GearCabinetSelectorIndicator8 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(10)).gameObject; } } public class GearCabinetSelectorIndicator9 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(11)).gameObject; } } public class GearCabinetSelectorIndicator10 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(12)).gameObject; } } public class GearCabinetSelectorIndicator11 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(13)).gameObject; } } public class GearCabinetSelectorIndicator12 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(14)).gameObject; } } public class GearCabinetSelectorIndicator13 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(15)).gameObject; } } public class GearCabinetSelectorIndicator14 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(16)).gameObject; } } public class GearCabinetSelectorIndicator15 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(17)).gameObject; } } public class GearCabinetSelectorIndicator16 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(18)).gameObject; } } public class GearCabinetSelectorIndicator17 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(19)).gameObject; } } public class GearCabinetSelectorIndicator18 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(20)).gameObject; } } public class GearCabinetSelectorIndicator19 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(21)).gameObject; } } public class GearCabinetSelectorIndicator20 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(22)).gameObject; } } public class Start { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(23)).gameObject; } } public class End { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(24)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorA.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectors.GetGameObject().transform.GetChild(0)).gameObject; } } public class GearCabinetSelectorB { public class SelectedBlockVX { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorB.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)PreviousButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorB.GetGameObject().transform.GetChild(1)).gameObject; } } public class NextButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)NextButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorB.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorB.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public class NameText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxAmountText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class IndexText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class LockIcon { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorB.GetGameObject().transform.GetChild(4)).gameObject; } } public class Selectors { public class ExtraLeftSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(0)).gameObject; } } public class ExtraRightSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCabinetSelectorIndicator { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCabinetSelectorIndicator1 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCabinetSelectorIndicator2 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCabinetSelectorIndicator3 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(5)).gameObject; } } public class GearCabinetSelectorIndicator4 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(6)).gameObject; } } public class GearCabinetSelectorIndicator5 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(7)).gameObject; } } public class GearCabinetSelectorIndicator6 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(8)).gameObject; } } public class GearCabinetSelectorIndicator7 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(9)).gameObject; } } public class GearCabinetSelectorIndicator8 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(10)).gameObject; } } public class GearCabinetSelectorIndicator9 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(11)).gameObject; } } public class GearCabinetSelectorIndicator10 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(12)).gameObject; } } public class GearCabinetSelectorIndicator11 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(13)).gameObject; } } public class GearCabinetSelectorIndicator12 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(14)).gameObject; } } public class GearCabinetSelectorIndicator13 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(15)).gameObject; } } public class GearCabinetSelectorIndicator14 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(16)).gameObject; } } public class GearCabinetSelectorIndicator15 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(17)).gameObject; } } public class GearCabinetSelectorIndicator16 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(18)).gameObject; } } public class GearCabinetSelectorIndicator17 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(19)).gameObject; } } public class GearCabinetSelectorIndicator18 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(20)).gameObject; } } public class GearCabinetSelectorIndicator19 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(21)).gameObject; } } public class GearCabinetSelectorIndicator20 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(22)).gameObject; } } public class Start { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(23)).gameObject; } } public class End { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(24)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorB.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectors.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCabinetSelectorC { public class SelectedBlockVX { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorC.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)PreviousButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorC.GetGameObject().transform.GetChild(1)).gameObject; } } public class NextButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)NextButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorC.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorC.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public class NameText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxAmountText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class IndexText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class LockIcon { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorC.GetGameObject().transform.GetChild(4)).gameObject; } } public class Selectors { public class ExtraLeftSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(0)).gameObject; } } public class ExtraRightSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCabinetSelectorIndicator { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCabinetSelectorIndicator1 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCabinetSelectorIndicator2 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCabinetSelectorIndicator3 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(5)).gameObject; } } public class GearCabinetSelectorIndicator4 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(6)).gameObject; } } public class GearCabinetSelectorIndicator5 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(7)).gameObject; } } public class GearCabinetSelectorIndicator6 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(8)).gameObject; } } public class GearCabinetSelectorIndicator7 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(9)).gameObject; } } public class GearCabinetSelectorIndicator8 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(10)).gameObject; } } public class GearCabinetSelectorIndicator9 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(11)).gameObject; } } public class GearCabinetSelectorIndicator10 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(12)).gameObject; } } public class GearCabinetSelectorIndicator11 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(13)).gameObject; } } public class GearCabinetSelectorIndicator12 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(14)).gameObject; } } public class GearCabinetSelectorIndicator13 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(15)).gameObject; } } public class GearCabinetSelectorIndicator14 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(16)).gameObject; } } public class GearCabinetSelectorIndicator15 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(17)).gameObject; } } public class GearCabinetSelectorIndicator16 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(18)).gameObject; } } public class GearCabinetSelectorIndicator17 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(19)).gameObject; } } public class GearCabinetSelectorIndicator18 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(20)).gameObject; } } public class GearCabinetSelectorIndicator19 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(21)).gameObject; } } public class GearCabinetSelectorIndicator20 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(22)).gameObject; } } public class Start { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(23)).gameObject; } } public class End { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(24)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorC.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectors.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCabinetSelectorD { public class SelectedBlockVX { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorD.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)PreviousButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorD.GetGameObject().transform.GetChild(1)).gameObject; } } public class NextButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)NextButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorD.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorD.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public class NameText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxAmountText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class IndexText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class LockIcon { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorD.GetGameObject().transform.GetChild(4)).gameObject; } } public class Selectors { public class ExtraLeftSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(0)).gameObject; } } public class ExtraRightSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCabinetSelectorIndicator { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCabinetSelectorIndicator1 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCabinetSelectorIndicator2 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCabinetSelectorIndicator3 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(5)).gameObject; } } public class GearCabinetSelectorIndicator4 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(6)).gameObject; } } public class GearCabinetSelectorIndicator5 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(7)).gameObject; } } public class GearCabinetSelectorIndicator6 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(8)).gameObject; } } public class GearCabinetSelectorIndicator7 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(9)).gameObject; } } public class GearCabinetSelectorIndicator8 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(10)).gameObject; } } public class GearCabinetSelectorIndicator9 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(11)).gameObject; } } public class GearCabinetSelectorIndicator10 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(12)).gameObject; } } public class GearCabinetSelectorIndicator11 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(13)).gameObject; } } public class GearCabinetSelectorIndicator12 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(14)).gameObject; } } public class GearCabinetSelectorIndicator13 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(15)).gameObject; } } public class GearCabinetSelectorIndicator14 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(16)).gameObject; } } public class GearCabinetSelectorIndicator15 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(17)).gameObject; } } public class GearCabinetSelectorIndicator16 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(18)).gameObject; } } public class GearCabinetSelectorIndicator17 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(19)).gameObject; } } public class GearCabinetSelectorIndicator18 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(20)).gameObject; } } public class GearCabinetSelectorIndicator19 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(21)).gameObject; } } public class GearCabinetSelectorIndicator20 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(22)).gameObject; } } public class Start { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(23)).gameObject; } } public class End { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(24)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorD.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectors.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCabinetSelectorE { public class SelectedBlockVX { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorE.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)PreviousButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorE.GetGameObject().transform.GetChild(1)).gameObject; } } public class NextButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)NextButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorE.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorE.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public class NameText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxAmountText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class IndexText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class LockIcon { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorE.GetGameObject().transform.GetChild(4)).gameObject; } } public class Selectors { public class ExtraLeftSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(0)).gameObject; } } public class ExtraRightSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCabinetSelectorIndicator { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCabinetSelectorIndicator1 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCabinetSelectorIndicator2 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCabinetSelectorIndicator3 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(5)).gameObject; } } public class GearCabinetSelectorIndicator4 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(6)).gameObject; } } public class GearCabinetSelectorIndicator5 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(7)).gameObject; } } public class GearCabinetSelectorIndicator6 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(8)).gameObject; } } public class GearCabinetSelectorIndicator7 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(9)).gameObject; } } public class GearCabinetSelectorIndicator8 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(10)).gameObject; } } public class GearCabinetSelectorIndicator9 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(11)).gameObject; } } public class GearCabinetSelectorIndicator10 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(12)).gameObject; } } public class GearCabinetSelectorIndicator11 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(13)).gameObject; } } public class GearCabinetSelectorIndicator12 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(14)).gameObject; } } public class GearCabinetSelectorIndicator13 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(15)).gameObject; } } public class GearCabinetSelectorIndicator14 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(16)).gameObject; } } public class GearCabinetSelectorIndicator15 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(17)).gameObject; } } public class GearCabinetSelectorIndicator16 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(18)).gameObject; } } public class GearCabinetSelectorIndicator17 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(19)).gameObject; } } public class GearCabinetSelectorIndicator18 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(20)).gameObject; } } public class GearCabinetSelectorIndicator19 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(21)).gameObject; } } public class GearCabinetSelectorIndicator20 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(22)).gameObject; } } public class Start { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(23)).gameObject; } } public class End { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(24)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorE.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectors.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCabinetSelectorF { public class SelectedBlockVX { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorF.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)PreviousButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorF.GetGameObject().transform.GetChild(1)).gameObject; } } public class NextButton { public class InteractionButton { public static GameObject GetGameObject() { return ((Component)NextButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorF.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorF.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public class NameText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxAmountText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class IndexText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class LockIcon { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorF.GetGameObject().transform.GetChild(4)).gameObject; } } public class Selectors { public class ExtraLeftSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraLeftSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(0)).gameObject; } } public class ExtraRightSelector { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)ExtraRightSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCabinetSelectorIndicator { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCabinetSelectorIndicator1 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator1.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCabinetSelectorIndicator2 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator2.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCabinetSelectorIndicator3 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator3.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(5)).gameObject; } } public class GearCabinetSelectorIndicator4 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator4.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(6)).gameObject; } } public class GearCabinetSelectorIndicator5 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator5.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(7)).gameObject; } } public class GearCabinetSelectorIndicator6 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator6.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(8)).gameObject; } } public class GearCabinetSelectorIndicator7 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator7.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(9)).gameObject; } } public class GearCabinetSelectorIndicator8 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator8.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(10)).gameObject; } } public class GearCabinetSelectorIndicator9 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator9.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(11)).gameObject; } } public class GearCabinetSelectorIndicator10 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator10.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(12)).gameObject; } } public class GearCabinetSelectorIndicator11 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator11.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(13)).gameObject; } } public class GearCabinetSelectorIndicator12 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator12.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(14)).gameObject; } } public class GearCabinetSelectorIndicator13 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator13.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(15)).gameObject; } } public class GearCabinetSelectorIndicator14 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator14.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(16)).gameObject; } } public class GearCabinetSelectorIndicator15 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator15.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(17)).gameObject; } } public class GearCabinetSelectorIndicator16 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator16.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(18)).gameObject; } } public class GearCabinetSelectorIndicator17 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator17.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(19)).gameObject; } } public class GearCabinetSelectorIndicator18 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator18.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(20)).gameObject; } } public class GearCabinetSelectorIndicator19 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator19.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(21)).gameObject; } } public class GearCabinetSelectorIndicator20 { public class Unlockedblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(0)).gameObject; } } public class Emptyblock { public class SpriteRenderer1 { public static GameObject GetGameObject() { return ((Component)Emptyblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lockedblock { public class LockedSprite { public static GameObject GetGameObject() { return ((Component)Lockedblock.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(2)).gameObject; } } public class Newblock { public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorIndicator20.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(22)).gameObject; } } public class Start { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(23)).gameObject; } } public class End { public static GameObject GetGameObject() { return ((Component)Selectors.GetGameObject().transform.GetChild(24)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectorF.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GearCabinetSelectors.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearcabinet.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryDrawers { public class CategoryDrawerCharacter { public class Text { public static GameObject GetGameObject() { return ((Component)CategoryDrawerCharacter.GetGameObject().transform.GetChild(0)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)CategoryDrawerCharacter.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionCollider { public static GameObject GetGameObject() { return ((Component)CategoryDrawerCharacter.GetGameObject().transform.GetChild(2)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)CategoryDrawerCharacter.GetGameObject().transform.GetChild(3)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)CategoryDrawerCharacter.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(0)).gameObject; } } public class CategoryDrawerBattleSuit { public class Text { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBattleSuit.GetGameObject().transform.GetChild(0)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBattleSuit.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionCollider { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBattleSuit.GetGameObject().transform.GetChild(2)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBattleSuit.GetGameObject().transform.GetChild(3)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBattleSuit.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(1)).gameObject; } } public class CategoryDrawerHead { public class Mesh { public static GameObject GetGameObject() { return ((Component)CategoryDrawerHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)CategoryDrawerHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)CategoryDrawerHead.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractionCollider { public static GameObject GetGameObject() { return ((Component)CategoryDrawerHead.GetGameObject().transform.GetChild(3)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)CategoryDrawerHead.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(2)).gameObject; } } public class CategoryDrawerBody { public class Mesh { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBody.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBody.GetGameObject().transform.GetChild(1)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBody.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractionCollider { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBody.GetGameObject().transform.GetChild(3)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)CategoryDrawerBody.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CategoryDrawers.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearcabinet.GetGameObject().transform.GetChild(1)).gameObject; } } public class SubcategoryDrawers { public class SubcategroyDrawerA { public class Text { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerA.GetGameObject().transform.GetChild(0)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerA.GetGameObject().transform.GetChild(1)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerA.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractionCollider { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerA.GetGameObject().transform.GetChild(3)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerA.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SubcategoryDrawers.GetGameObject().transform.GetChild(0)).gameObject; } } public class SubcategroyDrawerB { public class Text { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerB.GetGameObject().transform.GetChild(0)).gameObject; } } public class DrawerVFXAsset { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerB.GetGameObject().transform.GetChild(1)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerB.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractionCollider { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerB.GetGameObject().transform.GetChild(3)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)SubcategroyDrawerB.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SubcategoryDrawers.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearcabinet.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DressingRoom.GetGameObject().transform.GetChild(1)).gameObject; } } public class Controlpanel { public class Controls { public class Frameattachment { public class ExtraText { public class Textbackgroundsprite { public static GameObject GetGameObject() { return ((Component)ExtraText.GetGameObject().transform.GetChild(0)).gameObject; } } public class Extratexttext { public static GameObject GetGameObject() { return ((Component)ExtraText.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frameattachment.GetGameObject().transform.GetChild(0)).gameObject; } } public class Viewoptions { public class ResetText { public static GameObject GetGameObject() { return ((Component)Viewoptions.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseOptionsText { public static GameObject GetGameObject() { return ((Component)Viewoptions.GetGameObject().transform.GetChild(1)).gameObject; } } public class ResetFighterButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ResetFighterButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Indication { public static GameObject GetGameObject() { return ((Component)ResetFighterButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Viewoptions.GetGameObject().transform.GetChild(2)).gameObject; } } public class CyclePoseButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CyclePoseButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)CyclePoseButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Viewoptions.GetGameObject().transform.GetChild(3)).gameObject; } } public class CycleEmoteButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CycleEmoteButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)CycleEmoteButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Viewoptions.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frameattachment.GetGameObject().transform.GetChild(1)).gameObject; } } public class RotationOptions { public class ResetRotationButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ResetRotationButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)ResetRotationButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotationOptions.GetGameObject().transform.GetChild(0)).gameObject; } } public class RotateRightButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotateRightButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RotateRightButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotationOptions.GetGameObject().transform.GetChild(1)).gameObject; } } public class RotateLeftButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotateLeftButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RotateLeftButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotationOptions.GetGameObject().transform.GetChild(2)).gameObject; } } public class RotationText { public static GameObject GetGameObject() { return ((Component)RotationOptions.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frameattachment.GetGameObject().transform.GetChild(2)).gameObject; } } public class TryOutModePanel { public class TextFlapMesh { public static GameObject GetGameObject() { return ((Component)TryOutModePanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class TryOutModeButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TryOutModeButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)TryOutModeButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TryOutModePanel.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frameattachment.GetGameObject().transform.GetChild(3)).gameObject; } } public class TryOutModeNotification { public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)TryOutModeNotification.GetGameObject().transform.GetChild(0)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)TryOutModeNotification.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frameattachment.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Controls.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Controlpanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class Sketchbooks { public class Frameattachment { public class Previewpannel { public class Sketchbook { public static GameObject GetGameObject() { return ((Component)Previewpannel.GetGameObject().transform.GetChild(0)).gameObject; } } public class Prieviewbuttonpannel { public class Textflap { public class Text { public static GameObject GetGameObject() { return ((Component)Textflap.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Prieviewbuttonpannel.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviewSketchButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreviewSketchButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)PreviewSketchButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Prieviewbuttonpannel.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquipSketchButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)EquipSketchButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)EquipSketchButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Prieviewbuttonpannel.GetGameObject().transform.GetChild(2)).gameObject; } } public class SaveSketchButton { public class InteractionButton { public class Mesh { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SaveSketchButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)SaveSketchButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Prieviewbuttonpannel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Previewpannel.GetGameObject().transform.GetChild(1)).gameObject; } } public class SketchbookA { public class BookA { public class Cover { public class TextTMP { public static GameObject GetGameObject() { return ((Component)Cover.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextTMP1 { public static GameObject GetGameObject() { return ((Component)Cover.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BookA.GetGameObject().transform.GetChild(0)).gameObject; } } public class Page { public static GameObject GetGameObject() { return ((Component)BookA.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SketchbookA.GetGameObject().transform.GetChild(0)).gameObject; } } public class SketchBookVFX { public static GameObject GetGameObject() { return ((Component)SketchbookA.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)SketchbookA.GetGameObject().transform.GetChild(2)).gameObject; } } public class PreTouchTrigger { public static GameObject GetGameObject() { return ((Component)SketchbookA.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Previewpannel.GetGameObject().transform.GetChild(2)).gameObject; } } public class SketchbookB { public class BookA { public class Cover { public class TextTMP { public static GameObject GetGameObject() { return ((Component)Cover.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextTMP1 { public static GameObject GetGameObject() { return ((Component)Cover.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BookA.GetGameObject().transform.GetChild(0)).gameObject; } } public class Page { public static GameObject GetGameObject() { return ((Component)BookA.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SketchbookB.GetGameObject().transform.GetChild(0)).gameObject; } } public class SketchBookVFX { public static GameObject GetGameObject() { return ((Component)SketchbookB.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)SketchbookB.GetGameObject().transform.GetChild(2)).gameObject; } } public class PreTouchTrigger { public static GameObject GetGameObject() { return ((Component)SketchbookB.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Previewpannel.GetGameObject().transform.GetChild(3)).gameObject; } } public class SketchbooksLockedNotification { public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)SketchbooksLockedNotification.GetGameObject().transform.GetChild(0)).gameObject; } } public class Quad { public static GameObject GetGameObject() { return ((Component)SketchbooksLockedNotification.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Previewpannel.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frameattachment.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sketchbooks.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Controlpanel.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DressingRoom.GetGameObject().transform.GetChild(2)).gameObject; } } public class PreviewPlayerController { public class Visuals { public class Renderer { public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(0)).gameObject; } } public class Skelington { public class BonePelvis { public class BoneFrontflap { public class Cube { public static GameObject GetGameObject() { return ((Component)BoneFrontflap.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneHipL { public class BoneKneeL { public class BoneFootL { public class BoneToeL { public class FootstepAudio { public static GameObject GetGameObject() { return ((Component)BoneToeL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneFootL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneKneeL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHipL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(1)).gameObject; } } public class BoneHipR { public class BoneKneeR { public class BoneFootR { public class BoneToeR { public class FootstepAudio { public static GameObject GetGameObject() { return ((Component)BoneToeR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneFootR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneKneeR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHipR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(2)).gameObject; } } public class BoneSpineA { public class BoneChest { public class BoneNeck { public class BoneHead { public class BoneBrowAL { public class BoneBrowBL { public static GameObject GetGameObject() { return ((Component)BoneBrowAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneBrowAR { public class BoneBrowBR { public static GameObject GetGameObject() { return ((Component)BoneBrowAR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class BoneJaw { public class BoneBottomlip { public static GameObject GetGameObject() { return ((Component)BoneJaw.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneBottomlipL { public static GameObject GetGameObject() { return ((Component)BoneJaw.GetGameObject().transform.GetChild(1)).gameObject; } } public class BoneBottomlipR { public static GameObject GetGameObject() { return ((Component)BoneJaw.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(2)).gameObject; } } public class BoneLowereyelidL { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(3)).gameObject; } } public class BoneLowereyelidR { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(4)).gameObject; } } public class BoneMouthcornerL { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(5)).gameObject; } } public class BoneMouthcornerR { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(6)).gameObject; } } public class BoneNazalfoldL { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(7)).gameObject; } } public class BoneNazalfoldR { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(8)).gameObject; } } public class BoneNose { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(9)).gameObject; } } public class BoneTail { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(10)).gameObject; } } public class BoneUppereyelidL { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(11)).gameObject; } } public class BoneUppereyelidR { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(12)).gameObject; } } public class BoneUpperlip { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(13)).gameObject; } } public class BoneUpperlipBL { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(14)).gameObject; } } public class BoneUpperlipBR { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(15)).gameObject; } } public class EyeboneL { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(16)).gameObject; } } public class EyeboneR { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(17)).gameObject; } } public class VFXTargetTophair { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(18)).gameObject; } } public class VFXTargetEyebrows { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(19)).gameObject; } } public class VFXTargetEyelashes { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(20)).gameObject; } } public class VFXTargetMoustache { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(21)).gameObject; } } public class VFXTargetBeard { public static GameObject GetGameObject() { return ((Component)BoneHead.GetGameObject().transform.GetChild(22)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneNeck.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneChest.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneShoulderbladeL { public class BoneShoulderL { public class BoneLowerarmL { public class BoneHandAlphaL { public class BoneMiddlefingerAL { public class BoneMiddlefingerBL { public class BoneMiddlefingerCL { public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(0)).gameObject; } } public class BonepinkieAL { public class BonepinkieBL { public class BonepinkieCL { public static GameObject GetGameObject() { return ((Component)BonepinkieBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonepinkieAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(1)).gameObject; } } public class BonePointerAL { public class BonePointerBL { public class BonePointerCL { public static GameObject GetGameObject() { return ((Component)BonePointerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePointerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(2)).gameObject; } } public class BoneRingfingerAL { public class BoneRingfingerBL { public class BoneRingfingerCL { public static GameObject GetGameObject() { return ((Component)BoneRingfingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneRingfingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(3)).gameObject; } } public class BoneThumbAL { public class BoneThumbBL { public class BoneThumbCL { public static GameObject GetGameObject() { return ((Component)BoneThumbBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneThumbAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftsocketL { public class SnapTransform { public static GameObject GetGameObject() { return ((Component)ShiftsocketL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerarmL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderbladeL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneChest.GetGameObject().transform.GetChild(1)).gameObject; } } public class BoneShoulderbladeR { public class BoneShoulderR { public class BoneLowerarmR { public class BoneHandAlphaR { public class BoneMiddlefingerAR { public class BoneMiddlefingerBR { public class BoneMiddlefingerCR { public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerBR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerAR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(0)).gameObject; } } public class BonepinkieAR { public class BonepinkieBR { public class BonepinkieCR { public static GameObject GetGameObject() { return ((Component)BonepinkieBR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonepinkieAR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(1)).gameObject; } } public class BonePointerAR { public class BonePointerBR { public class BonePointerCR { public static GameObject GetGameObject() { return ((Component)BonePointerBR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePointerAR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(2)).gameObject; } } public class BoneRingfingerAR { public class BoneRingfingerBR { public class BoneRingfingerCR { public static GameObject GetGameObject() { return ((Component)BoneRingfingerBR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneRingfingerAR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(3)).gameObject; } } public class BoneThumbAR { public class BoneThumbBR { public class BoneThumbCR { public static GameObject GetGameObject() { return ((Component)BoneThumbBR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneThumbAR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftsocketR { public class SnapTransform { public static GameObject GetGameObject() { return ((Component)ShiftsocketR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerarmR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderbladeR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneChest.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneSpineA.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(3)).gameObject; } } public class VFXTargetRank { public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Skelington.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(1)).gameObject; } } public class GrounderIK { public class LeftLegIK { public static GameObject GetGameObject() { return ((Component)GrounderIK.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightLegIK { public static GameObject GetGameObject() { return ((Component)GrounderIK.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreviewPlayerController.GetGameObject().transform.GetChild(0)).gameObject; } } public class VR { public class HeadsetOffset { public class Headset { public class IkTarget { public static GameObject GetGameObject() { return ((Component)Headset.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HeadsetOffset.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftController { public class IkTarget { public static GameObject GetGameObject() { return ((Component)LeftController.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightController { public class IkTarget { public static GameObject GetGameObject() { return ((Component)RightController.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(2)).gameObject; } } public class FootCollider { public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreviewPlayerController.GetGameObject().transform.GetChild(1)).gameObject; } } public class Pedestal { public static GameObject GetGameObject() { return ((Component)PreviewPlayerController.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerOnPlayerColliders { public class HitboxUpperArmR { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(0)).gameObject; } } public class HitboxUpperArmL { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(1)).gameObject; } } public class HitboxLowerArmR { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(2)).gameObject; } } public class HitboxLowerArmL { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(3)).gameObject; } } public class HitboxUpperLegR { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(4)).gameObject; } } public class HitboxLowerLegR { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(5)).gameObject; } } public class HitboxUpperLegL { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(6)).gameObject; } } public class HitboxLowerLegL { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(7)).gameObject; } } public class HitboxSpine { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(8)).gameObject; } } public class HitboxChest { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(9)).gameObject; } } public class HitboxHandL { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(10)).gameObject; } } public class HitboxHandR { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(11)).gameObject; } } public class HitboxHead { public static GameObject GetGameObject() { return ((Component)PlayerOnPlayerColliders.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreviewPlayerController.GetGameObject().transform.GetChild(3)).gameObject; } } public class NameTag { public class PlayerNameText { public static GameObject GetGameObject() { return ((Component)NameTag.GetGameObject().transform.GetChild(0)).gameObject; } } public class BPText { public static GameObject GetGameObject() { return ((Component)NameTag.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayerTitleText { public static GameObject GetGameObject() { return ((Component)NameTag.GetGameObject().transform.GetChild(2)).gameObject; } } public class BPCountNumber { public static GameObject GetGameObject() { return ((Component)NameTag.GetGameObject().transform.GetChild(3)).gameObject; } } public class NameplateFrame { public static GameObject GetGameObject() { return ((Component)NameTag.GetGameObject().transform.GetChild(4)).gameObject; } } public class RankIcon { public static GameObject GetGameObject() { return ((Component)NameTag.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreviewPlayerController.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DressingRoom.GetGameObject().transform.GetChild(3)).gameObject; } } public class FirstTimeSexSelect { public class ExtraSlabs { public class DescriptionSlab { public class SlabMesh { public static GameObject GetGameObject() { return ((Component)DescriptionSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)DescriptionSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraSlabs.GetGameObject().transform.GetChild(0)).gameObject; } } public class TutorialSlab { public class SlabMesh { public static GameObject GetGameObject() { return ((Component)TutorialSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Content { public static GameObject GetGameObject() { return ((Component)TutorialSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExtraSlabs.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FirstTimeSexSelect.GetGameObject().transform.GetChild(0)).gameObject; } } public class FeminineSlab { public class SlabMesh { public static GameObject GetGameObject() { return ((Component)FeminineSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)FeminineSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Content { public class Icon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FeminineSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FirstTimeSexSelect.GetGameObject().transform.GetChild(1)).gameObject; } } public class MasculineSlab { public class SlabMesh { public static GameObject GetGameObject() { return ((Component)MasculineSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)MasculineSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Content { public class Icon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MasculineSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FirstTimeSexSelect.GetGameObject().transform.GetChild(2)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)FirstTimeSexSelect.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DressingRoom.GetGameObject().transform.GetChild(4)).gameObject; } } public class NoDressingRoomAllowed { public class InfoText { public static GameObject GetGameObject() { return ((Component)NoDressingRoomAllowed.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DressingRoom.GetGameObject().transform.GetChild(5)).gameObject; } } public class Drapes { public class DrapeMesh { public static GameObject GetGameObject() { return ((Component)Drapes.GetGameObject().transform.GetChild(0)).gameObject; } } public class Drapes_ { public class Bone { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(0)).gameObject; } } public class Bone001 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(1)).gameObject; } } public class Bone002 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(2)).gameObject; } } public class Bone003 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(3)).gameObject; } } public class Bone004 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(4)).gameObject; } } public class Bone005 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(5)).gameObject; } } public class Bone006 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(6)).gameObject; } } public class Bone007 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(7)).gameObject; } } public class Bone008 { public static GameObject GetGameObject() { return ((Component)Drapes_.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Drapes.GetGameObject().transform.GetChild(1)).gameObject; } } public class DrapeTrigger { public static GameObject GetGameObject() { return ((Component)Drapes.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DressingRoom.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(1)).gameObject; } } public class Notifications { public class NotificationSlabGondola { public class NotificationSlab { public class SlabbuddyInfovariant { public class InfoForm { public class InfoSlab { public class InfoSlab_ { public static GameObject GetGameObject() { return ((Component)InfoSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class SwapTextVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class SpawnVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Content { public class ExitText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoSpawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(0)).gameObject; } } public class SlabNotification { public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(2)).gameObject; } } public class Spawntransform { public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(0)).gameObject; } } public class NotificationSlabOther { public class NotificationSlab { public class SlabbuddyInfovariant { public class InfoForm { public class InfoSlab { public class InfoSlab_ { public static GameObject GetGameObject() { return ((Component)InfoSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class SwapTextVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class SpawnVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Content { public class ExitText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoSpawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(0)).gameObject; } } public class SlabNotification { public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(2)).gameObject; } } public class Spawntransform { public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(2)).gameObject; } } public class Toys { public class SmallRockSpawns { public class SmallRockSpawnerInstant { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(0)).gameObject; } } public class SmallRockSpawnerInstant3 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(1)).gameObject; } } public class SmallRockSpawnerInstant4 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(2)).gameObject; } } public class SmallRockSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(3)).gameObject; } } public class SmallRockSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(4)).gameObject; } } public class SmallRockSpawnerInstant5 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(5)).gameObject; } } public class SmallRockSpawnerInstant6 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(0)).gameObject; } } public class LargeRockSpawns { public class LargeRockSpawnerInstant { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(0)).gameObject; } } public class LargeRockSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(1)).gameObject; } } public class LargeRockSpawnerInstant_ { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(2)).gameObject; } } public class LargeRockSpawnerInstant__ { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(3)).gameObject; } } public class LargeRockSpawnerInstant___ { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(4)).gameObject; } } public class LargeRockSpawnerInstant____ { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(5)).gameObject; } } public class LargeRockSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(6)).gameObject; } } public class LargeRockSpawnerInstant4 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(7)).gameObject; } } public class LargeRockSpawnerInstant3 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(8)).gameObject; } } public class LargeRockSpawnerInstant_____ { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(9)).gameObject; } } public class LargeRockSpawnerInstant______ { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureTargetSpawns { public class TargetSpawnerStatic { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(0)).gameObject; } } public class TargetSpawnerStatic_ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(1)).gameObject; } } public class TargetSpawnerStatic__ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(2)).gameObject; } } public class TargetSpawnerStatic___ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(3)).gameObject; } } public class TargetSpawnerStatic____ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(4)).gameObject; } } public class TargetSpawnerStatic_____ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(5)).gameObject; } } public class TargetSpawnerStatic______ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(6)).gameObject; } } public class TargetSpawnerStatic_______ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(7)).gameObject; } } public class TargetSpawnerStatic________ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(8)).gameObject; } } public class TargetSpawnerStatic_________ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(9)).gameObject; } } public class TargetSpawnerStatic__________ { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(10)).gameObject; } } public class TargetSpawnerMovingA { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(11)).gameObject; } } public class TargetSpawnerMovingB { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(12)).gameObject; } } public class TargetSpawnerMovingC { public static GameObject GetGameObject() { return ((Component)StructureTargetSpawns.GetGameObject().transform.GetChild(13)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(2)).gameObject; } } public class Indistruicteblestructures { public class WrappedWallSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(0)).gameObject; } } public class CageCubeSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(1)).gameObject; } } public class CageCubeSpawnerInstant3 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(2)).gameObject; } } public class WrappedWallSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(3)).gameObject; } } public class WrappedWallSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(4)).gameObject; } } public class BoulderBallSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(5)).gameObject; } } public class PrisonedPillarSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(6)).gameObject; } } public class PrisonedPillarSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(7)).gameObject; } } public class PrisonedPillarSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(8)).gameObject; } } public class DockedDiskSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(9)).gameObject; } } public class DockedDiskSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(10)).gameObject; } } public class DockedDiskSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(11)).gameObject; } } public class CageCubeSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(12)).gameObject; } } public class CageCubeSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(13)).gameObject; } } public class BoulderBallSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistruicteblestructures.GetGameObject().transform.GetChild(14)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(3)).gameObject; } } public class MenuSlab { public class SideBlock { public class Mesh { public static GameObject GetGameObject() { return ((Component)SideBlock.GetGameObject().transform.GetChild(0)).gameObject; } } public class PageSelectionSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)PageSelectionSlider.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SideBlock.GetGameObject().transform.GetChild(1)).gameObject; } } public class ResetButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ResetButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ResetButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SideBlock.GetGameObject().transform.GetChild(2)).gameObject; } } public class Text { public class ControlsText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class VisualText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class AudioText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class VoiceChatText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class SocialText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public class ResetSettingsText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SideBlock.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MenuSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitleBlock { public class Mesh { public static GameObject GetGameObject() { return ((Component)TitleBlock.GetGameObject().transform.GetChild(0)).gameObject; } } public class SettingsTitleText { public static GameObject GetGameObject() { return ((Component)TitleBlock.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MenuSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Content { public class Input { public class StickMovementSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StickMovementSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)StickMovementSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StickMovementSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Input.GetGameObject().transform.GetChild(0)).gameObject; } } public class StickRotationTypeSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StickRotationTypeSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)StickRotationTypeSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StickRotationTypeSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Input.GetGameObject().transform.GetChild(1)).gameObject; } } public class UseStickRotationSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UseStickRotationSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)UseStickRotationSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UseStickRotationSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Input.GetGameObject().transform.GetChild(2)).gameObject; } } public class SmoothRotationSpeedSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SmoothRotationSpeedSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)SmoothRotationSpeedSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SmoothRotationSpeedSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Input.GetGameObject().transform.GetChild(3)).gameObject; } } public class StickMovementDeadzone { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StickMovementDeadzone.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)StickMovementDeadzone.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StickMovementDeadzone.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Input.GetGameObject().transform.GetChild(4)).gameObject; } } public class SmoothRotationDeadzoneSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SmoothRotationDeadzoneSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)SmoothRotationDeadzoneSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SmoothRotationDeadzoneSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Input.GetGameObject().transform.GetChild(5)).gameObject; } } public class SnapRotationDeadzoneSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SnapRotationDeadzoneSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)SnapRotationDeadzoneSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SnapRotationDeadzoneSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Input.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Visuals { public class TooltipSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)TooltipSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(0)).gameObject; } } public class ScreenShakeIntensitySetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScreenShakeIntensitySetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)ScreenShakeIntensitySetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScreenShakeIntensitySetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(1)).gameObject; } } public class ControllerShakeIntensitySetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ControllerShakeIntensitySetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)ControllerShakeIntensitySetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ControllerShakeIntensitySetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(2)).gameObject; } } public class CustomizedCharactersSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CustomizedCharactersSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)CustomizedCharactersSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CustomizedCharactersSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(3)).gameObject; } } public class RefreshRateSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class Option3Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class Option4Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public class Option5Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RefreshRateSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)RefreshRateSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RefreshRateSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShadowsSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShadowsSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)ShadowsSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShadowsSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(5)).gameObject; } } public class LevelTextureQualitySetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LevelTextureQualitySetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)LevelTextureQualitySetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LevelTextureQualitySetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(6)).gameObject; } } public class FoveatedRenderingSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FoveatedRenderingSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)FoveatedRenderingSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FoveatedRenderingSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(7)).gameObject; } } public class DynamicResolutionSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DynamicResolutionSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)DynamicResolutionSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DynamicResolutionSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Audio { public class MasterVolumeSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MasterVolumeSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)MasterVolumeSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MasterVolumeSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(0)).gameObject; } } public class MusicVolumeSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MusicVolumeSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)MusicVolumeSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MusicVolumeSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(1)).gameObject; } } public class SFXVolumeSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SFXVolumeSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)SFXVolumeSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SFXVolumeSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(2)).gameObject; } } public class VoiceChatVolumeSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChatVolumeSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)VoiceChatVolumeSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChatVolumeSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class VoiceChat { public class VoiceChatEnabledSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChatEnabledSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)VoiceChatEnabledSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChatEnabledSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChat.GetGameObject().transform.GetChild(0)).gameObject; } } public class LCKVoiceEnabledSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LCKVoiceEnabledSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)LCKVoiceEnabledSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LCKVoiceEnabledSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChat.GetGameObject().transform.GetChild(1)).gameObject; } } public class MicrophoneModeSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MicrophoneModeSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)MicrophoneModeSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MicrophoneModeSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChat.GetGameObject().transform.GetChild(2)).gameObject; } } public class OpenMicTresholdSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OpenMicTresholdSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)OpenMicTresholdSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OpenMicTresholdSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public class OpenMicrophoneTresholdIndicator { public static GameObject GetGameObject() { return ((Component)OpenMicTresholdSetting.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VoiceChat.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class Social { public class ParkInviteSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkInviteSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)ParkInviteSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkInviteSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Social.GetGameObject().transform.GetChild(0)).gameObject; } } public class AutoAcceptParkInviteSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)AutoAcceptParkInviteSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)AutoAcceptParkInviteSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)AutoAcceptParkInviteSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Social.GetGameObject().transform.GetChild(1)).gameObject; } } public class LCKVisiblitySetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class Option3Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LCKVisiblitySetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)LCKVisiblitySetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LCKVisiblitySetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Social.GetGameObject().transform.GetChild(2)).gameObject; } } public class OnlineStatusSetting { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class Option1Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class Option2Text { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OnlineStatusSetting.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)OnlineStatusSetting.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slider { public class One23 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)Slider.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OnlineStatusSetting.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Social.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class SwapPageSFX { public class DustBreak { public static GameObject GetGameObject() { return ((Component)SwapPageSFX.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MenuSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class Debugpanel { public class TitleBlock { public class Mesh { public static GameObject GetGameObject() { return ((Component)TitleBlock.GetGameObject().transform.GetChild(0)).gameObject; } } public class SettingsTitleText { public static GameObject GetGameObject() { return ((Component)TitleBlock.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Debugpanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class Content { public class ShaderCaptureSequence { public class Text { public class SettingTitle { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShaderCaptureSequence.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)ShaderCaptureSequence.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShaderCaptureSequence.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerLocation { public static GameObject GetGameObject() { return ((Component)ShaderCaptureSequence.GetGameObject().transform.GetChild(3)).gameObject; } } public class ResourceLocation { public static GameObject GetGameObject() { return ((Component)ShaderCaptureSequence.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Debugpanel.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MenuSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(4)).gameObject; } } public class Shiftstones { public class ShiftstoneQuickswapper { public class FloatingButton { public class Rock { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButtonToggleVariant { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(1)).gameObject; } } public class RighthandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(2)).gameObject; } } public class LefthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(3)).gameObject; } } public class RighthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneButtonVFX { public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Shiftstones.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneCabinet { public class NoSwapsAllowed { public class InfoText { public static GameObject GetGameObject() { return ((Component)NoSwapsAllowed.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(0)).gameObject; } } public class Cabinet { public class ShiftstoneBox { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(3)).gameObject; } } public class AdamantStone { public class Mesh { public static GameObject GetGameObject() { return ((Component)AdamantStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)AdamantStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneBox_ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChargeStone { public class Mesh { public static GameObject GetGameObject() { return ((Component)ChargeStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)ChargeStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(1)).gameObject; } } public class ShiftstoneBox__ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(3)).gameObject; } } public class FlowStone { public class Gem101 { public static GameObject GetGameObject() { return ((Component)FlowStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)FlowStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(2)).gameObject; } } public class ShiftstoneBox___ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(3)).gameObject; } } public class GuardStone { public class Mesh { public static GameObject GetGameObject() { return ((Component)GuardStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)GuardStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(3)).gameObject; } } public class ShiftstoneBox____ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(3)).gameObject; } } public class StubbornStone { public class Mesh { public static GameObject GetGameObject() { return ((Component)StubbornStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)StubbornStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneBox_____ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(3)).gameObject; } } public class SurgeStone { public class Mesh { public static GameObject GetGameObject() { return ((Component)SurgeStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)SurgeStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(5)).gameObject; } } public class ShiftstoneBox______ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(3)).gameObject; } } public class VigorStone { public class Mesh { public static GameObject GetGameObject() { return ((Component)VigorStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)VigorStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(6)).gameObject; } } public class ShiftstoneBox_______ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(3)).gameObject; } } public class VolatileStone { public class Mesh { public static GameObject GetGameObject() { return ((Component)VolatileStone.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneTriggerVFX { public static GameObject GetGameObject() { return ((Component)VolatileStone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(7)).gameObject; } } public class ShiftstoneBox________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(8)).gameObject; } } public class ShiftstoneBox_________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(9)).gameObject; } } public class ShiftstoneBox__________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(10)).gameObject; } } public class ShiftstoneBox___________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(11)).gameObject; } } public class ShiftstoneBox____________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(12)).gameObject; } } public class ShiftstoneBox_____________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(13)).gameObject; } } public class ShiftstoneBox______________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(14)).gameObject; } } public class ShiftstoneBox_______________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(15)).gameObject; } } public class ShiftstoneBox________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(16)).gameObject; } } public class ShiftstoneBox_________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(17)).gameObject; } } public class ShiftstoneBox__________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(18)).gameObject; } } public class ShiftstoneBox___________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(19)).gameObject; } } public class ShiftstoneBox____________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(20)).gameObject; } } public class ShiftstoneBox_____________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(21)).gameObject; } } public class ShiftstoneBox______________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(22)).gameObject; } } public class ShiftstoneBox_______________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(23)).gameObject; } } public class ShiftstoneBox________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(24)).gameObject; } } public class ShiftstoneBox_________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(25)).gameObject; } } public class ShiftstoneBox__________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(26)).gameObject; } } public class ShiftstoneBox___________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(27)).gameObject; } } public class ShiftstoneBox____________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(28)).gameObject; } } public class ShiftstoneBox_____________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(29)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(1)).gameObject; } } public class Cases { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(2)).gameObject; } } public class Glass { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(3)).gameObject; } } public class Glassplane { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(4)).gameObject; } } public class LeftShiftstoneTutorialLocation { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(5)).gameObject; } } public class RightShiftstoneTutorialLocation { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Shiftstones.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(5)).gameObject; } } public class Gondola { public class Cabin { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(1)).gameObject; } } public class Wheel { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractiveBell { public class Bell { public class Colliders { public class Collider { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(0)).gameObject; } } public class Collider_ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collider__ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(2)).gameObject; } } public class Collider___ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(3)).gameObject; } } public class Collider____ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(4)).gameObject; } } public class Collider_____ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(5)).gameObject; } } public class Collider______ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(6)).gameObject; } } public class Collider_______ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(7)).gameObject; } } public class Collider________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(8)).gameObject; } } public class Collider_________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(9)).gameObject; } } public class Collider__________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(10)).gameObject; } } public class Collider___________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(11)).gameObject; } } public class Collider____________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(12)).gameObject; } } public class Collider_____________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(13)).gameObject; } } public class Collider______________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(14)).gameObject; } } public class Collider_______________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(15)).gameObject; } } public class Collider________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(16)).gameObject; } } public class Collider_________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(17)).gameObject; } } public class Collider__________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(18)).gameObject; } } public class Collider___________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(19)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractiveBell.GetGameObject().transform.GetChild(0)).gameObject; } } public class Stick { public class Cylinder { public static GameObject GetGameObject() { return ((Component)Stick.GetGameObject().transform.GetChild(0)).gameObject; } } public class Sphere { public static GameObject GetGameObject() { return ((Component)Stick.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractiveBell.GetGameObject().transform.GetChild(1)).gameObject; } } public class Anchor { public static GameObject GetGameObject() { return ((Component)InteractiveBell.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(3)).gameObject; } } public class Walkeblefloor { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(4)).gameObject; } } public class Cylinder { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(5)).gameObject; } } public class Walkeblefloor1 { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(6)).gameObject; } } public class RegionSelector { public class Model { public class Gear { public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(0)).gameObject; } } public class Pin { public class Handle { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pin.GetGameObject().transform.GetChild(0)).gameObject; } } public class ScopeCenterPoint { public static GameObject GetGameObject() { return ((Component)Pin.GetGameObject().transform.GetChild(1)).gameObject; } } public class Players { public class Title { public static GameObject GetGameObject() { return ((Component)Players.GetGameObject().transform.GetChild(0)).gameObject; } } public class RevolvingNumberCollection { public class RevolvingNumber { public static GameObject GetGameObject() { return ((Component)RevolvingNumberCollection.GetGameObject().transform.GetChild(0)).gameObject; } } public class RevolvingNumber1 { public static GameObject GetGameObject() { return ((Component)RevolvingNumberCollection.GetGameObject().transform.GetChild(1)).gameObject; } } public class RevolvingNumber2 { public static GameObject GetGameObject() { return ((Component)RevolvingNumberCollection.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Players.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pin.GetGameObject().transform.GetChild(2)).gameObject; } } public class Ping { public class Title { public static GameObject GetGameObject() { return ((Component)Ping.GetGameObject().transform.GetChild(0)).gameObject; } } public class RevolvingNumberCollection { public class RevolvingNumber { public static GameObject GetGameObject() { return ((Component)RevolvingNumberCollection.GetGameObject().transform.GetChild(0)).gameObject; } } public class RevolvingNumber1 { public static GameObject GetGameObject() { return ((Component)RevolvingNumberCollection.GetGameObject().transform.GetChild(1)).gameObject; } } public class RevolvingNumber2 { public static GameObject GetGameObject() { return ((Component)RevolvingNumberCollection.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Ping.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pin.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(1)).gameObject; } } public class Regionselectorbase { public class WoodColliders { public static GameObject GetGameObject() { return ((Component)Regionselectorbase.GetGameObject().transform.GetChild(0)).gameObject; } } public class StoneColliders { public static GameObject GetGameObject() { return ((Component)Regionselectorbase.GetGameObject().transform.GetChild(1)).gameObject; } } public class MetalColliders { public static GameObject GetGameObject() { return ((Component)Regionselectorbase.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(2)).gameObject; } } public class WorldMap { public class Regions { public class asia { public class Pivot { public static GameObject GetGameObject() { return ((Component)asia.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(0)).gameObject; } } public class au { public class Pivot { public static GameObject GetGameObject() { return ((Component)au.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(1)).gameObject; } } public class cae { public class Pivot { public static GameObject GetGameObject() { return ((Component)cae.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(2)).gameObject; } } public class eu { public class Pivot { public static GameObject GetGameObject() { return ((Component)eu.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(3)).gameObject; } } public class In { public class Pivot { public static GameObject GetGameObject() { return ((Component)In.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(4)).gameObject; } } public class jp { public class Pivot { public static GameObject GetGameObject() { return ((Component)jp.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(5)).gameObject; } } public class kr { public class Pivot { public static GameObject GetGameObject() { return ((Component)kr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(6)).gameObject; } } public class ru { public class Pivot { public static GameObject GetGameObject() { return ((Component)ru.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(7)).gameObject; } } public class rue { public class Pivot { public static GameObject GetGameObject() { return ((Component)rue.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(8)).gameObject; } } public class sa { public class Pivot { public static GameObject GetGameObject() { return ((Component)sa.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(9)).gameObject; } } public class us { public class Pivot { public static GameObject GetGameObject() { return ((Component)us.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(10)).gameObject; } } public class usw { public class Pivot { public static GameObject GetGameObject() { return ((Component)usw.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(11)).gameObject; } } public class za { public class Pivot { public static GameObject GetGameObject() { return ((Component)za.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Regions.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)WorldMap.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionsEffectmesh { public class RegionAisa002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionAustralia002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(1)).gameObject; } } public class RegionCanada002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(2)).gameObject; } } public class RegionEurope002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(3)).gameObject; } } public class RegionIndia002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionJapan002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(5)).gameObject; } } public class RegionRussia002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(6)).gameObject; } } public class RegionRussiaEast002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(7)).gameObject; } } public class RegionSouthAfrica002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(8)).gameObject; } } public class RegionSouthAmerica002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(9)).gameObject; } } public class RegionSouthKorea002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(10)).gameObject; } } public class RegionUSAEast002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(11)).gameObject; } } public class RegionUSAWest002 { public static GameObject GetGameObject() { return ((Component)RegionsEffectmesh.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)WorldMap.GetGameObject().transform.GetChild(1)).gameObject; } } public class Map { public static GameObject GetGameObject() { return ((Component)WorldMap.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(3)).gameObject; } } public class Screw { public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(4)).gameObject; } } public class Verticalslider { public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(5)).gameObject; } } public class AutoConnectButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)AutoConnectButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)AutoConnectButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(6)).gameObject; } } public class UI { public class Paper { public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)Paper.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class Region { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RegionSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Pedistal { public static GameObject GetGameObject() { return ((Component)RegionSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(7)).gameObject; } } public class MatchConsole { public class Consolebody { public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(0)).gameObject; } } public class Consoledoor { public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(1)).gameObject; } } public class Consolefan { public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(2)).gameObject; } } public class Lights { public class Interactionlight { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlight.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlight.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlight.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lights.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionlight1 { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlight1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlight1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlight1.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lights.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionlight2 { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlight2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlight2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlight2.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lights.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(3)).gameObject; } } public class Consolecables { public class BezierCurve006 { public static GameObject GetGameObject() { return ((Component)Consolecables.GetGameObject().transform.GetChild(0)).gameObject; } } public class BezierCurve007 { public static GameObject GetGameObject() { return ((Component)Consolecables.GetGameObject().transform.GetChild(1)).gameObject; } } public class BezierCurve008 { public static GameObject GetGameObject() { return ((Component)Consolecables.GetGameObject().transform.GetChild(2)).gameObject; } } public class BezierCurve009 { public static GameObject GetGameObject() { return ((Component)Consolecables.GetGameObject().transform.GetChild(3)).gameObject; } } public class BezierCurve010 { public static GameObject GetGameObject() { return ((Component)Consolecables.GetGameObject().transform.GetChild(4)).gameObject; } } public class BezierCurve011 { public static GameObject GetGameObject() { return ((Component)Consolecables.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(4)).gameObject; } } public class Consuledangersign { public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(5)).gameObject; } } public class InteractionLeverconsole { public class Audio { public class OnTick { public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(0)).gameObject; } } public class OnStep { public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionLeverconsole.GetGameObject().transform.GetChild(0)).gameObject; } } public class ReferenceTransform { public class Lever { public class Collider { public static GameObject GetGameObject() { return ((Component)Lever.GetGameObject().transform.GetChild(0)).gameObject; } } public class HandleRotationParent { public class HandleParent { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lever.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ReferenceTransform.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionLeverconsole.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(6)).gameObject; } } public class MatchmakingSettings { public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchmakingSettings.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitleBar { public static GameObject GetGameObject() { return ((Component)MatchmakingSettings.GetGameObject().transform.GetChild(1)).gameObject; } } public class BaseBar { public static GameObject GetGameObject() { return ((Component)MatchmakingSettings.GetGameObject().transform.GetChild(2)).gameObject; } } public class TitleText { public static GameObject GetGameObject() { return ((Component)MatchmakingSettings.GetGameObject().transform.GetChild(3)).gameObject; } } public class Anyonetext { public static GameObject GetGameObject() { return ((Component)MatchmakingSettings.GetGameObject().transform.GetChild(4)).gameObject; } } public class SameRanktext { public static GameObject GetGameObject() { return ((Component)MatchmakingSettings.GetGameObject().transform.GetChild(5)).gameObject; } } public class FriendsText { public static GameObject GetGameObject() { return ((Component)MatchmakingSettings.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(7)).gameObject; } } public class ConsoleTape { public class Piceoftape001 { public static GameObject GetGameObject() { return ((Component)ConsoleTape.GetGameObject().transform.GetChild(0)).gameObject; } } public class Piceoftape002 { public static GameObject GetGameObject() { return ((Component)ConsoleTape.GetGameObject().transform.GetChild(1)).gameObject; } } public class Piceoftape003 { public static GameObject GetGameObject() { return ((Component)ConsoleTape.GetGameObject().transform.GetChild(2)).gameObject; } } public class Piceoftape004 { public static GameObject GetGameObject() { return ((Component)ConsoleTape.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(8)).gameObject; } } public class Bell { public class Bell_ { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(0)).gameObject; } } public class Frame { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(1)).gameObject; } } public class Hammer1 { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(2)).gameObject; } } public class Hammer2 { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(9)).gameObject; } } public class Matchconsolecoliders { public class Consolebody { public static GameObject GetGameObject() { return ((Component)Matchconsolecoliders.GetGameObject().transform.GetChild(0)).gameObject; } } public class Consolefront { public static GameObject GetGameObject() { return ((Component)Matchconsolecoliders.GetGameObject().transform.GetChild(1)).gameObject; } } public class Consolewood { public static GameObject GetGameObject() { return ((Component)Matchconsolecoliders.GetGameObject().transform.GetChild(2)).gameObject; } } public class ConsolewoodSideplanks { public static GameObject GetGameObject() { return ((Component)Matchconsolecoliders.GetGameObject().transform.GetChild(3)).gameObject; } } public class Environmentcollider { public static GameObject GetGameObject() { return ((Component)Matchconsolecoliders.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(10)).gameObject; } } public class Screen { public class MatchmakingText { public static GameObject GetGameObject() { return ((Component)Screen.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(11)).gameObject; } } public class TutorialChecklist { public class TutorialChecklist_ { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class Content { public class TitleText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class HowardObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class PunchMeText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class Checklist { public class ChecklistItem { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class ChecklistItem1 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class ChecklistItem2 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class ChecklistItem3 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChecklistItem4 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchConsole.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(8)).gameObject; } } public class BeltRack { public class Belt { public class Mesh { public static GameObject GetGameObject() { return ((Component)Belt.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(0)).gameObject; } } public class Belt1 { public class Mesh { public static GameObject GetGameObject() { return ((Component)Belt1.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(1)).gameObject; } } public class Belt2 { public class Mesh { public static GameObject GetGameObject() { return ((Component)Belt2.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(2)).gameObject; } } public class Belt3 { public class Mesh { public static GameObject GetGameObject() { return ((Component)Belt3.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(3)).gameObject; } } public class Belt4 { public class Mesh { public static GameObject GetGameObject() { return ((Component)Belt4.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(4)).gameObject; } } public class Belt5 { public class Mesh { public static GameObject GetGameObject() { return ((Component)Belt5.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(5)).gameObject; } } public class RankStatusSlab { public class StatusForm { public class GraphicsSlab { public class Mesh { public class Floatrock1 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(0)).gameObject; } } public class MeshGraphicsslab { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(1)).gameObject; } } public class Floatrock11 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StatusForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankStatusFormCanvas { public class RankStatusText { public static GameObject GetGameObject() { return ((Component)RankStatusFormCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class MountainRank { public static GameObject GetGameObject() { return ((Component)RankStatusFormCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class RankNames { public class CurrRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RankStatusFormCanvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class RankUpText { public class Textrock { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(0)).gameObject; } } public class Textrock001 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(1)).gameObject; } } public class Textrock002 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(2)).gameObject; } } public class Textrock003 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(3)).gameObject; } } public class Textrock004 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(4)).gameObject; } } public class Textrock005 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(5)).gameObject; } } public class Textrock006 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(6)).gameObject; } } public class Textrock007 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(7)).gameObject; } } public class Textrock008 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(8)).gameObject; } } public class Textrock009 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(9)).gameObject; } } public class Textrock010 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(10)).gameObject; } } public class Textrock011 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(11)).gameObject; } } public class Textrock012 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(12)).gameObject; } } public class Textrock013 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(13)).gameObject; } } public class Textrock014 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(14)).gameObject; } } public class Textrock015 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(15)).gameObject; } } public class Textrock016 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(16)).gameObject; } } public class Textrock017 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(17)).gameObject; } } public class Textrock018 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(18)).gameObject; } } public class Textrock019 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(19)).gameObject; } } public class Textrock020 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(20)).gameObject; } } public class Textrock021 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(21)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RankStatusFormCanvas.GetGameObject().transform.GetChild(3)).gameObject; } } public class Rankupbar { public class XPGainVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(0)).gameObject; } } public class LevelUpVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(1)).gameObject; } } public class Bar { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RankStatusFormCanvas.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StatusForm.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RankStatusSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(6)).gameObject; } } public class Text { public class PEBBLE { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class COBBLE { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class BOULDER { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public class TOR { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(3)).gameObject; } } public class MONOLITH { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(4)).gameObject; } } public class MOUNTAIN { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BeltRack.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(9)).gameObject; } } public class Telephone20REDUXspecialedition { public class FriendScreen { public class PlayerTags { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayerTag202 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag202.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerTag203 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag203.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(3)).gameObject; } } public class PlayerTag204 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag204.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(4)).gameObject; } } public class PlayerTag205 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag205.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class FriendTitlePlate { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)FriendTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)FriendTitlePlate.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)FriendTitlePlate.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendScrollBar { public class ScrollUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(0)).gameObject; } } public class ScrollDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(1)).gameObject; } } public class PageUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(2)).gameObject; } } public class PageDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(3)).gameObject; } } public class IndustrialSetstraightHalfLength { public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(0)).gameObject; } } public class Frame { public class Shell { public class ShellMesh { public static GameObject GetGameObject() { return ((Component)Shell.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(1)).gameObject; } } public class SettingsScreen { public class PlayerTags { public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class PostReportSection { public class Category0Button { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Category0Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Category0Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)Category0Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(0)).gameObject; } } public class Category1Button { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Category1Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Category1Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)Category1Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(1)).gameObject; } } public class Category2Button { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Category2Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Category2Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)Category2Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(3)).gameObject; } } public class ButtonPlates { public class Category0ButtonPlate { public class Category0Canvas { public static GameObject GetGameObject() { return ((Component)Category0ButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(0)).gameObject; } } public class Category1ButtonPlate { public class Category1Canvas { public static GameObject GetGameObject() { return ((Component)Category1ButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(1)).gameObject; } } public class Category2ButtonPlate { public class Category2Canvas { public static GameObject GetGameObject() { return ((Component)Category2ButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerPlate { public class IgnoreButtonCanvas { public static GameObject GetGameObject() { return ((Component)ReportPlayerPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class PreReportSection { public class FriendRequestButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendRequestButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)FriendRequestButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)FriendRequestButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(0)).gameObject; } } public class ParkInviteButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkInviteButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ParkInviteButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)ParkInviteButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(1)).gameObject; } } public class NotificationToggleButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationToggleButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)NotificationToggleButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)NotificationToggleButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(3)).gameObject; } } public class ButtonPlates { public class FriendButtonPlate { public class FriendButtonCanvas { public static GameObject GetGameObject() { return ((Component)FriendButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(0)).gameObject; } } public class InviteButtonPlate { public class InviteButtonCanvas { public static GameObject GetGameObject() { return ((Component)InviteButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(1)).gameObject; } } public class IgnoreButtonPlate { public class IgnoreButtonCanvas { public static GameObject GetGameObject() { return ((Component)IgnoreButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerPlate { public class ReportPlayerCanvas { public static GameObject GetGameObject() { return ((Component)ReportPlayerPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class OptionsTitlePlate { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)OptionsTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)OptionsTitlePlate.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)OptionsTitlePlate.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public class NoPlayerFound { public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerFinderScreen { public class InteractionButton { public class BackgroundBlock1 { public class EnterIdText { public static GameObject GetGameObject() { return ((Component)BackgroundBlock1.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTags { public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class FinderTitlePlate { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)FinderTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)FinderTitlePlate.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)FinderTitlePlate.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class SearchStatusText { public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public class DIALPAD { public class DPButtonBack { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButtonBack.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButtonBack.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(0)).gameObject; } } public class DPButton0 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton0.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton0.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(1)).gameObject; } } public class DPButton1 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton1.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(2)).gameObject; } } public class DPButton2 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton2.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(3)).gameObject; } } public class DPButton3 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton3.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(4)).gameObject; } } public class DPButton4 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton4.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(5)).gameObject; } } public class DPButton5 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton5.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton5.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(6)).gameObject; } } public class DPButton6 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton6.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton6.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(7)).gameObject; } } public class DPButton7 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton7.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton7.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(8)).gameObject; } } public class DPButton8 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton8.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton8.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(9)).gameObject; } } public class DPButton9 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton9.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton9.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(10)).gameObject; } } public class DialPadBase { public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(3)).gameObject; } } public class RecentScreen { public class PlayerTags { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayerTag202 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag202.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerTag203 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag203.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(3)).gameObject; } } public class PlayerTag204 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag204.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(4)).gameObject; } } public class PlayerTag205 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag205.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecentScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitlePlate1 { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecentScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class RecentScreenConjoined { public static GameObject GetGameObject() { return ((Component)RecentScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(4)).gameObject; } } public class NotificationScreen { public class Notifications { public class Notification { public class Frame { public class InteractionButton { public class DeleteBlock { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickIcon { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public class TypeBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(1)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationTitle { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(0)).gameObject; } } public class Notification1 { public class Frame { public class InteractionButton { public class DeleteBlock { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickIcon { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public class TypeBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(1)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationTitle { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification1.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitlePlate1 { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class NotificationLight { public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationScreenConjoined { public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public class NotificationScrollBar { public class ScrollUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(0)).gameObject; } } public class ScrollDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(1)).gameObject; } } public class PageUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(2)).gameObject; } } public class PageDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(3)).gameObject; } } public class IndustrialSetstraightHalfLength { public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(5)).gameObject; } } public class InteractionSlider1 { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(6)).gameObject; } } public class InteractionSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(7)).gameObject; } } public class PhoneProp { public class TelephoneLow { public class PhoneDialLow { public static GameObject GetGameObject() { return ((Component)TelephoneLow.GetGameObject().transform.GetChild(0)).gameObject; } } public class PhoneHornLow { public static GameObject GetGameObject() { return ((Component)TelephoneLow.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PhoneProp.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(8)).gameObject; } } public class FriendCodeDisplay { public class ShowHideIDButton { public class InteractionButton3 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShowHideIDButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(0)).gameObject; } } public class CopyIDButton { public class InteractionButton3 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CopyIDButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(1)).gameObject; } } public class CopyIDPlate { public class CopyIDCanvas { public static GameObject GetGameObject() { return ((Component)CopyIDPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(2)).gameObject; } } public class IDDisplayTitlePlate { public class IDTitleCanvas { public static GameObject GetGameObject() { return ((Component)IDDisplayTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleIDPlate { public class CopyIDCanvas { public static GameObject GetGameObject() { return ((Component)ToggleIDPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(4)).gameObject; } } public class IDDisplay { public class BackgroundBlock1 { public static GameObject GetGameObject() { return ((Component)IDDisplay.GetGameObject().transform.GetChild(0)).gameObject; } } public class IDText { public static GameObject GetGameObject() { return ((Component)IDDisplay.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(9)).gameObject; } } public class OfflineModeSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)OfflineModeSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(10)).gameObject; } } public class Telephone20REDUXspecialeditionlightingpatch { public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(10)).gameObject; } } public class Parkboard { public class Model { public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(0)).gameObject; } } public class RotatingScreen { public class HostPanel { public class HostText { public static GameObject GetGameObject() { return ((Component)HostPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class DoorPilicy { public class Meshes { public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DoorPilicy.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class PublicIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class IgnoreBlockj { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class PrivateIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DoorPilicy.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DoorPilicy.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HostPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayerCpapcity { public class Meshes { public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class Numberpillar { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class Numberpillar1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class Numberpillar2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class Numberpillar3 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class Numberpillar4 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerCpapcity.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas1 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas2 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class NameCanvas4 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class NameCanvas5 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerCpapcity.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(12)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(13)).gameObject; } } public class Interactionslidersegment4 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(14)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerCpapcity.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HostPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class JoinPanel { public class JoinText { public static GameObject GetGameObject() { return ((Component)JoinPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class TargetParkTitle { public class Meshes { public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TargetParkTitle.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas1 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TargetParkTitle.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)JoinPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class TargetParkBlock { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class NameBlock2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class NameBlock3 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class NameBlock4 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class NameBlock5 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TargetParkBlock.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas1 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas2 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class NameCanvas4 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class NameCanvas5 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class DoorPolicyImage { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TargetParkBlock.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)JoinPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class ParkSelector { public class Meshes { public class NameBlock2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameBlock3 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock4 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas4 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas2 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas5 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractionButton1 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton1.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)JoinPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class MetalCollisionParts { public class MetalFXCollider { public static GameObject GetGameObject() { return ((Component)MetalCollisionParts.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalFXCollider_ { public static GameObject GetGameObject() { return ((Component)MetalCollisionParts.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class Rotatingscreen { public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(1)).gameObject; } } public class PrimaryDisplay { public class Gym { public class ParkMode { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class IgnoreBlockj { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkMode.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas1 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas2 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkMode.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkMode.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gym.GetGameObject().transform.GetChild(0)).gameObject; } } public class ParkTag { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class Tag { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class Tag1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class Tag2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class Tag3 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkTag.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class Content { public class TagCanvas { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class TagCanvas1 { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class TagCanvas2 { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class TagCanvas3 { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkTag.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkTag.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gym.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PrimaryDisplay.GetGameObject().transform.GetChild(0)).gameObject; } } public class ParkPlate { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)ParkPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PrimaryDisplay.GetGameObject().transform.GetChild(1)).gameObject; } } public class Parkpannelprimarry { public static GameObject GetGameObject() { return ((Component)PrimaryDisplay.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerRelocationTrigger { public class StandHere { public static GameObject GetGameObject() { return ((Component)PlayerRelocationTrigger.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(3)).gameObject; } } public class OfflineModeSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)OfflineModeSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(4)).gameObject; } } public class TutorialChecklist { public class TutorialChecklist_ { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class Content { public class TitleText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class HowardObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class PunchMeText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class Checklist { public class ChecklistItem { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class ChecklistItem1 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class ChecklistItem2 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class ChecklistItem3 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChecklistItem4 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(5)).gameObject; } } public class ParkSearchUnavailableSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)ParkSearchUnavailableSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(6)).gameObject; } } public class ParkboardGYM { public static GameObject GetGameObject() { return ((Component)Parkboard.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(11)).gameObject; } } public class Howard { public class RingOrigin { public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerDetection { public class Origin { public static GameObject GetGameObject() { return ((Component)PlayerDetection.GetGameObject().transform.GetChild(0)).gameObject; } } public class Origin_ { public static GameObject GetGameObject() { return ((Component)PlayerDetection.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(1)).gameObject; } } public class DummyRoot { public class Howard { public class Armature { public class Stand { public class Base { public class Shaft { public class Torso { public class NeckBend { public class NeckTwist { public class NeckPivot { public class Head { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Head.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint1 { public static GameObject GetGameObject() { return ((Component)Head.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NeckPivot.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NeckTwist.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NeckBend.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Torso.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShoulderBendl { public class ShoulderTwistl { public class ArmBendl { public class ArmTwistl { public class ForearmBendl { public class ForearmTwistl { public class Wristl { public class Handl { public static GameObject GetGameObject() { return ((Component)Wristl.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Wristl.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ForearmTwistl.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ForearmBendl.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ArmTwistl.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ArmBendl.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShoulderTwistl.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShoulderBendl.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Torso.GetGameObject().transform.GetChild(1)).gameObject; } } public class ShoulderBendr { public class ShoulderTwistr { public class ArmBendr { public class ArmTwistr { public class ForearmBendr { public class ForearmTwistr { public class Wristr { public class Handr { public static GameObject GetGameObject() { return ((Component)Wristr.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Wristr.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ForearmTwistr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ForearmBendr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ArmTwistr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ArmBendr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShoulderTwistr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShoulderBendr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Torso.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Shaft.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Base.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Stand.GetGameObject().transform.GetChild(0)).gameObject; } } public class Legl { public class Kneel { public class Footl { public static GameObject GetGameObject() { return ((Component)Kneel.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Legl.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Stand.GetGameObject().transform.GetChild(1)).gameObject; } } public class Legr { public class Kneer { public class Footr { public static GameObject GetGameObject() { return ((Component)Kneer.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Legr.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Stand.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Armature.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(0)).gameObject; } } public class Dummy { public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(1)).gameObject; } } public class Howardfoot { public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(2)).gameObject; } } public class HowardHPBar { public class Mesh { public static GameObject GetGameObject() { return ((Component)HowardHPBar.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DummyRoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureCleanupOrigin { public static GameObject GetGameObject() { return ((Component)DummyRoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class HowardMovementSparks { public static GameObject GetGameObject() { return ((Component)DummyRoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.Howard.GetGameObject().transform.GetChild(2)).gameObject; } } public class Howardsconsole { public class Interactebles { public class InteractionLever { public class Audio { public class OnTick { public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(0)).gameObject; } } public class OnStep { public static GameObject GetGameObject() { return ((Component)Audio.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionLever.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeverIndicators { public class Stepindicators { public class StepTemplate { public class Step00 { public static GameObject GetGameObject() { return ((Component)StepTemplate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Stepindicators.GetGameObject().transform.GetChild(0)).gameObject; } } public class StepTemplate1 { public class Step00 { public static GameObject GetGameObject() { return ((Component)StepTemplate1.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Stepindicators.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LeverIndicators.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tickindicators { public class TickTemplate { public class Tick00 { public static GameObject GetGameObject() { return ((Component)TickTemplate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tickindicators.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LeverIndicators.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionLever.GetGameObject().transform.GetChild(1)).gameObject; } } public class ReferenceTransform { public class Lever { public class Collider { public static GameObject GetGameObject() { return ((Component)Lever.GetGameObject().transform.GetChild(0)).gameObject; } } public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lever.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ReferenceTransform.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionLever.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Interactebles.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Interactebles.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Howardsconsole.GetGameObject().transform.GetChild(0)).gameObject; } } public class Howardsconsole_ { public class Cables { public static GameObject GetGameObject() { return ((Component)Howardsconsole_.GetGameObject().transform.GetChild(0)).gameObject; } } public class Fan { public static GameObject GetGameObject() { return ((Component)Howardsconsole_.GetGameObject().transform.GetChild(1)).gameObject; } } public class Glass { public static GameObject GetGameObject() { return ((Component)Howardsconsole_.GetGameObject().transform.GetChild(2)).gameObject; } } public class HowardConsole { public static GameObject GetGameObject() { return ((Component)Howardsconsole_.GetGameObject().transform.GetChild(3)).gameObject; } } public class Tape { public static GameObject GetGameObject() { return ((Component)Howardsconsole_.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Howardsconsole.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(3)).gameObject; } } public class TutorialChecklist { public class TutorialChecklist_ { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class Content { public class TitleText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class HowardObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class PunchMeText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class Checklist { public class ChecklistItem { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class ChecklistItem1 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class ChecklistItem2 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class ChecklistItem3 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChecklistItem4 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Howard.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(12)).gameObject; } } public class Gearmarket { public class Itemhighlightwindow { public class ItemTitleText { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemDescriptionText { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemTagIcon { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemImageIcon { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(3)).gameObject; } } public class InteractableOfInterestText { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(4)).gameObject; } } public class UnlockButton { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)UnlockButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)UnlockButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)UnlockButton.GetGameObject().transform.GetChild(2)).gameObject; } } public class ButtonUILayouts { public class PurchaseLayout { public class PurchaseText { public static GameObject GetGameObject() { return ((Component)PurchaseLayout.GetGameObject().transform.GetChild(0)).gameObject; } } public class RCCostText { public static GameObject GetGameObject() { return ((Component)PurchaseLayout.GetGameObject().transform.GetChild(1)).gameObject; } } public class TextBackground { public static GameObject GetGameObject() { return ((Component)PurchaseLayout.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(0)).gameObject; } } public class ClaimLayout { public class ObjectivecompleteText { public static GameObject GetGameObject() { return ((Component)ClaimLayout.GetGameObject().transform.GetChild(0)).gameObject; } } public class UnlockText { public static GameObject GetGameObject() { return ((Component)ClaimLayout.GetGameObject().transform.GetChild(1)).gameObject; } } public class TextBackground { public static GameObject GetGameObject() { return ((Component)ClaimLayout.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(1)).gameObject; } } public class BPorRClayout { public class CollectMoreBPText { public static GameObject GetGameObject() { return ((Component)BPorRClayout.GetGameObject().transform.GetChild(0)).gameObject; } } public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BPorRClayout.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(2)).gameObject; } } public class HybridLayout { public class CollectMoreBPText { public static GameObject GetGameObject() { return ((Component)HybridLayout.GetGameObject().transform.GetChild(0)).gameObject; } } public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)HybridLayout.GetGameObject().transform.GetChild(1)).gameObject; } } public class RequiredRCText { public static GameObject GetGameObject() { return ((Component)HybridLayout.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChallengeLayout { public class ChallengeOpeningtext { public static GameObject GetGameObject() { return ((Component)ChallengeLayout.GetGameObject().transform.GetChild(0)).gameObject; } } public class ChallengeCoreText { public static GameObject GetGameObject() { return ((Component)ChallengeLayout.GetGameObject().transform.GetChild(1)).gameObject; } } public class ChallengeProgressText { public static GameObject GetGameObject() { return ((Component)ChallengeLayout.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(4)).gameObject; } } public class AlreadyPurchasedLayout { public class AlreadyPurchasedtext { public static GameObject GetGameObject() { return ((Component)AlreadyPurchasedLayout.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UnlockButton.GetGameObject().transform.GetChild(3)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)UnlockButton.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(5)).gameObject; } } public class TrackButton { public class TrackText { public static GameObject GetGameObject() { return ((Component)TrackButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)TrackButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)TrackButton.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)TrackButton.GetGameObject().transform.GetChild(3)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)TrackButton.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(6)).gameObject; } } public class BPStatus { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(7)).gameObject; } } public class CoinStatus { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(8)).gameObject; } } public class StatusBar { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(9)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(10)).gameObject; } } public class CoinStack { public class GearCoin5 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(0)).gameObject; } } public class GearCoin51 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(1)).gameObject; } } public class GearCoin1 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(2)).gameObject; } } public class GearCoin12 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(3)).gameObject; } } public class GearCoin11 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(4)).gameObject; } } public class GearCoin13 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(5)).gameObject; } } public class GearCoin14 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(6)).gameObject; } } public class GearCoin16 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(7)).gameObject; } } public class GearCoin15 { public static GameObject GetGameObject() { return ((Component)CoinStack.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Itemhighlightwindow.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(0)).gameObject; } } public class Messagescreen { public class MessageText { public static GameObject GetGameObject() { return ((Component)Messagescreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class OneButtonLayout { public class ContinueButton { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ContinueButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ContinueButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ContinueButton.GetGameObject().transform.GetChild(2)).gameObject; } } public class ButtonText { public static GameObject GetGameObject() { return ((Component)ContinueButton.GetGameObject().transform.GetChild(3)).gameObject; } } public class ButtonMesh { public static GameObject GetGameObject() { return ((Component)ContinueButton.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ContinueButton.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OneButtonLayout.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Messagescreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class TwoButtonLayout { public class ButtonOne { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ButtonOne.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ButtonOne.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ButtonOne.GetGameObject().transform.GetChild(2)).gameObject; } } public class ButtonText { public static GameObject GetGameObject() { return ((Component)ButtonOne.GetGameObject().transform.GetChild(3)).gameObject; } } public class ButtonMesh { public static GameObject GetGameObject() { return ((Component)ButtonOne.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ButtonOne.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TwoButtonLayout.GetGameObject().transform.GetChild(0)).gameObject; } } public class ButtonTwo { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ButtonTwo.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ButtonTwo.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ButtonTwo.GetGameObject().transform.GetChild(2)).gameObject; } } public class ButtonText { public static GameObject GetGameObject() { return ((Component)ButtonTwo.GetGameObject().transform.GetChild(3)).gameObject; } } public class ButtonMesh { public static GameObject GetGameObject() { return ((Component)ButtonTwo.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ButtonTwo.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TwoButtonLayout.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Messagescreen.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(1)).gameObject; } } public class Stallframe { public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemPanels { public class ItemPanel1 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel1.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel1.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel1.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel1.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel1.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel1.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemPanel2 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel2.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel2.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel2.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel2.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel2.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel2.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemPanel3 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel3.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel3.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel3.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel3.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel3.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel3.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemPanel4 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel4.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel4.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel4.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel4.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel4.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel4.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemPanel5 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel5.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel5.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel5.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel5.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel5.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel5.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemPanel6 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel6.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel6.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel6.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel6.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel6.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel6.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(5)).gameObject; } } public class ItemPanel7 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel7.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel7.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel7.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel7.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel7.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel7.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(6)).gameObject; } } public class ItemPanel8 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel8.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel8.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel8.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel8.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel8.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel8.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(7)).gameObject; } } public class ItemPanel9 { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel9.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel9.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel9.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel9.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel9.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel9.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanels.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(3)).gameObject; } } public class Tags { public class ItemTag { public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemTag.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemTag.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTagName { public static GameObject GetGameObject() { return ((Component)ItemTag.GetGameObject().transform.GetChild(4)).gameObject; } } public class ActiveCategoryIcon { public static GameObject GetGameObject() { return ((Component)ItemTag.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tags.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemTag1 { public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag1.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag1.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemTag1.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemTag1.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTagName { public static GameObject GetGameObject() { return ((Component)ItemTag1.GetGameObject().transform.GetChild(4)).gameObject; } } public class ActiveCategoryIcon { public static GameObject GetGameObject() { return ((Component)ItemTag1.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tags.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemTag2 { public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag2.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag2.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemTag2.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemTag2.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTagName { public static GameObject GetGameObject() { return ((Component)ItemTag2.GetGameObject().transform.GetChild(4)).gameObject; } } public class ActiveCategoryIcon { public static GameObject GetGameObject() { return ((Component)ItemTag2.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tags.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemTag3 { public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag3.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag3.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemTag3.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemTag3.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTagName { public static GameObject GetGameObject() { return ((Component)ItemTag3.GetGameObject().transform.GetChild(4)).gameObject; } } public class ActiveCategoryIcon { public static GameObject GetGameObject() { return ((Component)ItemTag3.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tags.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTag4 { public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag4.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag4.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemTag4.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemTag4.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTagName { public static GameObject GetGameObject() { return ((Component)ItemTag4.GetGameObject().transform.GetChild(4)).gameObject; } } public class ActiveCategoryIcon { public static GameObject GetGameObject() { return ((Component)ItemTag4.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tags.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTag5 { public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag5.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag5.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemTag5.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemTag5.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTagName { public static GameObject GetGameObject() { return ((Component)ItemTag5.GetGameObject().transform.GetChild(4)).gameObject; } } public class ActiveCategoryIcon { public static GameObject GetGameObject() { return ((Component)ItemTag5.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tags.GetGameObject().transform.GetChild(5)).gameObject; } } public class ItemTag6 { public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag6.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemTag6.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemTag6.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemTag6.GetGameObject().transform.GetChild(3)).gameObject; } } public class ItemTagName { public static GameObject GetGameObject() { return ((Component)ItemTag6.GetGameObject().transform.GetChild(4)).gameObject; } } public class ActiveCategoryIcon { public static GameObject GetGameObject() { return ((Component)ItemTag6.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tags.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(4)).gameObject; } } public class ControlPanel { public class UnlockedItemsButton { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)UnlockedItemsButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)UnlockedItemsButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)UnlockedItemsButton.GetGameObject().transform.GetChild(2)).gameObject; } } public class ButtonText { public static GameObject GetGameObject() { return ((Component)UnlockedItemsButton.GetGameObject().transform.GetChild(3)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)UnlockedItemsButton.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ControlPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousPageButton { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)PreviousPageButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)PreviousPageButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)PreviousPageButton.GetGameObject().transform.GetChild(2)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)PreviousPageButton.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ControlPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class NextPageButton { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)NextPageButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)NextPageButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)NextPageButton.GetGameObject().transform.GetChild(2)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)NextPageButton.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ControlPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemCountText { public static GameObject GetGameObject() { return ((Component)ControlPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public class PageIndicatorText { public static GameObject GetGameObject() { return ((Component)ControlPanel.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(5)).gameObject; } } public class MailTube { public class ShootPosition { public static GameObject GetGameObject() { return ((Component)MailTube.GetGameObject().transform.GetChild(0)).gameObject; } } public class RewardEjection { public static GameObject GetGameObject() { return ((Component)MailTube.GetGameObject().transform.GetChild(1)).gameObject; } } public class ShootVFX { public static GameObject GetGameObject() { return ((Component)MailTube.GetGameObject().transform.GetChild(2)).gameObject; } } public class Mesh { public class Dial1 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(0)).gameObject; } } public class Dial2 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(1)).gameObject; } } public class Glass { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(2)).gameObject; } } public class Lid { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MailTube.GetGameObject().transform.GetChild(3)).gameObject; } } public class Tube { public static GameObject GetGameObject() { return ((Component)MailTube.GetGameObject().transform.GetChild(4)).gameObject; } } public class PurchaseSlab { public class InfoSlab { public static GameObject GetGameObject() { return ((Component)PurchaseSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemSprite { public static GameObject GetGameObject() { return ((Component)PurchaseSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class BorderSprite { public static GameObject GetGameObject() { return ((Component)PurchaseSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MailTube.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(6)).gameObject; } } public class AlertLightVFX { public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(7)).gameObject; } } public class Bell { public class Bell_ { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(0)).gameObject; } } public class Frame { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(1)).gameObject; } } public class Hammer1 { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(2)).gameObject; } } public class Hammer2 { public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gearmarket.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(13)).gameObject; } } public class ProgressTracker { public class ItemPanel { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(5)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(0)).gameObject; } } public class ProgressPanel { public class StatusBar { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class ButtonUILayouts { public class Requirements { public class BPGC { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(0)).gameObject; } } public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(0)).gameObject; } } public class BP { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BP.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(1)).gameObject; } } public class GC { public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)GC.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(2)).gameObject; } } public class Quad { public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(0)).gameObject; } } public class UnlockStatusText { public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(1)).gameObject; } } public class Progresstracker { public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemCounter { public class Sprite { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemCounterText { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(14)).gameObject; } } public class Leaderboard { public class PlayerTags { public class HighscoreTag { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HighscoreTag.GetGameObject().transform.GetChild(0)).gameObject; } } public class Nr { public static GameObject GetGameObject() { return ((Component)HighscoreTag.GetGameObject().transform.GetChild(1)).gameObject; } } public class Highscore { public static GameObject GetGameObject() { return ((Component)HighscoreTag.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public class HighscoreTag1 { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HighscoreTag1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Nr { public static GameObject GetGameObject() { return ((Component)HighscoreTag1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Highscore { public static GameObject GetGameObject() { return ((Component)HighscoreTag1.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(1)).gameObject; } } public class HighscoreTag2 { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HighscoreTag2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Nr { public static GameObject GetGameObject() { return ((Component)HighscoreTag2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Highscore { public static GameObject GetGameObject() { return ((Component)HighscoreTag2.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(2)).gameObject; } } public class HighscoreTag3 { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HighscoreTag3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Nr { public static GameObject GetGameObject() { return ((Component)HighscoreTag3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Highscore { public static GameObject GetGameObject() { return ((Component)HighscoreTag3.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(3)).gameObject; } } public class HighscoreTag4 { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HighscoreTag4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Nr { public static GameObject GetGameObject() { return ((Component)HighscoreTag4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Highscore { public static GameObject GetGameObject() { return ((Component)HighscoreTag4.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(4)).gameObject; } } public class PersonalHighscoreTag { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PersonalHighscoreTag.GetGameObject().transform.GetChild(0)).gameObject; } } public class Nr { public static GameObject GetGameObject() { return ((Component)PersonalHighscoreTag.GetGameObject().transform.GetChild(1)).gameObject; } } public class Highscore { public static GameObject GetGameObject() { return ((Component)PersonalHighscoreTag.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Leaderboard.GetGameObject().transform.GetChild(0)).gameObject; } } public class OfflineModeSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)OfflineModeSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Leaderboard.GetGameObject().transform.GetChild(1)).gameObject; } } public class Frame { public class Metalfoot { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public class Metalfoot1 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(1)).gameObject; } } public class Woodsetlarge3 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(2)).gameObject; } } public class StructuresWall5 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(3)).gameObject; } } public class Woodsateplane { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(4)).gameObject; } } public class Woodsateplane1 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(5)).gameObject; } } public class Woodsetlarge { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(6)).gameObject; } } public class Woodsetlarge1 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(7)).gameObject; } } public class StructuresWall { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(8)).gameObject; } } public class StructuresWall3 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(9)).gameObject; } } public class StructuresWall4 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(10)).gameObject; } } public class StructuresWall1 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(11)).gameObject; } } public class StructuresWall2 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(12)).gameObject; } } public class Woodsetlarge2 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(13)).gameObject; } } public class LeaderboardModel { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(14)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Leaderboard.GetGameObject().transform.GetChild(2)).gameObject; } } public class TextObjects { public class Titleplate { public class LeaderboardTitlePlate { public static GameObject GetGameObject() { return ((Component)Titleplate.GetGameObject().transform.GetChild(0)).gameObject; } } public class Leaderboard { public static GameObject GetGameObject() { return ((Component)Titleplate.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextObjects.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerPlate { public class LeaderboardTitlePlate { public static GameObject GetGameObject() { return ((Component)PlayerPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class Leaderboard { public static GameObject GetGameObject() { return ((Component)PlayerPlate.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextObjects.GetGameObject().transform.GetChild(1)).gameObject; } } public class PositionPlate { public class LeaderboardTitlePlate { public static GameObject GetGameObject() { return ((Component)PositionPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class Leaderboard { public static GameObject GetGameObject() { return ((Component)PositionPlate.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextObjects.GetGameObject().transform.GetChild(2)).gameObject; } } public class BPPlate { public class LeaderboardTitlePlate { public static GameObject GetGameObject() { return ((Component)BPPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class Leaderboard { public static GameObject GetGameObject() { return ((Component)BPPlate.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextObjects.GetGameObject().transform.GetChild(3)).gameObject; } } public class Divider { public static GameObject GetGameObject() { return ((Component)TextObjects.GetGameObject().transform.GetChild(4)).gameObject; } } public class NoRecords { public static GameObject GetGameObject() { return ((Component)TextObjects.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Leaderboard.GetGameObject().transform.GetChild(3)).gameObject; } } public class Colliders { public class LeftFoot { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightFoot { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(1)).gameObject; } } public class Roof { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(2)).gameObject; } } public class Canvas { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Leaderboard.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(15)).gameObject; } } public class CommunitySlab { public class DiscordButton { public class ButtonRock { public static GameObject GetGameObject() { return ((Component)DiscordButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class DiscordText { public static GameObject GetGameObject() { return ((Component)DiscordButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButton1 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton1.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DiscordButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CommunitySlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class BaseSlab { public class SlabRock { public static GameObject GetGameObject() { return ((Component)BaseSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitleUnderline { public static GameObject GetGameObject() { return ((Component)BaseSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class TextField { public static GameObject GetGameObject() { return ((Component)BaseSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class TitleField { public static GameObject GetGameObject() { return ((Component)BaseSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CommunitySlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(16)).gameObject; } } public class PoseGhost { public class Ghost { public class StaticGhost { public class VR { public class LeftFoot { public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightFoot { public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftController { public class IkTarget { public static GameObject GetGameObject() { return ((Component)LeftController.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(2)).gameObject; } } public class RightController { public class IkTarget { public static GameObject GetGameObject() { return ((Component)RightController.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(3)).gameObject; } } public class Headset { public class IkTarget { public static GameObject GetGameObject() { return ((Component)Headset.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VR.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StaticGhost.GetGameObject().transform.GetChild(0)).gameObject; } } public class Visuals { public class Asuraghostleft { public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(0)).gameObject; } } public class Asuraghostright { public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(1)).gameObject; } } public class Poseghostbody { public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(2)).gameObject; } } public class Skelington { public class BonePelvis { public class BoneHipL { public class BoneKneeL { public class BoneFootL { public class BoneToeL { public static GameObject GetGameObject() { return ((Component)BoneFootL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneKneeL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHipL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneHipR { public class BoneKneeR { public class BoneFootR { public class BoneToeR { public static GameObject GetGameObject() { return ((Component)BoneFootR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneKneeR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHipR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(1)).gameObject; } } public class BoneSpineA { public class BoneChest { public class BoneNeck { public class BoneHead { public static GameObject GetGameObject() { return ((Component)BoneNeck.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneChest.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneShoulderbladeL { public class BoneShoulderL { public class BoneLowerarmL { public class BoneHandAlphaL { public class PGPoseCompleteSuccses { public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(0)).gameObject; } } public class PGPoseCompleteSlow { public static GameObject GetGameObject() { return ((Component)BoneHandAlphaL.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerarmL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderbladeL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneChest.GetGameObject().transform.GetChild(1)).gameObject; } } public class BoneShoulderbladeR { public class BoneShoulderR { public class BoneLowerarmR { public class BoneHandAlphaR { public class PGPoseCompleteSuccses { public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(0)).gameObject; } } public class PGPoseCompleteSlow { public static GameObject GetGameObject() { return ((Component)BoneHandAlphaR.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerarmR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneShoulderbladeR.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneChest.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneSpineA.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePelvis.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Skelington.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Visuals.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StaticGhost.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Ghost.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseGhostposition { public static GameObject GetGameObject() { return ((Component)Ghost.GetGameObject().transform.GetChild(1)).gameObject; } } public class Errormessage { public class ErrorMessage { public static GameObject GetGameObject() { return ((Component)Errormessage.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Ghost.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhost.GetGameObject().transform.GetChild(0)).gameObject; } } public class Timer { public static GameObject GetGameObject() { return ((Component)PoseGhost.GetGameObject().transform.GetChild(1)).gameObject; } } public class MoveLearnSelector { public class PoseChangedNotification { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseChangedNotification.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)PoseChangedNotification.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveLearnSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveIntroducedNotification { public class Tooltip { public static GameObject GetGameObject() { return ((Component)MoveIntroducedNotification.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveLearnSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Model { public class Gear { public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(0)).gameObject; } } public class Pin { public class Handle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pin.GetGameObject().transform.GetChild(0)).gameObject; } } public class ScopeCenterPoint { public static GameObject GetGameObject() { return ((Component)Pin.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(1)).gameObject; } } public class Moveselector { public class WoodColliders { public static GameObject GetGameObject() { return ((Component)Moveselector.GetGameObject().transform.GetChild(0)).gameObject; } } public class StoneColliders { public static GameObject GetGameObject() { return ((Component)Moveselector.GetGameObject().transform.GetChild(1)).gameObject; } } public class MetalColliders { public static GameObject GetGameObject() { return ((Component)Moveselector.GetGameObject().transform.GetChild(2)).gameObject; } } public class CenterPoint { public static GameObject GetGameObject() { return ((Component)Moveselector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(2)).gameObject; } } public class Rail { public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(3)).gameObject; } } public class Screw { public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(4)).gameObject; } } public class UI { public class MoveNameText { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class Moves { public class PageOne { public class MoveSelectorMoveDisc { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveDisc.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveDisc.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveDisc.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageOne.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveSelectorMoveSprint { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveSprint.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveSprint.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveSprint.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageOne.GetGameObject().transform.GetChild(1)).gameObject; } } public class MoveSelectorMoveBall { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveBall.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveBall.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveBall.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageOne.GetGameObject().transform.GetChild(2)).gameObject; } } public class MoveSelectorMoveCube { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveCube.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveCube.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveCube.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageOne.GetGameObject().transform.GetChild(3)).gameObject; } } public class MoveSelectorMoveWall { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveWall.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveWall.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveWall.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageOne.GetGameObject().transform.GetChild(4)).gameObject; } } public class MoveSelectorMovePillar { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMovePillar.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMovePillar.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMovePillar.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageOne.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Moves.GetGameObject().transform.GetChild(0)).gameObject; } } public class PageTwo { public class MoveSelectorMoveStraight { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveStraight.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveStraight.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveStraight.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageTwo.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveSelectorMoveUppercut { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveUppercut.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveUppercut.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveUppercut.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageTwo.GetGameObject().transform.GetChild(1)).gameObject; } } public class MoveSelectorMoveKick { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveKick.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveKick.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveKick.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageTwo.GetGameObject().transform.GetChild(2)).gameObject; } } public class MoveSelectorMoveStomp { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveStomp.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveStomp.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveStomp.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageTwo.GetGameObject().transform.GetChild(3)).gameObject; } } public class MoveSelectorMoveParry { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveParry.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveParry.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveParry.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageTwo.GetGameObject().transform.GetChild(4)).gameObject; } } public class MoveSelectorMove5 { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMove5.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMove5.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMove5.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageTwo.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Moves.GetGameObject().transform.GetChild(1)).gameObject; } } public class PageThree { public class MoveSelectorMoveJump { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveJump.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveJump.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveJump.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageThree.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveSelectorMoveDash { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveDash.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveDash.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveDash.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageThree.GetGameObject().transform.GetChild(1)).gameObject; } } public class MoveSelectorMoveHold { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveHold.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveHold.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveHold.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageThree.GetGameObject().transform.GetChild(2)).gameObject; } } public class MoveSelectorMoveFlick { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveFlick.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveFlick.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveFlick.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageThree.GetGameObject().transform.GetChild(3)).gameObject; } } public class MoveSelectorMoveExplode { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveExplode.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveExplode.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMoveExplode.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageThree.GetGameObject().transform.GetChild(4)).gameObject; } } public class MoveSelectorMove5 { public class FreshMoveUnlockIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMove5.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoseChangedIndicator { public static GameObject GetGameObject() { return ((Component)MoveSelectorMove5.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)MoveSelectorMove5.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageThree.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Moves.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public class TextChangeVFX { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(2)).gameObject; } } public class PageChangeVFX { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Model.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveLearnSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class PoseDisplaySelector { public class PoseGhostFlipSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)PoseGhostFlipSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseDisplaySelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class DucktapeModel { public class IndustrialSetstraightHalfLengthDubblewith { public static GameObject GetGameObject() { return ((Component)DucktapeModel.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetLsectionHalfLength2 { public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength2.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DucktapeModel.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetLsectionHalfLength3 { public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength3.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DucktapeModel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseDisplaySelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Text { public class RegularText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(0)).gameObject; } } public class GoofyText { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(1)).gameObject; } } public class GoofyText1 { public static GameObject GetGameObject() { return ((Component)Text.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseDisplaySelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class Paper { public class Piceoftape001 { public static GameObject GetGameObject() { return ((Component)Paper.GetGameObject().transform.GetChild(0)).gameObject; } } public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)Paper.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseDisplaySelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveLearnSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public class PageSelector { public class InteractionSlider1 { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Paper { public class Piceoftape001 { public static GameObject GetGameObject() { return ((Component)Paper.GetGameObject().transform.GetChild(0)).gameObject; } } public class PageSelectorText { public static GameObject GetGameObject() { return ((Component)Paper.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public class Lights { public class Page02light { public class Light { public static GameObject GetGameObject() { return ((Component)Page02light.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Page02light.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lights.GetGameObject().transform.GetChild(0)).gameObject; } } public class Page01light { public class Light { public static GameObject GetGameObject() { return ((Component)Page01light.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Page01light.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lights.GetGameObject().transform.GetChild(1)).gameObject; } } public class Page03light { public class Light { public static GameObject GetGameObject() { return ((Component)Page03light.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Page03light.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Lights.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageSelector.GetGameObject().transform.GetChild(2)).gameObject; } } public class DucktapeModel { public class IndustrialSetstraightHalfLengthDubblewith { public static GameObject GetGameObject() { return ((Component)DucktapeModel.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetLsectionHalfLength2 { public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength2.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DucktapeModel.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetLsectionHalfLength3 { public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength3.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DucktapeModel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageSelector.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveLearnSelector.GetGameObject().transform.GetChild(4)).gameObject; } } public class PoseGhostButtons { public class FollowButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FollowButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)FollowButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhostButtons.GetGameObject().transform.GetChild(0)).gameObject; } } public class Holder { public class IndustrialSetstraightHalfLengthDubblewith1 { public static GameObject GetGameObject() { return ((Component)Holder.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetLsectionHalfLength4 { public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength4.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Holder.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetLsectionHalfLength5 { public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength5.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)IndustrialSetLsectionHalfLength5.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Holder.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhostButtons.GetGameObject().transform.GetChild(1)).gameObject; } } public class Paper { public class Piceoftape001 { public static GameObject GetGameObject() { return ((Component)Paper.GetGameObject().transform.GetChild(0)).gameObject; } } public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)Paper.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhostButtons.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveLearnSelector.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhost.GetGameObject().transform.GetChild(2)).gameObject; } } public class TutorialChecklist { public class TutorialChecklist_ { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class Content { public class TitleText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class MoveObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class HowardObjectiveText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class PunchMeText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class Checklist { public class ChecklistItem { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(0)).gameObject; } } public class ChecklistItem1 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(1)).gameObject; } } public class ChecklistItem2 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(2)).gameObject; } } public class ChecklistItem3 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChecklistItem4 { public class Description { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(0)).gameObject; } } public class Checkbox { public static GameObject GetGameObject() { return ((Component)ChecklistItem4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Checklist.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TutorialChecklist.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhost.GetGameObject().transform.GetChild(3)).gameObject; } } public class PoseGhostArea { public class ForbiddenArea { public static GameObject GetGameObject() { return ((Component)PoseGhostArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PoseGhost.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(17)).gameObject; } } public class Fruit { public class FruitVine { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(0)).gameObject; } } public class FruitVine_ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine_.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(1)).gameObject; } } public class FruitVine__ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine__.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(2)).gameObject; } } public class FruitVine___ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine___.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(3)).gameObject; } } public class FruitVine____ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine____.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(4)).gameObject; } } public class FruitVine_____ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine_____.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(5)).gameObject; } } public class FruitVineFatVariant { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineFatVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(6)).gameObject; } } public class FruitVineFatVariant_ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineFatVariant_.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(7)).gameObject; } } public class FruitVineFatVariant__ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineFatVariant__.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(8)).gameObject; } } public class FruitVineFatVariant___ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineFatVariant___.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(9)).gameObject; } } public class FruitVineLongVariant { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineLongVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(10)).gameObject; } } public class FruitVineLongVariant_ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineLongVariant_.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(11)).gameObject; } } public class FruitVineLongVariant__ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineLongVariant__.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(12)).gameObject; } } public class FruitVineLongVariant___ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineLongVariant___.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(13)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(18)).gameObject; } } public class Bag { public class Bag_ { public class Bone { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Bone.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Bag_.GetGameObject().transform.GetChild(0)).gameObject; } } public class Bone001 { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Bone001.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Bag_.GetGameObject().transform.GetChild(1)).gameObject; } } public class Bone002 { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Bone002.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Bag_.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Bag.GetGameObject().transform.GetChild(0)).gameObject; } } public class Mesh { public static GameObject GetGameObject() { return ((Component)Bag.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(19)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[4]; } } public class TUTORIAL { public class Worldtutorials { public class ToolTips { public class TooltipDressingRoom { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipDressingRoom.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipDressingRoom.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(0)).gameObject; } } public class TooltipGearMarket { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipGearMarket.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipGearMarket.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(1)).gameObject; } } public class TooltipCurrencies { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCurrencies.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCurrencies.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(2)).gameObject; } } public class TooltipMoveSelector { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipMoveSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipMoveSelector.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(3)).gameObject; } } public class TooltipUnlockingMoves { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipUnlockingMoves.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipUnlockingMoves.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(4)).gameObject; } } public class TooltipAsura { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipAsura.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipAsura.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(5)).gameObject; } } public class TooltipParkBoard { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipParkBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipParkBoard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(6)).gameObject; } } public class TooltipGondola { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipGondola.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipGondola.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(7)).gameObject; } } public class TooltipTelephone { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipTelephone.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipTelephone.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(8)).gameObject; } } public class TooltipMatchmaker { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipMatchmaker.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipMatchmaker.GetGameObject().transform.GetChild(1)).gameObject; } } public class ToolTipHand { public class Hand { public class Ghosthadnd { public class BoneLowerarmRollL { public class BoneHandL { public class BoneArmTwistboneL002 { public class BoneThumbaL { public class BoneThumbBL { public static GameObject GetGameObject() { return ((Component)BoneThumbaL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneArmTwistboneL002.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(0)).gameObject; } } public class BOneMiddlefingerAL { public class BOneMiddlefingerBL { public class BOneMiddlefingerCL { public static GameObject GetGameObject() { return ((Component)BOneMiddlefingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BOneMiddlefingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(1)).gameObject; } } public class BonepinkieAL { public class BonepinkieBL { public class BonepinkieCL { public static GameObject GetGameObject() { return ((Component)BonepinkieBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonepinkieAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(2)).gameObject; } } public class BonePointerAL { public class BonePointerBL { public class BonePointerCL { public static GameObject GetGameObject() { return ((Component)BonePointerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePointerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(3)).gameObject; } } public class BOneRingfingeraL { public class BOneRingfingerBL { public class BOneRingfingerCL { public static GameObject GetGameObject() { return ((Component)BOneRingfingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BOneRingfingeraL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerarmRollL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Ghosthadnd.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hand.GetGameObject().transform.GetChild(0)).gameObject; } } public class HandLPoseghost { public static GameObject GetGameObject() { return ((Component)Hand.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipHand.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipMatchmaker.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(9)).gameObject; } } public class TooltipRegionBoard { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipRegionBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipRegionBoard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(10)).gameObject; } } public class TooltipHowardControlPanel { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipHowardControlPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipHowardControlPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(11)).gameObject; } } public class TooltipOptionsSlab { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipOptionsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipOptionsSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(12)).gameObject; } } public class TooltipRank { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipRank.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipRank.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(13)).gameObject; } } public class TooltipCCStructures { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCStructures.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCStructures.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(14)).gameObject; } } public class TooltipCCModifiers { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCModifiers.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCModifiers.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(15)).gameObject; } } public class TooltipCCHits { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCHits.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCHits.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(16)).gameObject; } } public class TooltipCCCombos { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCCombos.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCCombos.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(17)).gameObject; } } public class TooltipCCPose { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCPose.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCPose.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(18)).gameObject; } } public class TooltipCCMoves { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCMoves.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCMoves.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(19)).gameObject; } } public class TooltipCCPosture { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCPosture.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCPosture.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(20)).gameObject; } } public class TooltipCCCollisions { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCCollisions.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCCollisions.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(21)).gameObject; } } public class TooltipCCRicochets { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCRicochets.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCRicochets.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(22)).gameObject; } } public class TooltipCCStates { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCStates.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCStates.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(23)).gameObject; } } public class TooltipCCLaunches { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCLaunches.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCLaunches.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(24)).gameObject; } } public class TooltipCCExplosions { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCExplosions.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipCCExplosions.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(25)).gameObject; } } public class TooltipShiftstones { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipShiftstones.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipShiftstones.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(26)).gameObject; } } public class TooltipRockCam { public class ContentAnchor { public class Content { public class Backdrop { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ContentAnchor.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipRockCam.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tooltip { public static GameObject GetGameObject() { return ((Component)TooltipRockCam.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(27)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Worldtutorials.GetGameObject().transform.GetChild(0)).gameObject; } } public class CombatCarvings { public class CombatCarvingPosture { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingPosture.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class PostureCarvingHead { public class TposePlayer { public static GameObject GetGameObject() { return ((Component)PostureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Stonerumbleman1 { public static GameObject GetGameObject() { return ((Component)PostureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class Floor2 { public static GameObject GetGameObject() { return ((Component)PostureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingPosture.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(0)).gameObject; } } public class CombatCarvingPoses { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingPoses.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class PosesCarvinghead { public class Floor1 { public static GameObject GetGameObject() { return ((Component)PosesCarvinghead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Straightpose { public static GameObject GetGameObject() { return ((Component)PosesCarvinghead.GetGameObject().transform.GetChild(1)).gameObject; } } public class Posedplayer { public static GameObject GetGameObject() { return ((Component)PosesCarvinghead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingPoses.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(1)).gameObject; } } public class CombatCarvingMoves { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingMoves.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class MovesCarvinghead { public class Efffect { public class DUstsphereSphere { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(0)).gameObject; } } public class DUstsphereSphere2 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(1)).gameObject; } } public class DUstsphereSphere3 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(2)).gameObject; } } public class DUstsphereSphere1 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(3)).gameObject; } } public class Dustcone { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(4)).gameObject; } } public class Dustcone2 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(5)).gameObject; } } public class Dustcone1 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(6)).gameObject; } } public class Line1 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(7)).gameObject; } } public class Line2 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(8)).gameObject; } } public class Line3 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MovesCarvinghead.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructurePillar { public static GameObject GetGameObject() { return ((Component)MovesCarvinghead.GetGameObject().transform.GetChild(1)).gameObject; } } public class Floor { public static GameObject GetGameObject() { return ((Component)MovesCarvinghead.GetGameObject().transform.GetChild(2)).gameObject; } } public class Pillarplayer { public static GameObject GetGameObject() { return ((Component)MovesCarvinghead.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingMoves.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(2)).gameObject; } } public class CombatCarvingStructures { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingStructures.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class Structurecube { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Structurewall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class Structureball { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public class LargeRock { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(3)).gameObject; } } public class StructureDisc { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(4)).gameObject; } } public class Effect { public class DUstsphereSphere2 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(0)).gameObject; } } public class DUstsphereSphere3 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(1)).gameObject; } } public class DUstsphereSphere4 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(2)).gameObject; } } public class DUstsphereSphere11 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(3)).gameObject; } } public class DUstsphereSphere5 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(4)).gameObject; } } public class DUstsphereSphere6 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(5)).gameObject; } } public class DUstsphereSphere7 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(6)).gameObject; } } public class DUstsphereSphere8 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(7)).gameObject; } } public class DUstsphereSphere10 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(8)).gameObject; } } public class DUstsphereSphere9 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(9)).gameObject; } } public class Dustcone1 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingStructures.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(3)).gameObject; } } public class CombatCarvingModifiers { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingModifiers.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class ModifierCarvingHead { public class Effect { public class Circle { public class Line { public static GameObject GetGameObject() { return ((Component)Circle.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line3 { public static GameObject GetGameObject() { return ((Component)Circle.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line1 { public static GameObject GetGameObject() { return ((Component)Circle.GetGameObject().transform.GetChild(2)).gameObject; } } public class Line4 { public static GameObject GetGameObject() { return ((Component)Circle.GetGameObject().transform.GetChild(3)).gameObject; } } public class Line5 { public static GameObject GetGameObject() { return ((Component)Circle.GetGameObject().transform.GetChild(4)).gameObject; } } public class Line2 { public static GameObject GetGameObject() { return ((Component)Circle.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ModifierCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Structureball2 { public static GameObject GetGameObject() { return ((Component)ModifierCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingModifiers.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(4)).gameObject; } } public class CombatCarvingCombos { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingCombos.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class CombosCarvinghead { public class Players { public class Collider { public static GameObject GetGameObject() { return ((Component)Players.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ball { public class Structureball2 { public static GameObject GetGameObject() { return ((Component)Ball.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ballplayer { public static GameObject GetGameObject() { return ((Component)Ball.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Players.GetGameObject().transform.GetChild(1)).gameObject; } } public class Straight { public class Posedplayer { public static GameObject GetGameObject() { return ((Component)Straight.GetGameObject().transform.GetChild(0)).gameObject; } } public class Structureball3 { public static GameObject GetGameObject() { return ((Component)Straight.GetGameObject().transform.GetChild(1)).gameObject; } } public class Effect { public class Circle { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(0)).gameObject; } } public class Circle1 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(2)).gameObject; } } public class Line1 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(3)).gameObject; } } public class Line4 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(4)).gameObject; } } public class Line2 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(5)).gameObject; } } public class Line3 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Straight.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Players.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombosCarvinghead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Floor { public static GameObject GetGameObject() { return ((Component)CombosCarvinghead.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingCombos.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(5)).gameObject; } } public class CombatCarvingHits { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingHits.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class HitsCarvingHead { public class Effect { public class Circle { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line1 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(2)).gameObject; } } public class Line4 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(3)).gameObject; } } public class Line2 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(4)).gameObject; } } public class Line3 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HitsCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Stonerumbleman { public static GameObject GetGameObject() { return ((Component)HitsCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureDisc { public static GameObject GetGameObject() { return ((Component)HitsCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingHits.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(6)).gameObject; } } public class CombatCarvingCollisions { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingCollisions.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class HitCarvingHead { public class Structurewall { public static GameObject GetGameObject() { return ((Component)HitCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Structureball2 { public static GameObject GetGameObject() { return ((Component)HitCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class Effect { public class Circle { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line1 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(2)).gameObject; } } public class Line4 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(3)).gameObject; } } public class Line2 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(4)).gameObject; } } public class Line3 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HitCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingCollisions.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(7)).gameObject; } } public class CombatCarvingRicochets { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingRicochets.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class RicochetCarvingHead { public class Ricochet { public static GameObject GetGameObject() { return ((Component)RicochetCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Disc { public static GameObject GetGameObject() { return ((Component)RicochetCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructurePillar { public static GameObject GetGameObject() { return ((Component)RicochetCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public class Effect { public class Line5 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line11 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line12 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(2)).gameObject; } } public class Line6 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(3)).gameObject; } } public class Line7 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(4)).gameObject; } } public class Line8 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(5)).gameObject; } } public class Line9 { public static GameObject GetGameObject() { return ((Component)Effect.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RicochetCarvingHead.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingRicochets.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(8)).gameObject; } } public class CombatCarvingStates { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingStates.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StateCarvingHead { public class Floor { public static GameObject GetGameObject() { return ((Component)StateCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Structureball2 { public static GameObject GetGameObject() { return ((Component)StateCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureWall { public static GameObject GetGameObject() { return ((Component)StateCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingStates.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(9)).gameObject; } } public class CombatCarvingLaunches { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingLaunches.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class LaunchesCarvingHead { public class Launc { public class Floor { public static GameObject GetGameObject() { return ((Component)Launc.GetGameObject().transform.GetChild(0)).gameObject; } } public class Structurecube1 { public static GameObject GetGameObject() { return ((Component)Launc.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)Launc.GetGameObject().transform.GetChild(2)).gameObject; } } public class Efffect { public class DUstsphereSphere { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(0)).gameObject; } } public class DUstsphereSphere2 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(1)).gameObject; } } public class DUstsphereSphere3 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(2)).gameObject; } } public class DUstsphereSphere1 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(3)).gameObject; } } public class Dustcone { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(4)).gameObject; } } public class Dustcone2 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(5)).gameObject; } } public class Dustcone1 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(6)).gameObject; } } public class Circle { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(7)).gameObject; } } public class Line1 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(8)).gameObject; } } public class Line4 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(9)).gameObject; } } public class Line5 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(10)).gameObject; } } public class Line2 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(11)).gameObject; } } public class Line3 { public static GameObject GetGameObject() { return ((Component)Efffect.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Launc.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LaunchesCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class Steadyready { public class Floor { public static GameObject GetGameObject() { return ((Component)Steadyready.GetGameObject().transform.GetChild(0)).gameObject; } } public class Structurecube1 { public static GameObject GetGameObject() { return ((Component)Steadyready.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)Steadyready.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LaunchesCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingLaunches.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(10)).gameObject; } } public class CombatCarvingExplosions { public class Carvingfoot { public class Pedistal { public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Title.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Carvingfoot.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingExplosions.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class ExplosionsCarvingHead { public class DustBreak { public static GameObject GetGameObject() { return ((Component)ExplosionsCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class ExplodeFinale { public static GameObject GetGameObject() { return ((Component)ExplosionsCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class Explosion { public class STRUCTURES { public class StructureBall { public static GameObject GetGameObject() { return ((Component)STRUCTURES.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureBall1 { public static GameObject GetGameObject() { return ((Component)STRUCTURES.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall2 { public static GameObject GetGameObject() { return ((Component)STRUCTURES.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Explosion.GetGameObject().transform.GetChild(0)).gameObject; } } public class DUST { public class DUstsphereSphere { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(0)).gameObject; } } public class DUstsphereSphere1 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(1)).gameObject; } } public class DUstsphereSphere3 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(2)).gameObject; } } public class DUstsphereSphere7 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(3)).gameObject; } } public class DUstsphereSphere8 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(4)).gameObject; } } public class DUstsphereSphere4 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(5)).gameObject; } } public class DUstsphereSphere5 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(6)).gameObject; } } public class DUstsphereSphere6 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(7)).gameObject; } } public class DUstsphereSphere2 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(8)).gameObject; } } public class Dustcone { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(9)).gameObject; } } public class Dustcone4 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(10)).gameObject; } } public class Dustcone1 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(11)).gameObject; } } public class Dustcone2 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(12)).gameObject; } } public class Dustcone3 { public static GameObject GetGameObject() { return ((Component)DUST.GetGameObject().transform.GetChild(13)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Explosion.GetGameObject().transform.GetChild(1)).gameObject; } } public class FORCE { public class Circle { public static GameObject GetGameObject() { return ((Component)FORCE.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line { public static GameObject GetGameObject() { return ((Component)FORCE.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line2 { public static GameObject GetGameObject() { return ((Component)FORCE.GetGameObject().transform.GetChild(2)).gameObject; } } public class Line1 { public static GameObject GetGameObject() { return ((Component)FORCE.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Explosion.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ExplosionsCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvingExplosions.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(11)).gameObject; } } public class Ancorset1 { public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(12)).gameObject; } } public class Ancorset2 { public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(13)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Worldtutorials.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TUTORIAL.GetGameObject().transform.GetChild(0)).gameObject; } } public class Statictutorials { public class Measure { public class Stonerumbleman1 { public static GameObject GetGameObject() { return ((Component)Measure.GetGameObject().transform.GetChild(0)).gameObject; } } public class MeasureText { public static GameObject GetGameObject() { return ((Component)Measure.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Statictutorials.GetGameObject().transform.GetChild(0)).gameObject; } } public class RUMBLEStarterGuide { public class PreviousPageButton { public class ButtonRock { public static GameObject GetGameObject() { return ((Component)PreviousPageButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class PreviousText { public static GameObject GetGameObject() { return ((Component)PreviousPageButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButton1 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton1.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreviousPageButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RUMBLEStarterGuide.GetGameObject().transform.GetChild(0)).gameObject; } } public class NextPageButton { public class ButtonRock { public static GameObject GetGameObject() { return ((Component)NextPageButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class NextText { public static GameObject GetGameObject() { return ((Component)NextPageButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NextPageButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RUMBLEStarterGuide.GetGameObject().transform.GetChild(1)).gameObject; } } public class StarterGuide { public class TitleSlab { public static GameObject GetGameObject() { return ((Component)StarterGuide.GetGameObject().transform.GetChild(0)).gameObject; } } public class PageSlab { public static GameObject GetGameObject() { return ((Component)StarterGuide.GetGameObject().transform.GetChild(1)).gameObject; } } public class ContentSlab { public static GameObject GetGameObject() { return ((Component)StarterGuide.GetGameObject().transform.GetChild(2)).gameObject; } } public class Contents { public class ThreeaMakingMoveCombos { public class ContentTextField { public static GameObject GetGameObject() { return ((Component)ThreeaMakingMoveCombos.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitleTextField { public static GameObject GetGameObject() { return ((Component)ThreeaMakingMoveCombos.GetGameObject().transform.GetChild(1)).gameObject; } } public class SubtitleTextField { public static GameObject GetGameObject() { return ((Component)ThreeaMakingMoveCombos.GetGameObject().transform.GetChild(2)).gameObject; } } public class PageTextField { public static GameObject GetGameObject() { return ((Component)ThreeaMakingMoveCombos.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Contents.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)StarterGuide.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RUMBLEStarterGuide.GetGameObject().transform.GetChild(2)).gameObject; } } public class StarterGuideLightAnchor { public static GameObject GetGameObject() { return ((Component)RUMBLEStarterGuide.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Statictutorials.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TUTORIAL.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[5]; } } public class LIGHTING { public class Gymtopscreenshot { public static GameObject GetGameObject() { return ((Component)LIGHTING.GetGameObject().transform.GetChild(0)).gameObject; } } public class GymLevelTextureTuner { public static GameObject GetGameObject() { return ((Component)LIGHTING.GetGameObject().transform.GetChild(1)).gameObject; } } public class DirectionalLight { public static GameObject GetGameObject() { return ((Component)LIGHTING.GetGameObject().transform.GetChild(2)).gameObject; } } public class OcclusionArea { public static GameObject GetGameObject() { return ((Component)LIGHTING.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[6]; } } public class LOGIC { public class Bounds { public class SceneBoundaryPlayerGYM { public static GameObject GetGameObject() { return ((Component)Bounds.GetGameObject().transform.GetChild(0)).gameObject; } } public class SceneBoundaryStructuresGYM { public static GameObject GetGameObject() { return ((Component)Bounds.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(0)).gameObject; } } public class AutoFade { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(1)).gameObject; } } public class Matchmakinghandler { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(2)).gameObject; } } public class RewardHandler { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(3)).gameObject; } } public class SpawnPointHandler { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(4)).gameObject; } } public class Locations { public class Gym { public static GameObject GetGameObject() { return ((Component)Locations.GetGameObject().transform.GetChild(0)).gameObject; } } public class Gondola { public static GameObject GetGameObject() { return ((Component)Locations.GetGameObject().transform.GetChild(1)).gameObject; } } public class MatchmakeConsole { public static GameObject GetGameObject() { return ((Component)Locations.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(5)).gameObject; } } public class AutoShowNotification { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(6)).gameObject; } } public class FriendHandler { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseGymGameObjects[7]; } } public static GameObject[] GetBaseGymGameObjects() { return RumbleModdingAPI.allBaseGymGameObjects; } } public class Map0 { public class Logic { public class SpawnPointHandler { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(0)).gameObject; } } public class Pedestals { public class MatchpedestalP1 { public class MoveLimiter { public class PlayerGrounderIKCollision { public static GameObject GetGameObject() { return ((Component)MoveLimiter.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP1.GetGameObject().transform.GetChild(0)).gameObject; } } public class VFX { public class DustPedestalLift { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(0)).gameObject; } } public class DustPedestalRelocate { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(1)).gameObject; } } public class DustPedestalSink { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(2)).gameObject; } } public class DustPedestalSpawn { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pedestals.GetGameObject().transform.GetChild(0)).gameObject; } } public class MatchpedestalP2 { public class MoveLimiter { public class PlayerGrounderIKCollision { public static GameObject GetGameObject() { return ((Component)MoveLimiter.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP2.GetGameObject().transform.GetChild(0)).gameObject; } } public class VFX { public class DustPedestalLift { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(0)).gameObject; } } public class DustPedestalRelocate { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(1)).gameObject; } } public class DustPedestalSink { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(2)).gameObject; } } public class DustPedestalSpawn { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pedestals.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(1)).gameObject; } } public class SpawntransformSlabOne { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(2)).gameObject; } } public class SpawntransformSlabTwo { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(3)).gameObject; } } public class MatchHandler { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(4)).gameObject; } } public class Ambience { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(5)).gameObject; } } public class ArenaLocation { public class PlayerOneLocation { public static GameObject GetGameObject() { return ((Component)ArenaLocation.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTwoLocation { public static GameObject GetGameObject() { return ((Component)ArenaLocation.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(6)).gameObject; } } public class MatchSlabOne { public class SlabNotification { public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(0)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(1)).gameObject; } } public class MatchSlab { public class Slabbuddymatchvariant { public class MatchForm { public class GraphicsSlab { public class Mesh { public class Floatrock1 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(0)).gameObject; } } public class MeshGraphicsslab { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(1)).gameObject; } } public class Floatrock11 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoints { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint3 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint1 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint4 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(3)).gameObject; } } public class AttentionPoint2 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(4)).gameObject; } } public class AttentionPoint5 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class MatchFormCanvas { public class MatchText { public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankNames { public class CurrRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class RankUpText { public class Textrock { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(0)).gameObject; } } public class Textrock001 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(1)).gameObject; } } public class Textrock002 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(2)).gameObject; } } public class Textrock003 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(3)).gameObject; } } public class Textrock004 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(4)).gameObject; } } public class Textrock005 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(5)).gameObject; } } public class Textrock006 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(6)).gameObject; } } public class Textrock007 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(7)).gameObject; } } public class Textrock008 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(8)).gameObject; } } public class Textrock009 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(9)).gameObject; } } public class Textrock010 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(10)).gameObject; } } public class Textrock011 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(11)).gameObject; } } public class Textrock012 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(12)).gameObject; } } public class Textrock013 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(13)).gameObject; } } public class Textrock014 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(14)).gameObject; } } public class Textrock015 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(15)).gameObject; } } public class Textrock016 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(16)).gameObject; } } public class Textrock017 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(17)).gameObject; } } public class Textrock018 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(18)).gameObject; } } public class Textrock019 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(19)).gameObject; } } public class Textrock020 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(20)).gameObject; } } public class Textrock021 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(21)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class Rankupbar { public class XPGainVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(0)).gameObject; } } public class LevelUpVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(1)).gameObject; } } public class Bar { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class Replaybutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Replaytext { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionlightnetworked { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionlightlocal { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class Requeuebutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Requeuetext { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Exitmatchbutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Exitmatchtext { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(5)).gameObject; } } public class ShiftstoneQuickswapper { public class FloatingButton { public class Rock { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButtonToggleVariant { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(1)).gameObject; } } public class RighthandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(2)).gameObject; } } public class LefthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(3)).gameObject; } } public class RighthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneButtonVFX { public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(6)).gameObject; } } public class Wallet { public class CoinText { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(0)).gameObject; } } public class Wallet_ { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(7)).gameObject; } } public class Cheque { public class CoinText { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(0)).gameObject; } } public class Check { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(8)).gameObject; } } public class CoinVFXSpawnLocation { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(9)).gameObject; } } public class WalletWooshVFX { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slabbuddymatchvariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(2)).gameObject; } } public class ProgressTracker { public class ItemPanel { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(5)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(0)).gameObject; } } public class ProgressPanel { public class StatusBar { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class ButtonUILayouts { public class Requirements { public class BPGC { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(0)).gameObject; } } public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(0)).gameObject; } } public class BP { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BP.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(1)).gameObject; } } public class GC { public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)GC.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(2)).gameObject; } } public class Quad { public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(0)).gameObject; } } public class UnlockStatusText { public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(1)).gameObject; } } public class Progresstracker { public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemCounter { public class Sprite { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemCounterText { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(7)).gameObject; } } public class MatchSlabTwo { public class SlabNotification { public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(0)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(1)).gameObject; } } public class MatchSlab { public class Slabbuddymatchvariant { public class MatchForm { public class GraphicsSlab { public class Mesh { public class Floatrock1 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(0)).gameObject; } } public class MeshGraphicsslab { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(1)).gameObject; } } public class Floatrock11 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoints { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint3 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint1 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint4 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(3)).gameObject; } } public class AttentionPoint2 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(4)).gameObject; } } public class AttentionPoint5 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class MatchFormCanvas { public class MatchText { public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankNames { public class CurrRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class RankUpText { public class Textrock { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(0)).gameObject; } } public class Textrock001 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(1)).gameObject; } } public class Textrock002 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(2)).gameObject; } } public class Textrock003 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(3)).gameObject; } } public class Textrock004 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(4)).gameObject; } } public class Textrock005 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(5)).gameObject; } } public class Textrock006 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(6)).gameObject; } } public class Textrock007 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(7)).gameObject; } } public class Textrock008 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(8)).gameObject; } } public class Textrock009 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(9)).gameObject; } } public class Textrock010 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(10)).gameObject; } } public class Textrock011 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(11)).gameObject; } } public class Textrock012 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(12)).gameObject; } } public class Textrock013 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(13)).gameObject; } } public class Textrock014 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(14)).gameObject; } } public class Textrock015 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(15)).gameObject; } } public class Textrock016 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(16)).gameObject; } } public class Textrock017 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(17)).gameObject; } } public class Textrock018 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(18)).gameObject; } } public class Textrock019 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(19)).gameObject; } } public class Textrock020 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(20)).gameObject; } } public class Textrock021 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(21)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class Rankupbar { public class XPGainVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(0)).gameObject; } } public class LevelUpVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(1)).gameObject; } } public class Bar { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class Replaybutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Replaytext { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionlightnetworked { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionlightlocal { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class Requeuebutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Requeuetext { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Exitmatchbutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Exitmatchtext { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(5)).gameObject; } } public class ShiftstoneQuickswapper { public class FloatingButton { public class Rock { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButtonToggleVariant { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(1)).gameObject; } } public class RighthandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(2)).gameObject; } } public class LefthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(3)).gameObject; } } public class RighthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneButtonVFX { public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(6)).gameObject; } } public class Wallet { public class CoinText { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(0)).gameObject; } } public class Wallet_ { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(7)).gameObject; } } public class Cheque { public class CoinText { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(0)).gameObject; } } public class Check { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(8)).gameObject; } } public class CoinVFXSpawnLocation { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(9)).gameObject; } } public class WalletWooshVFX { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slabbuddymatchvariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(2)).gameObject; } } public class ProgressTracker { public class ItemPanel { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(5)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(0)).gameObject; } } public class ProgressPanel { public class StatusBar { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class ButtonUILayouts { public class Requirements { public class BPGC { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(0)).gameObject; } } public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(0)).gameObject; } } public class BP { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BP.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(1)).gameObject; } } public class GC { public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)GC.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(2)).gameObject; } } public class Quad { public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(0)).gameObject; } } public class UnlockStatusText { public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(1)).gameObject; } } public class Progresstracker { public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemCounter { public class Sprite { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemCounterText { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(8)).gameObject; } } public class SceneBoundaryPlayers { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(9)).gameObject; } } public class SceneBoundaryStructures { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(10)).gameObject; } } public class Analytics { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(11)).gameObject; } } public class ClearNotificationSlabs { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(12)).gameObject; } } public class CombatMusic { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(13)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseMap0GameObjects[0]; } } public class LightingEffects { public class DirectionalLight { public static GameObject GetGameObject() { return ((Component)LightingEffects.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseMap0GameObjects[1]; } } public class Scene { public class GYMWater { public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(0)).gameObject; } } public class RINGBanner { public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(1)).gameObject; } } public class Map0Vista { public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(2)).gameObject; } } public class Map0 { public class Patch000x00y00z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(0)).gameObject; } } public class Patch001x00y01z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(1)).gameObject; } } public class Patch002x00y02z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(2)).gameObject; } } public class Patch003x01y00z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(3)).gameObject; } } public class Patch004x01y01z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(4)).gameObject; } } public class Patch005x01y02z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(5)).gameObject; } } public class Patch006x01y03z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(6)).gameObject; } } public class Patch007x02y00z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(7)).gameObject; } } public class Patch008x02y01z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(8)).gameObject; } } public class Patch009x02y02z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(9)).gameObject; } } public class Patch010x02y03z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(10)).gameObject; } } public class Patch011x03y00z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(11)).gameObject; } } public class Patch012x03y01z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(12)).gameObject; } } public class Patch013x03y02z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(13)).gameObject; } } public class Patch014x03y03z00 { public static GameObject GetGameObject() { return ((Component)Map0.GetGameObject().transform.GetChild(14)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(3)).gameObject; } } public class Map0Collission { public class CollissionCombatfloor { public static GameObject GetGameObject() { return ((Component)Map0Collission.GetGameObject().transform.GetChild(0)).gameObject; } } public class CollissionEnvironment { public static GameObject GetGameObject() { return ((Component)Map0Collission.GetGameObject().transform.GetChild(1)).gameObject; } } public class CollissionGutter { public static GameObject GetGameObject() { return ((Component)Map0Collission.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(4)).gameObject; } } public class Map0Leaves { public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(5)).gameObject; } } public class Station { public class Map0Cable { public static GameObject GetGameObject() { return ((Component)Station.GetGameObject().transform.GetChild(0)).gameObject; } } public class Gondola { public class Cabin { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(1)).gameObject; } } public class Wheel { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Station.GetGameObject().transform.GetChild(1)).gameObject; } } public class Gondola2 { public class Cabin { public static GameObject GetGameObject() { return ((Component)Gondola2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Gondola2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Wheel { public static GameObject GetGameObject() { return ((Component)Gondola2.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Station.GetGameObject().transform.GetChild(2)).gameObject; } } public class Gondola1 { public class Cabin { public static GameObject GetGameObject() { return ((Component)Gondola1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Gondola1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Wheel { public static GameObject GetGameObject() { return ((Component)Gondola1.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Station.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseMap0GameObjects[2]; } } public static GameObject[] GetBaseMap0GameObjects() { return RumbleModdingAPI.allBaseMap0GameObjects; } } public class Map1 { public class LightingEffects { public class DirectionalLight { public static GameObject GetGameObject() { return ((Component)LightingEffects.GetGameObject().transform.GetChild(0)).gameObject; } } public class VisualEffects { public class WindVelocitySource { public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(0)).gameObject; } } public class WindStreakVFX { public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LightingEffects.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseMap1GameObjects[0]; } } public class Logic { public class SpawnPointHandler { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(0)).gameObject; } } public class Pedestals { public class MatchpedestalP1 { public class MoveLimiter { public class PlayerGrounderIKCollision { public static GameObject GetGameObject() { return ((Component)MoveLimiter.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP1.GetGameObject().transform.GetChild(0)).gameObject; } } public class VFX { public class DustPedestalLift { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(0)).gameObject; } } public class DustPedestalRelocate { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(1)).gameObject; } } public class DustPedestalSink { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(2)).gameObject; } } public class DustPedestalSpawn { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pedestals.GetGameObject().transform.GetChild(0)).gameObject; } } public class MatchpedestalP2 { public class MoveLimiter { public class PlayerGrounderIKCollision { public static GameObject GetGameObject() { return ((Component)MoveLimiter.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP2.GetGameObject().transform.GetChild(0)).gameObject; } } public class VFX { public class DustPedestalLift { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(0)).gameObject; } } public class DustPedestalRelocate { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(1)).gameObject; } } public class DustPedestalSink { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(2)).gameObject; } } public class DustPedestalSpawn { public static GameObject GetGameObject() { return ((Component)VFX.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchpedestalP2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Pedestals.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(1)).gameObject; } } public class SpawntransformSlabOne { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(2)).gameObject; } } public class SpawntransformSlabTwo { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(3)).gameObject; } } public class MatchHandler { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(4)).gameObject; } } public class Ambience { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(5)).gameObject; } } public class ArenaLocation { public class PlayerOneLocation { public static GameObject GetGameObject() { return ((Component)ArenaLocation.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTwoLocation { public static GameObject GetGameObject() { return ((Component)ArenaLocation.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(6)).gameObject; } } public class MatchSlabOne { public class SlabNotification { public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(0)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(1)).gameObject; } } public class MatchSlab { public class Slabbuddymatchvariant { public class MatchForm { public class GraphicsSlab { public class Mesh { public class Floatrock1 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(0)).gameObject; } } public class MeshGraphicsslab { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(1)).gameObject; } } public class Floatrock11 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoints { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint3 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint1 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint4 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(3)).gameObject; } } public class AttentionPoint2 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(4)).gameObject; } } public class AttentionPoint5 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class MatchFormCanvas { public class MatchText { public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankNames { public class CurrRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class RankUpText { public class Textrock { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(0)).gameObject; } } public class Textrock001 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(1)).gameObject; } } public class Textrock002 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(2)).gameObject; } } public class Textrock003 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(3)).gameObject; } } public class Textrock004 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(4)).gameObject; } } public class Textrock005 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(5)).gameObject; } } public class Textrock006 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(6)).gameObject; } } public class Textrock007 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(7)).gameObject; } } public class Textrock008 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(8)).gameObject; } } public class Textrock009 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(9)).gameObject; } } public class Textrock010 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(10)).gameObject; } } public class Textrock011 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(11)).gameObject; } } public class Textrock012 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(12)).gameObject; } } public class Textrock013 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(13)).gameObject; } } public class Textrock014 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(14)).gameObject; } } public class Textrock015 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(15)).gameObject; } } public class Textrock016 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(16)).gameObject; } } public class Textrock017 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(17)).gameObject; } } public class Textrock018 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(18)).gameObject; } } public class Textrock019 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(19)).gameObject; } } public class Textrock020 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(20)).gameObject; } } public class Textrock021 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(21)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class Rankupbar { public class XPGainVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(0)).gameObject; } } public class LevelUpVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(1)).gameObject; } } public class Bar { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class Replaybutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Replaytext { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionlightnetworked { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionlightlocal { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class Requeuebutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Requeuetext { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Exitmatchbutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Exitmatchtext { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(5)).gameObject; } } public class ShiftstoneQuickswapper { public class FloatingButton { public class Rock { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButtonToggleVariant { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(1)).gameObject; } } public class RighthandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(2)).gameObject; } } public class LefthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(3)).gameObject; } } public class RighthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneButtonVFX { public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(6)).gameObject; } } public class Wallet { public class CoinText { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(0)).gameObject; } } public class Wallet_ { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(7)).gameObject; } } public class Cheque { public class CoinText { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(0)).gameObject; } } public class Check { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(8)).gameObject; } } public class CoinVFXSpawnLocation { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(9)).gameObject; } } public class WalletWooshVFX { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slabbuddymatchvariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(2)).gameObject; } } public class ProgressTracker { public class ItemPanel { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(5)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(0)).gameObject; } } public class ProgressPanel { public class StatusBar { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class ButtonUILayouts { public class Requirements { public class BPGC { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(0)).gameObject; } } public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(0)).gameObject; } } public class BP { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BP.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(1)).gameObject; } } public class GC { public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)GC.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(2)).gameObject; } } public class Quad { public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(0)).gameObject; } } public class UnlockStatusText { public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(1)).gameObject; } } public class Progresstracker { public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemCounter { public class Sprite { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemCounterText { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabOne.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(7)).gameObject; } } public class MatchSlabTwo { public class SlabNotification { public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(0)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(1)).gameObject; } } public class MatchSlab { public class Slabbuddymatchvariant { public class MatchForm { public class GraphicsSlab { public class Mesh { public class Floatrock1 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(0)).gameObject; } } public class MeshGraphicsslab { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(1)).gameObject; } } public class Floatrock11 { public static GameObject GetGameObject() { return ((Component)Mesh.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoints { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint3 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint1 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint4 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(3)).gameObject; } } public class AttentionPoint2 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(4)).gameObject; } } public class AttentionPoint5 { public static GameObject GetGameObject() { return ((Component)AttentionPoints.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GraphicsSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class MatchFormCanvas { public class MatchText { public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankNames { public class CurrRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToRank { public static GameObject GetGameObject() { return ((Component)RankNames.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class RankUpText { public class Textrock { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(0)).gameObject; } } public class Textrock001 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(1)).gameObject; } } public class Textrock002 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(2)).gameObject; } } public class Textrock003 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(3)).gameObject; } } public class Textrock004 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(4)).gameObject; } } public class Textrock005 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(5)).gameObject; } } public class Textrock006 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(6)).gameObject; } } public class Textrock007 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(7)).gameObject; } } public class Textrock008 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(8)).gameObject; } } public class Textrock009 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(9)).gameObject; } } public class Textrock010 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(10)).gameObject; } } public class Textrock011 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(11)).gameObject; } } public class Textrock012 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(12)).gameObject; } } public class Textrock013 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(13)).gameObject; } } public class Textrock014 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(14)).gameObject; } } public class Textrock015 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(15)).gameObject; } } public class Textrock016 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(16)).gameObject; } } public class Textrock017 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(17)).gameObject; } } public class Textrock018 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(18)).gameObject; } } public class Textrock019 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(19)).gameObject; } } public class Textrock020 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(20)).gameObject; } } public class Textrock021 { public static GameObject GetGameObject() { return ((Component)RankUpText.GetGameObject().transform.GetChild(21)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class Rankupbar { public class XPGainVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(0)).gameObject; } } public class LevelUpVFX { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(1)).gameObject; } } public class Bar { public static GameObject GetGameObject() { return ((Component)Rankupbar.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchFormCanvas.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class Replaybutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Replaytext { public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionlightnetworked { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightnetworked.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionlightlocal { public class Light { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(0)).gameObject; } } public class Lightplug { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public static GameObject GetGameObject() { return ((Component)Interactionlightlocal.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Replaybutton.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class Requeuebutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Requeuetext { public static GameObject GetGameObject() { return ((Component)Requeuebutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Exitmatchbutton { public class Slabrock1float { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Exitmatchtext { public static GameObject GetGameObject() { return ((Component)Exitmatchbutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(5)).gameObject; } } public class ShiftstoneQuickswapper { public class FloatingButton { public class Rock { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButtonToggleVariant { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(1)).gameObject; } } public class RighthandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(2)).gameObject; } } public class LefthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(3)).gameObject; } } public class RighthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneButtonVFX { public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(6)).gameObject; } } public class Wallet { public class CoinText { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(0)).gameObject; } } public class Wallet_ { public static GameObject GetGameObject() { return ((Component)Wallet.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(7)).gameObject; } } public class Cheque { public class CoinText { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(0)).gameObject; } } public class Check { public static GameObject GetGameObject() { return ((Component)Cheque.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(8)).gameObject; } } public class CoinVFXSpawnLocation { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(9)).gameObject; } } public class WalletWooshVFX { public static GameObject GetGameObject() { return ((Component)MatchForm.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slabbuddymatchvariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(2)).gameObject; } } public class ProgressTracker { public class ItemPanel { public class ContentHighlight { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public class TouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(3)).gameObject; } } public class Content { public class ItemName { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class TrackedIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class ItemImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public class MetalEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(3)).gameObject; } } public class BorderEffectImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(4)).gameObject; } } public class ItemTagImage { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(5)).gameObject; } } public class UnlockStatusIcon { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(4)).gameObject; } } public class PreInteractionTouchTrigger { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(5)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ItemPanel.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(0)).gameObject; } } public class ProgressPanel { public class StatusBar { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public class ButtonUILayouts { public class Requirements { public class BPGC { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(0)).gameObject; } } public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)BPGC.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(0)).gameObject; } } public class BP { public class RequiredBPText { public static GameObject GetGameObject() { return ((Component)BP.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(1)).gameObject; } } public class GC { public class RequiredGCText { public static GameObject GetGameObject() { return ((Component)GC.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(2)).gameObject; } } public class Quad { public static GameObject GetGameObject() { return ((Component)Requirements.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(0)).gameObject; } } public class UnlockStatusText { public static GameObject GetGameObject() { return ((Component)ButtonUILayouts.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ProgressPanel.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(1)).gameObject; } } public class Progresstracker { public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(2)).gameObject; } } public class ItemCounter { public class Sprite { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(0)).gameObject; } } public class ItemCounterText { public static GameObject GetGameObject() { return ((Component)ItemCounter.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ProgressTracker.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchSlabTwo.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(8)).gameObject; } } public class SceneBoundaryPlayers { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(9)).gameObject; } } public class SceneBoundaryStructures { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(10)).gameObject; } } public class Analytics { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(11)).gameObject; } } public class ClearNotificationSlabs { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(12)).gameObject; } } public class CombatMusic { public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(13)).gameObject; } } public class SceneProcessors { public class LargeRockSpawnerWithEffects { public static GameObject GetGameObject() { return ((Component)SceneProcessors.GetGameObject().transform.GetChild(0)).gameObject; } } public class LargeRockSpawnerWithEffects_ { public static GameObject GetGameObject() { return ((Component)SceneProcessors.GetGameObject().transform.GetChild(1)).gameObject; } } public class LargeRockSpawnerWithEffects__ { public static GameObject GetGameObject() { return ((Component)SceneProcessors.GetGameObject().transform.GetChild(2)).gameObject; } } public class LargeRockSpawnerWithEffects___ { public static GameObject GetGameObject() { return ((Component)SceneProcessors.GetGameObject().transform.GetChild(3)).gameObject; } } public class LargeRockSpawnerWithEffects____ { public static GameObject GetGameObject() { return ((Component)SceneProcessors.GetGameObject().transform.GetChild(4)).gameObject; } } public class LargeRockSpawnerWithEffects_____ { public static GameObject GetGameObject() { return ((Component)SceneProcessors.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Logic.GetGameObject().transform.GetChild(14)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseMap1GameObjects[1]; } } public class Scene { public class MAP1 { public class Patch000x00y00z00 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Patch001x00y00z01 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Patch002x00y01z00 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Patch003x00y01z01 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(3)).gameObject; } } public class Patch004x01y00z00 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(4)).gameObject; } } public class Patch005x01y00z01 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(5)).gameObject; } } public class Patch006x01y01z00 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(6)).gameObject; } } public class Patch007x01y01z01 { public static GameObject GetGameObject() { return ((Component)MAP1.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(0)).gameObject; } } public class MAP1Collission { public class ColCombatfloor { public static GameObject GetGameObject() { return ((Component)MAP1Collission.GetGameObject().transform.GetChild(0)).gameObject; } } public class ColEnvironment { public static GameObject GetGameObject() { return ((Component)MAP1Collission.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(1)).gameObject; } } public class MAP1Banner { public static GameObject GetGameObject() { return ((Component)Scene.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseMap1GameObjects[2]; } } public static GameObject[] GetBaseMap1GameObjects() { return RumbleModdingAPI.allBaseMap1GameObjects; } } public class Park { public class LOGIC { public class Bounds { public class SceneBoundaryPlayerGYM { public static GameObject GetGameObject() { return ((Component)Bounds.GetGameObject().transform.GetChild(0)).gameObject; } } public class SceneBoundaryStructuresGYM { public static GameObject GetGameObject() { return ((Component)Bounds.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(0)).gameObject; } } public class SpawnPointHandler { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendHandler { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(2)).gameObject; } } public class ParkInstance { public static GameObject GetGameObject() { return ((Component)LOGIC.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseParkGameObjects[0]; } } public class ftraceLightmaps { public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseParkGameObjects[1]; } } public class ProbeVolumePerSceneData { public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseParkGameObjects[2]; } } public class INTERACTABLES { public class Notifications { public class NotificationSlabGondola { public class NotificationSlab { public class SlabbuddyInfovariant { public class InfoForm { public class InfoSlab { public class InfoSlab_ { public static GameObject GetGameObject() { return ((Component)InfoSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class SwapTextVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class SpawnVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Content { public class ExitText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoSpawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(1)).gameObject; } } public class Infospawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(0)).gameObject; } } public class SlabNotification { public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(2)).gameObject; } } public class Spawntransform { public static GameObject GetGameObject() { return ((Component)NotificationSlabGondola.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(0)).gameObject; } } public class NotificationSlabOther { public class NotificationSlab { public class SlabbuddyInfovariant { public class InfoForm { public class InfoSlab { public class InfoSlab_ { public static GameObject GetGameObject() { return ((Component)InfoSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class SwapTextVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class SpawnVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Content { public class ExitText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoSpawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(1)).gameObject; } } public class Infospawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(0)).gameObject; } } public class SlabNotification { public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(2)).gameObject; } } public class Spawntransform { public static GameObject GetGameObject() { return ((Component)NotificationSlabOther.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(1)).gameObject; } } public class NotificationSlabRank { public class SlabNotificationDirector { public static GameObject GetGameObject() { return ((Component)NotificationSlabRank.GetGameObject().transform.GetChild(0)).gameObject; } } public class NotificationSlab { public class SlabbuddyInfovariant { public class InfoForm { public class InfoSlab { public class InfoSlab_ { public static GameObject GetGameObject() { return ((Component)InfoSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(0)).gameObject; } } public class DisposableCollider { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(1)).gameObject; } } public class SwapTextVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(2)).gameObject; } } public class DisposeVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(3)).gameObject; } } public class SpawnVFX { public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(4)).gameObject; } } public class Content { public class ExitText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoText { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoForm.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class InfoSpawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)InfoSpawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(1)).gameObject; } } public class Infospawn { public class FragmentInfoSlaba { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(0)).gameObject; } } public class FragmentInfoSlabb { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(1)).gameObject; } } public class FragmentInfoSlabc { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(2)).gameObject; } } public class FragmentInfoSlabd { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(3)).gameObject; } } public class FragmentInfoSlabe { public static GameObject GetGameObject() { return ((Component)Infospawn.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabbuddyInfovariant.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationSlabRank.GetGameObject().transform.GetChild(1)).gameObject; } } public class Slabautostate { public static GameObject GetGameObject() { return ((Component)NotificationSlabRank.GetGameObject().transform.GetChild(2)).gameObject; } } public class Spawntransform { public static GameObject GetGameObject() { return ((Component)NotificationSlabRank.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(0)).gameObject; } } public class Fruit { public class FruitVine { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(0)).gameObject; } } public class FruitVine_ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine_.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(1)).gameObject; } } public class FruitVine__ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVine__.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(2)).gameObject; } } public class FruitVineFatVariant { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineFatVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(3)).gameObject; } } public class FruitVineFatVariant_ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineFatVariant_.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(4)).gameObject; } } public class FruitVineFatVariant__ { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineFatVariant__.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(5)).gameObject; } } public class FruitVineLongVariant { public class SpawnLocation { public static GameObject GetGameObject() { return ((Component)FruitVineLongVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(6)).gameObject; } } public class Fruit_ { public static GameObject GetGameObject() { return ((Component)Fruit.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(1)).gameObject; } } public class Toys { public class SmallRockSpawns { public class SmallRockSpawnerInstant { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(0)).gameObject; } } public class SmallRockSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(1)).gameObject; } } public class SmallRockSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(2)).gameObject; } } public class SmallRockSpawnerInstant3 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(3)).gameObject; } } public class SmallRockSpawnerInstant4 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(4)).gameObject; } } public class SmallRockSpawnerInstant10 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(5)).gameObject; } } public class SmallRockSpawnerInstant11 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(6)).gameObject; } } public class SmallRockSpawnerInstant12 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(7)).gameObject; } } public class SmallRockSpawnerInstant5 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(8)).gameObject; } } public class SmallRockSpawnerInstant6 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(9)).gameObject; } } public class SmallRockSpawnerInstant7 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(10)).gameObject; } } public class SmallRockSpawnerInstant8 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(11)).gameObject; } } public class SmallRockSpawnerInstant9 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(12)).gameObject; } } public class SmallRockSpawnerInstant13 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(13)).gameObject; } } public class SmallRockSpawnerInstant14 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(14)).gameObject; } } public class SmallRockSpawnerInstant15 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(15)).gameObject; } } public class SmallRockSpawnerInstant16 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(16)).gameObject; } } public class SmallRockSpawnerInstant17 { public static GameObject GetGameObject() { return ((Component)SmallRockSpawns.GetGameObject().transform.GetChild(17)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(0)).gameObject; } } public class LargeRockSpawns { public class LargeRockSpawnerInstant { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(0)).gameObject; } } public class LargeRockSpawnerInstant12 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(1)).gameObject; } } public class LargeRockSpawnerInstant13 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(2)).gameObject; } } public class LargeRockSpawnerInstant14 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(3)).gameObject; } } public class LargeRockSpawnerInstant15 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(4)).gameObject; } } public class LargeRockSpawnerInstant17 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(5)).gameObject; } } public class LargeRockSpawnerInstant18 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(6)).gameObject; } } public class LargeRockSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(7)).gameObject; } } public class LargeRockSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(8)).gameObject; } } public class LargeRockSpawnerInstant3 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(9)).gameObject; } } public class LargeRockSpawnerInstant4 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(10)).gameObject; } } public class LargeRockSpawnerInstant5 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(11)).gameObject; } } public class LargeRockSpawnerInstant6 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(12)).gameObject; } } public class LargeRockSpawnerInstant7 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(13)).gameObject; } } public class LargeRockSpawnerInstant8 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(14)).gameObject; } } public class LargeRockSpawnerInstant9 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(15)).gameObject; } } public class LargeRockSpawnerInstant10 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(16)).gameObject; } } public class LargeRockSpawnerInstant11 { public static GameObject GetGameObject() { return ((Component)LargeRockSpawns.GetGameObject().transform.GetChild(17)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(1)).gameObject; } } public class TargetSpawns { public class TargetSpawnerStaticA { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(0)).gameObject; } } public class TargetSpawnerStaticB { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(1)).gameObject; } } public class TargetSpawnerStaticC { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(2)).gameObject; } } public class TargetSpawnerStaticD { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(3)).gameObject; } } public class TargetSpawnerStaticE { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(4)).gameObject; } } public class TargetSpawnerStaticF { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(5)).gameObject; } } public class TargetSpawnerStaticG { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(6)).gameObject; } } public class TargetSpawnerStaticH { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(7)).gameObject; } } public class TargetSpawnerStaticI { public static GameObject GetGameObject() { return ((Component)TargetSpawns.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(2)).gameObject; } } public class Indistructures { public class WrappedWallSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(0)).gameObject; } } public class WrappedWallSpawnerInstant3 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(1)).gameObject; } } public class WrappedWallSpawnerInstant4 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(2)).gameObject; } } public class WrappedWallSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(3)).gameObject; } } public class PrisonedPillarSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(4)).gameObject; } } public class WrappedWallSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(5)).gameObject; } } public class CageCubeSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(6)).gameObject; } } public class CageCubeSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(7)).gameObject; } } public class BoulderBallSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(8)).gameObject; } } public class BoulderBallSpawnerInstant_ { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(9)).gameObject; } } public class BoulderBallSpawnerInstant__ { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(10)).gameObject; } } public class BoulderBallSpawnerInstant___ { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(11)).gameObject; } } public class DockedDiskSpawnerInstant { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(12)).gameObject; } } public class DockedDiskSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(13)).gameObject; } } public class DockedDiskSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(14)).gameObject; } } public class DockedDiskSpawnerInstant3 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(15)).gameObject; } } public class CageCubeSpawnerInstant_ { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(16)).gameObject; } } public class CageCubeSpawnerInstant1_ { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(17)).gameObject; } } public class CageCubeSpawnerInstant2 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(18)).gameObject; } } public class BoulderBallSpawnerInstant1 { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(19)).gameObject; } } public class WrappedWallSpawnerInstant_ { public static GameObject GetGameObject() { return ((Component)Indistructures.GetGameObject().transform.GetChild(20)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(3)).gameObject; } } public class BoulderballHoops { public class Hoop { public class TopTrigger { public static GameObject GetGameObject() { return ((Component)Hoop.GetGameObject().transform.GetChild(0)).gameObject; } } public class BottomTrigger { public static GameObject GetGameObject() { return ((Component)Hoop.GetGameObject().transform.GetChild(1)).gameObject; } } public class FxLocation { public static GameObject GetGameObject() { return ((Component)Hoop.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoulderballHoops.GetGameObject().transform.GetChild(0)).gameObject; } } public class Hoop_ { public class TopTrigger { public static GameObject GetGameObject() { return ((Component)Hoop_.GetGameObject().transform.GetChild(0)).gameObject; } } public class BottomTrigger { public static GameObject GetGameObject() { return ((Component)Hoop_.GetGameObject().transform.GetChild(1)).gameObject; } } public class FxLocation { public static GameObject GetGameObject() { return ((Component)Hoop_.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoulderballHoops.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(4)).gameObject; } } public class MatchCounter { public class Scoreboard { public class IndustrialsetGirdir1 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSkewedLSectionHalflength1 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetLsection1 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(2)).gameObject; } } public class CubeIndustrialSetstraightDubbleWith1 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(3)).gameObject; } } public class IndustrialsetGirdir2 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(4)).gameObject; } } public class IndustrialSetLsection2 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(5)).gameObject; } } public class IndustrialSetSkewedLSectionHalflength2 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(6)).gameObject; } } public class CubeIndustrialSetstraightDubbleWith2 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(7)).gameObject; } } public class CubeIndustrialSetstraightDubbleWith3 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(8)).gameObject; } } public class CubeIndustrialSetstraightDubbleWith4 { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(9)).gameObject; } } public class FirstPlayerNameBoard { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(10)).gameObject; } } public class FirstPlayerNameUI { public class Text { public static GameObject GetGameObject() { return ((Component)FirstPlayerNameUI.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(11)).gameObject; } } public class SecondPlayerNameBoard { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(12)).gameObject; } } public class SecondPlayerNameUI { public class Text { public static GameObject GetGameObject() { return ((Component)SecondPlayerNameUI.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(13)).gameObject; } } public class FirstPlayerScoreBoard { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(14)).gameObject; } } public class FirstPlayerScoreUI { public class Text { public static GameObject GetGameObject() { return ((Component)FirstPlayerScoreUI.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(15)).gameObject; } } public class SecondPlayerScoreBoard { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(16)).gameObject; } } public class SecondPlayerScoreUI { public class Text { public static GameObject GetGameObject() { return ((Component)SecondPlayerScoreUI.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(17)).gameObject; } } public class ResetButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ResetButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ResetButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(18)).gameObject; } } public class ResetScoreBoard { public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(19)).gameObject; } } public class RestScoreUI { public class Text { public static GameObject GetGameObject() { return ((Component)RestScoreUI.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Scoreboard.GetGameObject().transform.GetChild(20)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MatchCounter.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(5)).gameObject; } } public class TetherBalls { public class Thetherball { public class InteractionSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line { public class Bone { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(0)).gameObject; } } public class Bone001 { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line_ { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)Collision.GetGameObject().transform.GetChild(0)).gameObject; } } public class WoodCollider_ { public static GameObject GetGameObject() { return ((Component)Collision.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball.GetGameObject().transform.GetChild(2)).gameObject; } } public class TetherBallSpawnlocation { public static GameObject GetGameObject() { return ((Component)Thetherball.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TetherBalls.GetGameObject().transform.GetChild(0)).gameObject; } } public class Thetherball_ { public class InteractionSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball_.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line { public class Bone { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(0)).gameObject; } } public class Bone001 { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line_ { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball_.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)Collision.GetGameObject().transform.GetChild(0)).gameObject; } } public class WoodCollider_ { public static GameObject GetGameObject() { return ((Component)Collision.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball_.GetGameObject().transform.GetChild(2)).gameObject; } } public class TetherBallSpawnlocation { public static GameObject GetGameObject() { return ((Component)Thetherball_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TetherBalls.GetGameObject().transform.GetChild(1)).gameObject; } } public class Thetherball__ { public class InteractionSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball__.GetGameObject().transform.GetChild(0)).gameObject; } } public class Line { public class Bone { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(0)).gameObject; } } public class Bone001 { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(1)).gameObject; } } public class Line_ { public static GameObject GetGameObject() { return ((Component)Line.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball__.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collision { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)Collision.GetGameObject().transform.GetChild(0)).gameObject; } } public class WoodCollider_ { public static GameObject GetGameObject() { return ((Component)Collision.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Thetherball__.GetGameObject().transform.GetChild(2)).gameObject; } } public class TetherBallSpawnlocation { public static GameObject GetGameObject() { return ((Component)Thetherball__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TetherBalls.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Toys.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(2)).gameObject; } } public class Shiftstones { public class ShiftstoneQuickswapper { public class FloatingButton { public class Rock { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButtonToggleVariant { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButtonToggleVariant.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FloatingButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)LeftHandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(1)).gameObject; } } public class RighthandSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(2)).gameObject; } } public class HorizontalLine { public static GameObject GetGameObject() { return ((Component)RighthandSlab.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(2)).gameObject; } } public class LefthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)LefthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(3)).gameObject; } } public class RighthandTooltip { public class ToolTipCanvas { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(1)).gameObject; } } public class PositiveIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(2)).gameObject; } } public class NegaticeIcon { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Title { public static GameObject GetGameObject() { return ((Component)RighthandTooltip.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneButtonVFX { public static GameObject GetGameObject() { return ((Component)ShiftstoneQuickswapper.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Shiftstones.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneCabinet { public class NoSwapsAllowed { public class InfoText { public static GameObject GetGameObject() { return ((Component)NoSwapsAllowed.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(0)).gameObject; } } public class Cabinet { public class ShiftstoneBox { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(0)).gameObject; } } public class ShiftstoneBox_ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(1)).gameObject; } } public class ShiftstoneBox__ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(2)).gameObject; } } public class ShiftstoneBox___ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(3)).gameObject; } } public class ShiftstoneBox____ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(4)).gameObject; } } public class ShiftstoneBox_____ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(5)).gameObject; } } public class ShiftstoneBox______ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(6)).gameObject; } } public class ShiftstoneBox_______ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(7)).gameObject; } } public class ShiftstoneBox________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(8)).gameObject; } } public class ShiftstoneBox_________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(9)).gameObject; } } public class ShiftstoneBox__________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(10)).gameObject; } } public class ShiftstoneBox___________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(11)).gameObject; } } public class ShiftstoneBox____________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(12)).gameObject; } } public class ShiftstoneBox_____________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(13)).gameObject; } } public class ShiftstoneBox______________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(14)).gameObject; } } public class ShiftstoneBox_______________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(15)).gameObject; } } public class ShiftstoneBox________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(16)).gameObject; } } public class ShiftstoneBox_________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(17)).gameObject; } } public class ShiftstoneBox__________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(18)).gameObject; } } public class ShiftstoneBox___________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(19)).gameObject; } } public class ShiftstoneBox____________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(20)).gameObject; } } public class ShiftstoneBox_____________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(21)).gameObject; } } public class ShiftstoneBox______________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox______________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(22)).gameObject; } } public class ShiftstoneBox_______________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_______________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(23)).gameObject; } } public class ShiftstoneBox________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(24)).gameObject; } } public class ShiftstoneBox_________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(25)).gameObject; } } public class ShiftstoneBox__________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox__________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(26)).gameObject; } } public class ShiftstoneBox___________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox___________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(27)).gameObject; } } public class ShiftstoneBox____________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox____________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(28)).gameObject; } } public class ShiftstoneBox_____________________________ { public class ShiftstoneNameText { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(0)).gameObject; } } public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(1)).gameObject; } } public class EquippedIcon { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(2)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ShiftstoneBox_____________________________.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Cabinet.GetGameObject().transform.GetChild(29)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(1)).gameObject; } } public class Cases { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(2)).gameObject; } } public class Glass { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(3)).gameObject; } } public class Glassplane { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(4)).gameObject; } } public class LeftShiftstoneTutorialLocation { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(5)).gameObject; } } public class RightShiftstoneTutorialLocation { public static GameObject GetGameObject() { return ((Component)ShiftstoneCabinet.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Shiftstones.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(3)).gameObject; } } public class Gondola { public class Cabin { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(1)).gameObject; } } public class Wheel { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(2)).gameObject; } } public class InteractiveBell { public class Bell { public class Colliders { public class Collider { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(0)).gameObject; } } public class Collider_ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(1)).gameObject; } } public class Collider__ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(2)).gameObject; } } public class Collider___ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(3)).gameObject; } } public class Collider____ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(4)).gameObject; } } public class Collider_____ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(5)).gameObject; } } public class Collider______ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(6)).gameObject; } } public class Collider_______ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(7)).gameObject; } } public class Collider________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(8)).gameObject; } } public class Collider_________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(9)).gameObject; } } public class Collider__________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(10)).gameObject; } } public class Collider___________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(11)).gameObject; } } public class Collider____________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(12)).gameObject; } } public class Collider_____________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(13)).gameObject; } } public class Collider______________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(14)).gameObject; } } public class Collider_______________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(15)).gameObject; } } public class Collider________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(16)).gameObject; } } public class Collider_________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(17)).gameObject; } } public class Collider__________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(18)).gameObject; } } public class Collider___________________ { public static GameObject GetGameObject() { return ((Component)Colliders.GetGameObject().transform.GetChild(19)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Bell.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractiveBell.GetGameObject().transform.GetChild(0)).gameObject; } } public class Stick { public class Cylinder { public static GameObject GetGameObject() { return ((Component)Stick.GetGameObject().transform.GetChild(0)).gameObject; } } public class Sphere { public static GameObject GetGameObject() { return ((Component)Stick.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractiveBell.GetGameObject().transform.GetChild(1)).gameObject; } } public class Anchor { public static GameObject GetGameObject() { return ((Component)InteractiveBell.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(3)).gameObject; } } public class Walkeblefloor { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(4)).gameObject; } } public class Cylinder { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(5)).gameObject; } } public class Walkeblefloor1 { public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(4)).gameObject; } } public class Telephone20REDUXspecialedition { public class FriendScreen { public class PlayerTags { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayerTag202 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag202.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerTag203 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag203.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(3)).gameObject; } } public class PlayerTag204 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag204.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(4)).gameObject; } } public class PlayerTag205 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag205.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class FriendTitlePlate { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)FriendTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)FriendTitlePlate.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)FriendTitlePlate.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendScrollBar { public class ScrollUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(0)).gameObject; } } public class ScrollDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(1)).gameObject; } } public class PageUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(2)).gameObject; } } public class PageDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(3)).gameObject; } } public class IndustrialSetstraightHalfLength { public static GameObject GetGameObject() { return ((Component)FriendScrollBar.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(0)).gameObject; } } public class Frame { public class Shell { public class ShellMesh { public static GameObject GetGameObject() { return ((Component)Shell.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(1)).gameObject; } } public class SettingsScreen { public class PlayerTags { public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class PostReportSection { public class Category0Button { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Category0Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Category0Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)Category0Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(0)).gameObject; } } public class Category1Button { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Category1Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Category1Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)Category1Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(1)).gameObject; } } public class Category2Button { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Category2Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)Category2Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)Category2Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(3)).gameObject; } } public class ButtonPlates { public class Category0ButtonPlate { public class Category0Canvas { public static GameObject GetGameObject() { return ((Component)Category0ButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(0)).gameObject; } } public class Category1ButtonPlate { public class Category1Canvas { public static GameObject GetGameObject() { return ((Component)Category1ButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(1)).gameObject; } } public class Category2ButtonPlate { public class Category2Canvas { public static GameObject GetGameObject() { return ((Component)Category2ButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerPlate { public class IgnoreButtonCanvas { public static GameObject GetGameObject() { return ((Component)ReportPlayerPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PostReportSection.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class PreReportSection { public class FriendRequestButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendRequestButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)FriendRequestButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)FriendRequestButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(0)).gameObject; } } public class ParkInviteButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkInviteButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ParkInviteButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)ParkInviteButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(1)).gameObject; } } public class NotificationToggleButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationToggleButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)NotificationToggleButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)NotificationToggleButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockButtonBase { public static GameObject GetGameObject() { return ((Component)ReportPlayerButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(3)).gameObject; } } public class ButtonPlates { public class FriendButtonPlate { public class FriendButtonCanvas { public static GameObject GetGameObject() { return ((Component)FriendButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(0)).gameObject; } } public class InviteButtonPlate { public class InviteButtonCanvas { public static GameObject GetGameObject() { return ((Component)InviteButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(1)).gameObject; } } public class IgnoreButtonPlate { public class IgnoreButtonCanvas { public static GameObject GetGameObject() { return ((Component)IgnoreButtonPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(2)).gameObject; } } public class ReportPlayerPlate { public class ReportPlayerCanvas { public static GameObject GetGameObject() { return ((Component)ReportPlayerPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ButtonPlates.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreReportSection.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class OptionsTitlePlate { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)OptionsTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)OptionsTitlePlate.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)OptionsTitlePlate.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public class NoPlayerFound { public static GameObject GetGameObject() { return ((Component)SettingsScreen.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerFinderScreen { public class InteractionButton { public class BackgroundBlock1 { public class EnterIdText { public static GameObject GetGameObject() { return ((Component)BackgroundBlock1.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTags { public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class FinderTitlePlate { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)FinderTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)FinderTitlePlate.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)FinderTitlePlate.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class SearchStatusText { public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public class DIALPAD { public class DPButtonBack { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButtonBack.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButtonBack.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(0)).gameObject; } } public class DPButton0 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton0.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton0.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(1)).gameObject; } } public class DPButton1 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton1.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(2)).gameObject; } } public class DPButton2 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton2.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(3)).gameObject; } } public class DPButton3 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton3.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(4)).gameObject; } } public class DPButton4 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton4.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(5)).gameObject; } } public class DPButton5 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton5.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton5.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(6)).gameObject; } } public class DPButton6 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton6.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton6.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(7)).gameObject; } } public class DPButton7 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton7.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton7.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(8)).gameObject; } } public class DPButton8 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton8.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton8.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(9)).gameObject; } } public class DPButton9 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public class Text { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DPButton9.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)DPButton9.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(10)).gameObject; } } public class DialPadBase { public static GameObject GetGameObject() { return ((Component)DIALPAD.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerFinderScreen.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(3)).gameObject; } } public class RecentScreen { public class PlayerTags { public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayerTag202 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag202.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerTag203 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag203.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(3)).gameObject; } } public class PlayerTag204 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag204.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(4)).gameObject; } } public class PlayerTag205 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag205.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecentScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitlePlate1 { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecentScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class RecentScreenConjoined { public static GameObject GetGameObject() { return ((Component)RecentScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(4)).gameObject; } } public class NotificationScreen { public class Notifications { public class Notification { public class Frame { public class InteractionButton { public class DeleteBlock { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickIcon { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public class TypeBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(1)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationTitle { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(0)).gameObject; } } public class Notification1 { public class Frame { public class InteractionButton { public class DeleteBlock { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickIcon { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public class TypeBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(1)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationTitle { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification1.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notification1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Notifications.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class TitlePlate1 { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(0)).gameObject; } } public class IndustrialSetSingleStud { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(1)).gameObject; } } public class IndustrialSetSingleStud1 { public static GameObject GetGameObject() { return ((Component)TitlePlate1.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class NotificationLight { public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationScreenConjoined { public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public class NotificationScrollBar { public class ScrollUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(0)).gameObject; } } public class ScrollDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)ScrollDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(1)).gameObject; } } public class PageUpButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageUpButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(2)).gameObject; } } public class PageDownButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public class Icon { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)PageDownButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(3)).gameObject; } } public class IndustrialSetstraightHalfLength { public static GameObject GetGameObject() { return ((Component)NotificationScrollBar.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)NotificationScreen.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(5)).gameObject; } } public class InteractionSlider1 { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider1.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(6)).gameObject; } } public class InteractionSlider { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(0)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(3)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(4)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(5)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(6)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(7)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSlider.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(7)).gameObject; } } public class PhoneProp { public class TelephoneLow { public class PhoneDialLow { public static GameObject GetGameObject() { return ((Component)TelephoneLow.GetGameObject().transform.GetChild(0)).gameObject; } } public class PhoneHornLow { public static GameObject GetGameObject() { return ((Component)TelephoneLow.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PhoneProp.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(8)).gameObject; } } public class FriendCodeDisplay { public class ShowHideIDButton { public class InteractionButton3 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ShowHideIDButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(0)).gameObject; } } public class CopyIDButton { public class InteractionButton3 { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CopyIDButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(1)).gameObject; } } public class CopyIDPlate { public class CopyIDCanvas { public static GameObject GetGameObject() { return ((Component)CopyIDPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(2)).gameObject; } } public class IDDisplayTitlePlate { public class IDTitleCanvas { public static GameObject GetGameObject() { return ((Component)IDDisplayTitlePlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleIDPlate { public class CopyIDCanvas { public static GameObject GetGameObject() { return ((Component)ToggleIDPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(4)).gameObject; } } public class IDDisplay { public class BackgroundBlock1 { public static GameObject GetGameObject() { return ((Component)IDDisplay.GetGameObject().transform.GetChild(0)).gameObject; } } public class IDText { public static GameObject GetGameObject() { return ((Component)IDDisplay.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FriendCodeDisplay.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(9)).gameObject; } } public class OfflineModeSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)OfflineModeSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(10)).gameObject; } } public class Telephone20REDUXspecialeditionlightingpatch { public static GameObject GetGameObject() { return ((Component)Telephone20REDUXspecialedition.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(5)).gameObject; } } public class ParkboardPark { public class Model { public static GameObject GetGameObject() { return ((Component)ParkboardPark.GetGameObject().transform.GetChild(0)).gameObject; } } public class RotatingScreen { public class Turbine { public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollisionParts { public class MetalFXCollider { public static GameObject GetGameObject() { return ((Component)MetalCollisionParts.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalFXCollider_ { public static GameObject GetGameObject() { return ((Component)MetalCollisionParts.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(1)).gameObject; } } public class Frame { public class Slab1 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(2)).gameObject; } } public class Minigames { public class Minigame { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class Tag { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class Tag1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class Tag2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigame.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class Canvas { public class TagCanvas { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class TagCanvas1 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class TagCanvas2 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigame.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(12)).gameObject; } } public class Interactionslidersegment3 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(13)).gameObject; } } public class Interactionslidersegment4 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(14)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigame.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigames.GetGameObject().transform.GetChild(0)).gameObject; } } public class MinigameStartbutton { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameStartbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameStartbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameStartbutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigames.GetGameObject().transform.GetChild(1)).gameObject; } } public class MountainKing { public class UI { public class Meshes { public class Ponitblock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class Tag { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class Ponitblock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class Ponitblock2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class Canvas { public class PointCanvas6 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class TagCanvas { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class PointCanvas7 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(3)).gameObject; } } public class PointCanvas8 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip3 { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(11)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip3.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MountainKing.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigames.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockRace { public class UI { public class Meshes { public class Ponitblock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class Tag { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class Ponitblock3 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class Tag1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class Ponitblock4 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class Ponitblock5 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public class Ponitblock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(8)).gameObject; } } public class Ponitblock2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(9)).gameObject; } } public class Ponitblock6 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(10)).gameObject; } } public class Ponitblock7 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class InteractionSliderHorizontalGrip2 { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(11)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip2.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip1 { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(11)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip1.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(2)).gameObject; } } public class TextandIcons { public class Canvas { public class PointCanvas6 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class TagCanvas { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class PointCanvas9 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(3)).gameObject; } } public class PointCanvas10 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(4)).gameObject; } } public class PointCanvas11 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(5)).gameObject; } } public class TagCanvas1 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(6)).gameObject; } } public class PointCanvas7 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(7)).gameObject; } } public class PointCanvas8 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(8)).gameObject; } } public class PointCanvas12 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(9)).gameObject; } } public class PointCanvas13 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(10)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(3)).gameObject; } } public class Paper1 { public class Piceoftape001 { public static GameObject GetGameObject() { return ((Component)Paper1.GetGameObject().transform.GetChild(0)).gameObject; } } public class AutoConnectText { public static GameObject GetGameObject() { return ((Component)Paper1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RockRace.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigames.GetGameObject().transform.GetChild(3)).gameObject; } } public class CragTag { public class UI { public class Meshes { public class Ponitblock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class Tag { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class Ponitblock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class Ponitblock2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class Canvas { public class PointCanvas6 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class TagCanvas { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(2)).gameObject; } } public class PointCanvas7 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(3)).gameObject; } } public class PointCanvas8 { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public class Interactionslidersegment2 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CragTag.GetGameObject().transform.GetChild(0)).gameObject; } } public class OnNewTaggerVFX { public static GameObject GetGameObject() { return ((Component)CragTag.GetGameObject().transform.GetChild(1)).gameObject; } } public class Indicator { public static GameObject GetGameObject() { return ((Component)CragTag.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigames.GetGameObject().transform.GetChild(4)).gameObject; } } public class Plate { public class Woodsetsmall { public static GameObject GetGameObject() { return ((Component)Plate.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Plate.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigames.GetGameObject().transform.GetChild(5)).gameObject; } } public class InProgressSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)InProgressSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Minigames.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(3)).gameObject; } } public class PlayerList { public class PlayerTags { public class PlayerTag201 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag201.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerTag20 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag20.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayerTag202 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag202.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerTag203 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag203.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(3)).gameObject; } } public class PlayerTag204 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag204.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(4)).gameObject; } } public class PlayerTag205 { public class InteractionButton { public class Meshes { public class StatusBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class RankBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class PointBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class HighlightBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class RankCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class PointCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendStatusIconBackground { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class FriendStatusIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class RegionIndicator { public class RegionIcon { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(0)).gameObject; } } public class RegionText { public static GameObject GetGameObject() { return ((Component)RegionIndicator.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class IgnoreIcon { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTag205.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerTags.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerList.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickButtons { public class Addition { public class Host { public class HostIcon { public static GameObject GetGameObject() { return ((Component)Host.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickButton { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)KickButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)KickButton.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)KickButton.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public class KickIcon { public static GameObject GetGameObject() { return ((Component)RockButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButton.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButtons.GetGameObject().transform.GetChild(0)).gameObject; } } public class Addition1 { public class Host { public class HostIcon { public static GameObject GetGameObject() { return ((Component)Host.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition1.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickButton1 { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)KickButton1.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)KickButton1.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)KickButton1.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public class KickIcon { public static GameObject GetGameObject() { return ((Component)RockButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButton1.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition1.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButtons.GetGameObject().transform.GetChild(1)).gameObject; } } public class Addition2 { public class Host { public class HostIcon { public static GameObject GetGameObject() { return ((Component)Host.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition2.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickButton2 { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)KickButton2.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)KickButton2.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)KickButton2.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public class KickIcon { public static GameObject GetGameObject() { return ((Component)RockButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButton2.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition2.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButtons.GetGameObject().transform.GetChild(2)).gameObject; } } public class Addition3 { public class Host { public class HostIcon { public static GameObject GetGameObject() { return ((Component)Host.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition3.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickButton3 { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)KickButton3.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)KickButton3.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)KickButton3.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public class KickIcon { public static GameObject GetGameObject() { return ((Component)RockButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButton3.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition3.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButtons.GetGameObject().transform.GetChild(3)).gameObject; } } public class Addition4 { public class Host { public class HostIcon { public static GameObject GetGameObject() { return ((Component)Host.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition4.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickButton4 { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)KickButton4.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)KickButton4.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)KickButton4.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public class KickIcon { public static GameObject GetGameObject() { return ((Component)RockButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButton4.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition4.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButtons.GetGameObject().transform.GetChild(4)).gameObject; } } public class Addition5 { public class Host { public class HostIcon { public static GameObject GetGameObject() { return ((Component)Host.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition5.GetGameObject().transform.GetChild(0)).gameObject; } } public class KickButton5 { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)KickButton5.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)KickButton5.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)KickButton5.GetGameObject().transform.GetChild(2)).gameObject; } } public class RockButton { public class KickIcon { public static GameObject GetGameObject() { return ((Component)RockButton.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButton5.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Addition5.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)KickButtons.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerList.GetGameObject().transform.GetChild(1)).gameObject; } } public class Plate { public class Woodsetsmall { public static GameObject GetGameObject() { return ((Component)Plate.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)Plate.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PlayerList.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotatingScreen.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkboardPark.GetGameObject().transform.GetChild(1)).gameObject; } } public class PrimaryDisplay { public class Frame { public class Woodsetplank { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(0)).gameObject; } } public class Woodsetplank1 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(1)).gameObject; } } public class Woodsetsmall { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(2)).gameObject; } } public class Woodsetsmall1 { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(3)).gameObject; } } public class Slab { public static GameObject GetGameObject() { return ((Component)Frame.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PrimaryDisplay.GetGameObject().transform.GetChild(0)).gameObject; } } public class Park { public class SessionDetails { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class IgnoreBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public class NameBlock2 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(4)).gameObject; } } public class NameBlock3 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(5)).gameObject; } } public class NameBlock4 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(6)).gameObject; } } public class NameBlock5 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(7)).gameObject; } } public class NameBlock_ { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SessionDetails.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas_ { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas1 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public class NameCanvas2 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(3)).gameObject; } } public class NameCanvas3 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(4)).gameObject; } } public class NameCanvas4 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(5)).gameObject; } } public class NameCanvas5 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SessionDetails.GetGameObject().transform.GetChild(1)).gameObject; } } public class Canvas { public class OpenParkSprite { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ClosedParkSprite { public static GameObject GetGameObject() { return ((Component)Canvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SessionDetails.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Park.GetGameObject().transform.GetChild(0)).gameObject; } } public class SlabSwitcher { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class FriendBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(2)).gameObject; } } public class FriendBlock1 { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabSwitcher.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas1 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(1)).gameObject; } } public class NameCanvas2 { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabSwitcher.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionSliderHorizontalGrip { public class One23 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(0)).gameObject; } } public class Step { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(1)).gameObject; } } public class Interactionslider { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(2)).gameObject; } } public class Interactionslidercap { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(3)).gameObject; } } public class Interactionslidersegment { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(4)).gameObject; } } public class ONOFF { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(5)).gameObject; } } public class StartPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(6)).gameObject; } } public class EndPoint { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(7)).gameObject; } } public class Sliderhandle { public class HandleRotationParent { public class HandleParent { public class RightHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(0)).gameObject; } } public class LeftHandle { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(1)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)HandleParent.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleRotationParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Sliderhandle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(8)).gameObject; } } public class Interactionslidersegment1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(9)).gameObject; } } public class Step1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(10)).gameObject; } } public class Interactionslidercap1 { public static GameObject GetGameObject() { return ((Component)InteractionSliderHorizontalGrip.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SlabSwitcher.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Park.GetGameObject().transform.GetChild(1)).gameObject; } } public class MinigameStartbutton { public class Meshes { public class BackgroundBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameBlock { public static GameObject GetGameObject() { return ((Component)Meshes.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameStartbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class TextandIcons { public class NameCanvas { public static GameObject GetGameObject() { return ((Component)TextandIcons.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameStartbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public class InteractionButton { public class Button { public class LeftHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(0)).gameObject; } } public class RightHandle { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spring { public static GameObject GetGameObject() { return ((Component)Button.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class AttentionPoint { public static GameObject GetGameObject() { return ((Component)InteractionButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameStartbutton.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Park.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PrimaryDisplay.GetGameObject().transform.GetChild(1)).gameObject; } } public class ParkPlate { public class Woodsetsmall { public static GameObject GetGameObject() { return ((Component)ParkPlate.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)ParkPlate.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PrimaryDisplay.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkboardPark.GetGameObject().transform.GetChild(2)).gameObject; } } public class PlayerRelocationTrigger { public class StandHere { public static GameObject GetGameObject() { return ((Component)PlayerRelocationTrigger.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkboardPark.GetGameObject().transform.GetChild(3)).gameObject; } } public class OfflineModeSlab { public class InfoText { public static GameObject GetGameObject() { return ((Component)OfflineModeSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkboardPark.GetGameObject().transform.GetChild(4)).gameObject; } } public class MiniGameSharedObjects { public class MinigameWinnerEffect { public static GameObject GetGameObject() { return ((Component)MiniGameSharedObjects.GetGameObject().transform.GetChild(0)).gameObject; } } public class MinigameIntro { public class Slab { public class InfoFormCanvas { public class InfoText { public static GameObject GetGameObject() { return ((Component)InfoFormCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Slab.GetGameObject().transform.GetChild(0)).gameObject; } } public class SlabModel { public static GameObject GetGameObject() { return ((Component)Slab.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameIntro.GetGameObject().transform.GetChild(0)).gameObject; } } public class CountDownPrefab { public class BottomLeft { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(0)).gameObject; } } public class TopRight { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(1)).gameObject; } } public class Top { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(2)).gameObject; } } public class Middle { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(3)).gameObject; } } public class BottomRight { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(4)).gameObject; } } public class Bottom { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(5)).gameObject; } } public class TopLeft { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(6)).gameObject; } } public class CountdownDust { public static GameObject GetGameObject() { return ((Component)CountDownPrefab.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameIntro.GetGameObject().transform.GetChild(1)).gameObject; } } public class VFX { public static GameObject GetGameObject() { return ((Component)MinigameIntro.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MiniGameSharedObjects.GetGameObject().transform.GetChild(1)).gameObject; } } public class Spawns { public class One { public static GameObject GetGameObject() { return ((Component)Spawns.GetGameObject().transform.GetChild(0)).gameObject; } } public class Two { public static GameObject GetGameObject() { return ((Component)Spawns.GetGameObject().transform.GetChild(1)).gameObject; } } public class Three { public static GameObject GetGameObject() { return ((Component)Spawns.GetGameObject().transform.GetChild(2)).gameObject; } } public class Four { public static GameObject GetGameObject() { return ((Component)Spawns.GetGameObject().transform.GetChild(3)).gameObject; } } public class Five { public static GameObject GetGameObject() { return ((Component)Spawns.GetGameObject().transform.GetChild(4)).gameObject; } } public class Six { public static GameObject GetGameObject() { return ((Component)Spawns.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MiniGameSharedObjects.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkboardPark.GetGameObject().transform.GetChild(5)).gameObject; } } public class MinigameUniqueObjects { public class MountainKingAreas { public class MountainKingZoneA { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(0)).gameObject; } } public class MountainKingZoneB { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(1)).gameObject; } } public class MountainKingZoneC { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(2)).gameObject; } } public class MountainKingZoneD { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(3)).gameObject; } } public class MountainKingZoneE { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(4)).gameObject; } } public class MountainKingZoneF { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(5)).gameObject; } } public class MountainKingZoneG { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(6)).gameObject; } } public class MountainKingZoneI { public static GameObject GetGameObject() { return ((Component)MountainKingAreas.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameUniqueObjects.GetGameObject().transform.GetChild(0)).gameObject; } } public class Tracks { public class Track1Slider { public class RRTrack01Gate01 { public static GameObject GetGameObject() { return ((Component)Track1Slider.GetGameObject().transform.GetChild(0)).gameObject; } } public class RRTrack01Gate02 { public static GameObject GetGameObject() { return ((Component)Track1Slider.GetGameObject().transform.GetChild(1)).gameObject; } } public class RRTrack01Gate03 { public static GameObject GetGameObject() { return ((Component)Track1Slider.GetGameObject().transform.GetChild(2)).gameObject; } } public class RRTrack01Gate04 { public static GameObject GetGameObject() { return ((Component)Track1Slider.GetGameObject().transform.GetChild(3)).gameObject; } } public class RRTrack01Gate05 { public static GameObject GetGameObject() { return ((Component)Track1Slider.GetGameObject().transform.GetChild(4)).gameObject; } } public class RRTrack01Gate06 { public static GameObject GetGameObject() { return ((Component)Track1Slider.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tracks.GetGameObject().transform.GetChild(0)).gameObject; } } public class Track2RoundaboutJUMP { public class RRTrack02Gate01 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(0)).gameObject; } } public class RRTrack02Gate02 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(1)).gameObject; } } public class RRTrack02Gate03 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(2)).gameObject; } } public class RRTrack02Gate04 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(3)).gameObject; } } public class RRTrack02Gate05 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(4)).gameObject; } } public class RRTrack02Gate06 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(5)).gameObject; } } public class RRTrack02Gate07 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(6)).gameObject; } } public class RRTrack02Gate08 { public static GameObject GetGameObject() { return ((Component)Track2RoundaboutJUMP.GetGameObject().transform.GetChild(7)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tracks.GetGameObject().transform.GetChild(1)).gameObject; } } public class Track3Stadion { public class RRTrack03Gate01 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(0)).gameObject; } } public class RRTrack03Gate02 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(1)).gameObject; } } public class RRTrack03Gate03 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(2)).gameObject; } } public class RRTrack03Gate04 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(3)).gameObject; } } public class RRTrack03Gate05 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(4)).gameObject; } } public class RRTrack03Gate06 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(5)).gameObject; } } public class RRTrack03Gate07 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(6)).gameObject; } } public class RRTrack03Gate08 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(7)).gameObject; } } public class RRTrack03Gate09 { public static GameObject GetGameObject() { return ((Component)Track3Stadion.GetGameObject().transform.GetChild(8)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tracks.GetGameObject().transform.GetChild(2)).gameObject; } } public class Track4MountainJUMP { public class RRTrack04Gate01 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(0)).gameObject; } } public class RRTrack04Gate02 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(1)).gameObject; } } public class RRTrack04Gate03 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(2)).gameObject; } } public class RRTrack04Gate04 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(3)).gameObject; } } public class RRTrack04Gate05 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(4)).gameObject; } } public class RRTrack04Gate06 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(5)).gameObject; } } public class RRTrack04Gate07 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(6)).gameObject; } } public class RRTrack04Gate08 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(7)).gameObject; } } public class RRTrack04Gate09 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(8)).gameObject; } } public class RRTrack04Gate10 { public static GameObject GetGameObject() { return ((Component)Track4MountainJUMP.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tracks.GetGameObject().transform.GetChild(3)).gameObject; } } public class Track5HelixJUMP { public class RRTrack05Gate01 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(0)).gameObject; } } public class RRTrack05Gate02 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(1)).gameObject; } } public class RRTrack05Gate03 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(2)).gameObject; } } public class RRTrack05Gate04 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(3)).gameObject; } } public class RRTrack05Gate05 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(4)).gameObject; } } public class RRTrack05Gate06 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(5)).gameObject; } } public class RRTrack05Gate07 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(6)).gameObject; } } public class RRTrack05Gate08 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(7)).gameObject; } } public class RRTrack05Gate09 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(8)).gameObject; } } public class RRTrack05Gate10 { public static GameObject GetGameObject() { return ((Component)Track5HelixJUMP.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Tracks.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MinigameUniqueObjects.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkboardPark.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)INTERACTABLES.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseParkGameObjects[3]; } } public class LIGHTING { public class DirectionalLight { public static GameObject GetGameObject() { return ((Component)LIGHTING.GetGameObject().transform.GetChild(0)).gameObject; } } public class OcclusionArea { public static GameObject GetGameObject() { return ((Component)LIGHTING.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseParkGameObjects[4]; } } public class SCENEVFXSFX { public class BGM { public static GameObject GetGameObject() { return ((Component)SCENEVFXSFX.GetGameObject().transform.GetChild(0)).gameObject; } } public class AmbienceSFX { public static GameObject GetGameObject() { return ((Component)SCENEVFXSFX.GetGameObject().transform.GetChild(1)).gameObject; } } public class VisualEffects { public class WindVelocitySource { public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(0)).gameObject; } } public class WindStreakVFX { public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(1)).gameObject; } } public class FallingLeafVFXs { public class FallingLeaves { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(0)).gameObject; } } public class FallingLeaves1 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(1)).gameObject; } } public class FallingLeaves2 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(2)).gameObject; } } public class FallingLeaves3 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(3)).gameObject; } } public class FallingLeaves4 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(4)).gameObject; } } public class FallingLeaves5 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(5)).gameObject; } } public class FallingLeaves6 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(6)).gameObject; } } public class FallingLeaves7 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(7)).gameObject; } } public class FallingLeaves8 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(8)).gameObject; } } public class FallingLeaves9 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(9)).gameObject; } } public class FallingLeaves10 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(10)).gameObject; } } public class FallingLeaves11 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(11)).gameObject; } } public class FallingLeaves12 { public static GameObject GetGameObject() { return ((Component)FallingLeafVFXs.GetGameObject().transform.GetChild(12)).gameObject; } } public static GameObject GetGameObject() { return ((Component)VisualEffects.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SCENEVFXSFX.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseParkGameObjects[5]; } } public class SCENE { public class GYMWater { public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(0)).gameObject; } } public class PARK { public class PARK000x00y00z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(0)).gameObject; } } public class PARK001x00y01z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(1)).gameObject; } } public class PARK002x00y02z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(2)).gameObject; } } public class PARK003x00y03z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(3)).gameObject; } } public class PARK004x01y00z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(4)).gameObject; } } public class PARK005x01y01z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(5)).gameObject; } } public class PARK006x01y02z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(6)).gameObject; } } public class PARK007x01y03z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(7)).gameObject; } } public class PARK008x02y00z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(8)).gameObject; } } public class PARK009x02y01z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(9)).gameObject; } } public class PARK010x02y02z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(10)).gameObject; } } public class PARK011x02y03z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(11)).gameObject; } } public class PARK012x03y01z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(12)).gameObject; } } public class PARK013x03y02z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(13)).gameObject; } } public class PARK014x03y03z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(14)).gameObject; } } public class PARK015x04y01z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(15)).gameObject; } } public class PARK016x04y02z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(16)).gameObject; } } public class PARK017x04y03z00 { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(17)).gameObject; } } public class PARKBanner { public static GameObject GetGameObject() { return ((Component)PARK.GetGameObject().transform.GetChild(18)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(1)).gameObject; } } public class PARKCollission { public class CollissionCombatfloor { public static GameObject GetGameObject() { return ((Component)PARKCollission.GetGameObject().transform.GetChild(0)).gameObject; } } public class Collissionenvironment { public static GameObject GetGameObject() { return ((Component)PARKCollission.GetGameObject().transform.GetChild(1)).gameObject; } } public class CollissionFloor { public static GameObject GetGameObject() { return ((Component)PARKCollission.GetGameObject().transform.GetChild(2)).gameObject; } } public class CollissionNoFriction { public static GameObject GetGameObject() { return ((Component)PARKCollission.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(2)).gameObject; } } public class ParkVIsta { public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(3)).gameObject; } } public class PARKMos { public static GameObject GetGameObject() { return ((Component)SCENE.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return RumbleModdingAPI.allBaseParkGameObjects[6]; } } public static GameObject[] GetBaseParkGameObjects() { return RumbleModdingAPI.allBaseParkGameObjects; } } } public class Utilities { public class RumbleMod : MelonMod { public bool EventsRegisted; public void RegisterEvents() { if (!EventsRegisted) { RaiseEventManager.instance.RegisterMod(this); EventsRegisted = true; } } public void RaiseEvent(List data, RaiseEventOptions raiseEventOptions, SendOptions sendOptions) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) data.Insert(0, Object.op_Implicit(((MelonBase)this).Info.Name + "|" + ((MelonBase)this).Info.Author)); Il2CppReferenceArray val = new Il2CppReferenceArray((long)data.Count); for (int i = 0; i < data.Count; i++) { ((Il2CppArrayBase)(object)val)[i] = data[i]; } Object val2 = ((Il2CppObjectBase)val).Cast(); PhotonNetwork.RaiseEvent((byte)18, val2, raiseEventOptions, sendOptions); } public virtual void OnEvent(List data) { } public Il2CppAssetBundle LoadAssetBundle(string path) { using Stream stream = ((MelonBase)this).MelonAssembly.Assembly.GetManifestResourceStream(path); byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return Il2CppAssetBundleManager.LoadFromMemory(Il2CppStructArray.op_Implicit(array)); } } [RegisterTypeInIl2Cpp] internal class RaiseEventManager : MonoBehaviour { [CompilerGenerated] private sealed class d__4 : IEnumerator, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public RaiseEventManager <>4__this; object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public d__4(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 1; return true; case 1: <>1__state = -1; try { instance = <>4__this; LoadBalancingClient networkingClient = PhotonNetwork.NetworkingClient; networkingClient.EventReceived += Action.op_Implicit((Action)<>4__this.OnEvent); RumbleModdingAPI.Log("RaiseEventManager initialized"); } catch { <>4__this.Start(); } return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal static RaiseEventManager instance; internal Dictionary RegisteredMods = new Dictionary(); public static Object BoxListToObject(List data) { Il2CppReferenceArray val = new Il2CppReferenceArray((long)data.Count); for (int i = 0; i < data.Count; i++) { ((Il2CppArrayBase)(object)val)[i] = data[i]; } return ((Il2CppObjectBase)val).Cast(); } public void Start() { MelonCoroutines.Start(Initialize()); } [IteratorStateMachine(typeof(d__4))] public IEnumerator Initialize() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new d__4(0) { <>4__this = this }; } public void RegisterMod(RumbleMod mod) { RegisteredMods.Add(((MelonBase)mod).Info.Name + "|" + ((MelonBase)mod).Info.Author, mod); } public void OnEvent(EventData eventData) { if (eventData.Code == 18) { Object customData = eventData.CustomData; Il2CppReferenceArray val = ((Il2CppObjectBase)customData).Cast>(); RumbleModdingAPI.Log($"unboxing data with length of {((Il2CppArrayBase)(object)val).Length} - RaiseEventManager"); List list = new List(); for (int i = 1; i < ((Il2CppArrayBase)(object)val).Count; i++) { list.Add(((Il2CppArrayBase)(object)val)[i]); } string text = ((Il2CppArrayBase)(object)val)[0].ToString(); RumbleModdingAPI.Log("RaiseEvent received and is being sent to '" + text + "' - RaiseEventManager"); RegisteredMods[text].OnEvent(list); } } } [RegisterTypeInIl2Cpp] internal class ControllerInputManager : MonoBehaviour { private float rPrimaryFloat; private bool rPrimaryBool; private bool rPrimaryPrevBool; private float rSecondaryFloat; private bool rSecondaryBool; private bool rSecondaryPrevBool; private float rStickFloat; private bool rStickBool; private bool rStickPrevBool; private float rTriggerFloat; private bool rTriggerBool; private bool rTriggerPrevBool; private float rGripFloat; private bool rGripBool; private bool rGripPrevBool; private float lPrimaryFloat; private bool lPrimaryBool; private bool lPrimaryPrevBool; private float lSecondaryFloat; private bool lSecondaryBool; private bool lSecondaryPrevBool; private float lStickFloat; private bool lStickBool; private bool lStickPrevBool; private float lTriggerFloat; private bool lTriggerBool; private bool lTriggerPrevBool; private float lGripFloat; private bool lGripBool; private bool lGripPrevBool; private void Update() { GetFloats(); UpdateFloats(); GetAndUpdateBooleans(); UpdateJoysticks(); UpdatePressedOrReleasedThisFrame(); } private void GetFloats() { rPrimaryFloat = Calls.ControllerMap.RightController.GetPrimary(); rSecondaryFloat = Calls.ControllerMap.RightController.GetSecondary(); rStickFloat = Calls.ControllerMap.RightController.GetJoystickClick(); rTriggerFloat = Calls.ControllerMap.RightController.GetTrigger(); rGripFloat = Calls.ControllerMap.RightController.GetGrip(); lPrimaryFloat = Calls.ControllerMap.LeftController.GetPrimary(); lSecondaryFloat = Calls.ControllerMap.LeftController.GetSecondary(); lStickFloat = Calls.ControllerMap.LeftController.GetJoystickClick(); lTriggerFloat = Calls.ControllerMap.LeftController.GetTrigger(); lGripFloat = Calls.ControllerMap.LeftController.GetGrip(); } private void GetAndUpdateBooleans() { rPrimaryPrevBool = rPrimaryBool; rPrimaryBool = rPrimaryFloat > 0.25f; ControllerInputPoller.RightController.primaryButton.pressed = rPrimaryBool; rSecondaryPrevBool = rSecondaryBool; rSecondaryBool = rSecondaryFloat > 0.25f; ControllerInputPoller.RightController.secondaryButton.pressed = rSecondaryBool; rStickPrevBool = rStickBool; rStickBool = rStickFloat > 0.25f; ControllerInputPoller.RightController.joystickClick.pressed = rStickBool; rTriggerPrevBool = rTriggerBool; rTriggerBool = rTriggerFloat > 0.25f; ControllerInputPoller.RightController.trigger.pressed = rTriggerBool; rGripPrevBool = rGripBool; rGripBool = rGripFloat > 0.25f; ControllerInputPoller.RightController.grip.pressed = rGripBool; lPrimaryPrevBool = lPrimaryBool; lPrimaryBool = lPrimaryFloat > 0.25f; ControllerInputPoller.LeftController.primaryButton.pressed = lPrimaryBool; lSecondaryPrevBool = lSecondaryBool; lSecondaryBool = lSecondaryFloat > 0.25f; ControllerInputPoller.LeftController.secondaryButton.pressed = lSecondaryBool; lStickPrevBool = lStickBool; lStickBool = lStickFloat > 0.25f; ControllerInputPoller.LeftController.joystickClick.pressed = lStickBool; lTriggerPrevBool = lTriggerBool; lTriggerBool = lTriggerFloat > 0.25f; ControllerInputPoller.LeftController.trigger.pressed = lTriggerBool; lGripPrevBool = lGripBool; lGripBool = lGripFloat > 0.25f; ControllerInputPoller.LeftController.grip.pressed = lGripBool; } private void UpdateFloats() { ControllerInputPoller.RightController.primaryButton.value = rPrimaryFloat; ControllerInputPoller.RightController.secondaryButton.value = rSecondaryFloat; ControllerInputPoller.RightController.joystickClick.value = rStickFloat; ControllerInputPoller.RightController.trigger.value = rTriggerFloat; ControllerInputPoller.RightController.grip.value = rGripFloat; ControllerInputPoller.LeftController.primaryButton.value = lPrimaryFloat; ControllerInputPoller.LeftController.secondaryButton.value = lSecondaryFloat; ControllerInputPoller.LeftController.joystickClick.value = lStickFloat; ControllerInputPoller.LeftController.trigger.value = lTriggerFloat; ControllerInputPoller.LeftController.grip.value = lGripFloat; } private void UpdateJoysticks() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) ControllerInputPoller.RightController.joystickPosition = Calls.ControllerMap.RightController.GetJoystick(); ControllerInputPoller.LeftController.joystickPosition = Calls.ControllerMap.LeftController.GetJoystick(); } private void UpdatePressedOrReleasedThisFrame() { ControllerInputPoller.RightController.primaryButton.wasPressedThisFrame = rPrimaryBool && !rPrimaryPrevBool; ControllerInputPoller.RightController.primaryButton.wasReleasedThisFrame = !rPrimaryBool && rPrimaryPrevBool; ControllerInputPoller.RightController.secondaryButton.wasPressedThisFrame = rSecondaryBool && !rSecondaryPrevBool; ControllerInputPoller.RightController.secondaryButton.wasReleasedThisFrame = !rSecondaryBool && rSecondaryPrevBool; ControllerInputPoller.RightController.joystickClick.wasPressedThisFrame = rStickBool && !rStickPrevBool; ControllerInputPoller.RightController.joystickClick.wasReleasedThisFrame = !rStickBool && rStickPrevBool; ControllerInputPoller.RightController.trigger.wasPressedThisFrame = rTriggerBool && !rTriggerPrevBool; ControllerInputPoller.RightController.trigger.wasReleasedThisFrame = !rTriggerBool && rTriggerPrevBool; ControllerInputPoller.RightController.grip.wasPressedThisFrame = rGripBool && !rGripPrevBool; ControllerInputPoller.RightController.grip.wasReleasedThisFrame = !rGripBool && rGripPrevBool; ControllerInputPoller.LeftController.primaryButton.wasPressedThisFrame = lPrimaryBool && !lPrimaryPrevBool; ControllerInputPoller.LeftController.primaryButton.wasReleasedThisFrame = !lPrimaryBool && lPrimaryPrevBool; ControllerInputPoller.LeftController.secondaryButton.wasPressedThisFrame = lSecondaryBool && !lSecondaryPrevBool; ControllerInputPoller.LeftController.secondaryButton.wasReleasedThisFrame = !lSecondaryBool && lSecondaryPrevBool; ControllerInputPoller.LeftController.joystickClick.wasPressedThisFrame = lStickBool && !lStickPrevBool; ControllerInputPoller.LeftController.joystickClick.wasReleasedThisFrame = !lStickBool && lStickPrevBool; ControllerInputPoller.LeftController.trigger.wasPressedThisFrame = lTriggerBool && !lTriggerPrevBool; ControllerInputPoller.LeftController.trigger.wasReleasedThisFrame = !lTriggerBool && lTriggerPrevBool; ControllerInputPoller.LeftController.grip.wasPressedThisFrame = lGripBool && !lGripPrevBool; ControllerInputPoller.LeftController.grip.wasReleasedThisFrame = !lGripBool && lGripPrevBool; } } public static class ControllerInputPoller { public class Button { public bool wasPressedThisFrame; public bool wasReleasedThisFrame; public bool pressed; public float value; } public class Controller { public Button primaryButton = new Button(); public Button secondaryButton = new Button(); public Button joystickClick = new Button(); public Button trigger = new Button(); public Button grip = new Button(); public Vector2 joystickPosition = default(Vector2); } public static Controller RightController = new Controller(); public static Controller LeftController = new Controller(); } [RegisterTypeInIl2Cpp] public class DoNotDisable : MonoBehaviour { public void OnDisable() { ((Component)this).gameObject.SetActive(true); } } } public class PhotonRPCs { [AttributeUsage(AttributeTargets.Method)] public class PunRPC : Attribute { } public static class PhotonRpcInjector { public static Dictionary> methodsInType = new Dictionary>(); public static void Initialize() { RumbleModdingAPI.Log("initializing RPC Manager"); ReadOnlyCollection registeredMelons = MelonTypeBase.RegisteredMelons; foreach (MelonMod item in registeredMelons) { Assembly assembly = ((MelonBase)item).MelonAssembly.Assembly; Type[] types = assembly.GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(); foreach (MethodInfo methodInfo in methods) { PunRPC customAttribute = methodInfo.GetCustomAttribute(); if (customAttribute != null) { RumbleModdingAPI.Log("found RPC attribute at " + methodInfo.Name); RegisterMethod(type, methodInfo); } } } } } public static void RegisterMethod(Type type, MethodInfo method) { string fullName = type.FullName; if (!methodsInType.ContainsKey(fullName)) { methodsInType[fullName] = new List(); } methodsInType[fullName].Add(method); RegisterRpc(method.Name); RumbleModdingAPI.Log($"Successfully registered: {fullName}.{method.Name} as an RPC"); } public static void RegisterRpc(string methodName) { Dictionary rpcShortcuts = PhotonNetwork.rpcShortcuts; List rpcList = PhotonNetwork.PhotonServerSettings.RpcList; if (!rpcShortcuts.ContainsKey(methodName) && !rpcList.Contains(methodName)) { int count = rpcShortcuts.Count; rpcShortcuts.Add(methodName, count); rpcList.Add(methodName); RumbleModdingAPI.Log($"Registered RPC '{methodName}' with shortcut ID {count}"); } else { RumbleModdingAPI.Log("RPC '" + methodName + "' already registered."); } } } [HarmonyPatch(typeof(SupportClass), "GetMethods")] public static class GetMethodsPatch { public static void Postfix(Type type, ref List __result) { string fullName = type.FullName; if (!PhotonRpcInjector.methodsInType.ContainsKey(fullName)) { return; } List list = PhotonRpcInjector.methodsInType[fullName]; Il2CppReferenceArray methods = type.GetMethods(); foreach (MethodInfo item in (Il2CppArrayBase)(object)methods) { foreach (MethodInfo item2 in list) { if (((MemberInfo)item).Name == item2.Name) { __result.Add(item); } } } } } } }